mirror of
https://github.com/BeamMP/BeamMP-Server.git
synced 2025-07-02 07:45:26 +00:00
654 lines
20 KiB
C++
654 lines
20 KiB
C++
#include "TTCPServer.h"
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#include "TLuaEngine.h"
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#include "TLuaFile.h"
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#include "TResourceManager.h"
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#include "TUDPServer.h"
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#include <CustomAssert.h>
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#include <Http.h>
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#include <cstring>
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#include "rapidjson/document.h"
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#include "rapidjson/stringbuffer.h"
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#include "rapidjson/writer.h"
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namespace json = rapidjson;
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bool TCPSend(std::weak_ptr<TClient> c, const std::string& Data);
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bool TCPSend(TClient& c, const std::string& Data);
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TTCPServer::TTCPServer(TServer& Server, TPPSMonitor& PPSMonitor, TResourceManager& ResourceManager)
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: mServer(Server)
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, mPPSMonitor(PPSMonitor)
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, mResourceManager(ResourceManager) {
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Application::RegisterShutdownHandler([this] { mShutdown = true; });
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Start();
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}
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void TTCPServer::Identify(SOCKET TCPSock) {
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char Code;
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if (recv(TCPSock, &Code, 1, 0) != 1) {
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CloseSocketProper(TCPSock);
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return;
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}
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if (Code == 'C') {
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Authentication(TCPSock);
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} else if (Code == 'D') {
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HandleDownload(TCPSock);
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} else {
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CloseSocketProper(TCPSock);
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}
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}
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void TTCPServer::HandleDownload(SOCKET TCPSock) {
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char D;
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if (recv(TCPSock, &D, 1, 0) != 1) {
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CloseSocketProper(TCPSock);
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return;
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}
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auto ID = uint8_t(D);
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mServer.ForEachClient([&](std::weak_ptr<TClient> ClientPtr) -> bool {
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if (!ClientPtr.expired()) {
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auto c = ClientPtr.lock();
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if (c->GetID() == ID) {
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c->SetDownSock(TCPSock);
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}
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}
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return true;
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});
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}
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void TTCPServer::Authentication(SOCKET TCPSock) {
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auto Client = CreateClient(TCPSock);
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std::string Rc;
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info("Identifying new client...");
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Rc = TCPRcv(*Client);
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if (Rc.size() > 3 && Rc.substr(0, 2) == "VC") {
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Rc = Rc.substr(2);
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if (Rc.length() > 4 || Rc != Application::ClientVersion()) {
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ClientKick(*Client, "Outdated Version!");
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return;
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}
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} else {
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ClientKick(*Client, "Invalid version header!");
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return;
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}
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TCPSend(*Client, "S");
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Rc = TCPRcv(*Client);
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if (Rc.size() > 50) {
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ClientKick(*Client, "Invalid Key!");
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return;
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}
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if (!Rc.empty()) {
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Rc = Http::POST("auth.beammp.com", "/pkToUser", {}, R"({"key":")" + Rc + "\"}", true);
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}
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debug("Auth response: " + Rc);
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json::Document AuthResponse;
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AuthResponse.Parse(Rc.c_str());
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if (Rc == "-1" || AuthResponse.HasParseError()) {
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ClientKick(*Client, "Invalid key! Please restart your game.");
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return;
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}
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if (AuthResponse["username"].IsString() && AuthResponse["roles"].IsString() && AuthResponse["guest"].IsBool()) {
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Client->SetName(AuthResponse["username"].GetString());
