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8 Commits

Author SHA1 Message Date
Anonymous275 f757ba3b49 Merge remote-tracking branch 'origin/watchdog' into watchdog 2021-09-22 18:12:12 +03:00
Anonymous275 fea331bfac added code that would crash the server 2021-09-22 18:11:19 +03:00
Anonymous275 5ee380ac8c Update cmake-windows.yml 2021-09-22 17:56:59 +03:00
Anonymous275 2190593c78 Update cmake-windows.yml 2021-09-22 17:45:15 +03:00
Anonymous275 0dc1f6a846 small edit 2021-09-22 17:29:31 +03:00
Anonymous275 1820ed8671 linux build fix 2021-09-22 17:29:04 +03:00
Anonymous275 8b79a10df9 cmake fix 2021-09-22 17:21:29 +03:00
Anonymous275 36699676b5 watchdog system 2021-09-22 17:14:22 +03:00
80 changed files with 2881 additions and 5671 deletions
+29 -66
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@@ -1,83 +1,46 @@
name: CMake Linux Build name: CMake Linux Build
on: on: [push]
push:
pull_request:
types: [opened, reopened]
pull_request_review:
types: [submitted]
env: env:
BUILD_TYPE: Release BUILD_TYPE: Release
jobs: jobs:
linux-build: linux-build:
runs-on: ubuntu-20.04 runs-on: ubuntu-latest
steps: steps:
- uses: actions/checkout@v2 - uses: actions/checkout@v2
with: with:
submodules: "recursive" submodules: 'recursive'
- name: Install Dependencies - name: Install Dependencies
env: env:
beammp_sentry_url: ${{ secrets.BEAMMP_SECRET_SENTRY_URL }} beammp_sentry_url: ${{ secrets.BEAMMP_SECRET_SENTRY_URL }}
run: | run: |
echo ${#beammp_sentry_url} echo ${#beammp_sentry_url}
sudo apt-get update sudo apt-get update
sudo apt-get install -y libz-dev rapidjson-dev liblua5.3 libssl-dev libwebsocketpp-dev libcurl4-openssl-dev cmake g++-10 sudo apt-get install -y libz-dev rapidjson-dev liblua5.3 libssl-dev libwebsocketpp-dev libcurl4-openssl-dev
sudo add-apt-repository ppa:mhier/libboost-latest
sudo apt-get install -y libboost1.70-dev libboost1.70
- name: Create Build Environment - name: Create Build Environment
run: cmake -E make_directory ${{github.workspace}}/build-linux run: cmake -E make_directory ${{github.workspace}}/build-linux
- name: Configure CMake - name: Configure CMake
shell: bash shell: bash
working-directory: ${{github.workspace}}/build-linux working-directory: ${{github.workspace}}/build-linux
env: env:
beammp_sentry_url: ${{ secrets.BEAMMP_SECRET_SENTRY_URL }} beammp_sentry_url: ${{ secrets.BEAMMP_SECRET_SENTRY_URL }}
run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DCMAKE_CXX_COMPILER=g++-10 -DBEAMMP_SECRET_SENTRY_URL="$beammp_sentry_url" run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DCMAKE_CXX_COMPILER=g++-10 -DBEAMMP_SECRET_SENTRY_URL="$beammp_sentry_url"
- name: Build Server - name: Build
working-directory: ${{github.workspace}}/build-linux working-directory: ${{github.workspace}}/build-linux
shell: bash shell: bash
run: cmake --build . --config $BUILD_TYPE -t BeamMP-Server --parallel run: cmake --build . --config $BUILD_TYPE
- name: Build Tests - name: Archive artifacts
working-directory: ${{github.workspace}}/build-linux uses: actions/upload-artifact@v2
shell: bash with:
run: cmake --build . --config $BUILD_TYPE -t BeamMP-Server-tests --parallel name: BeamMP-Server-linux
path: ${{github.workspace}}/build-linux/BeamMP-Server
- name: Archive server artifact
uses: actions/upload-artifact@v2
with:
name: BeamMP-Server-linux
path: ${{github.workspace}}/build-linux/BeamMP-Server
- name: Archive test artifact
uses: actions/upload-artifact@v2
with:
name: BeamMP-Server-linux-tests
path: ${{github.workspace}}/build-linux/BeamMP-Server-tests
run-tests:
needs: linux-build
runs-on: ubuntu-20.04
steps:
- uses: actions/download-artifact@master
with:
name: BeamMP-Server-linux-tests
path: ${{github.workspace}}
- name: Install Runtime Dependencies
shell: bash
run: |
sudo apt-get update
sudo apt-get install -y liblua5.3 openssl
- name: Test
working-directory: ${{github.workspace}}
shell: bash
run: |
chmod +x ./BeamMP-Server-tests
./BeamMP-Server-tests
+18 -27
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@@ -1,32 +1,27 @@
name: CMake Windows Build name: CMake Windows Build
on: on: [push]
push:
pull_request:
types: [opened, reopened]
pull_request_review:
types: [submitted]
env: env:
BUILD_TYPE: Release BUILD_TYPE: RelWithDebInfo
jobs: jobs:
windows-build: windows-build:
runs-on: windows-latest runs-on: windows-latest
steps: steps:
- uses: actions/checkout@v2 - uses: actions/checkout@v2
with: with:
submodules: "recursive" submodules: 'recursive'
- name: Restore artifacts, or run vcpkg, build and cache artifacts - name: Restore artifacts, or run vcpkg, build and cache artifacts
uses: lukka/run-vcpkg@v7 uses: lukka/run-vcpkg@main
id: runvcpkg id: runvcpkg
with: with:
vcpkgArguments: "lua zlib rapidjson openssl websocketpp curl" vcpkgArguments: 'lua zlib rapidjson boost-beast boost-asio openssl websocketpp curl'
vcpkgDirectory: "${{ runner.workspace }}/b/vcpkg" vcpkgDirectory: '${{ runner.workspace }}/b/vcpkg'
vcpkgGitCommitId: "a106de33bbee694e3be6243718aa2a549a692832" vcpkgGitCommitId: '8dddc6c899ce6fdbeab38b525a31e7f23cb2d5bb'
vcpkgTriplet: "x64-windows-static" vcpkgTriplet: 'x64-windows-static'
- name: Create Build Environment - name: Create Build Environment
run: cmake -E make_directory ${{github.workspace}}/build-windows run: cmake -E make_directory ${{github.workspace}}/build-windows
@@ -36,7 +31,7 @@ jobs:
working-directory: ${{github.workspace}}/build-windows working-directory: ${{github.workspace}}/build-windows
env: env:
beammp_sentry_url: ${{ secrets.BEAMMP_SECRET_SENTRY_URL }} beammp_sentry_url: ${{ secrets.BEAMMP_SECRET_SENTRY_URL }}
run: cmake $GITHUB_WORKSPACE -DSENTRY_BACKEND=breakpad -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DCMAKE_TOOLCHAIN_FILE='${{ runner.workspace }}/b/vcpkg/scripts/buildsystems/vcpkg.cmake' -DVCPKG_TARGET_TRIPLET=x64-windows-static -DBEAMMP_SECRET_SENTRY_URL="$beammp_sentry_url" run: cmake $GITHUB_WORKSPACE -DSENTRY_BACKEND=breakpad -DCMAKE_BUILD_TYPE=Release -DCMAKE_TOOLCHAIN_FILE='${{ runner.workspace }}/b/vcpkg/scripts/buildsystems/vcpkg.cmake' -DVCPKG_TARGET_TRIPLET=x64-windows-static -DBEAMMP_SECRET_SENTRY_URL="$beammp_sentry_url"
- name: Build - name: Build
working-directory: ${{github.workspace}}/build-windows working-directory: ${{github.workspace}}/build-windows
@@ -47,16 +42,12 @@ jobs:
uses: actions/upload-artifact@v2 uses: actions/upload-artifact@v2
with: with:
name: BeamMP-Server.exe name: BeamMP-Server.exe
path: ${{github.workspace}}/build-windows/Release/BeamMP-Server.exe path: ${{github.workspace}}/build-windows/RelWithDebInfo/BeamMP-Server.exe
- name: Build debug - name: Archive artifacts
working-directory: ${{github.workspace}}/build-windows
shell: bash
run: |
cmake --build . --config Debug
- name: Archive debug artifacts
uses: actions/upload-artifact@v2 uses: actions/upload-artifact@v2
with: with:
name: BeamMP-Server-debug.exe name: BeamMP-Server.pdb
path: ${{github.workspace}}/build-windows/Debug/BeamMP-Server.exe path: ${{github.workspace}}/build-windows/RelWithDebInfo/BeamMP-Server.pdb
+5 -3
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@@ -43,6 +43,8 @@ jobs:
run: | run: |
sudo apt-get update sudo apt-get update
sudo apt-get install -y libz-dev rapidjson-dev liblua5.3 libssl-dev libwebsocketpp-dev libcurl4-openssl-dev sudo apt-get install -y libz-dev rapidjson-dev liblua5.3 libssl-dev libwebsocketpp-dev libcurl4-openssl-dev
sudo add-apt-repository ppa:mhier/libboost-latest
sudo apt-get install -y libboost1.70-dev libboost1.70
- name: Create Build Environment - name: Create Build Environment
run: cmake -E make_directory ${{github.workspace}}/build-linux run: cmake -E make_directory ${{github.workspace}}/build-linux
@@ -80,12 +82,12 @@ jobs:
submodules: 'recursive' submodules: 'recursive'
- name: Restore artifacts, or run vcpkg, build and cache artifacts - name: Restore artifacts, or run vcpkg, build and cache artifacts
uses: lukka/run-vcpkg@v7 uses: lukka/run-vcpkg@main
id: runvcpkg id: runvcpkg
with: with:
vcpkgArguments: 'lua zlib rapidjson openssl websocketpp curl' vcpkgArguments: 'lua zlib rapidjson boost-beast boost-asio openssl websocketpp curl'
vcpkgDirectory: '${{ runner.workspace }}/b/vcpkg' vcpkgDirectory: '${{ runner.workspace }}/b/vcpkg'
vcpkgGitCommitId: 'a106de33bbee694e3be6243718aa2a549a692832' vcpkgGitCommitId: '8dddc6c899ce6fdbeab38b525a31e7f23cb2d5bb'
vcpkgTriplet: 'x64-windows-static' vcpkgTriplet: 'x64-windows-static'
- name: Create Build Environment - name: Create Build Environment
-1
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@@ -1,5 +1,4 @@
.idea/ .idea/
.sentry-native/
*.orig *.orig
*.toml *.toml
boost_* boost_*
+15 -30
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@@ -1,33 +1,18 @@
[submodule "deps/commandline"] [submodule "include/commandline"]
path = deps/commandline path = include/commandline
url = https://github.com/lionkor/commandline url = https://github.com/lionkor/commandline
[submodule "deps/asio"] [submodule "socket.io-client-cpp"]
path = deps/asio path = socket.io-client-cpp
url = https://github.com/socketio/socket.io-client-cpp
[submodule "asio"]
path = asio
url = https://github.com/chriskohlhoff/asio url = https://github.com/chriskohlhoff/asio
[submodule "deps/rapidjson"] [submodule "rapidjson"]
path = deps/rapidjson path = rapidjson
url = https://github.com/Tencent/rapidjson url = https://github.com/Tencent/rapidjson
[submodule "deps/toml11"] [submodule "include/tomlplusplus"]
path = deps/toml11 path = include/tomlplusplus
url = https://github.com/ToruNiina/toml11 url = https://github.com/marzer/tomlplusplus
[submodule "deps/sentry-native"] [submodule "include/sentry-native"]
path = deps/sentry-native path = include/sentry-native
url = https://github.com/getsentry/sentry-native url = https://github.com/getsentry/sentry-native
[submodule "deps/sol2"]
path = deps/sol2
url = https://github.com/ThePhD/sol2
[submodule "deps/libzip"]
path = deps/libzip
url = https://github.com/nih-at/libzip
[submodule "deps/cpp-httplib"]
path = deps/cpp-httplib
url = https://github.com/yhirose/cpp-httplib
[submodule "deps/json"]
path = deps/json
url = https://github.com/nlohmann/json
[submodule "deps/fmt"]
path = deps/fmt
url = https://github.com/fmtlib/fmt
[submodule "deps/doctest"]
path = deps/doctest
url = https://github.com/doctest/doctest
+101 -222
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@@ -1,5 +1,4 @@
# 3.4 is required for imported targets. cmake_minimum_required(VERSION 3.0)
cmake_minimum_required(VERSION 3.4 FATAL_ERROR)
message(STATUS "You can find build instructions and a list of dependencies in the README at \ message(STATUS "You can find build instructions and a list of dependencies in the README at \
https://github.com/BeamMP/BeamMP-Server") https://github.com/BeamMP/BeamMP-Server")
@@ -9,61 +8,39 @@ project(BeamMP-Server
HOMEPAGE_URL https://beammp.com HOMEPAGE_URL https://beammp.com
LANGUAGES CXX C) LANGUAGES CXX C)
find_package(Git REQUIRED) if (WIN32)
# Update submodules as needed
option(GIT_SUBMODULE "Check submodules during build" ON)
if(GIT_SUBMODULE)
message(STATUS "Submodule update")
execute_process(COMMAND ${GIT_EXECUTABLE} submodule update --init --recursive
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
RESULT_VARIABLE GIT_SUBMOD_RESULT)
if(NOT GIT_SUBMOD_RESULT EQUAL "0")
message(FATAL_ERROR "git submodule update --init --recursive failed with ${GIT_SUBMOD_RESULT}, please checkout submodules")
endif()
endif()
set(HTTPLIB_REQUIRE_OPENSSL ON)
set(SENTRY_BUILD_SHARED_LIBS OFF)
add_compile_definitions(CPPHTTPLIB_OPENSSL_SUPPORT=1)
# ------------------------ APPLE ---------------------------------
if(APPLE)
if(IS_DIRECTORY /opt/homebrew/Cellar/lua@5.3/5.3.6)
set(LUA_INCLUDE_DIR /opt/homebrew/Cellar/lua@5.3/5.3.6/include/lua5.3)
link_directories(/opt/homebrew/Cellar/lua@5.3/5.3.6/lib)
else()
set(LUA_INCLUDE_DIR /usr/local/Cellar/lua@5.3/5.3.6/include/lua5.3)
link_directories(/usr/local/Cellar/lua@5.3/5.3.6/lib)
endif()
set(LUA_LIBRARIES lua)
if(IS_DIRECTORY /opt/homebrew/opt/openssl@1.1)
include_directories(/opt/homebrew/opt/openssl@1.1/include)
link_directories(/opt/homebrew/opt/openssl@1.1/lib)
else()
include_directories(/usr/local/opt/openssl@1.1/include)
link_directories(/usr/local/opt/openssl@1.1/lib)
endif()
# ------------------------ WINDOWS ---------------------------------
elseif (WIN32)
# this has to happen before sentry, so that crashpad on windows links with these settings. # this has to happen before sentry, so that crashpad on windows links with these settings.
message(STATUS "MSVC -> forcing use of statically-linked runtime.") message(STATUS "MSVC -> forcing use of statically-linked runtime.")
