BeamMP-Server/include/IThreaded.h
2024-02-05 19:48:46 +01:00

42 lines
1.4 KiB
C++

// BeamMP, the BeamNG.drive multiplayer mod.
// Copyright (C) 2024 BeamMP Ltd., BeamMP team and contributors.
//
// BeamMP Ltd. can be contacted by electronic mail via contact@beammp.com.
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published
// by the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#pragma once
#include <boost/thread/scoped_thread.hpp>
#include <thread>
// pure virtual class to be inherited from by classes which intend to be threaded
class IThreaded {
public:
IThreaded()
// invokes operator() on this object
: mThread() { }
virtual ~IThreaded() noexcept {
mThread.interrupt();
}
virtual void Start() final {
mThread = boost::scoped_thread<>([this] { (*this)(); });
}
virtual void operator()() = 0;
protected:
boost::scoped_thread<> mThread {};
};