#include "Common.h" #include "TConsole.h" #include #include #include std::unique_ptr Application::mConsole = std::make_unique(); void Application::RegisterShutdownHandler(const TShutdownHandler& Handler) { std::unique_lock Lock(mShutdownHandlersMutex); if (Handler) { mShutdownHandlers.push_front(Handler); } } void Application::GracefullyShutdown() { info("please wait while all subsystems are shutting down..."); std::unique_lock Lock(mShutdownHandlersMutex); for (auto& Handler : mShutdownHandlers) { Handler(); } } std::string Comp(std::string Data) { std::array C {}; // obsolete C.fill(0); z_stream defstream; defstream.zalloc = Z_NULL; defstream.zfree = Z_NULL; defstream.opaque = Z_NULL; defstream.avail_in = (uInt)Data.length(); defstream.next_in = (Bytef*)&Data[0]; defstream.avail_out = Biggest; defstream.next_out = reinterpret_cast(C.data()); deflateInit(&defstream, Z_BEST_COMPRESSION); deflate(&defstream, Z_SYNC_FLUSH); deflate(&defstream, Z_FINISH); deflateEnd(&defstream); size_t TO = defstream.total_out; std::string Ret(TO, 0); std::copy_n(C.begin(), TO, Ret.begin()); return Ret; } std::string DeComp(std::string Compressed) { std::array C {}; // not needed C.fill(0); z_stream infstream; infstream.zalloc = Z_NULL; infstream.zfree = Z_NULL; infstream.opaque = Z_NULL; infstream.avail_in = Biggest; infstream.next_in = (Bytef*)(&Compressed[0]); infstream.avail_out = Biggest; infstream.next_out = (Bytef*)(C.data()); inflateInit(&infstream); inflate(&infstream, Z_SYNC_FLUSH); inflate(&infstream, Z_FINISH); inflateEnd(&infstream); size_t TO = infstream.total_out; std::string Ret(TO, 0); std::copy_n(C.begin(), TO, Ret.begin()); return Ret; }