STRING(REPLACE "/MD" "/MT" CMAKE_CXX_FLAGS_RELEASE ${CMAKE_CXX_FLAGS_RELEASE}) STRING(REPLACE "/MD" "/MT" CMAKE_CXX_FLAGS_RELEASE ${CMAKE_CXX_FLAGS_RELEASE})
STRING(REPLACE "/MDd" "/MTd" CMAKE_CXX_FLAGS_DEBUG ${CMAKE_CXX_FLAGS_DEBUG}) STRING(REPLACE "/MDd" "/MTd" CMAKE_CXX_FLAGS_DEBUG ${CMAKE_CXX_FLAGS_DEBUG})
# ------------------------ LINUX --------------------------------- endif()
include_directories("include/sentry-native/include")
set(SENTRY_BUILD_SHARED_LIBS OFF)
if (MSVC)
set(SENTRY_BUILD_RUNTIMESTATIC ON)
endif()
set(SENTRY_BACKEND breakpad)
add_subdirectory("include/sentry-native")
message(STATUS "Setting compiler flags")
if (WIN32)
add_subdirectory("include/watchdog")
#-DCMAKE_TOOLCHAIN_FILE=C:/vcpkg/scripts/buildsystems/vcpkg.cmake -DVCPKG_TARGET_TRIPLET=x64-windows-static
set(VcpkgRoot ${_VCPKG_INSTALLED_DIR}/${VCPKG_TARGET_TRIPLET})
include_directories(${VcpkgRoot}/include)
link_directories(${VcpkgRoot}/lib)
elseif (UNIX) elseif (UNIX)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Wextra -Wpedantic -static-libstdc++")
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -O0 -g") set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -O0 -g")
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -O2 -fno-builtin") set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -O2 -gz -fno-builtin")
option(SANITIZE "Turns on thread and UB sanitizers" OFF)
if (SANITIZE) if (SANITIZE)
message(STATUS "sanitize is ON") message(STATUS "sanitize is ON")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fsanitize={address,thread,undefined}") set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fsanitize=undefined,thread")
endif (SANITIZE) endif (SANITIZE)
endif () endif ()
set(BUILD_SHARED_LIBS OFF)
# ------------------------ SENTRY ---------------------------------
message(STATUS "Checking for Sentry URL") message(STATUS "Checking for Sentry URL")
# this is set by the build system. # this is set by the build system.
# IMPORTANT: if you're building from source, just leave this empty # IMPORTANT: if you're building from source, just leave this empty
@@ -71,196 +48,98 @@ if (NOT DEFINED BEAMMP_SECRET_SENTRY_URL)
message(WARNING "No sentry URL configured. Sentry logging is disabled for this build. \ message(WARNING "No sentry URL configured. Sentry logging is disabled for this build. \
This is not an error, and if you're building the BeamMP-Server yourself, this is expected and can be ignored.") This is not an error, and if you're building the BeamMP-Server yourself, this is expected and can be ignored.")
set(BEAMMP_SECRET_SENTRY_URL "") set(BEAMMP_SECRET_SENTRY_URL "")
set(SENTRY_BACKEND none)
else() else()
set(SENTRY_BACKEND breakpad) string(LENGTH ${BEAMMP_SECRET_SENTRY_URL} URL_LEN)
message(STATUS "Sentry URL is length ${URL_LEN}")
endif() endif()
add_subdirectory("deps/sentry-native")
# ------------------------ C++ SETUP ---------------------------------
set(CMAKE_CXX_STANDARD 17)
if (MSVC)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /bigobj")
endif ()
# ------------------------ DEPENDENCIES ------------------------------
message(STATUS "Adding local source dependencies") message(STATUS "Adding local source dependencies")
# this has to happen before -DDEBUG since it wont compile properly with -DDEBUG # this has to happen before -DDEBUG since it wont compile properly with -DDEBUG
add_subdirectory(deps) include_directories("asio/asio/include")
include_directories("rapidjson/include")
include_directories("websocketpp")
add_subdirectory("socket.io-client-cpp")
add_subdirectory("include/commandline")
# ------------------------ VARIABLES --------------------------------- set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -DDEBUG")
option(FIND_OPENSSL "Whether or not to find openssl automatically (keep on unless you know what you're doing)" ON) message(STATUS "Looking for Boost")
option(FIND_ZLIB "Whether or not to find zlib automatically (keep on unless you know what you're doing)" ON) find_package(Boost REQUIRED COMPONENTS system thread)
include(FindOpenSSL) file(GLOB source_files src/main.cpp
if (${FIND_OPENSSL}) include/TConsole.h src/TConsole.cpp
set(OPENSSL_CRYPTO OpenSSL::Crypto) include/TServer.h src/TServer.cpp
set(OPENSSL_SSL OpenSSL::SSL) include/Compat.h src/Compat.cpp
else() include/Common.h src/Common.cpp
message(STATUS "Using custom openssl libs: ${OPENSSL_CRYPTO} ${OPENSSL_SSL}") include/Client.h src/Client.cpp
endif() include/VehicleData.h src/VehicleData.cpp
include/TConfig.h src/TConfig.cpp
include/TLuaEngine.h src/TLuaEngine.cpp
include/TLuaFile.h src/TLuaFile.cpp
include/TResourceManager.h src/TResourceManager.cpp
include/THeartbeatThread.h src/THeartbeatThread.cpp
include/Http.h src/Http.cpp
include/TSentry.h src/TSentry.cpp
include/TPPSMonitor.h src/TPPSMonitor.cpp
include/TNetwork.h src/TNetwork.cpp
include/SignalHandling.h src/SignalHandling.cpp)
include(FindLua) add_executable(BeamMP-Server ${source_files})
include(FindThreads)
include(FindZLIB) target_compile_definitions(BeamMP-Server PRIVATE SECRET_SENTRY_URL="${BEAMMP_SECRET_SENTRY_URL}")
if (${FIND_ZLIB}) target_include_directories(BeamMP-Server PUBLIC
set(ZLIB_ZLIB ZLIB::ZLIB) "${CMAKE_CURRENT_SOURCE_DIR}/include"
else() "${CMAKE_CURRENT_SOURCE_DIR}/commandline")
message(STATUS "Using custom zlib: ${ZLIB_ZLIB}")
endif()
set(BeamMP_Sources message(STATUS "Looking for Lua")
include/TConsole.h src/TConsole.cpp find_package(Lua REQUIRED)
include/TServer.h src/TServer.cpp target_include_directories(BeamMP-Server PUBLIC
include/Compat.h src/Compat.cpp ${Boost_INCLUDE_DIRS}
include/Common.h src/Common.cpp ${LUA_INCLUDE_DIR}
include/Client.h src/Client.cpp
include/VehicleData.h src/VehicleData.cpp
include/TConfig.h src/TConfig.cpp
include/TLuaEngine.h src/TLuaEngine.cpp
include/TLuaPlugin.h src/TLuaPlugin.cpp
include/TResourceManager.h src/TResourceManager.cpp
include/THeartbeatThread.h src/THeartbeatThread.cpp
include/Http.h src/Http.cpp
include/TSentry.h src/TSentry.cpp
include/TPPSMonitor.h src/TPPSMonitor.cpp
include/TNetwork.h src/TNetwork.cpp
include/LuaAPI.h src/LuaAPI.cpp
include/TScopedTimer.h src/TScopedTimer.cpp
include/SignalHandling.h src/SignalHandling.cpp
include/ArgsParser.h src/ArgsParser.cpp
include/TPluginMonitor.h src/TPluginMonitor.cpp
include/Environment.h
)
set(BeamMP_Includes
${LUA_INCLUDE_DIR}
${CURL_INCLUDE_DIRS} ${CURL_INCLUDE_DIRS}
"${CMAKE_CURRENT_SOURCE_DIR}/deps/cpp-httplib" "socket.io-client-cpp/src"
"${CMAKE_CURRENT_SOURCE_DIR}/deps/commandline" "include/tomlplusplus"
"${CMAKE_CURRENT_SOURCE_DIR}/deps/json/single_include" "include/sentry-native/include"
"${CMAKE_CURRENT_SOURCE_DIR}/deps/sol2/include" "include/curl/include")
"${CMAKE_CURRENT_SOURCE_DIR}/deps/rapidjson/include"
"${CMAKE_CURRENT_SOURCE_DIR}/deps/asio/asio/include"
"${CMAKE_CURRENT_SOURCE_DIR}/deps"
)
set(BeamMP_Definitions message(STATUS "Looking for SSL")
SECRET_SENTRY_URL="${BEAMMP_SECRET_SENTRY_URL}" find_package(OpenSSL REQUIRED)
)
message(STATUS "CURL IS ${CURL_LIBRARIES}")
if (UNIX) if (UNIX)
set(BeamMP_CompileOptions target_link_libraries(BeamMP-Server
-Wall z
-Wextra pthread
-Wpedantic stdc++fs
${LUA_LIBRARIES}
-Werror=uninitialized crypto
-Werror=float-equal ${OPENSSL_LIBRARIES}
-Werror=pointer-arith commandline
-Werror=double-promotion sioclient_tls
-Werror=write-strings sentry)
-Werror=cast-qual elseif (WIN32)
-Werror=init-self set_source_files_properties(${source_files} PROPERTIES COMPILE_FLAGS "/Gh /GH")
-Werror=cast-align add_compile_options("$<$<NOT:$<CONFIG:Debug>>:/Zi>")
-Werror=unreachable-code add_link_options("$<$<NOT:$<CONFIG:Debug>>:/DEBUG>")
-Werror=strict-aliasing -fstrict-aliasing add_link_options("$<$<NOT:$<CONFIG:Debug>>:/OPT:REF>")
-Werror=redundant-decls add_link_options("$<$<NOT:$<CONFIG:Debug>>:/OPT:ICF>")
-Werror=missing-declarations include(FindLua)
-Werror=missing-field-initializers message(STATUS "Looking for libz")
-Werror=write-strings find_package(ZLIB REQUIRED)
-Werror=ctor-dtor-privacy message(STATUS "Looking for RapidJSON")
-Werror=switch-enum find_package(RapidJSON CONFIG REQUIRED)
-Werror=switch-default target_include_directories(BeamMP-Server PRIVATE ${RAPIDJSON_INCLUDE_DIRS} ${Boost_INCLUDE_DIRS})
-Werror=old-style-cast target_link_libraries(BeamMP-Server PRIVATE
-Werror=overloaded-virtual ws2_32
-Werror=zero-as-null-pointer-constant ZLIB::ZLIB
-Werror=overloaded-virtual ${LUA_LIBRARIES}
-Werror=missing-include-dirs ${OPENSSL_LIBRARIES}
-Werror=unused-result commandline
sioclient_tls
-fstack-protector sentry
) watchdog
endif() Dbghelp)
set(BeamMP_Libraries
doctest::doctest
${OPENSSL_SSL}
${OPENSSL_CRYPTO}
sol2::sol2
fmt::fmt
Threads::Threads
${ZLIB_ZLIB}
${LUA_LIBRARIES}
commandline
sentry
)
if (WIN32)
set(BeamMP_PlatformLibs wsock32 ws2_32)
endif () endif ()
# ------------------------ BEAMMP SERVER -----------------------------
add_executable(BeamMP-Server
src/main.cpp
${BeamMP_Sources}
)
target_compile_definitions(BeamMP-Server PRIVATE
${BeamMP_Definitions}
DOCTEST_CONFIG_DISABLE
)
target_compile_options(BeamMP-Server PRIVATE
${BeamMP_CompileOptions}
)
target_include_directories(BeamMP-Server PRIVATE
"${CMAKE_CURRENT_SOURCE_DIR}/include"
)
target_include_directories(BeamMP-Server SYSTEM PRIVATE
${BeamMP_Includes}
)
target_link_libraries(BeamMP-Server
${BeamMP_Libraries}
${BeamMP_PlatformLibs}
)
# ------------------------ BEAMMP SERVER TESTS -----------------------
option(BUILD_TESTS "Build BeamMP-Server tests" ON)
if(BUILD_TESTS)
add_executable(BeamMP-Server-tests
test/test_main.cpp
${BeamMP_Sources}
)
target_compile_definitions(BeamMP-Server-tests PRIVATE
${BeamMP_Definitions}
)
target_compile_options(BeamMP-Server-tests PRIVATE
${BeamMP_CompileOptions}
)
target_include_directories(BeamMP-Server-tests PRIVATE
"${CMAKE_CURRENT_SOURCE_DIR}/include"
)
target_include_directories(BeamMP-Server-tests SYSTEM PRIVATE
${BeamMP_Includes}
)
target_link_libraries(BeamMP-Server-tests
${BeamMP_Libraries}
${BeamMP_PlatformLibs}
)
endif()
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@@ -1,111 +0,0 @@
# Contributing to BeamMP-Server
Unlike other parts of BeamMP, the BeamMP-Server does not have any dependency to the BeamNG.drive game.
To contribute *C++ code*, you'll need a MacOS, Linux or Windows PC, and intermediate to advanced knowledge of C++.
For reference, you should know be reasonably comfortable with the STL, the concept of RAII, templates, and generally know how to read & write post-C++17 code. To contribute anything else, you won't need most of this (though it'd be helpful to have some vocabulary about computers).
# Ways to Contribute
## Bug Reports
If you work with BeamMP-Server, either by simply using it, or even writing plugins for it, and you run into any issues, we definitely want to know about it. Please use [GitHub issues](https://github.com/BeamMP/BeamMP-Server/issues) and select the "Bug" template, read it, and fill it out accordingly.
## Bug Fixes
If you are interested in fixing bugs, check out the [GitHub issues](https://github.com/BeamMP/BeamMP-Server/issues). There, you can pick any issue that has nobody assigned to it. For example, some bugs which we definitely need some help with are marked with the "help wanted" tag.
Once you picked a bug, you need to reproduce it. Start by following the instructions in the bug report, and don't be afraid to ask for more information or clarification on the issue itself.
Refer to [getting started with the codebase](#getting-started-with-the-codebase) for more information on how to build the server. You can also ask on our [Discord server](https://discord.gg/beammp), or on IRC ([irc.libera.chat](https://web.libera.chat/), join `#beammp`).
## Features
If you want to add new features, please make an issue for it first or ask on our [Discord server](https://discord.gg/beammp), or on IRC ([irc.libera.chat](https://web.libera.chat/), join `#beammp`).
