// BeamMP, the BeamNG.drive multiplayer mod.
// Copyright (C) 2024 BeamMP Ltd., BeamMP team and contributors.
//
// BeamMP Ltd. can be contacted by electronic mail via contact@beammp.com.
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published
// by the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
#pragma once
#include
#include
#include
#include
#include
#include
#if defined(BEAMMP_LINUX)
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wmaybe-uninitialized"
#pragma GCC diagnostic ignored "-Wcast-qual"
#pragma GCC diagnostic ignored "-Wold-style-cast"
#endif
#include
#if defined(BEAMMP_LINUX)
#pragma GCC diagnostic pop
#endif
namespace fs = std::filesystem;
namespace Http {
std::string GET(const std::string& url, unsigned int* status = nullptr);
std::string POST(const std::string& url, const std::string& body, const std::string& ContentType, unsigned int* status = nullptr, const std::map& headers = {});
namespace Status {
std::string ToString(int code);
}
const std::string ErrorString = "-1";
namespace Server {
class THttpServerInstance {
public:
THttpServerInstance();
protected:
void operator()();
private:
std::thread mThread;
};
}
}