BeamMP-Server/src/Settings.cpp
2024-11-16 19:02:50 +01:00

190 lines
8.7 KiB
C++

// BeamMP, the BeamNG.drive multiplayer mod.
// Copyright (C) 2024 BeamMP Ltd., BeamMP team and contributors.
//
// BeamMP Ltd. can be contacted by electronic mail via contact@beammp.com.
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published
// by the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#include "Settings.h"
Settings::Settings() {
SettingsMap = std::unordered_map<Key, SettingsTypeVariant> {
// All entries which contain std::strings must be explicitly constructed, otherwise they become 'bool'
{ General_Description, std::string("BeamMP Default Description") },
{ General_Tags, std::string("Freeroam") },
{ General_MaxPlayers, 8 },
{ General_Name, std::string("BeamMP Server") },
{ General_Map, std::string("/levels/gridmap_v2/info.json") },
{ General_AuthKey, std::string("") },
{ General_Private, true },
{ General_Port, 30814 },
{ General_MaxCars, 1 },
{ General_LogChat, true },
{ General_ResourceFolder, std::string("Resources") },
{ General_Debug, false },
{ General_AllowGuests, true },
{ General_InformationPacket, true },
{ Misc_ImScaredOfUpdates, true },
{ Misc_UpdateReminderTime, "30s" }
};
InputAccessMapping = std::unordered_map<ComposedKey, SettingsAccessControl> {
{ { "General", "Description" }, { General_Description, READ_WRITE } },
{ { "General", "Tags" }, { General_Tags, READ_WRITE } },
{ { "General", "MaxPlayers" }, { General_MaxPlayers, READ_WRITE } },
{ { "General", "Name" }, { General_Name, READ_WRITE } },
{ { "General", "Map" }, { General_Map, READ_WRITE } },
{ { "General", "AuthKey" }, { General_AuthKey, NO_ACCESS } },
{ { "General", "Private" }, { General_Private, READ_ONLY } },
{ { "General", "Port" }, { General_Port, READ_ONLY } },
{ { "General", "MaxCars" }, { General_MaxCars, READ_WRITE } },
{ { "General", "LogChat" }, { General_LogChat, READ_ONLY } },
{ { "General", "ResourceFolder" }, { General_ResourceFolder, READ_ONLY } },
{ { "General", "Debug" }, { General_Debug, READ_WRITE } },
{ { "General", "AllowGuests" }, { General_AllowGuests, READ_WRITE } },
{ { "General", "InformationPacket" }, { General_InformationPacket, READ_WRITE } },
{ { "Misc", "ImScaredOfUpdates" }, { Misc_ImScaredOfUpdates, READ_WRITE } },
{ { "Misc", "UpdateReminderTime" }, { Misc_UpdateReminderTime, READ_WRITE } }
};
}
std::string Settings::getAsString(Key key) {
auto map = SettingsMap.synchronize();
if (!map->contains(key)) {
throw std::logic_error { "Undefined key accessed in Settings::getAsString" };
}
return std::get<std::string>(map->at(key));
}
int Settings::getAsInt(Key key) {
auto map = SettingsMap.synchronize();
if (!map->contains(key)) {
throw std::logic_error { "Undefined key accessed in Settings::getAsInt" };
}
return std::get<int>(map->at(key));
}
bool Settings::getAsBool(Key key) {
auto map = SettingsMap.synchronize();
if (!map->contains(key)) {
throw std::logic_error { "Undefined key accessed in Settings::getAsBool" };
}
return std::get<bool>(map->at(key));
}
Settings::SettingsTypeVariant Settings::get(Key key) {
auto map = SettingsMap.synchronize();
if (!map->contains(key)) {
throw std::logic_error { "Undefined setting key accessed in Settings::get" };
}
return map->at(key);
}
void Settings::set(Key key, const std::string& value) {
auto map = SettingsMap.synchronize();
if (!map->contains(key)) {
throw std::logic_error { "Undefined setting key accessed in Settings::set(std::string)" };
}
if (!std::holds_alternative<std::string>(map->at(key))) {
throw std::logic_error { fmt::format("Wrong value type in Settings::set(std::string): index {}", map->at(key).index()) };
}
map->at(key) = value;
}
const std::unordered_map<ComposedKey, Settings::SettingsAccessControl> Settings::getAccessControlMap() const {
return *InputAccessMapping;
}
Settings::SettingsAccessControl Settings::getConsoleInputAccessMapping(const ComposedKey& keyName) {
