// BeamMP, the BeamNG.drive multiplayer mod. // Copyright (C) 2024 BeamMP Ltd., BeamMP team and contributors. // // BeamMP Ltd. can be contacted by electronic mail via contact@beammp.com. // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as published // by the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #include "VehicleData.h" #include "Common.h" #include TVehicleData::TVehicleData(int ID, std::string Data) : mID(ID) , mData(std::move(Data)) { beammp_trace("vehicle " + std::to_string(mID) + " constructed"); } TVehicleData::~TVehicleData() { beammp_trace("vehicle " + std::to_string(mID) + " destroyed"); }