You need to make sure the feature isn't being worked on by someone else, and aligns with the vision we have for the server.
# Git Guidelines
**Read this carefully. Failing to follow these rules results in your changes not being accepted**. This applies for outside contributors, members of the BeamMP development team ("BeamMP Developers"), project owners, maintainers, frequent contributors, and literally everyone else. **It applies to everyone**.
## How to Commit
Commit messages **MUST** (mandatory):
- start with a **lower case action verb in present tense**, for example `add`, `fix`, `implement`, `refactor`, `remove`, `rename`. *Counter examples (these are bad): ~~`Fixed`, `fixing`, `added`, `removing`~~*.
- not have a first line much longer than 70 characters.
- explain briefly the changes made.
- reference the issue by number, if there is an issue the commit addresses, like so: `#<number>`. Example: `#123`.
If any of these are not followed, **your changes will not be accepted.**
Commit messages **SHOULD** (optional, "nice to have"):
- only address one "atomic" change.
- have an empty second line, and the subsequent lines explaining the changes in more detail (if more detail is available).
Commits may be squashed (via a Git "interactive rebase") in order to satisfy these rules, but history that is >1h old should not be rewritten if possible. Force pushes are ugly ;)
## Pulling, Merging
Do **NOT** pull with merge. This is the default git behavior for `git pull`, but creates ugly and unnecessary commit messages like `"merge origin/master into master"`. Instead, pull with rebase, for example via `git pull -r`. If you get conflicts, resolve them properly.
The only acceptable merge commits are those which actually merge functionally different branches into each other, for example for merging one feature branch into another.
## Branches
### Which branch should I base my work on?
Each *feature* or *bug-fix* is implemented on a new Git branch, branched off of the branch it should be based on. The `master` branch is usually stable, so we don't do development on it. It is always a safe bet to branch off of `master`, but it may be more work to merge later. Branches to base your work on are usually branches like `rc-v3.3.0`, when the latest public version is `3.2.0`, for example. These can often be found in Pull-Requests on GitHub which are tagged `Release Candidate`.
## Unit tests & CI/CD
We use GitHub Actions, which runs our unit-tests. PR's which fail these tests, or even fail any of our actions (which run automatically), will not be merged and require further changes until they compile, link, and all tests pass properly. If you have issues with this, feel free to ask in our [Discord server](https://discord.gg/beammp), or on IRC ([irc.libera.chat](https://web.libera.chat/), join `#beammp`)
### What should I call by branch?
Keep branch names **unique**, **descriptive**, and **shorter than 30 characters**. Names must be in present-tense, such as `fix-xyz`, **not** ~~`fixing-xyz`~~.
We generally use *feature branches*, so we keep one branch per feature or fix.
For example:
- You want to fix issue number #123? You could call the branch `fix-123`.
- You want to add a feature described in issue #456? You could call the branch `implement-456`.
- You want to add a feature or fix a bug that has no issue? You should probably make an issue for it first! Or, if you're not ready for that yet, you could call it by the feature name or bug description, for example for a bug that makes cars disappear: `fix-disappearing-cars`.
## Pull Requests, Code Review
Once you are ready to show what you did, and get feedback on it, you open a Pull-Request on GitHub. Please make sure to pick the right branches, and a descriptive title. Mention any related issues with `#<issue number>`, for example `#123`.
Make sure to explain what the PR does, what it fixes, and what needs to still be done (if anything).
A BeamMP-Developer must review your code in detail, and leave a review. If this takes too long, feel free to @ a maintainer/developer, or leave another comment on the PR. It helps to say something like "Ready for review", for example.
# Getting Started with the Codebase
1. Look at current Pull-Requests, look at the git branches, or ask in our [Discord server](https://discord.gg/beammp), or on IRC ([irc.libera.chat](https://web.libera.chat/), join `#beammp`), in order to find out which branch you should work on to minimize conflict. See [this section on branches](#branches) for more info.
2. Fork the repository (with that branch) on GitHub. GitHub, by default, gives you only the `master` branch when forking, so make sure you fork with other branches enabled when you want to work on a branch that isn't master (it's a checkbox when you fork).
3. Clone the fork to your local machine.
4. Check out the branch you want to work on (see 1.).
5. Run `git submodule update --init --recursive`.
6. Make a new branch for your feature or fix from the branch you are on. You can do this via `git checkout -b <branch name>`. See [this section on branches](#branches) for more info on branch naming.
7. Install all dependencies. Those are usually listed in the `README.md` in the branch you're in, or, more reliably, in one of the files in `.github/workflows` (if you can read `yaml`).
8. Run CMake to configure the project. You can find tutorials on this online. You will want to tell CMake to build with `CMAKE_BUILD_TYPE=Debug`, for example by passing it to CMake via the commandline switch `-DCMAKE_BUILD_TYPE=Debug`. You may also want to turn off sentry by setting `SENTRY_BACKEND=none` (for example via commandline switch `-DSENTRY_BACKEND=none`). An example invocation on Linux with GNU make would be
`cmake . -DCMAKE_BUILD_TYPE=Debug -DSENTRY_BACKEND=none` .
9. Build the `BeamMP-Server` target to build the BeamMP-Server, or the `BeamMP-Server-tests` target to build the unit-tests (does not include a working server). In the example from 8. (on Linux), you could build with `make BeamMP-Server`, `make -j BeamMP-Server` or `cmake --build . --parallel --target BeamMP-Server` . Or, on Windows, (in Visual Studio), you would just press some big green "run" or "debug" button.
10. When making changes, refer to [this section on how to commit properly](#how-to-commit). Not following those guidelines will result in your changes being rejected, so please take a look.
11. Make sure to add Unit-tests with `doctest` if you build new stuff. You can find examples all over the latest version of the codebase (search for `TEST_CASE`).
# Code Guidelines
## Formatting
1. Use `clang-format` to format your code before committig. A `.clang-format` file is provided in the root of the repository.
2. All identifiers, type names, function names, etc. should be `PascalCase`. Type names may also have the `T` prefix, although this is not enforced (for example `TNetwork`).
## Modular code
Write code that is modular and testable. Generally, if you can write a good unit-test for it, it's modular. If you can't, it's not.
Don't overdo it though - sometimes its okay to just write code, do the job, be done with it. You'll get feedback on this in the code review for your PR.
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@@ -1,65 +1,3 @@
# v3.1.0
- ADDED Tab autocomplete in console, smart tab autocomplete (understands lua tables and types) in the lua console
- ADDED lua debug facilities (type `:help` when attached to lua via `lua`)
- ADDED Util.JsonEncode() and Util.JsonDecode(), which turn lua tables into json and vice-versa
- ADDED FS.ListFiles and FS.ListDirectories
- ADDED onFileChanged event, triggered when a server plugin file changes
- ADDED MP.GetPositionRaw(), which can be used to retrieve the latest position packet per player, per vehicle
- ADDED error messages to some lua functions
- ADDED HOME and END button working in console
- ADDED `MP.TriggerClientEventJson()` which takes a table as the data argument and sends it as JSON
- FIXED `ip` in MP.GetPlayerIdentifiers
- FIXED issue with client->server events which contain `:`
- FIXED a fatal exception on LuaEngine startup if Resources/Server is a symlink
- FIXED onInit not being called on hot-reload
- FIXED incorrect timing calculation of Lua EventTimer loop
- FIXED bug which caused hot-reload not to report syntax errors
- FIXED missing error messages on some event handler calls
- FIXED vehicles not deleting for all players if an edit was cancelled by Lua
# v3.0.2
- ADDED Periodic update message if a new server is released
- ADDED Config setting for the IP the http server listens on
- CHANGED Default MaxPlayers to 8
- CHANGED Default http server listen IP to localhost
- FIXED `MP.CreateEventTimer` filling up the queue (see <https://wiki.beammp.com/en/Scripting/new-lua-scripting#mpcreateeventtimerevent_name-string-interval_ms-number-strategy-number-since-v302>)
- FIXED `MP.TriggerClientEvent` not kicking the client if it failed
- FIXED Lua result queue handling not checking all results
- FIXED bug which caused ServerConfig.toml to generate incorrectly
# v3.0.1
- ADDED Backup URLs to UpdateCheck (will fail less often now)
- ADDED console cursor left and right movement (with arrow keys) and working HOME and END key (via github.com/lionkor/commandline)
- FIXED infinite snowmen / infinite unicycle spawning bug
- FIXED a bug where, when run with --working-directory, the Server.log would still be in the original directory
- FIXED a bug which could cause the plugin reload thread to spin at 100% if the reloaded plugin's didn't terminate
- FIXED an issue which would cause servers to crash on mod download via SIGPIPE on POSIX
- FIXED an issue which would cause servers to crash when checking if a vehicle is a unicycle
# v3.0.0
- CHANGED entire plugin Lua implementation (rewrite)
- CHANGED moved *almost all* Lua functions into MP.\*
- CHANGED console to use a custom language (type `help`, `list`, or `status`!)
- CHANGED all files of a Lua plugin to share a Lua state (no more state-per-file)
- ADDED many new Lua API functions, which can be found at <https://wiki.beammp.com/en/Scripting/functions>
- ADDED Commandline options. Run with `--help` to see all options.
- ADDED HTTP(S) Server (OpenAPI spec coming soon!)
- ADDED plugin directories to `package.path` and `package.cpath` before `onInit`
- ADDED ability to add `PluginConfig.toml` to your plugin folder to change some settings
- ADDED ability to share a lua state with other plugins via `StateId` setting in `PluginConfig.toml`
- ADDED ability to see name-to-thread-ID association in debug mode
- ADDED dumping tables with `print()` (try it with `print(MP)`)
- ADDED `MP.GetOSName()`, `MP.CreateTimer()`, `MP.GetLuaMemoryUsage()` and many more (see <https://wiki.beammp.com/en/Scripting/functions>)
- ADDED `MP.Settings` table to make usage of `MP.Set()` easier
- ADDED `FS.*` table with common filesystem operations (do `print(FS)` to see them!)
- FIXED i/o thread spin when stdout is /dev/null on linux
- FIXED removed extra whitespace infront of onChatMessage message
# v2.3.3 # v2.3.3
- CHANGED servers to be private by default - CHANGED servers to be private by default
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@@ -1,11 +0,0 @@
FROM lionkor/alpine-static-cpp:latest
ARG LUA_V=5.3.6
RUN apk update && apk --no-cache add python3 git lua zlib-static openssl curl rapidjson curl-dev wget readline-static
RUN apk --no-cache add openssl-libs-static curl-static readline-dev
RUN wget "https://www.lua.org/ftp/lua-${LUA_V}.tar.gz"; tar xzvf lua-${LUA_V}.tar.gz; mv "lua-${LUA_V}" /lua; rm lua-${LUA_V}.tar.gz
RUN cd /lua; make all -j linux; cd ..
+34 -53
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@@ -4,17 +4,7 @@
[![CMake Linux Build](https://github.com/BeamMP/BeamMP-Server/workflows/CMake%20Linux%20Build/badge.svg?branch=master)](https://github.com/BeamMP/BeamMP-Server/actions?query=workflow%3A%22CMake+Linux+Build%22) [![CMake Linux Build](https://github.com/BeamMP/BeamMP-Server/workflows/CMake%20Linux%20Build/badge.svg?branch=master)](https://github.com/BeamMP/BeamMP-Server/actions?query=workflow%3A%22CMake+Linux+Build%22)
This is the server for the multiplayer mod **[BeamMP](https://beammp.com/)** for the game [BeamNG.drive](https://www.beamng.com/). This is the server for the multiplayer mod **[BeamMP](https://beammp.com/)** for the game [BeamNG.drive](https://www.beamng.com/).
The server is the point through which all clients communicate. You can write Lua mods for the server, there are detailed instructions on the [BeamMP Wiki](https://wiki.beammp.com). The server is the point throug which all clients communicate. You can write lua mods for the server, detailed instructions on the [BeamMP Wiki](https://wiki.beammp.com).
**For Linux, you __need__ the runtime dependencies, listed below under "[prerequisites](#prerequisites)".**
## Support + Contact
Feel free to ask any questions via the following channels:
- **IRC**: `#beammp` on [irc.libera.chat](https://web.libera.chat/)
- **Discord**: [click for invite](https://discord.gg/beammp)
- **BeamMP Forum**: [BeamMP Forum Support](https://forum.beammp.com/c/support/33)
## Minimum Requirements ## Minimum Requirements
@@ -29,13 +19,13 @@ These values are guesstimated and are subject to change with each release.
## Contributing ## Contributing
TLDR; [Issues](https://github.com/BeamMP/BeamMP-Server/issues) with the "help wanted" label or with nobody assigned. TLDR; [Issues](https://github.com/BeamMP/BeamMP-Server/issues) with the "help wanted" label or with nobody assigned, any [trello](https://trello.com/b/Kw75j3zZ/beamngdrive-multiplayer) cards in the "To-Do" column.
To contribute, look at the active [issues](https://github.com/BeamMP/BeamMP-Server/issues). Any issues that have the "help wanted" label or don't have anyone assigned are good tasks to take on. You can either contribute by programming or by testing and adding more info and ideas. To contribute, look at the active [issues](https://github.com/BeamMP/BeamMP-Server/issues) and at the [trello](https://trello.com/b/Kw75j3zZ/beamngdrive-multiplayer). Any issues that have the "help wanted" label or don't have anyone assigned and any trello cards that aren't assigned or in the "In-Progress" section are good tasks to take on. You can either contribute by programming or by testing and adding more info and ideas.
Fork this repository, make a new branch for your feature, implement your feature or fix, and then create a pull-request here. Even incomplete features and fixes can be pull-requested. Fork this repository, make a new branch for your feature, implement your feature or fix, and then create a pull-request here. Even incomplete features and fixes can be pull-requested.
If you need support with understanding the codebase, please write us in the Discord. You'll need to be proficient in modern C++. If you need support with understanding the codebase, please write us in the discord. You'll need to be proficient in modern C++.
## About Building from Source ## About Building from Source
@@ -43,7 +33,7 @@ We only allow building unmodified (original) source code for public use. `master
## Supported Operating Systems ## Supported Operating Systems
The code itself supports (latest stable) Linux and Windows. In terms of actual build support, for now we usually only distribute Windows binaries and sometimes Linux. For any other distro or OS, you just have to find the same libraries listed in the Linux Build [Prerequisites](#prerequisites) further down the page, and it should build fine. We don't currently support any big-endian architectures. The code itself supports (latest stable) Linux and Windows. In terms of actual build support, for now we usually only distribute windows binaries and sometimes linux. For any other distro or OS, you just have to find the same libraries listed in the Linux Build [Prerequisites](#prerequisites) further down the page, and it should build fine. We don't currently support any big-endian architectures.
Recommended compilers: MSVC, GCC, CLANG. Recommended compilers: MSVC, GCC, CLANG.
