BeamMP-Server/src/TUDPServer.cpp
2021-03-18 23:44:14 +02:00

183 lines
6.5 KiB
C++

#include "TUDPServer.h"
#include "CustomAssert.h"
#include "TTCPServer.h"
#include <any>
#include <array>
#include <cstring>
#include <utility>
TUDPServer::TUDPServer(TServer& Server, TPPSMonitor& PPSMonitor, TTCPServer& TCPServer)
: mServer(Server)
, mPPSMonitor(PPSMonitor)
, mTCPServer(TCPServer) {
Application::RegisterShutdownHandler([&] {if (mThread.joinable()) {
debug("shutting down UDPServer");
mShutdown = true;
// FIXME: Once we use boost for UDP, set up a timeout so this doesn't block
mThread.detach();
debug("shut down UDPServer");
} });
Start();
}
void TUDPServer::operator()() {
#ifdef WIN32
WSADATA data;
if (WSAStartup(514, &data)) {
error(("Can't start Winsock!"));
//return;
}
mUDPSock = socket(AF_INET, SOCK_DGRAM, 0);
// Create a server hint structure for the server
sockaddr_in serverAddr {};
serverAddr.sin_addr.S_un.S_addr = ADDR_ANY; //Any Local
serverAddr.sin_family = AF_INET; // Address format is IPv4
serverAddr.sin_port = htons(Application::Settings.Port); // Convert from little to big endian
// Try and bind the socket to the IP and port
if (bind(mUDPSock, (sockaddr*)&serverAddr, sizeof(serverAddr)) == SOCKET_ERROR) {
error(("Can't bind socket!") + std::to_string(WSAGetLastError()));
std::this_thread::sleep_for(std::chrono::seconds(5));
exit(-1);
//return;
}
#else // unix
mUDPSock = socket(AF_INET, SOCK_DGRAM, 0);
// Create a server hint structure for the server
sockaddr_in serverAddr {};
serverAddr.sin_addr.s_addr = INADDR_ANY; //Any Local
serverAddr.sin_family = AF_INET; // Address format is IPv4
serverAddr.sin_port = htons(uint16_t(Application::Settings.Port)); // Convert from little to big endian
// Try and bind the socket to the IP and port
if (bind(mUDPSock, (sockaddr*)&serverAddr, sizeof(serverAddr)) != 0) {
error(("Can't bind socket!") + std::string(strerror(errno)));
std::this_thread::sleep_for(std::chrono::seconds(5));
exit(-1);
//return;
}
#endif
info(("Vehicle data network online on port ") + std::to_string(Application::Settings.Port) + (" with a Max of ")
+ std::to_string(Application::Settings.MaxPlayers) + (" Clients"));
while (!mShutdown) {
try {
sockaddr_in client {};
std::string Data = UDPRcvFromClient(client); //Receives any data from Socket
size_t Pos = Data.find(':');
if (Data.empty() || Pos > 2)
continue;
/*char clientIp[256];
ZeroMemory(clientIp, 256); ///Code to get IP we don't need that yet
inet_ntop(AF_INET, &client.sin_addr, clientIp, 256);*/
uint8_t ID = uint8_t(Data.at(0)) - 1;
mServer.ForEachClient([&](std::weak_ptr<TClient> ClientPtr) -> bool {
if (!ClientPtr.expired()) {
auto Client = ClientPtr.lock();
if (Client->GetID() == ID) {
Client->SetUDPAddr(client);
Client->SetIsConnected(true);
TServer::GlobalParser(ClientPtr, Data.substr(2), mPPSMonitor, *this, mTCPServer);
}
}
return true;
});
} catch (const std::exception& e) {
error(("fatal: ") + std::string(e.what()));
}
}
}
void TUDPServer::SendToAll(TClient* c, const std::string& Data, bool Self, bool Rel) {
if (!Self)
Assert(c);
char C = Data.at(0);
mServer.ForEachClient([&](std::weak_ptr<TClient> ClientPtr) -> bool {
if (!ClientPtr.expired()) {
auto Client = ClientPtr.lock();
if (Self || Client.get() != c) {
if (Client->IsSynced()) {
if (Rel || C == 'W' || C == 'Y' || C == 'V' || C == 'E') {
if (C == 'O' || C == 'T' || Data.length() > 1000)
mTCPServer.SendLarge(*Client, Data);
else
mTCPServer.TCPSend(*Client, Data);
} else
UDPSend(*Client, Data);
}
}
}
return true;
});
}
void TUDPServer::UDPSend(TClient& Client, std::string Data) const {
if (!Client.IsConnected() || Client.GetStatus() < 0) {
// this can happen if we try to send a packet to a client that is either
// 1. not yet fully connected, or
// 2. disconnected and not yet fully removed
// this is fine can can be ignored :^)
return;
}
sockaddr_in Addr = Client.GetUDPAddr();
auto AddrSize = sizeof(Client.GetUDPAddr());
if (Data.length() > 400) {
std::string CMP(Comp(Data));
Data = "ABG:" + CMP;
}
#ifdef WIN32
int sendOk;
int len = static_cast<int>(Data.size());
#else
int64_t sendOk;
size_t len = Data.size();
#endif // WIN32
sendOk = sendto(mUDPSock, Data.c_str(), len, 0, (sockaddr*)&Addr, int(AddrSize));
#ifdef WIN32
if (sendOk == -1) {
debug(("(UDP) Send Failed Code : ") + std::to_string(WSAGetLastError()));
if (Client.GetStatus() > -1)
Client.SetStatus(-1);
} else if (sendOk == 0) {
debug(("(UDP) sendto returned 0"));
if (Client.GetStatus() > -1)
Client.SetStatus(-1);
}
#else // unix
if (sendOk == -1) {
debug(("(UDP) Send Failed Code : ") + std::string(strerror(errno)));
if (Client.GetStatus() > -1)
Client.SetStatus(-1);
} else if (sendOk == 0) {
debug(("(UDP) sendto returned 0"));
if (Client.GetStatus() > -1)
Client.SetStatus(-1);
}
#endif // WIN32
}
std::string TUDPServer::UDPRcvFromClient(sockaddr_in& client) const {
size_t clientLength = sizeof(client);
std::array<char, 1024> Ret {};
#ifdef WIN32
auto Rcv = recvfrom(mUDPSock, Ret.data(), int(Ret.size()), 0, (sockaddr*)&client, (int*)&clientLength);
#else // unix
int64_t Rcv = recvfrom(mUDPSock, Ret.data(), Ret.size(), 0, (sockaddr*)&client, (socklen_t*)&clientLength);
#endif // WIN32
if (Rcv == -1) {
#ifdef WIN32
error(("(UDP) Error receiving from Client! Code : ") + std::to_string(WSAGetLastError()));
#else // unix
error(("(UDP) Error receiving from Client! Code : ") + std::string(strerror(errno)));
#endif // WIN32
return "";
}
return std::string(Ret.begin(), Ret.begin() + Rcv);
}
/*TUDPServer::~TUDPServer() {
}*/