mirror of
https://github.com/BeamMP/BeamMP-Server.git
synced 2026-02-16 10:41:01 +00:00
136 lines
3.4 KiB
C++
136 lines
3.4 KiB
C++
#include "Client.h"
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#include "CustomAssert.h"
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#include "TServer.h"
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#include <memory>
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#include <optional>
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void TClient::DeleteCar(int Ident) {
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std::unique_lock lock(mVehicleDataMutex);
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auto iter = std::find_if(mVehicleData.begin(), mVehicleData.end(), [&](auto& elem) {
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return Ident == elem.ID();
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});
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if (iter != mVehicleData.end()) {
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mVehicleData.erase(iter);
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} else {
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beammp_debug("tried to erase a vehicle that doesn't exist (not an error)");
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}
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}
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void TClient::ClearCars() {
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std::unique_lock lock(mVehicleDataMutex);
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mVehicleData.clear();
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}
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int TClient::GetOpenCarID() const {
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int OpenID = 0;
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bool found;
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std::unique_lock lock(mVehicleDataMutex);
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do {
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found = true;
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for (auto& v : mVehicleData) {
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if (v.ID() == OpenID) {
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OpenID++;
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found = false;
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}
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}
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} while (!found);
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return OpenID;
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}
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void TClient::AddNewCar(int Ident, const std::string& Data) {
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std::unique_lock lock(mVehicleDataMutex);
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mVehicleData.emplace_back(Ident, Data);
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}
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TClient::TVehicleDataLockPair TClient::GetAllCars() {
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return { &mVehicleData, std::unique_lock(mVehicleDataMutex) };
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}
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std::string TClient::GetCarPositionRaw(int Ident) {
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std::unique_lock lock(mVehiclePositionMutex);
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try
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{
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return mVehiclePosition.at(Ident);
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}
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catch (const std::out_of_range& oor) {
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return "";
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}
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return "";
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}
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void TClient::SetCarPosition(int Ident, const std::string& Data) {
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std::unique_lock lock(mVehiclePositionMutex);
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mVehiclePosition[Ident] = Data;
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}
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std::string TClient::GetCarData(int Ident) {
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{ // lock
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std::unique_lock lock(mVehicleDataMutex);
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for (auto& v : mVehicleData) {
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if (v.ID() == Ident) {
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return v.Data();
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}
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}
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} // unlock
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DeleteCar(Ident);
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return "";
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}
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void TClient::SetCarData(int Ident, const std::string& Data) {
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{ // lock
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std::unique_lock lock(mVehicleDataMutex);
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for (auto& v : mVehicleData) {
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if (v.ID() == Ident) {
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v.SetData(Data);
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return;
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}
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}
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} // unlock
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DeleteCar(Ident);
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}
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int TClient::GetCarCount() const {
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return int(mVehicleData.size());
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}
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TServer& TClient::Server() const {
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return mServer;
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}
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void TClient::EnqueuePacket(const std::string& Packet) {
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std::unique_lock Lock(mMissedPacketsMutex);
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mPacketsSync.push(Packet);
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}
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TClient::TClient(TServer& Server)
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: mServer(Server)
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, mLastPingTime(std::chrono::high_resolution_clock::now()) {
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}
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void TClient::UpdatePingTime() {
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mLastPingTime = std::chrono::high_resolution_clock::now();
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}
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int TClient::SecondsSinceLastPing() {
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auto seconds = std::chrono::duration_cast<std::chrono::seconds>(
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std::chrono::high_resolution_clock::now() - mLastPingTime)
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.count();
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return int(seconds);
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}
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std::optional<std::weak_ptr<TClient>> GetClient(TServer& Server, int ID) {
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std::optional<std::weak_ptr<TClient>> MaybeClient { std::nullopt };
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Server.ForEachClient([&](std::weak_ptr<TClient> CPtr) -> bool {
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ReadLock Lock(Server.GetClientMutex());
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if (!CPtr.expired()) {
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auto C = CPtr.lock();
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if (C->GetID() == ID) {
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MaybeClient = CPtr;
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return false;
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}
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}
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return true;
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});
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return MaybeClient;
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}
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