@@ -51,9 +41,9 @@ You can find precompiled binaries under [Releases](https://github.com/BeamMP/Bea
## Build Instructions ## Build Instructions
**__Do not compile from `master`. Always build from a release tag, i.e. `tags/v2.3.3`!__** **__Do not compile from `master`. Always build from a release tag, i.e. `tags/v2.0`!__**
Currently only Linux and Windows are supported (generally). See [Releases](https://github.com/BeamMP/BeamMP-Server/releases/) for official binary releases. On systems to which we do not provide binaries (so anything but windows), you are allowed to compile the program and use it. Other restrictions, such as not being allowed to distribute those binaries, still apply (see [copyright notice](#copyright)). Currently only linux and windows are supported (generally). See [Releases](https://github.com/BeamMP/BeamMP-Server/releases/) for official binary releases. On systems to which we do not provide binaries (so anything but windows), you are allowed to compile the program and use it. Other restrictions, such as not being allowed to distribute those binaries, still apply (see [copyright notice](#copyright)).
### Prerequisites ### Prerequisites
@@ -61,53 +51,44 @@ Currently only Linux and Windows are supported (generally). See [Releases](https
Please use the prepackaged binaries in [Releases](https://github.com/BeamMP/BeamMP-Server/releases/). Please use the prepackaged binaries in [Releases](https://github.com/BeamMP/BeamMP-Server/releases/).
Dependencies for **Windows** can be installed with `vcpkg`. Dependencies for windows can be installed with `vcpkg`, in which case the current dependencies are the `x64-windows-static` versions of `lua`, `zlib`, `rapidjson`, `boost-beast`, `boost-asio` and `openssl`.
These are:
```
lua
zlib
rapidjson
openssl
websocketpp
curl
```
#### Linux #### Linux / \*nix
Runtime dependencies - you want to find packages for: These package names are in the debian / ubuntu style. Feel free to PR your own guide for a different distro.
- libz
- rapidjson
- lua5.3
- ssl / openssl
- websocketpp
- curl (with ssl support)
Build-time dependencies are: - `git`
``` - `make`
git - `cmake`
make - `g++`
cmake - `libcurl4-openssl-dev` or similar (search for `libcurl` and look for one with `-dev`)
g++
``` Must support ISO C++17. If your distro's `g++` doesn't support C++17, chances are that it has a `g++-8` or `g++-10` package that does. If this is the case. you just need to run CMake with `-DCMAKE_CXX_COMPILER=g++-10` (replace `g++-10` with your compiler's name).
- `liblua5.3-dev`
Any 5.x version should work, but 5.3 is what we officially use. Any other version might break in the future.
You can also use any version of `libluajit`, but the same applies regarding the version.
- `libz-dev`
- `rapidjson-dev`
- `libopenssl-dev` or `libssl-dev`
**If** you're building it from source, you'll need `libboost1.70-all-dev` or `libboost1.71-all-dev` or higher as well.
If you can't find this version of boost (only 1.6x, for example), you can either update to a newer version of your distro, build boost yourself, or use an unstable rolling release (like Debian `sid` aka `unstable`).
### How to build ### How to build
On Windows, use git-bash for these commands. On Linux, these should work in your shell. On windows, use git-bash for these commands. On Linux, these should work in your shell.
1. Make sure you have all [prerequisites](#prerequisites) installed 1. Make sure you have all [prerequisites](#prerequisites) installed
2. Clone the repository in a location of your choice with `git clone --recurse-submodules https://github.com/BeamMP/BeamMP-Server`. 2. Clone the repository in a location of your choice with **`git clone --recurse-submodules https://github.com/BeamMP/BeamMP-Server`**. Now change into the cloned directory by running `cd BeamMP-Server`.
3. Change into the BeamMP-Server directory by running `cd BeamMP-Server`. 3. Ensure that all submodules are initialized by running `git submodule update --init --recursive`. Then change into the cloned directory by running `cd BeamMP-Server`.
4. Checkout the branch of the release you want to compile, for example `git checkout tags/v3.0.2` for version 3.0.2. You can find the latest version [here](https://github.com/BeamMP/BeamMP-Server/tags). 4. Checkout the branch of the release you want to compile (`master` is often unstable), for example `git checkout tags/v1.20` for version 1.20. You can find the latest version [here](https://github.com/BeamMP/BeamMP-Server/tags).
5. Ensure that all submodules are initialized by running `git submodule update --init --recursive` 5. Run `cmake .` (with `.`)
6. Run `cmake . -DCMAKE_BUILD_TYPE=Release` (with `.`) 6. Run `make`
7. Run `make` 7. You will now have a `BeamMP-Server` file in your directory, which is executable with `./BeamMP-Server` (`.\BeamMP-Server.exe` for windows). Follow the (windows or linux, doesnt matter) instructions on the [wiki](https://wiki.beammp.com/en/home/Server_Mod) for further setup after installation (which we just did), such as port-forwarding and getting a key to actually run the server.
8. You will now have a `BeamMP-Server` file in your directory, which is executable with `./BeamMP-Server` (`.\BeamMP-Server.exe` for windows). Follow the (Windows or Linux, doesnt matter) instructions on the [wiki](https://wiki.beammp.com/en/home/server-installation) for further setup after installation (which we just did), such as port-forwarding and getting a key to actually run the server.
*tip: to run the server in the background, simply (in bash, zsh, etc) run:* `nohup ./BeamMP-Server &`*.* *tip: to run the server in the background, simply (in bash, zsh, etc) run:* `nohup ./BeamMP-Server &`*.*
## Support
The BeamMP project is supported by community donations via our [Patreon](https://www.patreon.com/BeamMP). This brings perks such as Patreon-only channels on our Discord, early access to new updates, and more server keys.
## Copyright ## Copyright
Copyright (c) 2019-present Anonymous275 (@Anonymous-275), Lion Kortlepel (@lionkor). Copyright (c) 2019-present Anonymous275 (@Anonymous-275), Lion Kortlepel (@lionkor).
Submodule
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include_directories("${PROJECT_SOURCE_DIR}/deps")
add_subdirectory("${PROJECT_SOURCE_DIR}/deps/commandline")
add_subdirectory("${PROJECT_SOURCE_DIR}/deps/fmt")
add_subdirectory("${PROJECT_SOURCE_DIR}/deps/sol2")
add_subdirectory("${PROJECT_SOURCE_DIR}/deps/doctest")
Vendored
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Submodule deps/sentry-native deleted from 87e67ad783
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#!/bin/sh
# usage:
# ./docker-build.sh
# builds the image, and then runs it
# ./docker-build.sh run
# only runs it
set -e
if [ "$1" != "run" ]
then
git submodule update --init --recursive
docker build . --tag beammp-static
fi
docker run -v $(pwd):/root -it --rm beammp-static sh -c "cd root; cmake . -B build -DGIT_SUBMODULE=OFF -DLUA_INCLUDE_DIR=/lua/src -DSOL2_SINGLE=ON -DFIND_OPENSSL=OFF -DOPENSSL_CRYPTO=\"/usr/lib/libcrypto.a\" -DOPENSSL_SSL=\"/usr/lib/libssl.a\" -DFIND_ZLIB=OFF -DZLIB_ZLIB=/lib/libz.a -DCURL_FOUND=ON -DCURL_LIBRARIES=\"/usr/lib/libcurl.a\" -DLUA_LIBRARIES=\"/lua/src/liblua.a\" -DSENTRY_BACKEND=none -DSENTRY_TRANSPORT=none; make -C build -j BeamMP-Server"
# try to chown the build directory afterwards
sudo chown -R "$USER":"$USER" build
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@@ -1,49 +0,0 @@
#pragma once
#include <initializer_list>
#include <optional>
#include <string>
#include <string_view>
#include <vector>
/*
* Allows syntax:
* --help : long flags
* --path=/home/lion : long assignments
*/
class ArgsParser {
public:
enum Flags : int {
NONE = 0,
REQUIRED = 1, // argument is required
HAS_VALUE = 2, // argument must have a value
};
ArgsParser() = default;
void Parse(const std::vector<std::string_view>& ArgList);
// prints errors if any errors occurred, in that case also returns false
bool Verify();
void RegisterArgument(std::vector<std::string>&& ArgumentNames, int Flags);
// pass all possible names for this argument (short, long, etc)
bool FoundArgument(const std::vector<std::string>& Names);
std::optional<std::string> GetValueOfArgument(const std::vector<std::string>& Names);
private:
void ConsumeLongAssignment(const std::string& Arg);
void ConsumeLongFlag(const std::string& Arg);
bool IsRegistered(const std::string& Name);
struct Argument {
std::string Name;
std::optional<std::string> Value;
};
struct RegisteredArgument {
std::vector<std::string> Names;
int Flags;
};
std::vector<RegisteredArgument> mRegisteredArguments;
std::vector<Argument> mFoundArgs;
};
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@@ -2,7 +2,6 @@
#include <chrono> #include <chrono>
#include <memory> #include <memory>
#include <optional>
#include <queue> #include <queue>
#include <string> #include <string>
#include <unordered_set> #include <unordered_set>
@@ -13,17 +12,6 @@
class TServer; class TServer;
#ifdef BEAMMP_WINDOWS
// for socklen_t
#include <WS2tcpip.h>
#endif // WINDOWS
struct TConnection final {
SOCKET Socket;
struct sockaddr SockAddr;
socklen_t SockAddrLen;
};
class TClient final { class TClient final {
public: public:
using TSetOfVehicleData = std::vector<TVehicleData>; using TSetOfVehicleData = std::vector<TVehicleData>;
@@ -39,20 +27,18 @@ public:
void AddNewCar(int Ident, const std::string& Data); void AddNewCar(int Ident, const std::string& Data);
void SetCarData(int Ident, const std::string& Data); void SetCarData(int Ident, const std::string& Data);
void SetCarPosition(int Ident, const std::string& Data);
TVehicleDataLockPair GetAllCars(); TVehicleDataLockPair GetAllCars();
void SetName(const std::string& Name) { mName = Name; } void SetName(const std::string& Name) { mName = Name; }
void SetRoles(const std::string& Role) { mRole = Role; } void SetRoles(const std::string& Role) { mRole = Role; }
void SetIdentifier(const std::string& key, const std::string& value) { mIdentifiers[key] = value; } void AddIdentifier(const std::string& ID) { mIdentifiers.insert(ID); };
std::string GetCarData(int Ident); std::string GetCarData(int Ident);
std::string GetCarPositionRaw(int Ident);
void SetUDPAddr(sockaddr_in Addr) { mUDPAddress = Addr; } void SetUDPAddr(sockaddr_in Addr) { mUDPAddress = Addr; }
void SetDownSock(SOCKET CSock) { mSocket[1] = CSock; } void SetDownSock(SOCKET CSock) { mSocket[1] = CSock; }
void SetTCPSock(SOCKET CSock) { mSocket[0] = CSock; } void SetTCPSock(SOCKET CSock) { mSocket[0] = CSock; }
void SetStatus(int Status) { mStatus = Status; } void SetStatus(int Status) { mStatus = Status; }
// locks // locks
void DeleteCar(int Ident); void DeleteCar(int Ident);
[[nodiscard]] const std::unordered_map<std::string, std::string>& GetIdentifiers() const { return mIdentifiers; } [[nodiscard]] std::set<std::string> GetIdentifiers() const { return mIdentifiers; }
[[nodiscard]] sockaddr_in GetUDPAddr() const { return mUDPAddress; } [[nodiscard]] sockaddr_in GetUDPAddr() const { return mUDPAddress; }
[[nodiscard]] SOCKET GetDownSock() const { return mSocket[1]; } [[nodiscard]] SOCKET GetDownSock() const { return mSocket[1]; }
[[nodiscard]] SOCKET GetTCPSock() const { return mSocket[0]; } [[nodiscard]] SOCKET GetTCPSock() const { return mSocket[0]; }
@@ -92,12 +78,10 @@ private:
bool mIsSyncing = false; bool mIsSyncing = false;
mutable std::mutex mMissedPacketsMutex; mutable std::mutex mMissedPacketsMutex;
std::queue<std::string> mPacketsSync; std::queue<std::string> mPacketsSync;
std::unordered_map<std::string, std::string> mIdentifiers; std::set<std::string> mIdentifiers;
bool mIsGuest = false; bool mIsGuest = false;
mutable std::mutex mVehicleDataMutex; std::mutex mVehicleDataMutex;
mutable std::mutex mVehiclePositionMutex;
TSetOfVehicleData mVehicleData; TSetOfVehicleData mVehicleData;
SparseArray<std::string> mVehiclePosition;
std::string mName = "Unknown Client"; std::string mName = "Unknown Client";
SOCKET mSocket[2] { SOCKET(0), SOCKET(0) }; SOCKET mSocket[2] { SOCKET(0), SOCKET(0) };
sockaddr_in mUDPAddress {}; // is this initialization OK? yes it is sockaddr_in mUDPAddress {}; // is this initialization OK? yes it is
@@ -108,5 +92,3 @@ private:
int mID = -1; int mID = -1;
std::chrono::time_point<std::chrono::high_resolution_clock> mLastPingTime; std::chrono::time_point<std::chrono::high_resolution_clock> mLastPingTime;
}; };
std::optional<std::weak_ptr<TClient>> GetClient(class TServer& Server, int ID);
+89 -255
View File
@@ -5,36 +5,13 @@ extern TSentry Sentry;
#include <array> #include <array>
#include <atomic> #include <atomic>
#include <cstring>
#include <deque> #include <deque>
#include <filesystem>
#include <fmt/format.h>
#include <functional> #include <functional>
#include <memory> #include <memory>
#include <mutex> #include <mutex>
#include <shared_mutex>
#include <sstream>
#include <unordered_map>
#include <zlib.h>
#include <doctest/doctest.h>
#include <filesystem>
namespace fs = std::filesystem;
#include "TConsole.h" #include "TConsole.h"
struct Version {
uint8_t major;
uint8_t minor;
uint8_t patch;
Version(uint8_t major, uint8_t minor, uint8_t patch);
Version(const std::array<uint8_t, 3>& v);
std::string AsString();
};
template <typename T>
using SparseArray = std::unordered_map<size_t, T>;
// static class handling application start, shutdown, etc. // static class handling application start, shutdown, etc.