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Client->SetRoles(AuthResponse["roles"].GetString());
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Client->SetIsGuest(AuthResponse["guest"].GetBool());
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} else {
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ClientKick(*Client, "Invalid authentication data!");
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return;
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}
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debug("Name -> " + Client->GetName() + ", Guest -> " + std::to_string(Client->IsGuest()) + ", Roles -> " + Client->GetRoles());
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debug("There are " + std::to_string(mServer.ClientCount()) + " known clients");
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mServer.ForEachClient([&](std::weak_ptr<TClient> ClientPtr) -> bool {
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if (!ClientPtr.expired()) {
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auto Cl = ClientPtr.lock();
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info("Client Iteration: Name -> " + Client->GetName() + ", Guest -> " + std::to_string(Client->IsGuest()) + ", Roles -> " + Client->GetRoles());
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if (Cl->GetName() == Client->GetName() && Cl->IsGuest() == Client->IsGuest()) {
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info("New client matched with current iteration");
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info("Old client (" + Cl->GetName() + ") kicked: Reconnecting");
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CloseSocketProper(Cl->GetTCPSock());
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Cl->SetStatus(-2);
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return false;
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}
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}
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return true;
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});
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auto arg = std::make_unique<TLuaArg>(TLuaArg { { Client->GetName(), Client->GetRoles(), Client->IsGuest() } });
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std::any Res = TriggerLuaEvent("onPlayerAuth", false, nullptr, std::move(arg), true);
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std::string Type = Res.type().name();
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if (Type.find("int") != std::string::npos && std::any_cast<int>(Res)) {
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ClientKick(*Client, "you are not allowed on the server!");
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return;
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} else if (Type.find("string") != std::string::npos) {
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ClientKick(*Client, std::any_cast<std::string>(Res));
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return;
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}
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if (mServer.ClientCount() < size_t(Application::Settings.MaxPlayers)) {
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info("Identification success");
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mServer.InsertClient(Client);
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TCPClient(Client);
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} else
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ClientKick(*Client, "Server full!");
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}
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std::shared_ptr<TClient> TTCPServer::CreateClient(SOCKET TCPSock) {
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auto c = std::make_shared<TClient>(mServer);
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c->SetTCPSock(TCPSock);
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return c;
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}
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bool TTCPServer::TCPSend(TClient& c, const std::string& Data) {
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int32_t Size, Sent;
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std::string Send(4, 0);
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Size = int32_t(Data.size());
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memcpy(&Send[0], &Size, sizeof(Size));
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Send += Data;
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Sent = 0;
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Size += 4;
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do {
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int32_t Temp = send(c.GetTCPSock(), &Send[Sent], Size - Sent, 0);
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if (Temp == 0) {
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if (c.GetStatus() > -1)
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c.SetStatus(-1);
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return false;
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} else if (Temp < 0) {
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if (c.GetStatus() > -1)
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c.SetStatus(-1);
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CloseSocketProper(c.GetTCPSock());
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return false;
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}
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Sent += Temp;
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} while (Sent < Size);
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return true;
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}
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bool TTCPServer::CheckBytes(TClient& c, int32_t BytesRcv) {
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if (BytesRcv == 0) {
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debug("(TCP) Connection closing...");
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if (c.GetStatus() > -1)
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c.SetStatus(-1);
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return false;
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} else if (BytesRcv < 0) {
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#ifdef WIN32
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debug(("(TCP) recv failed with error: ") + std::to_string(WSAGetLastError()));
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#else // unix
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debug(("(TCP) recv failed with error: ") + std::string(strerror(errno)));
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#endif // WIN32
