mirror of
https://github.com/BeamMP/BeamMP-Server.git
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43 lines
1.3 KiB
C++
43 lines
1.3 KiB
C++
// BeamMP, the BeamNG.drive multiplayer mod.
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// Copyright (C) 2024 BeamMP Ltd., BeamMP team and contributors.
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//
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// BeamMP Ltd. can be contacted by electronic mail via contact@beammp.com.
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as published
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// by the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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#pragma once
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#include <thread>
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// pure virtual class to be inherited from by classes which intend to be threaded
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class IThreaded {
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public:
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IThreaded()
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// invokes operator() on this object
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: mThread() { }
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virtual ~IThreaded() noexcept {
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if (mThread.joinable()) {
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mThread.join();
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}
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}
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virtual void Start() final {
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mThread = std::thread([this] { (*this)(); });
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}
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virtual void operator()() = 0;
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protected:
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std::thread mThread;
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};
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