// BeamMP, the BeamNG.drive multiplayer mod. // Copyright (C) 2024 BeamMP Ltd., BeamMP team and contributors. // // BeamMP Ltd. can be contacted by electronic mail via contact@beammp.com. // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as published // by the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #pragma once #include "Common.h" #include class TResourceManager { public: TResourceManager(); [[nodiscard]] size_t MaxModSize() const { return mMaxModSize; } [[nodiscard]] std::string FileList() const { return mFileList; } [[nodiscard]] std::string TrimmedList() const { return mTrimmedList; } [[nodiscard]] std::string FileSizes() const { return mFileSizes; } [[nodiscard]] int ModsLoaded() const { return mModsLoaded; } [[nodiscard]] nlohmann::json GetMods() const { return mMods; } [[nodiscard]] std::string NewFileList() const; void RefreshFiles(); private: size_t mMaxModSize = 0; std::string mFileSizes; std::string mFileList; std::string mTrimmedList; int mModsLoaded = 0; std::mutex mModsMutex; nlohmann::json mMods = nlohmann::json::array(); };