BeamMP-Server/src/Init/Startup.cpp
Anonymous275 71a84b4f1b Server update 0.63.5
- async lua implementation
- cleaner backend heartbeat
- two way encryption on connect
- async tcp buffer
- disconnect handler
- cleaned UDP implementation
2020-10-16 17:05:31 +03:00

34 lines
943 B
C++

///
/// Created by Anonymous275 on 7/28/2020
///
#include "Security/Enc.h"
#include "Client.hpp"
#include "Logger.h"
#include <string>
std::string CustomIP;
std::string GetSVer(){
static std::string r = Sec("0.63.5");
return r;
}
std::string GetCVer(){
static std::string r = Sec("1.63");
return r;
}
void Args(int argc, char* argv[]){
info(Sec("BeamMP Server Running version ") + GetSVer());
if(argc > 1){
CustomIP = argv[1];
size_t n = std::count(CustomIP.begin(), CustomIP.end(), '.');
auto p = CustomIP.find_first_not_of(Sec(".0123456789"));
if(p != std::string::npos || n != 3 || CustomIP.substr(0,3) == Sec("127")){
CustomIP.clear();
warn(Sec("IP Specified is invalid! Ignoring"));
}else info(Sec("Server started with custom IP"));
}
}
void InitServer(int argc, char* argv[]){
InitLog();
Args(argc,argv);
CI = new ClientInterface;
}