mirror of
https://github.com/BeamMP/BeamMP-Server.git
synced 2025-07-01 15:26:59 +00:00
95 lines
4.5 KiB
C++
95 lines
4.5 KiB
C++
// BeamMP, the BeamNG.drive multiplayer mod.
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// Copyright (C) 2024 BeamMP Ltd., BeamMP team and contributors.
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//
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// BeamMP Ltd. can be contacted by electronic mail via contact@beammp.com.
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as published
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// by the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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#include "TPluginMonitor.h"
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#include "TLuaEngine.h"
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#include <filesystem>
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TPluginMonitor::TPluginMonitor(const fs::path& Path, std::shared_ptr<TLuaEngine> Engine)
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: mEngine(Engine)
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, mPath(Path) {
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Application::SetSubsystemStatus("PluginMonitor", Application::Status::Starting);
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if (!fs::exists(mPath)) {
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fs::create_directories(mPath);
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}
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for (const auto& Entry : fs::recursive_directory_iterator(mPath, fs::directory_options::follow_directory_symlink)) {
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// TODO: trigger an event when a subfolder file changes
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if (Entry.is_regular_file()) {
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mFileTimes[Entry.path().string()] = fs::last_write_time(Entry.path());
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}
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}
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Application::RegisterShutdownHandler([this] {
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if (mThread.joinable()) {
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mThread.join();
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}
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});
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Start();
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}
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void TPluginMonitor::operator()() {
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RegisterThread("PluginMonitor");
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beammp_info("PluginMonitor started");
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Application::SetSubsystemStatus("PluginMonitor", Application::Status::Good);
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while (!Application::IsShuttingDown()) {
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std::vector<std::string> ToRemove;
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for (const auto& Pair : mFileTimes) {
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try {
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auto CurrentTime = fs::last_write_time(Pair.first);
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if (CurrentTime > Pair.second) {
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mFileTimes[Pair.first] = CurrentTime;
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// grandparent of the path should be Resources/Server
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if (fs::equivalent(fs::path(Pair.first).parent_path().parent_path(), mPath)) {
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beammp_infof("File \"{}\" changed, reloading", Pair.first);
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// is in root folder, so reload
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std::ifstream FileStream(Pair.first, std::ios::in | std::ios::binary);
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auto Size = std::filesystem::file_size(Pair.first);
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auto Contents = std::make_shared<std::string>();
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Contents->resize(Size);
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FileStream.read(Contents->data(), Contents->size());
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TLuaChunk Chunk(Contents, Pair.first, fs::path(Pair.first).parent_path().string());
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auto StateID = mEngine->GetStateIDForPlugin(fs::path(Pair.first).parent_path());
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auto Res = mEngine->EnqueueScript(StateID, Chunk);
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Res->WaitUntilReady();
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if (Res->Error) {
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beammp_lua_errorf("Error while hot-reloading \"{}\": {}", Pair.first, Res->ErrorMessage);
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} else {
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mEngine->ReportErrors(mEngine->TriggerLocalEvent(StateID, "onInit"));
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mEngine->ReportErrors(mEngine->TriggerEvent("onFileChanged", "", Pair.first));
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}
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} else {
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// is in subfolder, dont reload, just trigger an event
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beammp_debugf("File \"{}\" changed, not reloading because it's in a subdirectory. Triggering 'onFileChanged' event instead", Pair.first);
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mEngine->ReportErrors(mEngine->TriggerEvent("onFileChanged", "", Pair.first));
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}
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}
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} catch (const std::exception& e) {
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ToRemove.push_back(Pair.first);
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}
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}
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Application::SleepSafeSeconds(3);
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for (const auto& File : ToRemove) {
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mFileTimes.erase(File);
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beammp_warnf("File \"{}\" couldn't be accessed, so it was removed from plugin hot reload monitor (probably got deleted)", File);
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}
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}
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Application::SetSubsystemStatus("PluginMonitor", Application::Status::Shutdown);
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}
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