// BeamMP, the BeamNG.drive multiplayer mod. // Copyright (C) 2024 BeamMP Ltd., BeamMP team and contributors. // // BeamMP Ltd. can be contacted by electronic mail via contact@beammp.com. // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as published // by the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #include "Env.h" #include std::optional Env::Get(Env::Key key) { auto StrKey = ToString(key); auto Value = std::getenv(StrKey.data()); if (!Value || std::string_view(Value).empty()) { return std::nullopt; } return Value; } std::string_view Env::ToString(Env::Key key) { switch (key) { case Key::PROVIDER_UPDATE_MESSAGE: return "BEAMMP_PROVIDER_UPDATE_MESSAGE"; break; case Key::PROVIDER_DISABLE_CONFIG: return "BEAMMP_PROVIDER_DISABLE_CONFIG"; break; case Key::PROVIDER_PORT_ENV: return "BEAMMP_PROVIDER_PORT_ENV"; break; } return ""; }