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if (c.GetStatus() > -1)
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c.SetStatus(-1);
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info(("Closing socket in CheckBytes, BytesRcv < 0"));
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CloseSocketProper(c.GetTCPSock());
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return false;
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}
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return true;
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}
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std::string TTCPServer::TCPRcv(TClient& c) {
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int32_t Header, BytesRcv = 0, Temp;
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if (c.GetStatus() < 0)
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return "";
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std::vector<char> Data(sizeof(Header));
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do {
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Temp = recv(c.GetTCPSock(), &Data[BytesRcv], 4 - BytesRcv, 0);
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if (!CheckBytes(c, Temp)) {
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#ifdef DEBUG
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error(std::string(__func__) + (": failed on CheckBytes in while(BytesRcv < 4)"));
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#endif // DEBUG
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return "";
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}
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BytesRcv += Temp;
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} while (size_t(BytesRcv) < sizeof(Header));
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memcpy(&Header, &Data[0], sizeof(Header));
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#ifdef DEBUG
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//debug(std::string(__func__) + (": expecting ") + std::to_string(Header) + (" bytes."));
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#endif // DEBUG
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if (!CheckBytes(c, BytesRcv)) {
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#ifdef DEBUG
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error(std::string(__func__) + (": failed on CheckBytes"));
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#endif // DEBUG
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return "";
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}
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Data.resize(Header);
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BytesRcv = 0;
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do {
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Temp = recv(c.GetTCPSock(), &Data[BytesRcv], Header - BytesRcv, 0);
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if (!CheckBytes(c, Temp)) {
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#ifdef DEBUG
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error(std::string(__func__) + (": failed on CheckBytes in while(BytesRcv < Header)"));
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#endif // DEBUG
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return "";
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}
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#ifdef DEBUG
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//debug(std::string(__func__) + (": Temp: ") + std::to_string(Temp) + (", BytesRcv: ") + std::to_string(BytesRcv));
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#endif // DEBUG
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BytesRcv += Temp;
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} while (BytesRcv < Header);
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#ifdef DEBUG
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//debug(std::string(__func__) + (": finished recv with Temp: ") + std::to_string(Temp) + (", BytesRcv: ") + std::to_string(BytesRcv));
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#endif // DEBUG
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std::string Ret(Data.data(), Header);
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if (Ret.substr(0, 4) == "ABG:") {
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Ret = DeComp(Ret.substr(4));
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}
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#ifdef DEBUG
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//debug("Parsing from " + c->GetName() + " -> " +std::to_string(Ret.size()));
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#endif
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return Ret;
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}
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void TTCPServer::ClientKick(TClient& c, const std::string& R) {
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info("Client kicked: " + R);
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TCPSend(c, "E" + R);
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CloseSocketProper(c.GetTCPSock());
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}
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void TTCPServer::TCPClient(std::weak_ptr<TClient> c) {
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// TODO: the c.expired() might cause issues here, remove if you end up here with your debugger
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if (c.expired() || c.lock()->GetTCPSock() == -1) {
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mServer.RemoveClient(c);
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return;
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}
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OnConnect(c);
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while (true) {
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if (c.expired())
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break;
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auto Client = c.lock();
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if (Client->GetStatus() <= -1) {
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break;
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}
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TServer::GlobalParser(c, TCPRcv(*Client), mPPSMonitor, UDPServer(), *this);
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}
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if (!c.expired()) {
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auto Client = c.lock();
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OnDisconnect(c, Client->GetStatus() == -2);
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} else {
