65 lines
1.3 KiB
C++

#pragma once
#include "State.h"
#include "Sync.h"
#include "Transport.h"
#include <boost/asio.hpp>
#include <cstdint>
#include <memory>
#include <filesystem>
#include <unordered_map>
#include <vector>
using ClientID = uint32_t;
using VehicleID = uint16_t;
using namespace boost::asio;
struct Packet {
bmp::Purpose purpose;
bmp::Flags flags;
std::vector<uint8_t> data;
bmp::Header header() const;
};
struct Client {
using Ptr = std::shared_ptr<Client>;
ClientID id;
bmp::State state;
Packet tcp_read();
void tcp_write(const Packet& packet);
void tcp_write_file_raw(const std::filesystem::path& path);
Packet udp_read(ip::udp::socket& socket);
void udp_write(const Packet& packet, ip::udp::socket& socket);
Client(ip::udp::endpoint& ep, ip::tcp::socket&& socket);
~Client();
private:
std::mutex m_tcp_read_mtx;
std::mutex m_tcp_write_mtx;
std::mutex m_udp_read_mtx;
ip::udp::endpoint m_udp_ep;
ip::tcp::socket m_tcp_socket;
};
struct Vehicle {
using Ptr = std::shared_ptr<Vehicle>;
ClientID owner;
std::vector<uint8_t> data;
};
class Network {
public:
private:
Sync<std::unordered_map<ClientID, Client::Ptr>> m_clients;
Sync<std::unordered_map<VehicleID, Vehicle::Ptr>> m_vehicles;
boost::asio::io_context m_io;
};