mirror of
https://github.com/BeamMP/BeamMP-Server.git
synced 2025-07-01 07:15:49 +00:00
144 lines
4.8 KiB
C++
144 lines
4.8 KiB
C++
// BeamMP, the BeamNG.drive multiplayer mod.
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// Copyright (C) 2024 BeamMP Ltd., BeamMP team and contributors.
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//
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// BeamMP Ltd. can be contacted by electronic mail via contact@beammp.com.
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as published
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// by the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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#pragma once
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#include "Sync.h"
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#include <concepts>
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#include <cstdint>
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#include <doctest/doctest.h>
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#include <fmt/core.h>
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#include <fmt/format.h>
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#include <stdexcept>
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#include <string>
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#include <unordered_map>
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#include <variant>
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struct ComposedKey {
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std::string Category;
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std::string Key;
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bool operator==(const ComposedKey& rhs) const {
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return (this->Category == rhs.Category && this->Key == rhs.Key);
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}
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};
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template <>
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struct fmt::formatter<ComposedKey> : formatter<std::string> {
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auto format(ComposedKey key, format_context& ctx) const;
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};
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inline auto fmt::formatter<ComposedKey>::format(ComposedKey key, fmt::format_context& ctx) const {
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std::string key_metadata = fmt::format("{}::{}", key.Category, key.Key);
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return formatter<std::string>::format(key_metadata, ctx);
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}
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namespace std {
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template <>
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class hash<ComposedKey> {
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public:
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std::uint64_t operator()(const ComposedKey& key) const {
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std::hash<std::string> hash_fn;
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return hash_fn(key.Category + key.Key);
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}
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};
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}
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struct Settings {
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using SettingsTypeVariant = std::variant<std::string, bool, int>;
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Settings();
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enum Key {
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// Keys that correspond to the keys set in TOML
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// Keys have their TOML section name as prefix
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// [Misc]
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Misc_ImScaredOfUpdates,
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Misc_UpdateReminderTime,
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// [General]
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General_Description,
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General_Tags,
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General_MaxPlayers,
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General_Name,
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General_Map,
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General_AuthKey,
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General_Private,
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General_Port,
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General_MaxCars,
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General_LogChat,
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General_ResourceFolder,
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General_Debug,
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General_AllowGuests,
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General_InformationPacket,
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};
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Sync<std::unordered_map<Key, SettingsTypeVariant>> SettingsMap;
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enum SettingsAccessMask {
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READ_ONLY, // Value can be read from console
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READ_WRITE, // Value can be read and written to from console
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NO_ACCESS // Value is inaccessible from console (no read OR write)
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};
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using SettingsAccessControl = std::pair<
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Key, // The Key's corresponding enum encoding
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SettingsAccessMask // Console read/write permissions
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>;
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Sync<std::unordered_map<ComposedKey, SettingsAccessControl>> InputAccessMapping;
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std::string getAsString(Key key);
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int getAsInt(Key key);
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bool getAsBool(Key key);
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SettingsTypeVariant get(Key key);
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void set(Key key, const std::string& value);
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template <typename Integer, std::enable_if_t<std::is_same_v<Integer, int>, bool> = true>
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void set(Key key, Integer value) {
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auto map = SettingsMap.synchronize();
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if (!map->contains(key)) {
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throw std::logic_error { "Undefined setting key accessed in Settings::set(int)" };
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}
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if (!std::holds_alternative<int>(map->at(key))) {
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throw std::logic_error { fmt::format("Wrong value type in Settings::set(int): index {}", map->at(key).index()) };
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}
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map->at(key) = value;
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}
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template <typename Boolean, std::enable_if_t<std::is_same_v<bool, Boolean>, bool> = true>
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void set(Key key, Boolean value) {
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auto map = SettingsMap.synchronize();
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if (!map->contains(key)) {
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throw std::logic_error { "Undefined setting key accessed in Settings::set(bool)" };
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}
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if (!std::holds_alternative<bool>(map->at(key))) {
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throw std::logic_error { fmt::format("Wrong value type in Settings::set(bool): index {}", map->at(key).index()) };
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}
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map->at(key) = value;
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}
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const std::unordered_map<ComposedKey, SettingsAccessControl> getAccessControlMap() const;
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SettingsAccessControl getConsoleInputAccessMapping(const ComposedKey& keyName);
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void setConsoleInputAccessMapping(const ComposedKey& keyName, const std::string& value);
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void setConsoleInputAccessMapping(const ComposedKey& keyName, int value);
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void setConsoleInputAccessMapping(const ComposedKey& keyName, bool value);
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};
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