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warn("client expired in TCPClient, should never happen");
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}
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}
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void TTCPServer::UpdatePlayers() {
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std::string Packet = ("Ss") + std::to_string(mServer.ClientCount()) + "/" + std::to_string(Application::Settings.MaxPlayers) + ":";
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mServer.ForEachClient([&](std::weak_ptr<TClient> ClientPtr) -> bool {
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if (!ClientPtr.expired()) {
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auto c = ClientPtr.lock();
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Packet += c->GetName() + ",";
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}
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return true;
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});
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Packet = Packet.substr(0, Packet.length() - 1);
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UDPServer().SendToAll(nullptr, Packet, true, true);
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}
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void TTCPServer::OnDisconnect(std::weak_ptr<TClient> ClientPtr, bool kicked) {
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Assert(!ClientPtr.expired());
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auto LockedClientPtr = ClientPtr.lock();
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TClient& c = *LockedClientPtr;
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info(c.GetName() + (" Connection Terminated"));
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std::string Packet;
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for (auto& v : c.GetAllCars()) {
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if (v != nullptr) {
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Packet = "Od:" + std::to_string(c.GetID()) + "-" + std::to_string(v->ID());
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UDPServer().SendToAll(&c, Packet, false, true);
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}
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}
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if (kicked)
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Packet = ("L") + c.GetName() + (" was kicked!");
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else
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Packet = ("L") + c.GetName() + (" left the server!");
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UDPServer().SendToAll(&c, Packet, false, true);
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Packet.clear();
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TriggerLuaEvent(("onPlayerDisconnect"), false, nullptr, std::make_unique<TLuaArg>(TLuaArg { { c.GetID() } }), false);
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if (c.GetTCPSock())
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CloseSocketProper(c.GetTCPSock());
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if (c.GetDownSock())
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CloseSocketProper(c.GetDownSock());
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mServer.RemoveClient(ClientPtr);
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}
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int TTCPServer::OpenID() {
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int ID = 0;
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bool found;
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do {
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found = true;
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mServer.ForEachClient([&](std::weak_ptr<TClient> ClientPtr) -> bool {
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if (!ClientPtr.expired()) {
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auto c = ClientPtr.lock();
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if (c->GetID() == ID) {
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found = false;
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ID++;
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}
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}
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return true;
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});
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} while (!found);
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return ID;
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}
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void TTCPServer::OnConnect(std::weak_ptr<TClient> c) {
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Assert(!c.expired());
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info("Client connected");
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auto LockedClient = c.lock();
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LockedClient->SetID(OpenID());
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info("Assigned ID " + std::to_string(LockedClient->GetID()) + " to " + LockedClient->GetName());
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TriggerLuaEvent("onPlayerConnecting", false, nullptr, std::make_unique<TLuaArg>(TLuaArg { { LockedClient->GetID() } }), false);
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SyncResources(*LockedClient);
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if (LockedClient->GetStatus() < 0)
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return;
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Respond(*LockedClient, "M" + Application::Settings.MapName, true); //Send the Map on connect
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info(LockedClient->GetName() + " : Connected");
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TriggerLuaEvent("onPlayerJoining", false, nullptr, std::make_unique<TLuaArg>(TLuaArg { { LockedClient->GetID() } }), false);
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}
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void TTCPServer::SyncResources(TClient& c) {
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#ifndef DEBUG
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try {
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#endif
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TCPSend(c, "P" + std::to_string(c.GetID()));
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std::string Data;
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while (c.GetStatus() > -1) {
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Data = TCPRcv(c);
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if (Data == "Done")
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break;