// yes, static classes, singletons, globals are all pretty // yes, static classes, singletons, globals are all pretty
// bad idioms. In this case we need a central way to access // bad idioms. In this case we need a central way to access
@@ -44,30 +21,33 @@ class Application final {
public: public:
// types // types
struct TSettings { struct TSettings {
std::string ServerName { "BeamMP Server" }; TSettings() noexcept
std::string ServerDesc { "BeamMP Default Description" }; : ServerName("BeamMP Server")
std::string Resource { "Resources" }; , ServerDesc("BeamMP Default Description")
std::string MapName { "/levels/gridmap_v2/info.json" }; , Resource("Resources")
std::string Key {}; , MapName("/levels/gridmap_v2/info.json")
std::string SSLKeyPath { "./.ssl/HttpServer/key.pem" }; , MaxPlayers(10)
std::string SSLCertPath { "./.ssl/HttpServer/cert.pem" }; , Private(true)
bool HTTPServerEnabled { false }; , MaxCars(1)
int MaxPlayers { 8 }; , DebugModeEnabled(false)
bool Private { true }; , Port(30814)
int MaxCars { 1 }; , SendErrors(true)
bool DebugModeEnabled { false }; , SendErrorsMessageEnabled(true) { }
int Port { 30814 }; std::string ServerName;
std::string CustomIP {}; std::string ServerDesc;
bool LogChat { true }; std::string Resource;
bool SendErrors { true }; std::string MapName;
bool SendErrorsMessageEnabled { true }; std::string Key;
int HTTPServerPort { 8080 }; int MaxPlayers;
std::string HTTPServerIP { "127.0.0.1" }; bool Private;
bool HTTPServerUseSSL { false }; int MaxCars;
bool HideUpdateMessages { false }; bool DebugModeEnabled;
int Port;
std::string CustomIP;
bool SendErrors;
bool SendErrorsMessageEnabled;
[[nodiscard]] bool HasCustomIP() const { return !CustomIP.empty(); } [[nodiscard]] bool HasCustomIP() const { return !CustomIP.empty(); }
}; };
using TShutdownHandler = std::function<void()>; using TShutdownHandler = std::function<void()>;
// methods // methods
@@ -78,246 +58,100 @@ public:
// Causes all threads to finish up and exit gracefull gracefully // Causes all threads to finish up and exit gracefull gracefully
static void GracefullyShutdown(); static void GracefullyShutdown();
static TConsole& Console() { return *mConsole; } static TConsole& Console() { return *mConsole; }
static std::string ServerVersionString(); static std::string ServerVersion() { return "2.3.2"; }
static const Version& ServerVersion() { return mVersion; } static std::string ClientVersion() { return "2.0"; }
static std::string ClientVersionString() { return "2.0"; }
static std::string PPS() { return mPPS; } static std::string PPS() { return mPPS; }
static void SetPPS(const std::string& NewPPS) { mPPS = NewPPS; } static void SetPPS(const std::string& NewPPS) { mPPS = NewPPS; }
static TSettings Settings; static inline TSettings Settings {};
static std::vector<std::string> GetBackendUrlsInOrder() {
return {
"backend.beammp.com",
"backup1.beammp.com",
"backup2.beammp.com"
};
}
static std::string GetBackendUrlForAuth() { return "auth.beammp.com"; } static std::string GetBackendUrlForAuth() { return "auth.beammp.com"; }
static std::string GetBackendHostname() { return "backend.beammp.com"; }
static std::string GetBackup1Hostname() { return "backup1.beammp.com"; }
static std::string GetBackup2Hostname() { return "backup2.beammp.com"; }
static std::string GetBackendUrlForSocketIO() { return "https://backend.beammp.com"; } static std::string GetBackendUrlForSocketIO() { return "https://backend.beammp.com"; }
static void CheckForUpdates(); static void CheckForUpdates();
static std::array<uint8_t, 3> VersionStrToInts(const std::string& str); static std::array<int, 3> VersionStrToInts(const std::string& str);
static bool IsOutdated(const Version& Current, const Version& Newest); static bool IsOutdated(const std::array<int, 3>& Current, const std::array<int, 3>& Newest);
static bool IsShuttingDown();
static void SleepSafeSeconds(size_t Seconds);
static void InitializeConsole() {
if (!mConsole) {
mConsole = std::make_unique<TConsole>();
}
}
enum class Status {
Starting,
Good,
Bad,
ShuttingDown,
Shutdown,
};
using SystemStatusMap = std::unordered_map<std::string /* system name */, Status /* status */>;
static const SystemStatusMap& GetSubsystemStatuses() {
std::unique_lock Lock(mSystemStatusMapMutex);
return mSystemStatusMap;
}
static void SetSubsystemStatus(const std::string& Subsystem, Status status);
private: private:
static void SetShutdown(bool Val);
static inline SystemStatusMap mSystemStatusMap {};
static inline std::mutex mSystemStatusMapMutex {};
static inline std::string mPPS; static inline std::string mPPS;
static inline std::unique_ptr<TConsole> mConsole; static std::unique_ptr<TConsole> mConsole;
static inline std::shared_mutex mShutdownMtx {};
static inline bool mShutdown { false };
static inline std::mutex mShutdownHandlersMutex {}; static inline std::mutex mShutdownHandlersMutex {};
static inline std::deque<TShutdownHandler> mShutdownHandlers {}; static inline std::deque<TShutdownHandler> mShutdownHandlers {};
static inline Version mVersion { 3, 1, 0 };
}; };
std::string ThreadName(bool DebugModeOverride = false); std::string ThreadName(bool DebugModeOverride = false);
void RegisterThread(const std::string& str); void RegisterThread(const std::string& str);
#define RegisterThreadAuto() RegisterThread(__func__) #define RegisterThreadAuto() RegisterThread(__func__)
#define KB 1024llu #define KB 1024
#define MB (KB * 1024llu) #define MB (KB * 1024)
#define GB (MB * 1024llu)
#define SSU_UNRAW SECRET_SENTRY_URL #define SSU_UNRAW SECRET_SENTRY_URL
#define _file_basename std::filesystem::path(__FILE__).filename().string() #define _file_basename std::filesystem::path(__FILE__).filename().string()
#define _line std::to_string(__LINE__) #define _line std::to_string(__LINE__)
#define _in_lambda (std::string(__func__) == "operator()") #define _in_lambda (std::string(__func__) == "operator()")
// for those times when you just need to ignore something :^) // we would like the full function signature 'void a::foo() const'
// explicity disables a [[nodiscard]] warning // on windows this is __FUNCSIG__, on GCC it's __PRETTY_FUNCTION__,
#define beammp_ignore(x) (void)x // feel free to add more
#if defined(WIN32)
// clang-format off #define _function_name std::string(__FUNCSIG__)
#ifdef DOCTEST_CONFIG_DISABLE #elif defined(__unix) || defined(__unix__)
#define _function_name std::string(__PRETTY_FUNCTION__)
// we would like the full function signature 'void a::foo() const'
// on windows this is __FUNCSIG__, on GCC it's __PRETTY_FUNCTION__,
// feel free to add more
#if defined(WIN32)
#define _function_name std::string(__FUNCSIG__)
#elif defined(__unix) || defined(__unix__)
#define _function_name std::string(__PRETTY_FUNCTION__)
#else
#define _function_name std::string(__func__)
#endif
#ifndef NDEBUG
#define DEBUG
#endif
#if defined(DEBUG)
// if this is defined, we will show the full function signature infront of
// each info/debug/warn... call instead of the 'filename:line' format.
#if defined(BMP_FULL_FUNCTION_NAMES)
#define _this_location (ThreadName() + _function_name + " ")
#else
#define _this_location (ThreadName() + _file_basename + ":" + _line + " ")
#endif
#endif // defined(DEBUG)
#define beammp_warn(x) Application::Console().Write(_this_location + std::string("[WARN] ") + (x))
#define beammp_info(x) Application::Console().Write(_this_location + std::string("[INFO] ") + (x))
#define beammp_error(x) \
do { \
Application::Console().Write(_this_location + std::string("[ERROR] ") + (x)); \
Sentry.AddErrorBreadcrumb((x), _file_basename, _line); \
} while (false)
#define beammp_lua_error(x) \
do { \
Application::Console().Write(_this_location + std::string("[LUA ERROR] ") + (x)); \
} while (false)
#define beammp_lua_warn(x) \
do { \
Application::Console().Write(_this_location + std::string("[LUA WARN] ") + (x)); \
} while (false)
#define luaprint(x) Application::Console().Write(_this_location + std::string("[LUA] ") + (x))
#define beammp_debug(x) \
do { \
if (Application::Settings.DebugModeEnabled) { \
Application::Console().Write(_this_location + std::string("[DEBUG] ") + (x)); \
} \
} while (false)
#define beammp_event(x) \
do { \
if (Application::Settings.DebugModeEnabled) { \
Application::Console().Write(_this_location + std::string("[EVENT] ") + (x)); \
} \
} while (false)
// trace() is a debug-build debug()
#if defined(DEBUG)
#define beammp_trace(x) \
do { \
if (Application::Settings.DebugModeEnabled) { \
Application::Console().Write(_this_location + std::string("[TRACE] ") + (x)); \
} \
} while (false)
#else
#define beammp_trace(x)
#endif // defined(DEBUG)
#define beammp_errorf(...) beammp_error(fmt::format(__VA_ARGS__))
#define beammp_infof(...) beammp_info(fmt::format(__VA_ARGS__))
#define beammp_debugf(...) beammp_debug(fmt::format(__VA_ARGS__))
#define beammp_warnf(...) beammp_warn(fmt::format(__VA_ARGS__))
#define beammp_tracef(...) beammp_trace(fmt::format(__VA_ARGS__))
#define beammp_lua_errorf(...) beammp_lua_error(fmt::format(__VA_ARGS__))
#define beammp_lua_warnf(...) beammp_lua_warn(fmt::format(__VA_ARGS__))
#else // DOCTEST_CONFIG_DISABLE
#define beammp_error(x) /* x */
#define beammp_lua_error(x) /* x */
#define beammp_warn(x) /* x */
#define beammp_lua_warn(x) /* x */
#define beammp_info(x) /* x */
#define beammp_event(x) /* x */
#define beammp_debug(x) /* x */
#define beammp_trace(x) /* x */
#define luaprint(x) /* x */
#define beammp_errorf(...) beammp_error(fmt::format(__VA_ARGS__))
#define beammp_infof(...) beammp_info(fmt::format(__VA_ARGS__))
#define beammp_warnf(...) beammp_warn(fmt::format(__VA_ARGS__))
#define beammp_debugf(...) beammp_debug(fmt::format(__VA_ARGS__))
#define beammp_tracef(...) beammp_trace(fmt::format(__VA_ARGS__))
#define beammp_lua_errorf(...) beammp_lua_error(fmt::format(__VA_ARGS__))
#define beammp_lua_warnf(...) beammp_lua_warn(fmt::format(__VA_ARGS__))
#endif // DOCTEST_CONFIG_DISABLE
#if defined(DEBUG)
#define SU_RAW SSU_UNRAW
#else #else
#define SU_RAW RAWIFY(SSU_UNRAW) #define _function_name std::string(__func__)
#define _this_location (ThreadName())
#endif #endif
// clang-format on #if defined(DEBUG)
// if this is defined, we will show the full function signature infront of
// each info/debug/warn... call instead of the 'filename:line' format.
#if defined(BMP_FULL_FUNCTION_NAMES)
#define _this_location (ThreadName() + _function_name + " ")
#else
#define _this_location (ThreadName() + _file_basename + ":" + _line + " ")
#endif
#define SU_RAW SSU_UNRAW
#else // !defined(DEBUG)
#define SU_RAW RAWIFY(SSU_UNRAW)
#define _this_location (ThreadName())
#endif // defined(DEBUG)
#define warn(x) Application::Console().Write(_this_location + std::string("[WARN] ") + (x))
#define info(x) Application::Console().Write(_this_location + std::string("[INFO] ") + (x))
#define error(x) \
do { \
Application::Console().Write(_this_location + std::string("[ERROR] ") + (x)); \
Sentry.AddErrorBreadcrumb((x), _file_basename, _line); \
} while (false)
#define luaprint(x) Application::Console().Write(_this_location + std::string("[LUA] ") + (x))
#define debug(x) \
do { \
if (Application::Settings.DebugModeEnabled) { \
Application::Console().Write(_this_location + std::string("[DEBUG] ") + (x)); \
} \
} while (false)
// trace() is a debug-build debug()
#if defined(DEBUG)
#define trace(x) \
do { \
if (Application::Settings.DebugModeEnabled) { \
Application::Console().Write(_this_location + std::string("[TRACE] ") + (x)); \
} \
} while (false)
#else
#define trace(x)
#endif // defined(DEBUG)
void LogChatMessage(const std::string& name, int id, const std::string& msg); void LogChatMessage(const std::string& name, int id, const std::string& msg);
#define Biggest 30000 #define Biggest 30000
std::string Comp(std::string Data);
std::string DeComp(std::string Compressed);
template <typename T>
inline T Comp(const T& Data) {
std::array<char, Biggest> C {};
// obsolete
C.fill(0);
z_stream defstream;
defstream.zalloc = nullptr;
defstream.zfree = nullptr;
defstream.opaque = nullptr;
defstream.avail_in = uInt(Data.size());
defstream.next_in = const_cast<Bytef*>(reinterpret_cast<const Bytef*>(&Data[0]));
defstream.avail_out = Biggest;
defstream.next_out = reinterpret_cast<Bytef*>(C.data());
deflateInit(&defstream, Z_BEST_COMPRESSION);
deflate(&defstream, Z_SYNC_FLUSH);
deflate(&defstream, Z_FINISH);
deflateEnd(&defstream);
size_t TotalOut = defstream.total_out;
T Ret;
Ret.resize(TotalOut);
std::fill(Ret.begin(), Ret.end(), 0);
std::copy_n(C.begin(), TotalOut, Ret.begin());
return Ret;
}
template <typename T>
inline T DeComp(const T& Compressed) {
std::array<char, Biggest> C {};
// not needed
C.fill(0);
z_stream infstream;
infstream.zalloc = nullptr;
infstream.zfree = nullptr;
infstream.opaque = nullptr;
infstream.avail_in = Biggest;
infstream.next_in = const_cast<Bytef*>(reinterpret_cast<const Bytef*>(&Compressed[0]));
infstream.avail_out = Biggest;
infstream.next_out = const_cast<Bytef*>(reinterpret_cast<const Bytef*>(C.data()));
inflateInit(&infstream);
inflate(&infstream, Z_SYNC_FLUSH);
inflate(&infstream, Z_FINISH);
inflateEnd(&infstream);
size_t TotalOut = infstream.total_out;
T Ret;
Ret.resize(TotalOut);
std::fill(Ret.begin(), Ret.end(), 0);
std::copy_n(C.begin(), TotalOut, Ret.begin());
return Ret;
}
std::string GetPlatformAgnosticErrorString();
#define S_DSN SU_RAW #define S_DSN SU_RAW
+7 -29
View File
@@ -1,12 +1,9 @@
#pragma once #pragma once
#include "Environment.h"
// ======================= UNIX ======================== // ======================= UNIX ========================
#ifdef BEAMMP_LINUX #ifdef __unix
#include <arpa/inet.h> #include <arpa/inet.h>
#include <errno.h>
#include <sys/socket.h> #include <sys/socket.h>
#include <termios.h> #include <termios.h>
#include <unistd.h> #include <unistd.h>
@@ -21,28 +18,9 @@ inline void CloseSocketProper(int TheSocket) {
} }
#endif // unix #endif // unix
// ======================= APPLE ======================== // ======================= WIN32 =======================
#ifdef BEAMMP_APPLE #ifdef WIN32
#include <arpa/inet.h>
#include <errno.h>
#include <sys/socket.h>
#include <termios.h>
#include <unistd.h>
using SOCKET = int;
using DWORD = unsigned long;
using PDWORD = unsigned long*;
using LPDWORD = unsigned long*;
char _getch();
inline void CloseSocketProper(int TheSocket) {
shutdown(TheSocket, SHUT_RDWR);
close(TheSocket);
}
#endif // unix
// ======================= WINDOWS =======================
#ifdef BEAMMP_WINDOWS
#include <conio.h> #include <conio.h>
#include <winsock2.h> #include <winsock2.h>
inline void CloseSocketProper(SOCKET TheSocket) { inline void CloseSocketProper(SOCKET TheSocket) {
@@ -51,8 +29,8 @@ inline void CloseSocketProper(SOCKET TheSocket) {
} }
#endif // WIN32 #endif // WIN32
#ifdef INVALID_SOCKET // ======================= OTHER =======================
static inline constexpr int BEAMMP_INVALID_SOCKET = INVALID_SOCKET;
#else #if !defined(WIN32) && !defined(__unix)
static inline constexpr int BEAMMP_INVALID_SOCKET = -1; #error "OS not supported"
#endif #endif
+2 -2
View File
@@ -91,14 +91,14 @@ static auto w_printf_s = [](const char* fmt, ...) {
va_end(args); va_end(args);
}; };
static auto w_sprintf_s = [](char* buf, size_t, const char* fmt, ...) { static auto w_sprintf_s = [](char* buf, size_t buf_size, const char* fmt, ...) {
va_list args; va_list args;
va_start(args, fmt); va_start(args, fmt);
vsprintf(buf, fmt, args); vsprintf(buf, fmt, args);
va_end(args); va_end(args);
}; };
static auto w_sprintf_s_ret = [](char* buf, size_t, const char* fmt, ...) { static auto w_sprintf_s_ret = [](char* buf, size_t buf_size, const char* fmt, ...) {
int ret; int ret;
va_list args; va_list args;
va_start(args, fmt); va_start(args, fmt);
+12 -13
View File
@@ -55,20 +55,19 @@ inline void _assert([[maybe_unused]] const char* file, [[maybe_unused]] const ch
} }
} }
#define beammp_assert(cond) _assert(__FILE__, __func__, __LINE__, #cond, (cond)) #define Assert(cond) _assert(__FILE__, __func__, __LINE__, #cond, (cond))
#define beammp_assert_not_reachable() _assert(__FILE__, __func__, __LINE__, "reached unreachable code", false) #define AssertNotReachable() _assert(__FILE__, __func__, __LINE__, "reached unreachable code", false)
#else #else
#define beammp_assert(cond) \ // In release build, these macros turn into NOPs. The compiler will optimize these out.
