BeamMP-Server/src/main.cpp
Lion Kortlepel 24c98eb2b2
add more compile-time diagnostics, implement fixes for them
Before, a lot of common errors went unnoticed, due to insufficient
compiler diagnostics. This commit fixes this by adding a lot of new
diagnostics, and fixing the issues found by this.
2022-09-26 12:02:05 +02:00

208 lines
7.3 KiB
C++

#include "TSentry.h"
#include "ArgsParser.h"
#include "Common.h"
#include "Http.h"
#include "LuaAPI.h"
#include "SignalHandling.h"
#include "TConfig.h"
#include "THeartbeatThread.h"
#include "TLuaEngine.h"
#include "TNetwork.h"
#include "TPPSMonitor.h"
#include "TPluginMonitor.h"
#include "TResourceManager.h"
#include "TServer.h"
#include <iostream>
#include <thread>
static const std::string sCommandlineArguments = R"(
USAGE:
BeamMP-Server [arguments]
ARGUMENTS:
--help
Displays this help and exits.
--config=/path/to/ServerConfig.toml
Absolute or relative path to the
Server Config file, including the
filename. For paths and filenames with
spaces, put quotes around the path.
--working-directory=/path/to/folder
Sets the working directory of the Server.
All paths are considered relative to this,
including the path given in --config.
--version
Prints version info and exits.
EXAMPLES:
BeamMP-Server --config=../MyWestCoastServerConfig.toml
Runs the BeamMP-Server and uses the server config file
which is one directory above it and is named
'MyWestCoastServerConfig.toml'.
)";
struct MainArguments {
int argc {};
char** argv {};
std::vector<std::string_view> List;
std::string InvokedAs;
};
int BeamMPServerMain(MainArguments Arguments);
int main(int argc, char** argv) {
MainArguments Args { argc, argv, {}, argv[0] };
Args.List.reserve(size_t(argc));
for (int i = 1; i < argc; ++i) {
Args.List.push_back(argv[i]);
}
int MainRet = 0;
try {
MainRet = BeamMPServerMain(std::move(Args));
} catch (const std::exception& e) {
beammp_error("A fatal exception has occurred and the server is forcefully shutting down.");
beammp_error(e.what());
Sentry.LogException(e, _file_basename, _line);
MainRet = -1;
}
std::exit(MainRet);
}
int BeamMPServerMain(MainArguments Arguments) {
setlocale(LC_ALL, "C");
Application::InitializeConsole();
ArgsParser Parser;
Parser.RegisterArgument({ "help" }, ArgsParser::NONE);
Parser.RegisterArgument({ "version" }, ArgsParser::NONE);
Parser.RegisterArgument({ "config" }, ArgsParser::HAS_VALUE);
Parser.RegisterArgument({ "working-directory" }, ArgsParser::HAS_VALUE);
Parser.Parse(Arguments.List);
if (!Parser.Verify()) {
return 1;
}
if (Parser.FoundArgument({ "help" })) {
Application::Console().Internal().set_prompt("");
Application::Console().WriteRaw(sCommandlineArguments);
return 0;
}
if (Parser.FoundArgument({ "version" })) {
Application::Console().Internal().set_prompt("");
Application::Console().WriteRaw("BeamMP-Server v" + Application::ServerVersionString());
return 0;
}
std::string ConfigPath = "ServerConfig.toml";
if (Parser.FoundArgument({ "config" })) {
auto MaybeConfigPath = Parser.GetValueOfArgument({ "config" });
if (MaybeConfigPath.has_value()) {
ConfigPath = MaybeConfigPath.value();
beammp_info("Custom config requested via commandline arguments: '" + ConfigPath + "'");
}
}
if (Parser.FoundArgument({ "working-directory" })) {
auto MaybeWorkingDirectory = Parser.GetValueOfArgument({ "working-directory" });
if (MaybeWorkingDirectory.has_value()) {
beammp_info("Custom working directory requested via commandline arguments: '" + MaybeWorkingDirectory.value() + "'");
try {
fs::current_path(fs::path(MaybeWorkingDirectory.value()));
} catch (const std::exception& e) {
beammp_errorf("Could not set working directory to '{}': {}", MaybeWorkingDirectory.value(), e.what());
}
}
}
Application::SetSubsystemStatus("Main", Application::Status::Starting);
Application::Console().StartLoggingToFile();
SetupSignalHandlers();
bool Shutdown = false;
Application::RegisterShutdownHandler([&Shutdown] {
beammp_info("If this takes too long, you can press Ctrl+C repeatedly to force a shutdown.");
Application::SetSubsystemStatus("Main", Application::Status::ShuttingDown);
Shutdown = true;
});
Application::RegisterShutdownHandler([] {
auto Futures = LuaAPI::MP::Engine->TriggerEvent("onShutdown", "");
TLuaEngine::WaitForAll(Futures, std::chrono::seconds(5));
});
TServer Server(Arguments.List);
TConfig Config(ConfigPath);
auto LuaEngine = std::make_shared<TLuaEngine>();
LuaEngine->SetServer(&Server);
Application::Console().InitializeLuaConsole(*LuaEngine);
if (Config.Failed()) {
beammp_info("Closing in 10 seconds");
// loop to make it possible to ctrl+c instead
for (size_t i = 0; i < 20; ++i) {
std::this_thread::sleep_for(std::chrono::milliseconds(500));
}
return 1;
}
RegisterThread("Main");
beammp_trace("Running in debug mode on a debug build");
Sentry.SetupUser();
Sentry.PrintWelcome();
TResourceManager ResourceManager;
TPPSMonitor PPSMonitor(Server);
THeartbeatThread Heartbeat(ResourceManager, Server);
TNetwork Network(Server, PPSMonitor, ResourceManager);
LuaEngine->SetNetwork(&Network);
PPSMonitor.SetNetwork(Network);
Application::CheckForUpdates();
TPluginMonitor PluginMonitor(fs::path(Application::Settings.Resource) / "Server", LuaEngine);
if (Application::Settings.HTTPServerEnabled) {
Http::Server::THttpServerInstance HttpServerInstance {};
}
Application::SetSubsystemStatus("Main", Application::Status::Good);
RegisterThread("Main(Waiting)");
std::set<std::string> IgnoreSubsystems {
"UpdateCheck" // Ignore as not to confuse users (non-vital system)
};
bool FullyStarted = false;
while (!Shutdown) {
if (!FullyStarted) {
FullyStarted = true;
bool WithErrors = false;
std::string SystemsBadList {};
auto Statuses = Application::GetSubsystemStatuses();
for (const auto& NameStatusPair : Statuses) {
if (IgnoreSubsystems.count(NameStatusPair.first) > 0) {
continue; // ignore
}
if (NameStatusPair.second == Application::Status::Starting) {
FullyStarted = false;
} else if (NameStatusPair.second == Application::Status::Bad) {
SystemsBadList += NameStatusPair.first + ", ";
WithErrors = true;
}
}
// remove ", "
SystemsBadList = SystemsBadList.substr(0, SystemsBadList.size() - 2);
if (FullyStarted) {
if (!WithErrors) {
beammp_info("ALL SYSTEMS STARTED SUCCESSFULLY, EVERYTHING IS OKAY");
} else {
beammp_error("STARTUP NOT SUCCESSFUL, SYSTEMS " + SystemsBadList + " HAD ERRORS. THIS MAY OR MAY NOT CAUSE ISSUES.");
}
}
}
std::this_thread::sleep_for(std::chrono::milliseconds(100));
}
Application::SetSubsystemStatus("Main", Application::Status::Shutdown);
beammp_info("Shutdown.");
return 0;
}