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Parse(c, Data);
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}
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#ifndef DEBUG
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} catch (std::exception& e) {
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except("Exception! : " + std::string(e.what()));
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c->SetStatus(-1);
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}
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#endif
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}
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void TTCPServer::Parse(TClient& c, const std::string& Packet) {
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if (Packet.empty())
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return;
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char Code = Packet.at(0), SubCode = 0;
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if (Packet.length() > 1)
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SubCode = Packet.at(1);
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switch (Code) {
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case 'f':
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SendFile(c, Packet.substr(1));
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return;
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case 'S':
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if (SubCode == 'R') {
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debug("Sending Mod Info");
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std::string ToSend = mResourceManager.FileList() + mResourceManager.FileSizes();
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if (ToSend.empty())
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ToSend = "-";
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TCPSend(c, ToSend);
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}
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return;
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default:
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return;
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}
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}
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void TTCPServer::SendFile(TClient& c, const std::string& Name) {
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info(c.GetName() + " requesting : " + Name.substr(Name.find_last_of('/')));
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if (!std::filesystem::exists(Name)) {
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TCPSend(c, "CO");
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warn("File " + Name + " could not be accessed!");
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return;
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} else
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TCPSend(c, "AG");
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///Wait for connections
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int T = 0;
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while (c.GetDownSock() < 1 && T < 50) {
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std::this_thread::sleep_for(std::chrono::milliseconds(100));
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T++;
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}
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if (c.GetDownSock() < 1) {
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error("Client doesn't have a download socket!");
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if (c.GetStatus() > -1)
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c.SetStatus(-1);
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return;
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}
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int64_t Size = std::filesystem::file_size(Name), MSize = Size / 2;
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std::thread SplitThreads[2] {
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std::thread([&] {
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SplitLoad(c, 0, MSize, false, Name);
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}),
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std::thread([&] {
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SplitLoad(c, MSize, Size, true, Name);
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})
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};
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for (auto& SplitThread : SplitThreads) {
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if (SplitThread.joinable()) {
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SplitThread.join();
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}
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}
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}
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void TTCPServer::SplitLoad(TClient& c, int64_t Sent, int64_t Size, bool D, const std::string& Name) {
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std::ifstream f(Name.c_str(), std::ios::binary);
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int32_t Split = 0x7735940; //125MB
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char* Data;
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if (Size > Split)
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Data = new char[Split];
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else
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Data = new char[Size];
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SOCKET TCPSock;
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if (D)
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TCPSock = c.GetDownSock();
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else
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TCPSock = c.GetTCPSock();
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info("Split load Socket " + std::to_string(TCPSock));
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while (c.GetStatus() > -1 && Sent < Size) {
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int64_t Diff = Size - Sent;
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if (Diff > Split) {
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f.seekg(Sent, std::ios_base::beg);
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f.read(Data, Split);
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if (!TCPSendRaw(TCPSock, Data, Split)) {
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if (c.GetStatus() > -1)
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c.SetStatus(-1);
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break;
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}
