cmake_minimum_required(VERSION 3.10) project(Server) set(CMAKE_CXX_STANDARD 17) set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -DDEBUG") if (UNIX) set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Wextra -Wpedantic -static-libstdc++") set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -Og -g") set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -O2 -s -fno-builtin") #elseif (WIN32) # This might cause issues with old windows headers, but it's worth the trouble to keep the code # completely cross platform. For fixes to common issues arising from /permissive- visit: # https://docs.microsoft.com/en-us/cpp/build/reference/permissive-standards-conformance #set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /W3 /permissive-") #message(STATUS "MSVC -> forcing use of statically-linked runtime.") #STRING(REPLACE "/MD" "/MT" CMAKE_CXX_FLAGS_RELEASE ${CMAKE_CXX_FLAGS_RELEASE}) #STRING(REPLACE "/MDd" "/MTd" CMAKE_CXX_FLAGS_DEBUG ${CMAKE_CXX_FLAGS_DEBUG}) #-DCMAKE_TOOLCHAIN_FILE=C:/vcpkg/scripts/buildsystems/vcpkg.cmake -DVCPKG_TARGET_TRIPLET=x64-windows-static endif () #find_package(Boost 1.70.0 REQUIRED COMPONENTS system thread) file(GLOB source_files "src/*.cpp" "include/*.h" "include/*/*.h" "include/*/*/*.h" "include/*.hpp" "include/*/*.hpp" "src/*/*.cpp") add_executable(BeamMP-Server ${source_files}) target_include_directories(BeamMP-Server PUBLIC $) find_package(Lua 5.3 REQUIRED) target_include_directories(BeamMP-Server PUBLIC ${LUA_INCLUDE_DIR}) # ${Boost_INCLUDE_DIRS} if (UNIX) target_link_libraries(BeamMP-Server z pthread stdc++fs ${Boost_LINK_DIRS} lua curl dl) elseif (WIN32) include(FindLua) find_package(ZLIB REQUIRED) find_package(CURL CONFIG REQUIRED) target_link_libraries(BeamMP-Server PRIVATE ws2_32 CURL::libcurl ZLIB::ZLIB ${LUA_LIBRARIES}) #${Boost_LINK_DIRS} endif ()