mirror of
https://github.com/BeamMP/BeamMP-Server.git
synced 2026-04-04 06:46:23 +00:00
for some reason boost::asio doesn't account for this and lets us simply die when/if this happens.
156 lines
4.0 KiB
C++
156 lines
4.0 KiB
C++
#include "Client.h"
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#include "CustomAssert.h"
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#include "TServer.h"
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#include <memory>
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#include <optional>
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void TClient::DeleteCar(int Ident) {
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// TODO: Send delete packets
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std::unique_lock lock(mVehicleDataMutex);
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auto iter = std::find_if(mVehicleData.begin(), mVehicleData.end(), [&](auto& elem) {
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return Ident == elem.ID();
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});
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if (iter != mVehicleData.end()) {
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mVehicleData.erase(iter);
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} else {
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beammp_debug("tried to erase a vehicle that doesn't exist (not an error)");
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}
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}
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void TClient::ClearCars() {
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std::unique_lock lock(mVehicleDataMutex);
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mVehicleData.clear();
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}
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int TClient::GetOpenCarID() const {
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int OpenID = 0;
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bool found;
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std::unique_lock lock(mVehicleDataMutex);
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do {
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found = true;
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for (auto& v : mVehicleData) {
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if (v.ID() == OpenID) {
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OpenID++;
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found = false;
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}
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}
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} while (!found);
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return OpenID;
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}
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void TClient::AddNewCar(int Ident, const std::string& Data) {
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std::unique_lock lock(mVehicleDataMutex);
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mVehicleData.emplace_back(Ident, Data);
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}
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TClient::TVehicleDataLockPair TClient::GetAllCars() {
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return { &mVehicleData, std::unique_lock(mVehicleDataMutex) };
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}
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std::string TClient::GetCarPositionRaw(int Ident) {
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std::unique_lock lock(mVehiclePositionMutex);
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try {
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return mVehiclePosition.at(Ident);
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} catch (const std::out_of_range& oor) {
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return "";
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}
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return "";
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}
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void TClient::Disconnect(std::string_view Reason) {
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// we need exclusivity here in case we can't
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std::unique_lock Lock(mDisconnectMtx);
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beammp_debugf("Disconnecting client {} for reason: {}", GetID(), Reason);
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if (mSocket.is_open()) {
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beammp_debug("Somehow Disconnect() was called twice, ignoring");
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return;
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}
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boost::system::error_code ec;
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mSocket.shutdown(socket_base::shutdown_both, ec);
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if (ec) {
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beammp_debugf("Failed to shutdown client socket: {}", ec.message());
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}
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mSocket.close(ec);
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if (ec) {
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beammp_debugf("Failed to close client socket: {}", ec.message());
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}
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}
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void TClient::SetCarPosition(int Ident, const std::string& Data) {
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std::unique_lock lock(mVehiclePositionMutex);
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mVehiclePosition[Ident] = Data;
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}
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std::string TClient::GetCarData(int Ident) {
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{ // lock
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std::unique_lock lock(mVehicleDataMutex);
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for (auto& v : mVehicleData) {
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if (v.ID() == Ident) {
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return v.Data();
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}
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}
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} // unlock
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DeleteCar(Ident);
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return "";
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}
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void TClient::SetCarData(int Ident, const std::string& Data) {
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{ // lock
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std::unique_lock lock(mVehicleDataMutex);
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for (auto& v : mVehicleData) {
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if (v.ID() == Ident) {
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v.SetData(Data);
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return;
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}
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}
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} // unlock
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DeleteCar(Ident);
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}
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int TClient::GetCarCount() const {
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return int(mVehicleData.size());
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}
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TServer& TClient::Server() const {
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return mServer;
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}
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void TClient::EnqueuePacket(const std::vector<uint8_t>& Packet) {
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std::unique_lock Lock(mMissedPacketsMutex);
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mPacketsSync.push(Packet);
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}
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TClient::TClient(TServer& Server, ip::tcp::socket&& Socket)
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: mServer(Server)
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, mSocket(std::move(Socket))
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, mDownSocket(ip::tcp::socket(Server.IoCtx()))
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, mLastPingTime(TimeType::now()) {
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}
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TClient::~TClient() {
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beammp_debugf("client destroyed: {} ('{}')", this->GetID(), this->GetName());
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}
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void TClient::UpdatePingTime() {
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mLastPingTime = TimeType::now();
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}
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int TClient::SecondsSinceLastPing() {
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auto seconds = std::chrono::duration_cast<std::chrono::seconds>(
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TimeType::now() - mLastPingTime)
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.count();
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return int(seconds);
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}
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std::shared_ptr<TClient> GetClient(TServer& Server, int ID) {
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std::shared_ptr<TClient> Result {};
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Server.ForEachClient([&](const auto& Client) {
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if (Client->GetID() == ID) {
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Result = Client;
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return Break;
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}
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return Continue;
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});
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return Result;
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}
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