mirror of
https://github.com/BeamMP/BeamMP-Server.git
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81 lines
2.7 KiB
C++
81 lines
2.7 KiB
C++
// BeamMP, the BeamNG.drive multiplayer mod.
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// Copyright (C) 2024 BeamMP Ltd., BeamMP team and contributors.
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//
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// BeamMP Ltd. can be contacted by electronic mail via contact@beammp.com.
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as published
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// by the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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#include "SignalHandling.h"
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#include "Common.h"
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#if defined(BEAMMP_LINUX) || defined(BEAMMP_APPLE)
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#include <csignal>
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static void UnixSignalHandler(int sig) {
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switch (sig) {
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case SIGPIPE:
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beammp_warn("ignoring SIGPIPE");
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break;
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case SIGTERM:
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beammp_info("gracefully shutting down via SIGTERM");
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Application::GracefullyShutdown();
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break;
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case SIGINT:
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beammp_info("gracefully shutting down via SIGINT");
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Application::GracefullyShutdown();
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break;
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default:
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beammp_debug("unhandled signal: " + std::to_string(sig));
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break;
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}
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}
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#endif // UNIX
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#ifdef BEAMMP_WINDOWS
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#include <windows.h>
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// return TRUE if handled, FALSE if not
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BOOL WINAPI Win32CtrlC_Handler(DWORD CtrlType) {
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switch (CtrlType) {
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case CTRL_C_EVENT:
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beammp_info("gracefully shutting down via CTRL+C");
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Application::GracefullyShutdown();
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return TRUE;
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case CTRL_BREAK_EVENT:
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beammp_info("gracefully shutting down via CTRL+BREAK");
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Application::GracefullyShutdown();
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return TRUE;
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case CTRL_CLOSE_EVENT:
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beammp_info("gracefully shutting down via close");
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Application::GracefullyShutdown();
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return TRUE;
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}
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// we dont care for any others like CTRL_LOGOFF_EVENT and CTRL_SHUTDOWN_EVENT
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return FALSE;
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}
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#endif // WINDOWS
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void SetupSignalHandlers() {
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// signal handlers for unix#include <windows.h>
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#if defined(BEAMMP_LINUX) || defined(BEAMMP_APPLE)
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beammp_trace("registering handlers for signals");
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signal(SIGPIPE, UnixSignalHandler);
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signal(SIGTERM, UnixSignalHandler);
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#ifndef DEBUG
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signal(SIGINT, UnixSignalHandler);
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#endif // DEBUG
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#elif defined(BEAMMP_WINDOWS)
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beammp_trace("registering handlers for CTRL_*_EVENTs");
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SetConsoleCtrlHandler(Win32CtrlC_Handler, TRUE);
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#endif
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}
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