do { \ #define Assert(cond) \
bool result = (cond); \ do { \
if (!result) { \ bool result = (cond); \
beammp_errorf("Assertion failed in '{}:{}': {}.", __func__, _line, #cond); \ if (!result) { \
Sentry.LogAssert(#cond, _file_basename, _line, __func__); \ Sentry.LogAssert(#cond, _file_basename, _line, __func__); \
} \ } \
} while (false) } while (false)
#define beammp_assert_not_reachable() \ #define AssertNotReachable() \
do { \ do { \
beammp_errorf("Assertion failed in '{}:{}': Unreachable code reached. This may result in a crash or undefined state of the program.", __func__, _line); \ Sentry.LogAssert("code is unreachable", _file_basename, _line, __func__); \
Sentry.LogAssert("code is unreachable", _file_basename, _line, __func__); \
} while (false) } while (false)
#endif // DEBUG #endif // DEBUG
-17
View File
@@ -1,17 +0,0 @@
#pragma once
// one of BEAMMP_{WINDOWS,LINUX,APPLE} will be set at the end of this
// clang-format off
#if !defined(BEAMMP_WINDOWS) && !defined(BEAMMP_UNIX) && !defined(BEAMMP_APPLE)
#if defined(_WIN32) || defined(__CYGWIN__)
#define BEAMMP_WINDOWS
#elif defined(__linux__) || defined(__linux) || defined(linux) || defined(__unix__) || defined(__unix) || defined(unix)
#define BEAMMP_LINUX
#elif defined(__APPLE__) || defined(__MACH__)
#define BEAMMP_APPLE
#else
#error "This platform is not known. Please define one of the above for your OS."
#endif
#endif
// clang-format on
+1 -31
View File
@@ -1,42 +1,12 @@
#pragma once #pragma once
#include <Common.h>
#include <IThreaded.h>
#include <filesystem>
#include <string> #include <string>
#include <unordered_map> #include <unordered_map>
#if defined(BEAMMP_LINUX)
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wmaybe-uninitialized"
#pragma GCC diagnostic ignored "-Wcast-qual"
#pragma GCC diagnostic ignored "-Wold-style-cast"
#endif
#include <httplib.h>
#if defined(BEAMMP_LINUX)
#pragma GCC diagnostic pop
#endif
namespace fs = std::filesystem;
namespace Http { namespace Http {
std::string GET(const std::string& host, int port, const std::string& target, unsigned int* status = nullptr); std::string GET(const std::string& host, int port, const std::string& target, unsigned int* status = nullptr);
std::string POST(const std::string& host, int port, const std::string& target, const std::string& body, const std::string& ContentType, unsigned int* status = nullptr, const httplib::Headers& headers = {}); std::string POST(const std::string& host, const std::string& target, const std::unordered_map<std::string, std::string>& fields, const std::string& body, bool json, int* status = nullptr);
namespace Status { namespace Status {
std::string ToString(int code); std::string ToString(int code);
} }
const std::string ErrorString = "-1";
namespace Server {
class THttpServerInstance {
public:
THttpServerInstance();
protected:
void operator()();
private:
std::thread mThread;
};
}
} }
-5
View File
@@ -8,11 +8,6 @@ public:
IThreaded() IThreaded()
// invokes operator() on this object // invokes operator() on this object
: mThread() { } : mThread() { }
~IThreaded() noexcept {
if (mThread.joinable()) {
mThread.join();
}
}
virtual void Start() final { virtual void Start() final {
mThread = std::thread([this] { (*this)(); }); mThread = std::thread([this] { (*this)(); });
-48
View File
@@ -1,48 +0,0 @@
#pragma once
#include "TLuaEngine.h"
#include <tuple>
namespace LuaAPI {
int PanicHandler(lua_State* State);
std::string LuaToString(const sol::object Value, size_t Indent = 1, bool QuoteStrings = false);
void Print(sol::variadic_args);
namespace MP {
extern TLuaEngine* Engine;
std::string GetOSName();
std::tuple<int, int, int> GetServerVersion();
std::pair<bool, std::string> TriggerClientEvent(int PlayerID, const std::string& EventName, const sol::object& Data);
std::pair<bool, std::string> TriggerClientEventJson(int PlayerID, const std::string& EventName, const sol::table& Data);
inline size_t GetPlayerCount() { return Engine->Server().ClientCount(); }
std::pair<bool, std::string> DropPlayer(int ID, std::optional<std::string> MaybeReason);
std::pair<bool, std::string> SendChatMessage(int ID, const std::string& Message);
std::pair<bool, std::string> RemoveVehicle(int PlayerID, int VehicleID);
void Set(int ConfigID, sol::object NewValue);
bool IsPlayerGuest(int ID);
bool IsPlayerConnected(int ID);
void Sleep(size_t Ms);
void PrintRaw(sol::variadic_args);
std::string JsonEncode(const sol::table& object);
std::string JsonDiff(const std::string& a, const std::string& b);
std::string JsonDiffApply(const std::string& data, const std::string& patch);
std::string JsonPrettify(const std::string& json);
std::string JsonMinify(const std::string& json);
std::string JsonFlatten(const std::string& json);
std::string JsonUnflatten(const std::string& json);
}
namespace FS {
std::pair<bool, std::string> CreateDirectory(const std::string& Path);
std::pair<bool, std::string> Remove(const std::string& Path);
std::pair<bool, std::string> Rename(const std::string& Path, const std::string& NewPath);
std::pair<bool, std::string> Copy(const std::string& Path, const std::string& NewPath);
std::string GetFilename(const std::string& Path);
std::string GetExtension(const std::string& Path);
std::string GetParentFolder(const std::string& Path);
bool Exists(const std::string& Path);
bool IsDirectory(const std::string& Path);
bool IsFile(const std::string& Path);
std::string ConcatPaths(sol::variadic_args Args);
}
}
+69
View File
@@ -0,0 +1,69 @@
#pragma once
#include <atomic>
#include <deque>
#include <mutex>
#include <sio_client.h>
#include <thread>
#include <memory>
/*
* We send relevant server events over socket.io to the backend.
*
* We send all events to `backend.beammp.com`, to the room `/key`
* where `key` is the currently active auth-key.
*/
enum class SocketIOEvent {
ConsoleOut,
CPUUsage,
MemoryUsage,
NetworkUsage,
PlayerList,
};
enum class SocketIORoom {
None,
Stats,
Player,
Info,
Console,
};
class SocketIO final {
private:
struct Event;
public:
enum class EventType {
};
// Singleton pattern
static SocketIO& Get();
void Emit(SocketIOEvent Event, const std::string& Data);
~SocketIO();
void SetAuthenticated(bool auth) { mAuthenticated = auth; }
private:
SocketIO() noexcept;
void ThreadMain();
struct Event {
std::string Name;
std::string Data;
};
bool mAuthenticated { false };
sio::client mClient;
std::thread mThread;
std::atomic_bool mCloseThread { false };
std::mutex mQueueMutex;
std::deque<Event> mQueue;
friend std::unique_ptr<SocketIO> std::make_unique<SocketIO>();
};
+3 -15
View File
@@ -3,31 +3,19 @@
#include "Common.h" #include "Common.h"
#include <atomic> #include <atomic>
#include <filesystem>
#define TOML11_PRESERVE_COMMENTS_BY_DEFAULT
#include <toml11/toml.hpp> // header-only version of TOML++
namespace fs = std::filesystem;
class TConfig { class TConfig {
public: public:
explicit TConfig(const std::string& ConfigFileName); explicit TConfig();
[[nodiscard]] bool Failed() const { return mFailed; } [[nodiscard]] bool Failed() const { return mFailed; }
void FlushToFile();
private: private:
void CreateConfigFile(); void CreateConfigFile(std::string_view name);
void ParseFromFile(std::string_view name); void ParseFromFile(std::string_view name);
void PrintDebug(); void PrintDebug();
void TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, std::string& OutValue);
void TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, bool& OutValue);
void TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, int& OutValue);
void ParseOldFormat(); void ParseOldFormat();
bool IsDefault();
bool mFailed { false }; bool mFailed { false };
std::string mConfigFileName;
}; };
+3 -51
View File
@@ -1,16 +1,10 @@
#pragma once #pragma once
#include "commandline/commandline.h"
#include "TLuaFile.h"
#include "Cryptography.h" #include "Cryptography.h"
#include "commandline.h"
#include <atomic> #include <atomic>
#include <fstream> #include <fstream>
#include <functional>
#include <string>
#include <tuple>
#include <unordered_map>
#include <vector>
class TLuaEngine;
class TConsole { class TConsole {
public: public:
@@ -19,50 +13,8 @@ public:
void Write(const std::string& str); void Write(const std::string& str);
void WriteRaw(const std::string& str); void WriteRaw(const std::string& str);
void InitializeLuaConsole(TLuaEngine& Engine); void InitializeLuaConsole(TLuaEngine& Engine);
void BackupOldLog();
void StartLoggingToFile();
Commandline& Internal() { return mCommandline; }
private: private:
void RunAsCommand(const std::string& cmd, bool IgnoreNotACommand = false); std::unique_ptr<TLuaFile> mLuaConsole { nullptr };
void ChangeToLuaConsole(const std::string& LuaStateId);
void ChangeToRegularConsole();
void HandleLuaInternalCommand(const std::string& cmd);
void Command_Lua(const std::string& cmd, const std::vector<std::string>& args);
void Command_Help(const std::string& cmd, const std::vector<std::string>& args);
void Command_Kick(const std::string& cmd, const std::vector<std::string>& args);
void Command_List(const std::string& cmd, const std::vector<std::string>& args);
void Command_Status(const std::string& cmd, const std::vector<std::string>& args);
void Command_Settings(const std::string& cmd, const std::vector<std::string>& args);
void Command_Clear(const std::string&, const std::vector<std::string>& args);
void Command_Say(const std::string& FullCommand);
bool EnsureArgsCount(const std::vector<std::string>& args, size_t n);
bool EnsureArgsCount(const std::vector<std::string>& args, size_t min, size_t max);
static std::tuple<std::string, std::vector<std::string>> ParseCommand(const std::string& cmd);
static std::string ConcatArgs(const std::vector<std::string>& args, char space = ' ');
std::unordered_map<std::string, std::function<void(const std::string&, const std::vector<std::string>&)>> mCommandMap = {
{ "lua", [this](const auto& a, const auto& b) { Command_Lua(a, b); } },
{ "help", [this](const auto& a, const auto& b) { Command_Help(a, b); } },
{ "kick", [this](const auto& a, const auto& b) { Command_Kick(a, b); } },
{ "list", [this](const auto& a, const auto& b) { Command_List(a, b); } },
{ "status", [this](const auto& a, const auto& b) { Command_Status(a, b); } },
{ "settings", [this](const auto& a, const auto& b) { Command_Settings(a, b); } },
{ "clear", [this](const auto& a, const auto& b) { Command_Clear(a, b); } },
{ "say", [this](const auto&, const auto&) { Command_Say(""); } }, // shouldn't actually be called
};
Commandline mCommandline; Commandline mCommandline;
std::vector<std::string> mCachedLuaHistory;
std::vector<std::string> mCachedRegularHistory;
TLuaEngine* mLuaEngine { nullptr };
bool mIsLuaConsole { false };
bool mFirstTime { true };
std::string mStateId;
const std::string mDefaultStateId = "BEAMMP_SERVER_CONSOLE";
std::ofstream mLogFileStream;
std::mutex mLogFileStreamMtx;
}; };
+2 -1
View File
@@ -15,6 +15,7 @@ private:
std::string GenerateCall(); std::string GenerateCall();
std::string GetPlayers(); std::string GetPlayers();
bool mShutdown = false;
TResourceManager& mResourceManager; TResourceManager& mResourceManager;
TServer& mServer; TServer& mServer;
}; };
+22 -255
View File
@@ -1,272 +1,39 @@
#pragma once #pragma once
#include "TNetwork.h" #include "Common.h"
#include "IThreaded.h"
#include "TLuaFile.h"
#include "TServer.h" #include "TServer.h"
#include <any>
#include <condition_variable>
#include <filesystem>
#include <initializer_list>
#include <list>
#include <lua.hpp> #include <lua.hpp>
#include <memory> #include <memory>
#include <mutex> #include <optional>
#include <queue>
#include <random>
#include <set> #include <set>
#include <toml11/toml.hpp>
#include <unordered_map>
#include <vector>
#define SOL_ALL_SAFETIES_ON 1 class TLuaEngine : public IThreaded {
#include <sol/sol.hpp>
using TLuaStateId = std::string;
namespace fs = std::filesystem;
/**
* std::variant means, that TLuaArgTypes may be one of the Types listed as template args
*/
