Files
BeamMP-Server/include/TServer.h
Lion Kortlepel 40cae31885 Merge TUDPServer and TTCPServer into TNetwork
this gets rid of a bunch of unclear cases which I mistakenly created
while refactoring for this rewrite. One example is having to call into
TTCPServer to do UDP sending in some cases.
2021-03-18 23:44:14 +02:00

36 lines
1.1 KiB
C++

#pragma once
#include "IThreaded.h"
#include "RWMutex.h"
#include <functional>
#include <memory>
#include <mutex>
#include <unordered_set>
class TClient;
class TNetwork;
class TPPSMonitor;
class TServer final {
public:
using TClientSet = std::unordered_set<std::shared_ptr<TClient>>;
TServer(int argc, char** argv);
void InsertClient(const std::shared_ptr<TClient>& Ptr);
std::weak_ptr<TClient> InsertNewClient();
void RemoveClient(const std::weak_ptr<TClient>&);
// in Fn, return true to continue, return false to break
void ForEachClient(const std::function<bool(std::weak_ptr<TClient>)>& Fn);
size_t ClientCount() const;
static void GlobalParser(const std::weak_ptr<TClient>& Client, std::string Packet, TPPSMonitor& PPSMonitor, TNetwork& Network);
static void HandleEvent(TClient& c, const std::string& Data);
private:
TClientSet mClients;
mutable RWMutex mClientsMutex;
static void ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Network);
static void Apply(TClient& c, int VID, const std::string& pckt);
};