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Sent += Split;
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} else {
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f.seekg(Sent, std::ios_base::beg);
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f.read(Data, Diff);
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if (!TCPSendRaw(TCPSock, Data, int32_t(Diff))) {
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if (c.GetStatus() > -1)
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c.SetStatus(-1);
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break;
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}
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Sent += Diff;
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}
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}
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delete[] Data;
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f.close();
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}
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bool TTCPServer::TCPSendRaw(SOCKET C, char* Data, int32_t Size) {
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int64_t Sent = 0;
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do {
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int64_t Temp = send(C, &Data[Sent], int(Size - Sent), 0);
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if (Temp < 1) {
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info("Socket Closed! " + std::to_string(C));
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CloseSocketProper(C);
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return false;
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}
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Sent += Temp;
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} while (Sent < Size);
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return true;
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}
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void TTCPServer::SendLarge(TClient& c, std::string Data) {
|
|
if (Data.length() > 400) {
|
|
std::string CMP(Comp(Data));
|
|
Data = "ABG:" + CMP;
|
|
}
|
|
TCPSend(c, Data);
|
|
}
|
|
|
|
void TTCPServer::Respond(TClient& c, const std::string& MSG, bool Rel) {
|
|
char C = MSG.at(0);
|
|
if (Rel || C == 'W' || C == 'Y' || C == 'V' || C == 'E') {
|
|
if (C == 'O' || C == 'T' || MSG.length() > 1000) {
|
|
SendLarge(c, MSG);
|
|
} else {
|
|
TCPSend(c, MSG);
|
|
}
|
|
} else {
|
|
UDPServer().UDPSend(c, MSG);
|
|
}
|
|
}
|
|
|
|
void TTCPServer::SyncClient(std::weak_ptr<TClient> c) {
|
|
if (c.expired()) {
|
|
return;
|
|
}
|
|
auto LockedClient = c.lock();
|
|
if (LockedClient->IsSynced())
|
|
return;
|
|
LockedClient->SetIsSynced(true);
|
|
std::this_thread::sleep_for(std::chrono::seconds(1));
|
|
Respond(*LockedClient, ("Sn") + LockedClient->GetName(), true);
|
|
UDPServer().SendToAll(LockedClient.get(), ("JWelcome ") + LockedClient->GetName() + "!", false, true);
|
|
TriggerLuaEvent(("onPlayerJoin"), false, nullptr, std::make_unique<TLuaArg>(TLuaArg { { LockedClient->GetID() } }), false);
|
|
bool Return = false;
|
|
mServer.ForEachClient([&](std::weak_ptr<TClient> ClientPtr) -> bool {
|
|
if (!ClientPtr.expired()) {
|
|
auto client = ClientPtr.lock();
|
|
if (client != LockedClient) {
|
|
for (auto& v : LockedClient->GetAllCars()) {
|
|
if (v != nullptr) {
|
|
if (LockedClient->GetStatus() < 0) {
|
|
Return = true;
|
|
return false;
|
|
}
|
|
Respond(*LockedClient, v->Data(), true);
|
|
std::this_thread::sleep_for(std::chrono::seconds(2));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return true;
|
|
});
|
|
if (Return) {
|
|
return;
|
|
}
|
|
info(LockedClient->GetName() + (" is now synced!"));
|
|
}
|
|
|
|
void TTCPServer::SetUDPServer(TUDPServer& UDPServer) {
|
|
mUDPServer = std::ref(UDPServer);
|
|
}
|
|
|
|
void TTCPServer::operator()() {
|
|
while (!mUDPServer.has_value()) {
|
|
// hard spin
|
|
std::this_thread::sleep_for(std::chrono::milliseconds(1));
|
|
}
|
|
#ifdef WIN32
|
|
WSADATA wsaData;
|
|
if (WSAStartup(514, &wsaData)) {
|
|
error("Can't start Winsock!");
|
|
return;
|
|
}
|
|
SOCKET client, Listener = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
|
|
sockaddr_in addr {};
|
|
addr.sin_addr.S_un.S_addr = ADDR_ANY;
|
|
addr.sin_family = AF_INET;
|
|
addr.sin_port = htons(Application::Settings.Port);
|
|
if (bind(Listener, (sockaddr*)&addr, sizeof(addr)) == SOCKET_ERROR) {
|
|
error("Can't bind socket! " + std::to_string(WSAGetLastError()));
|
|
std::this_thread::sleep_for(std::chrono::seconds(5));
|
|
exit(-1);
|
|
}
|
|
if (Listener == -1) {
|
|
error("Invalid listening socket");
|
|
return;
|
|
}
|
|
if (listen(Listener, SOMAXCONN)) {
|
|
error("listener failed " + std::to_string(GetLastError()));
|
|
return;
|
|
}
|
|
info("Vehicle event network online");
|
|
do {
|
|
try {
|
|
client = accept(Listener, nullptr, nullptr);
|
|
if (client == -1) {
|
|
warn("Got an invalid client socket on connect! Skipping...");
|
|
continue;
|
|
}
|
|
std::thread ID(&TTCPServer::Identify, this, client);
|
|
ID.detach();
|
|
} catch (const std::exception& e) {
|
|
error("fatal: " + std::string(e.what()));
|
|
}
|
|
} while (client);
|
|
|
|
CloseSocketProper(client);
|
|
WSACleanup();
|
|
#else // unix
|
|
// wondering why we need slightly different implementations of this?
|
|
// ask ms.
|
|
SOCKET client = -1;
|
|
SOCKET Listener = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
|
|
int optval = 1;
|
|
setsockopt(Listener, SOL_SOCKET, SO_REUSEPORT, &optval, sizeof(optval));
|
|
// TODO: check optval or return value idk
|
|
sockaddr_in addr {};
|
|
addr.sin_addr.s_addr = INADDR_ANY;
|
|
addr.sin_family = AF_INET;
|
|
addr.sin_port = htons(uint16_t(Application::Settings.Port));
|
|
if (bind(Listener, (sockaddr*)&addr, sizeof(addr)) != 0) {
|
|
error(("Can't bind socket! ") + std::string(strerror(errno)));
|
|
std::this_thread::sleep_for(std::chrono::seconds(5));
|
|
exit(-1);
|
|
}
|
|
if (Listener == -1) {
|
|
error(("Invalid listening socket"));
|
|
return;
|
|
}
|
|
if (listen(Listener, SOMAXCONN)) {
|
|
error(("listener failed ") + std::string(strerror(errno)));
|
|
return;
|
|
}
|
|
info(("Vehicle event network online"));
|
|
do {
|
|
try {
|
|
if (mShutdown) {
|
|
debug("shutdown during TCP wait for accept loop");
|
|
break;
|
|
}
|
|
client = accept(Listener, nullptr, nullptr);
|
|
if (client == -1) {
|
|
warn(("Got an invalid client socket on connect! Skipping..."));
|
|
continue;
|
|
}
|
|
std::thread ID(&TTCPServer::Identify, this, client);
|
|
ID.detach(); // TODO: Add to a queue and attempt to join periodically
|
|
} catch (const std::exception& e) {
|
|
error(("fatal: ") + std::string(e.what()));
|
|
}
|
|
} while (client);
|
|
|
|
debug("all ok, arrived at " + std::string(__func__) + ":" + std::to_string(__LINE__));
|
|
|
|
CloseSocketProper(client);
|
|
#endif
|
|
}
|