using TLuaArgTypes = std::variant<std::string, int, sol::variadic_args, bool>;
static constexpr size_t TLuaArgTypes_String = 0;
static constexpr size_t TLuaArgTypes_Int = 1;
static constexpr size_t TLuaArgTypes_VariadicArgs = 2;
static constexpr size_t TLuaArgTypes_Bool = 3;
class TLuaPlugin;
struct TLuaResult {
bool Ready;
bool Error;
std::string ErrorMessage;
sol::object Result { sol::lua_nil };
TLuaStateId StateId;
std::string Function;
// TODO: Add condition_variable
void WaitUntilReady();
};
struct TLuaPluginConfig {
static inline const std::string FileName = "PluginConfig.toml";
TLuaStateId StateId;
// TODO: Add execute list
// TODO: Build a better toml serializer, or some way to do this in an easier way
};
struct TLuaChunk {
TLuaChunk(std::shared_ptr<std::string> Content,
std::string FileName,
std::string PluginPath);
std::shared_ptr<std::string> Content;
std::string FileName;
std::string PluginPath;
};
class TLuaEngine : public std::enable_shared_from_this<TLuaEngine>, IThreaded {
public: public:
enum CallStrategy : int { explicit TLuaEngine(TServer& Server, TNetwork& Network);
BestEffort,
Precise,
};
struct QueuedFunction { using TSetOfLuaFile = std::set<std::unique_ptr<TLuaFile>>;
std::string FunctionName;
std::shared_ptr<TLuaResult> Result;
std::vector<TLuaArgTypes> Args;
std::string EventName; // optional, may be empty
};
TLuaEngine();
~TLuaEngine() noexcept {
beammp_debug("Lua Engine terminated");
}
void operator()() override; void operator()() override;
TNetwork& Network() { return *mNetwork; } [[nodiscard]] const TSetOfLuaFile& LuaFiles() const { return mLuaFiles; }
TServer& Server() { return *mServer; } [[nodiscard]] TServer& Server() { return mServer; }
[[nodiscard]] const TServer& Server() const { return mServer; }
[[nodiscard]] TNetwork& Network() { return mNetwork; }
[[nodiscard]] const TNetwork& Network() const { return mNetwork; }
void SetNetwork(TNetwork* Network) { mNetwork = Network; } std::optional<std::reference_wrapper<TLuaFile>> GetScript(lua_State* L);
void SetServer(TServer* Server) { mServer = Server; }
size_t GetResultsToCheckSize() {
std::unique_lock Lock(mResultsToCheckMutex);
return mResultsToCheck.size();
}
size_t GetLuaStateCount() {
std::unique_lock Lock(mLuaStatesMutex);
return mLuaStates.size();
}
std::vector<std::string> GetLuaStateNames() {
std::vector<std::string> names{};
for(auto const& [stateId, _ ] : mLuaStates) {
names.push_back(stateId);
}
return names;
}
size_t GetTimedEventsCount() {
std::unique_lock Lock(mTimedEventsMutex);
return mTimedEvents.size();
}
size_t GetRegisteredEventHandlerCount() {
std::unique_lock Lock(mLuaEventsMutex);
size_t LuaEventsCount = 0;
for (const auto& State : mLuaEvents) {
for (const auto& Events : State.second) {
LuaEventsCount += Events.second.size();
}
}
return LuaEventsCount - GetLuaStateCount();
}
static void WaitForAll(std::vector<std::shared_ptr<TLuaResult>>& Results,
const std::optional<std::chrono::high_resolution_clock::duration>& Max = std::nullopt);
void ReportErrors(const std::vector<std::shared_ptr<TLuaResult>>& Results);
bool HasState(TLuaStateId StateId);
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueScript(TLuaStateId StateID, const TLuaChunk& Script);
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueFunctionCall(TLuaStateId StateID, const std::string& FunctionName, const std::vector<TLuaArgTypes>& Args);
void EnsureStateExists(TLuaStateId StateId, const std::string& Name, bool DontCallOnInit = false);
void RegisterEvent(const std::string& EventName, TLuaStateId StateId, const std::string& FunctionName);
/**
*
* @tparam ArgsT Template Arguments for the event (Metadata) todo: figure out what this means
* @param EventName Name of the event
* @param IgnoreId
* @param Args
* @return
*/
template <typename... ArgsT>
[[nodiscard]] std::vector<std::shared_ptr<TLuaResult>> TriggerEvent(const std::string& EventName, TLuaStateId IgnoreId, ArgsT&&... Args) {
std::unique_lock Lock(mLuaEventsMutex);
beammp_event(EventName);
if (mLuaEvents.find(EventName) == mLuaEvents.end()) { // if no event handler is defined for 'EventName', return immediately
return {};
}
std::vector<std::shared_ptr<TLuaResult>> Results;
std::vector<TLuaArgTypes> Arguments { TLuaArgTypes { std::forward<ArgsT>(Args) }... };
for (const auto& Event : mLuaEvents.at(EventName)) {
for (const auto& Function : Event.second) {
if (Event.first != IgnoreId) {
Results.push_back(EnqueueFunctionCall(Event.first, Function, Arguments));
}
}
}
return Results; //
}
template <typename... ArgsT>
[[nodiscard]] std::vector<std::shared_ptr<TLuaResult>> TriggerLocalEvent(const TLuaStateId& StateId, const std::string& EventName, ArgsT&&... Args) {
std::unique_lock Lock(mLuaEventsMutex);
beammp_event(EventName + " in '" + StateId + "'");
if (mLuaEvents.find(EventName) == mLuaEvents.end()) { // if no event handler is defined for 'EventName', return immediately
return {};
}
std::vector<std::shared_ptr<TLuaResult>> Results;
std::vector<TLuaArgTypes> Arguments { TLuaArgTypes { std::forward<ArgsT>(Args) }... };
const auto Handlers = GetEventHandlersForState(EventName, StateId);
for (const auto& Handler : Handlers) {
Results.push_back(EnqueueFunctionCall(StateId, Handler, Arguments));
}
return Results;
}
std::set<std::string> GetEventHandlersForState(const std::string& EventName, TLuaStateId StateId);
void CreateEventTimer(const std::string& EventName, TLuaStateId StateId, size_t IntervalMS, CallStrategy Strategy);
void CancelEventTimers(const std::string& EventName, TLuaStateId StateId);
sol::state_view GetStateForPlugin(const fs::path& PluginPath);
TLuaStateId GetStateIDForPlugin(const fs::path& PluginPath);
void AddResultToCheck(const std::shared_ptr<TLuaResult>& Result);
static constexpr const char* BeamMPFnNotFoundError = "BEAMMP_FN_NOT_FOUND";
std::vector<std::string> GetStateGlobalKeysForState(TLuaStateId StateId);
std::vector<std::string> GetStateTableKeysForState(TLuaStateId StateId, std::vector<std::string> keys);
// Debugging functions (slow)
std::unordered_map<std::string /*event name */, std::vector<std::string> /* handlers */> Debug_GetEventsForState(TLuaStateId StateId);
std::queue<std::pair<TLuaChunk, std::shared_ptr<TLuaResult>>> Debug_GetStateExecuteQueueForState(TLuaStateId StateId);
std::vector<QueuedFunction> Debug_GetStateFunctionQueueForState(TLuaStateId StateId);
std::vector<TLuaResult> Debug_GetResultsToCheckForState(TLuaStateId StateId);
private: private:
void CollectAndInitPlugins(); void FolderList(const std::string& Path, bool HotSwap);
void InitializePlugin(const fs::path& Folder, const TLuaPluginConfig& Config); void RegisterFiles(const fs::path& Path, bool HotSwap);
void FindAndParseConfig(const fs::path& Folder, TLuaPluginConfig& Config); bool IsNewFile(const std::string& Path);
size_t CalculateMemoryUsage();
class StateThreadData : IThreaded { TNetwork& mNetwork;
public: TServer& mServer;
StateThreadData(const std::string& Name, TLuaStateId StateId, TLuaEngine& Engine); std::string mPath;
StateThreadData(const StateThreadData&) = delete; bool mShutdown { false };
~StateThreadData() noexcept { beammp_debug("\"" + mStateId + "\" destroyed"); } TSetOfLuaFile mLuaFiles;
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueScript(const TLuaChunk& Script); std::mutex mListMutex;
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueFunctionCall(const std::string& FunctionName, const std::vector<TLuaArgTypes>& Args);
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueFunctionCallFromCustomEvent(const std::string& FunctionName, const std::vector<TLuaArgTypes>& Args, const std::string& EventName, CallStrategy Strategy);
void RegisterEvent(const std::string& EventName, const std::string& FunctionName);
void AddPath(const fs::path& Path); // to be added to path and cpath
void operator()() override;
sol::state_view State() { return sol::state_view(mState); }
std::vector<std::string> GetStateGlobalKeys();
std::vector<std::string> GetStateTableKeys(const std::vector<std::string>& keys);
// Debug functions, slow
std::queue<std::pair<TLuaChunk, std::shared_ptr<TLuaResult>>> Debug_GetStateExecuteQueue();
std::vector<TLuaEngine::QueuedFunction> Debug_GetStateFunctionQueue();
private:
sol::table Lua_TriggerGlobalEvent(const std::string& EventName, sol::variadic_args EventArgs);
sol::table Lua_TriggerLocalEvent(const std::string& EventName, sol::variadic_args EventArgs);
sol::table Lua_GetPlayerIdentifiers(int ID);
sol::table Lua_GetPlayers();
std::string Lua_GetPlayerName(int ID);
sol::table Lua_GetPlayerVehicles(int ID);
std::pair<sol::table, std::string> Lua_GetPositionRaw(int PID, int VID);
sol::table Lua_HttpCreateConnection(const std::string& host, uint16_t port);
sol::table Lua_JsonDecode(const std::string& str);
int Lua_GetPlayerIDByName(const std::string& Name);
sol::table Lua_FS_ListFiles(const std::string& Path);
sol::table Lua_FS_ListDirectories(const std::string& Path);
std::string mName;
TLuaStateId mStateId;
lua_State* mState;
std::thread mThread;
std::queue<std::pair<TLuaChunk, std::shared_ptr<TLuaResult>>> mStateExecuteQueue;
std::recursive_mutex mStateExecuteQueueMutex;
std::vector<QueuedFunction> mStateFunctionQueue;
std::mutex mStateFunctionQueueMutex;
std::condition_variable mStateFunctionQueueCond;
TLuaEngine* mEngine;
sol::state_view mStateView { mState };
std::queue<fs::path> mPaths;
std::recursive_mutex mPathsMutex;
std::mt19937 mMersenneTwister;
std::uniform_real_distribution<double> mUniformRealDistribution01;
};
struct TimedEvent {
std::chrono::high_resolution_clock::duration Duration {};
std::chrono::high_resolution_clock::time_point LastCompletion {};
std::string EventName;
TLuaStateId StateId;
CallStrategy Strategy;
bool Expired();
void Reset();
};
TNetwork* mNetwork;
TServer* mServer;
const fs::path mResourceServerPath;
std::vector<std::shared_ptr<TLuaPlugin>> mLuaPlugins;
std::unordered_map<TLuaStateId, std::unique_ptr<StateThreadData>> mLuaStates;
std::recursive_mutex mLuaStatesMutex;
std::unordered_map<std::string /* event name */, std::unordered_map<TLuaStateId, std::set<std::string>>> mLuaEvents;
std::recursive_mutex mLuaEventsMutex;
std::vector<TimedEvent> mTimedEvents;
std::recursive_mutex mTimedEventsMutex;
std::list<std::shared_ptr<TLuaResult>> mResultsToCheck;
std::mutex mResultsToCheckMutex;
std::condition_variable mResultsToCheckCond;
}; };
// std::any TriggerLuaEvent(const std::string& Event, bool local, TLuaPlugin* Caller, std::shared_ptr<TLuaArg> arg, bool Wait);
+62
View File
@@ -0,0 +1,62 @@
#ifndef TLUAFILE_H
#define TLUAFILE_H
#include <any>
#include <filesystem>
#include <lua.hpp>
#include <mutex>
#include <set>
#include <string>
#include <vector>
namespace fs = std::filesystem;
struct TLuaArg {
std::vector<std::any> args;
void PushArgs(lua_State* State);
};
class TLuaEngine;
class TLuaFile {
public:
void RegisterEvent(const std::string& Event, const std::string& FunctionName);
void UnRegisterEvent(const std::string& Event);
void SetLastWrite(fs::file_time_type time);
bool IsRegistered(const std::string& Event);
void SetPluginName(const std::string& Name);
void Execute(const std::string& Command);
void SetFileName(const std::string& Name);
fs::file_time_type GetLastWrite();
lua_State* GetState();
std::string GetOrigin();
std::mutex Lock;
void Reload();
void Init(const std::string& PluginName, const std::string& FileName, fs::file_time_type LastWrote);
explicit TLuaFile(TLuaEngine& Engine, bool Console = false);
~TLuaFile();
void SetStopThread(bool StopThread) { mStopThread = StopThread; }
TLuaEngine& Engine() { return mEngine; }
[[nodiscard]] std::string GetPluginName() const;
[[nodiscard]] std::string GetFileName() const;
[[nodiscard]] const lua_State* GetState() const;
[[nodiscard]] bool GetStopThread() const { return mStopThread; }
[[nodiscard]] const TLuaEngine& Engine() const { return mEngine; }
[[nodiscard]] std::string GetRegistered(const std::string& Event) const;
private:
TLuaEngine& mEngine;
