Files
BeamMP-Server/src/Client.cpp
20dka 44b94c9e58 add MP.GetPositionRaw(pid, vid)
fix vehicles sometimes not deleting for all players
2022-09-14 01:54:49 +02:00

136 lines
3.4 KiB
C++

#include "Client.h"
#include "CustomAssert.h"
#include "TServer.h"
#include <memory>
#include <optional>
void TClient::DeleteCar(int Ident) {
std::unique_lock lock(mVehicleDataMutex);
auto iter = std::find_if(mVehicleData.begin(), mVehicleData.end(), [&](auto& elem) {
return Ident == elem.ID();
});
if (iter != mVehicleData.end()) {
mVehicleData.erase(iter);
} else {
beammp_debug("tried to erase a vehicle that doesn't exist (not an error)");
}
}
void TClient::ClearCars() {
std::unique_lock lock(mVehicleDataMutex);
mVehicleData.clear();
}
int TClient::GetOpenCarID() const {
int OpenID = 0;
bool found;
std::unique_lock lock(mVehicleDataMutex);
do {
found = true;
for (auto& v : mVehicleData) {
if (v.ID() == OpenID) {
OpenID++;
found = false;
}
}
} while (!found);
return OpenID;
}
void TClient::AddNewCar(int Ident, const std::string& Data) {
std::unique_lock lock(mVehicleDataMutex);
mVehicleData.emplace_back(Ident, Data);
}
TClient::TVehicleDataLockPair TClient::GetAllCars() {
return { &mVehicleData, std::unique_lock(mVehicleDataMutex) };
}
std::string TClient::GetCarPositionRaw(int Ident) {
std::unique_lock lock(mVehiclePositionMutex);
try
{
return mVehiclePosition.at(Ident);
}
catch (const std::out_of_range& oor) {
return "";
}
return "";
}
void TClient::SetCarPosition(int Ident, const std::string& Data) {
std::unique_lock lock(mVehiclePositionMutex);
mVehiclePosition[Ident] = Data;
}
std::string TClient::GetCarData(int Ident) {
{ // lock
std::unique_lock lock(mVehicleDataMutex);
for (auto& v : mVehicleData) {
if (v.ID() == Ident) {
return v.Data();
}
}
} // unlock
DeleteCar(Ident);
return "";
}
void TClient::SetCarData(int Ident, const std::string& Data) {
{ // lock
std::unique_lock lock(mVehicleDataMutex);
for (auto& v : mVehicleData) {
if (v.ID() == Ident) {
v.SetData(Data);
return;
}
}
} // unlock
DeleteCar(Ident);
}
int TClient::GetCarCount() const {
return int(mVehicleData.size());
}
TServer& TClient::Server() const {
return mServer;
}
void TClient::EnqueuePacket(const std::string& Packet) {
std::unique_lock Lock(mMissedPacketsMutex);
mPacketsSync.push(Packet);
}
TClient::TClient(TServer& Server)
: mServer(Server)
, mLastPingTime(std::chrono::high_resolution_clock::now()) {
}
void TClient::UpdatePingTime() {
mLastPingTime = std::chrono::high_resolution_clock::now();
}
int TClient::SecondsSinceLastPing() {
auto seconds = std::chrono::duration_cast<std::chrono::seconds>(
std::chrono::high_resolution_clock::now() - mLastPingTime)
.count();
return int(seconds);
}
std::optional<std::weak_ptr<TClient>> GetClient(TServer& Server, int ID) {
std::optional<std::weak_ptr<TClient>> MaybeClient { std::nullopt };
Server.ForEachClient([&](std::weak_ptr<TClient> CPtr) -> bool {
ReadLock Lock(Server.GetClientMutex());
if (!CPtr.expired()) {
auto C = CPtr.lock();
if (C->GetID() == ID) {
MaybeClient = CPtr;
return false;
}
}
return true;
});
return MaybeClient;
}