BeamMP-Server/include/Settings.h
2024-05-24 09:07:54 +02:00

192 lines
7.4 KiB
C++

// BeamMP, the BeamNG.drive multiplayer mod.
// Copyright (C) 2024 BeamMP Ltd., BeamMP team and contributors.
//
// BeamMP Ltd. can be contacted by electronic mail via contact@beammp.com.
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published
// by the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#pragma once
#include "Sync.h"
#include <concepts>
#include <cstdint>
#include <doctest/doctest.h>
#include <fmt/core.h>
#include <fmt/format.h>
#include <stdexcept>
#include <string>
#include <unordered_map>
#include <variant>
struct ComposedKey {
std::string Category;
std::string Key;
bool operator==(const ComposedKey& rhs) const {
return (this->Category == rhs.Category && this->Key == rhs.Key);
}
};
template <>
struct fmt::formatter<ComposedKey> : formatter<std::string> {
auto format(ComposedKey key, format_context& ctx) const;
};
inline auto fmt::formatter<ComposedKey>::format(ComposedKey key, fmt::format_context& ctx) const {
std::string key_metadata = fmt::format("{}::{}", key.Category, key.Key);
return formatter<std::string>::format(key_metadata, ctx);
}
namespace std {
template <>
class hash<ComposedKey> {
public:
std::uint64_t operator()(const ComposedKey& key) const {
std::hash<std::string> hash_fn;
return hash_fn(key.Category + key.Key);
}
};
}
struct Settings {
using SettingsTypeVariant = std::variant<std::string, bool, int>;
enum Key {
// Keys that correspond to the keys set in TOML
// Keys have their TOML section name as prefix
// [Misc]
Misc_SendErrorsShowMessage,
Misc_SendErrors,
Misc_ImScaredOfUpdates,
// [General]
General_Description,
General_Tags,
General_MaxPlayers,
General_Name,
General_Map,
General_AuthKey,
General_Private,
General_Port,
General_MaxCars,
General_LogChat,
General_ResourceFolder,
General_Debug
};
Sync<std::unordered_map<Key, SettingsTypeVariant>> SettingsMap = std::unordered_map<Key, SettingsTypeVariant> {
// All entries which contain std::strings must be explicitly constructed, otherwise they become 'bool'
{ General_Description, std::string("BeamMP Default Description") },
{ General_Tags, std::string("Freeroam") },
{ General_MaxPlayers, 8 },
{ General_Name, std::string("BeamMP Server") },
{ General_Map, std::string("/levels/gridmap_v2/info.json") },
{ General_AuthKey, std::string("") },
{ General_Private, true },
{ General_Port, 30814 },
{ General_MaxCars, 1 },
{ General_LogChat, true },
{ General_ResourceFolder, std::string("Resources") },
{ General_Debug, false },
{ Misc_SendErrorsShowMessage, true },
{ Misc_SendErrors, true },
{ Misc_ImScaredOfUpdates, true }
};
enum SettingsAccessMask {
READ_ONLY, // Value can be read from console
READ_WRITE, // Value can be read and written to from console
NO_ACCESS // Value is inaccessible from console (no read OR write)
};
using SettingsAccessControl = std::pair<
Key, // The Key's corresponding enum encoding
SettingsAccessMask // Console read/write permissions
>;
Sync<std::unordered_map<ComposedKey, SettingsAccessControl>> InputAccessMapping = std::unordered_map<ComposedKey, SettingsAccessControl> {
{ { "General", "Description" }, { General_Description, READ_WRITE } },
{ { "General", "Tags" }, { General_Tags, READ_WRITE } },
{ { "General", "MaxPlayers" }, { General_MaxPlayers, READ_WRITE } },
{ { "General", "Name" }, { General_Name, READ_WRITE } },
{ { "General", "Map" }, { General_Map, READ_WRITE } },
{ { "General", "AuthKey" }, { General_AuthKey, READ_WRITE } },
{ { "General", "Private" }, { General_Private, READ_ONLY } },
{ { "General", "Port" }, { General_Port, READ_ONLY } },
{ { "General", "MaxCars" }, { General_MaxCars, READ_WRITE } },
{ { "General", "LogChat" }, { General_LogChat, READ_ONLY } },
{ { "General", "ResourceFolder" }, { General_ResourceFolder, READ_ONLY } },
{ { "General", "Debug" }, { General_Debug, READ_WRITE } },
{ { "Misc", "SendErrorsShowMessage" }, { Misc_SendErrorsShowMessage, READ_WRITE } },
{ { "Misc", "SendErrors" }, { Misc_SendErrors, READ_WRITE } },
{ { "Misc", "ImScaredOfUpdates" }, { Misc_ImScaredOfUpdates, READ_WRITE } }
};
std::string getAsString(Key key);
int getAsInt(Key key);
bool getAsBool(Key key);
SettingsTypeVariant get(Key key);
void set(Key key, const std::string& value);
template <typename Integer, std::enable_if_t<std::is_same_v<Integer, int>, bool> = true>
void set(Key key, Integer value) {
auto map = SettingsMap.synchronize();
if (!map->contains(key)) {
throw std::logic_error { "Undefined setting key accessed in Settings::set(int)" };
}
if (!std::holds_alternative<int>(map->at(key))) {
throw std::logic_error { fmt::format("Wrong value type in Settings::set(int): index {}", map->at(key).index()) };
}
map->at(key) = value;
}
template <typename Boolean, std::enable_if_t<std::is_same_v<bool, Boolean>, bool> = true>
void set(Key key, Boolean value) {
auto map = SettingsMap.synchronize();
if (!map->contains(key)) {
throw std::logic_error { "Undefined setting key accessed in Settings::set(bool)" };
}
if (!std::holds_alternative<bool>(map->at(key))) {
throw std::logic_error { fmt::format("Wrong value type in Settings::set(bool): index {}", map->at(key).index()) };
}
map->at(key) = value;
}
const std::unordered_map<ComposedKey, SettingsAccessControl> getAccessControlMap() const;
SettingsAccessControl getConsoleInputAccessMapping(const ComposedKey& keyName);
void setConsoleInputAccessMapping(const ComposedKey& keyName, const std::string& value);
void setConsoleInputAccessMapping(const ComposedKey& keyName, int value);
void setConsoleInputAccessMapping(const ComposedKey& keyName, bool value);
};
TEST_CASE("settings get/set") {
Settings settings;
settings.set(Settings::General_Name, "hello, world");
CHECK_EQ(settings.getAsString(Settings::General_Name), "hello, world");
settings.set(Settings::General_Name, std::string("hello, world"));
CHECK_EQ(settings.getAsString(Settings::General_Name), "hello, world");
settings.set(Settings::General_MaxPlayers, 12);
CHECK_EQ(settings.getAsInt(Settings::General_MaxPlayers), 12);
}
TEST_CASE("settings check for exception on wrong input type") {
Settings settings;
CHECK_THROWS(settings.set(Settings::General_Debug, "hello, world"));
CHECK_NOTHROW(settings.set(Settings::General_Debug, false));
}