auto acl_map = InputAccessMapping.synchronize();
if (!acl_map->contains(keyName)) {
throw std::logic_error { "Unknown key name accessed in Settings::getConsoleInputAccessMapping" };
} else if (acl_map->at(keyName).second == SettingsAccessMask::NO_ACCESS) {
throw std::logic_error { "Setting '" + keyName.Category + "::" + keyName.Key + "' is not accessible from within the runtime!" };
}
return acl_map->at(keyName);
}
void Settings::setConsoleInputAccessMapping(const ComposedKey& keyName, const std::string& value) {
auto [map, acl_map] = boost::synchronize(SettingsMap, InputAccessMapping);
if (!acl_map->contains(keyName)) {
throw std::logic_error { "Unknown key name accessed in Settings::setConsoleInputAccessMapping" };
} else if (acl_map->at(keyName).second == SettingsAccessMask::NO_ACCESS) {
throw std::logic_error { "Setting '" + keyName.Category + "::" + keyName.Key + "' is not accessible from within the runtime!" };
} else if (acl_map->at(keyName).second == SettingsAccessMask::READ_ONLY) {
throw std::logic_error { "Setting '" + keyName.Category + "::" + keyName.Key + "' is not writeable from within the runtime!" };
}
Key key = acl_map->at(keyName).first;
if (!std::holds_alternative<std::string>(map->at(key))) {
throw std::logic_error { "Wrong value type in Settings::setConsoleInputAccessMapping: expected std::string" };
}
map->at(key) = value;
}
void Settings::setConsoleInputAccessMapping(const ComposedKey& keyName, int value) {
auto [map, acl_map] = boost::synchronize(SettingsMap, InputAccessMapping);
if (!acl_map->contains(keyName)) {
throw std::logic_error { "Unknown key name accessed in Settings::setConsoleInputAccessMapping" };
} else if (acl_map->at(keyName).second == SettingsAccessMask::NO_ACCESS) {
throw std::logic_error { "Key '" + keyName.Category + "::" + keyName.Key + "' is not accessible from within the runtime!" };
} else if (acl_map->at(keyName).second == SettingsAccessMask::READ_ONLY) {
throw std::logic_error { "Key '" + keyName.Category + "::" + keyName.Key + "' is not writeable from within the runtime!" };
}
Key key = acl_map->at(keyName).first;
if (!std::holds_alternative<int>(map->at(key))) {
throw std::logic_error { "Wrong value type in Settings::setConsoleInputAccessMapping: expected int" };
}
map->at(key) = value;
}
void Settings::setConsoleInputAccessMapping(const ComposedKey& keyName, bool value) {
auto [map, acl_map] = boost::synchronize(SettingsMap, InputAccessMapping);
if (!acl_map->contains(keyName)) {
throw std::logic_error { "Unknown key name accessed in Settings::setConsoleInputAccessMapping" };
} else if (acl_map->at(keyName).second == SettingsAccessMask::NO_ACCESS) {
throw std::logic_error { "Key '" + keyName.Category + "::" + keyName.Key + "' is not accessible from within the runtime!" };
} else if (acl_map->at(keyName).second == SettingsAccessMask::READ_ONLY) {
throw std::logic_error { "Key '" + keyName.Category + "::" + keyName.Key + "' is not writeable from within the runtime!" };
}
Key key = acl_map->at(keyName).first;
if (!std::holds_alternative<bool>(map->at(key))) {
throw std::logic_error { "Wrong value type in Settings::setConsoleInputAccessMapping: expected bool" };
}
map->at(key) = value;
}
TEST_CASE("settings get/set") {
Settings settings;
settings.set(Settings::General_Name, "hello, world");
CHECK_EQ(settings.getAsString(Settings::General_Name), "hello, world");
settings.set(Settings::General_Name, std::string("hello, world"));
CHECK_EQ(settings.getAsString(Settings::General_Name), "hello, world");
settings.set(Settings::General_MaxPlayers, 12);
CHECK_EQ(settings.getAsInt(Settings::General_MaxPlayers), 12);
}
TEST_CASE("settings check for exception on wrong input type") {
Settings settings;
CHECK_THROWS(settings.set(Settings::General_Debug, "hello, world"));
CHECK_NOTHROW(settings.set(Settings::General_Debug, false));
}