#include "VehicleData.h" #include #include "Common.h" TVehicleData::TVehicleData(int ID, std::string Data) : mID(ID) , mData(std::move(Data)) { #ifdef DEBUG debug("vehicle " + std::to_string(mID) + " constructed"); #endif } TVehicleData::~TVehicleData() { #ifdef DEBUG debug("vehicle " + std::to_string(mID) + " destroyed"); #endif }