std::set<std::pair<std::string, std::string>> mRegisteredEvents;
lua_State* mLuaState { nullptr };
fs::file_time_type mLastWrote;
std::string mPluginName {};
std::string mFileName {};
bool mStopThread = false;
bool mConsole = false;
void Load();
std::mutex mInitMutex;
};
std::any TriggerLuaEvent(const std::string& Event, bool local, TLuaFile* Caller, std::shared_ptr<TLuaArg> arg, bool Wait);
#endif // TLUAFILE_H
-19
View File
@@ -1,19 +0,0 @@
#include "TLuaEngine.h"
class TLuaPlugin {
public:
TLuaPlugin(TLuaEngine& Engine, const TLuaPluginConfig& Config, const fs::path& MainFolder);
TLuaPlugin(const TLuaPlugin&) = delete;
TLuaPlugin& operator=(const TLuaPlugin&) = delete;
~TLuaPlugin() noexcept = default;
const TLuaPluginConfig& GetConfig() const { return mConfig; }
fs::path GetFolder() const { return mFolder; }
private:
TLuaPluginConfig mConfig;
TLuaEngine& mEngine;
fs::path mFolder;
std::string mPluginName;
std::unordered_map<std::string, std::shared_ptr<std::string>> mFileContents;
};
+3 -5
View File
@@ -4,8 +4,6 @@
#include "TResourceManager.h" #include "TResourceManager.h"
#include "TServer.h" #include "TServer.h"
struct TConnection;
class TNetwork { class TNetwork {
public: public:
TNetwork(TServer& Server, TPPSMonitor& PPSMonitor, TResourceManager& ResourceManager); TNetwork(TServer& Server, TPPSMonitor& PPSMonitor, TResourceManager& ResourceManager);
@@ -17,8 +15,8 @@ public:
std::string TCPRcv(TClient& c); std::string TCPRcv(TClient& c);
void ClientKick(TClient& c, const std::string& R); void ClientKick(TClient& c, const std::string& R);
[[nodiscard]] bool SyncClient(const std::weak_ptr<TClient>& c); [[nodiscard]] bool SyncClient(const std::weak_ptr<TClient>& c);
void Identify(const TConnection& client); void Identify(SOCKET TCPSock);
void Authentication(const TConnection& ClientConnection); void Authentication(SOCKET TCPSock);
[[nodiscard]] bool CheckBytes(TClient& c, int32_t BytesRcv); [[nodiscard]] bool CheckBytes(TClient& c, int32_t BytesRcv);
void SyncResources(TClient& c); void SyncResources(TClient& c);
[[nodiscard]] bool UDPSend(TClient& Client, std::string Data) const; [[nodiscard]] bool UDPSend(TClient& Client, std::string Data) const;
@@ -32,6 +30,7 @@ private:
TServer& mServer; TServer& mServer;
TPPSMonitor& mPPSMonitor; TPPSMonitor& mPPSMonitor;
SOCKET mUDPSock {}; SOCKET mUDPSock {};
bool mShutdown { false };
TResourceManager& mResourceManager; TResourceManager& mResourceManager;
std::thread mUDPThread; std::thread mUDPThread;
std::thread mTCPThread; std::thread mTCPThread;
@@ -47,5 +46,4 @@ private:
void SendFile(TClient& c, const std::string& Name); void SendFile(TClient& c, const std::string& Name);
static bool TCPSendRaw(TClient& C, SOCKET socket, char* Data, int32_t Size); static bool TCPSendRaw(TClient& C, SOCKET socket, char* Data, int32_t Size);
static void SplitLoad(TClient& c, size_t Sent, size_t Size, bool D, const std::string& Name); static void SplitLoad(TClient& c, size_t Sent, size_t Size, bool D, const std::string& Name);
static uint8_t* SendSplit(TClient& c, SOCKET Socket, uint8_t* DataPtr, size_t Size);
}; };
+2 -1
View File
@@ -22,5 +22,6 @@ private:
TServer& mServer; TServer& mServer;
std::optional<std::reference_wrapper<TNetwork>> mNetwork { std::nullopt }; std::optional<std::reference_wrapper<TNetwork>> mNetwork { std::nullopt };
bool mShutdown { false };
int mInternalPPS { 0 }; int mInternalPPS { 0 };
}; };
-22
View File
@@ -1,22 +0,0 @@
#pragma once
#include "Common.h"
#include "IThreaded.h"
#include <atomic>
#include <memory>
#include <unordered_map>
class TLuaEngine;
class TPluginMonitor : IThreaded, public std::enable_shared_from_this<TPluginMonitor> {
public:
TPluginMonitor(const fs::path& Path, std::shared_ptr<TLuaEngine> Engine);
void operator()();
private:
std::shared_ptr<TLuaEngine> mEngine;
fs::path mPath;
std::unordered_map<std::string, fs::file_time_type> mFileTimes;
};
-25
View File
@@ -1,25 +0,0 @@
#pragma once
#include <chrono>
#include <functional>
#include <string>
class TScopedTimer {
public:
TScopedTimer();
TScopedTimer(const std::string& Name);
TScopedTimer(std::function<void(size_t)> OnDestroy);
~TScopedTimer();
auto GetElapsedTime() const {
auto EndTime = std::chrono::high_resolution_clock::now();
auto Delta = EndTime - mStartTime;
size_t TimeDelta = Delta / std::chrono::milliseconds(1);
return TimeDelta;
}
std::function<void(size_t /* time_ms */)> OnDestroy { nullptr };
private:
std::chrono::high_resolution_clock::time_point mStartTime;
std::string Name;
};
+1 -6
View File
@@ -2,7 +2,6 @@
#include "IThreaded.h" #include "IThreaded.h"
#include "RWMutex.h" #include "RWMutex.h"
#include "TScopedTimer.h"
#include <functional> #include <functional>
#include <memory> #include <memory>
#include <mutex> #include <mutex>
@@ -16,7 +15,7 @@ class TServer final {
public: public:
using TClientSet = std::unordered_set<std::shared_ptr<TClient>>; using TClientSet = std::unordered_set<std::shared_ptr<TClient>>;
TServer(const std::vector<std::string_view>& Arguments); TServer(int argc, char** argv);
void InsertClient(const std::shared_ptr<TClient>& Ptr); void InsertClient(const std::shared_ptr<TClient>& Ptr);
std::weak_ptr<TClient> InsertNewClient(); std::weak_ptr<TClient> InsertNewClient();
@@ -28,9 +27,6 @@ public:
static void GlobalParser(const std::weak_ptr<TClient>& Client, std::string Packet, TPPSMonitor& PPSMonitor, TNetwork& Network); static void GlobalParser(const std::weak_ptr<TClient>& Client, std::string Packet, TPPSMonitor& PPSMonitor, TNetwork& Network);
static void HandleEvent(TClient& c, const std::string& Data); static void HandleEvent(TClient& c, const std::string& Data);
RWMutex& GetClientMutex() const { return mClientsMutex; } RWMutex& GetClientMutex() const { return mClientsMutex; }
const TScopedTimer UptimeTimer;
private: private:
TClientSet mClients; TClientSet mClients;
mutable RWMutex mClientsMutex; mutable RWMutex mClientsMutex;
@@ -38,5 +34,4 @@ private:
static bool ShouldSpawn(TClient& c, const std::string& CarJson, int ID); static bool ShouldSpawn(TClient& c, const std::string& CarJson, int ID);
static bool IsUnicycle(TClient& c, const std::string& CarJson); static bool IsUnicycle(TClient& c, const std::string& CarJson);
static void Apply(TClient& c, int VID, const std::string& pckt); static void Apply(TClient& c, int VID, const std::string& pckt);
static void HandlePosition(TClient& c, const std::string& Packet);
}; };
Submodule include/commandline added at 4931aa89c1
+8
View File
@@ -0,0 +1,8 @@
cmake_minimum_required(VERSION 3.0)
project(watchdog CXX ASM_MASM)
set(CMAKE_CXX_STANDARD 17)
add_library(watchdog STATIC watchdog.cpp watchdog.h x64Def.asm)
set_source_files_properties(watchdog.cpp PROPERTIES COMPILE_FLAGS "/O2 /Ob2 /DNDEBUG")
STRING(REPLACE "/RTC1" "" CMAKE_CXX_FLAGS_DEBUG ${CMAKE_CXX_FLAGS_DEBUG})
target_link_libraries(watchdog Dbghelp)
+80
View File
@@ -0,0 +1,80 @@
//
// Created by Anonymous275 on 9/5/2021.
//
#pragma once
#include <cstring>
#include <iostream>
namespace fst {
template<size_t Cap>
class stack_string {
public:
stack_string() noexcept {
memset(Data, 0, Cap);
}
explicit stack_string(const char* Ptr) {
size_t len = strlen(Ptr);
Copy(Ptr, len);
memset(Data + len, 0, Cap - len);
}
stack_string(const char* Ptr, size_t PSize) {
Copy(Ptr, PSize);
memset(Data + PSize, 0, Cap - PSize);
}
inline size_t capacity() noexcept {
return Cap;
}
inline size_t size() noexcept {
return Size;
}
inline size_t length() noexcept {
return Size;
}
inline char* get() {
return Data;
}
[[nodiscard]] inline const char* c_str() const noexcept {
return Data;
}
char& operator[](size_t idx) {
if (idx >= Size) {
throw std::exception("stack_string out of boundaries operator[]");
}
return Data[idx];
}
inline void resize(size_t newSize) noexcept {
Size = newSize;
}
inline void push_back(const char* Ptr) {
Copy(Ptr, strlen(Ptr));
}
inline void push_back(const char* Ptr, size_t Count) {
Copy(Ptr, Count);
}
inline void push_back(char Ptr) {
Copy(&Ptr, 1);
}
friend std::ostream& operator<<(std::ostream& os, const stack_string& obj) {
os << obj.Data;
return os;
}
inline stack_string& operator+=(const char* Ptr) {
push_back(Ptr);
return *this;
}
inline stack_string& operator+=(char Ptr) {
push_back(Ptr);
return *this;
}
private:
inline void Copy(const char* Ptr, size_t PSize) {
if((PSize + Size) <= Cap) {
memcpy(&Data[Size], Ptr, PSize);
Size += PSize;
} else throw std::exception("stack_string out of boundaries copy");
}
char Data[Cap]{};
size_t Size{0};
};
}
+281
View File
@@ -0,0 +1,281 @@
//
// Created by Anonymous275 on 9/9/2021.
//
#include <windows.h>
#include <imagehlp.h>
#include <strsafe.h>
#include <cstdint>
#include "stack_string.h"
struct function_info {
void* func_address;
uint32_t thread_id;
bool enter;
};
fst::stack_string<1024> crash_file;
template <typename I>
fst::stack_string<(sizeof(I)<<1)+1> HexString(I w) {
static const char* digits = "0123456789ABCDEF";
const size_t hex_len = sizeof(I)<<1;
fst::stack_string<hex_len+1> rc;
rc.resize(hex_len+1);
memset(rc.get(), '0', hex_len);
memset(rc.get() + hex_len, 0, 1);
for (size_t i=0, j=(hex_len-1)*4 ; i<hex_len; ++i,j-=4)
rc[i] = digits[(w>>j) & 0x0f];
return rc;
}
template<class T_>
class heap_array {
public:
heap_array() noexcept {
Data = (T_*)(GlobalAlloc(GPTR, Cap * sizeof(T_)));
init = true;
}
explicit heap_array(size_t Cap_) noexcept {
Cap = Cap_;
Data = (T_*)(GlobalAlloc(GPTR, Cap * sizeof(T_)));
init = true;
}
~heap_array() {
free(Data);
}
inline T_* get() noexcept {
return Data;
}
inline const T_* cget() noexcept {
return Data;
}
inline void insert(const T_& T) {
if(!init)return;
if(Size >= Cap) {
Grow();
}
Data[Size++] = T;
}
inline void string_insert(const T_* T, size_t len = 0) {
if(len == 0)len = strlen(T);
if(Size+len >= Cap) {
Grow(len);
}
memcpy(&Data[Size], T, len);
Size += len;
}
inline T_ at(size_t idx) {
return Data[idx];
}
inline size_t size() const noexcept {
return Size;
}
const T_& operator[](size_t idx) {
if (idx >= Size) {
throw std::exception("out of boundaries operator[]");
}
return Data[idx];
}
private:
inline void Grow(size_t add = 0) {
Cap = (Cap*2) + add;
auto* NewData = (T_*)(GlobalAlloc(GPTR, Cap * sizeof(T_)));
for(size_t C = 0; C < Size; C++) {
NewData[C] = Data[C];
}
GlobalFree(Data);
Data = NewData;
}
size_t Size{0}, Cap{5};
bool init{false};
T_* Data;
};
heap_array<function_info>* watch_data;
struct watchdog_mutex {
static void Create() noexcept {
hMutex = CreateMutex(nullptr, FALSE, nullptr);
}
static void Lock() {
WaitForSingleObject(hMutex, INFINITE);
}
static void Unlock() {
ReleaseMutex(hMutex);
}
struct [[nodiscard]] ScopedLock {
ScopedLock() {
if(hMutex)
watchdog_mutex::Lock();
}
~ScopedLock() {
if(hMutex)
watchdog_mutex::Unlock();
}
};
private:
static HANDLE hMutex;
};
HANDLE watchdog_mutex::hMutex{nullptr};
std::atomic<bool> Init{false}, Sym;
std::atomic<int64_t> Offset{0};
void watchdog_setOffset(int64_t Off) {
Offset.store(Off);
}
void notify(const char* msg) {
HANDLE stdOut = GetStdHandle(STD_OUTPUT_HANDLE);
if (stdOut != nullptr && stdOut != INVALID_HANDLE_VALUE) {
DWORD written = 0;
WriteConsoleA(stdOut, "[WATCHDOG] ", 11, &written, nullptr);
WriteConsoleA(stdOut, msg, DWORD(strlen(msg)), &written, nullptr);
WriteConsoleA(stdOut, "\n", 1, &written, nullptr);
}
}
fst::stack_string<MAX_SYM_NAME> FindFunction(void* Address) {
if(!Sym.load()) {
fst::stack_string<MAX_SYM_NAME> undName;
return undName;
}
static HANDLE process = GetCurrentProcess();
DWORD64 symDisplacement = 0;
fst::stack_string<MAX_SYM_NAME> undName;
TCHAR buffer[sizeof(SYMBOL_INFO) + MAX_SYM_NAME * sizeof(TCHAR)];
memset(&buffer,0, sizeof(buffer));
auto pSymbolInfo = (PSYMBOL_INFO)buffer;
pSymbolInfo->SizeOfStruct = sizeof(SYMBOL_INFO);
pSymbolInfo->MaxNameLen = MAX_SYM_NAME;
if (SymFromAddr(process, DWORD64(Address) + Offset, &symDisplacement, pSymbolInfo)) {
undName.push_back(pSymbolInfo->Name);
}
return undName;
}
fst::stack_string<512> getCrashInfo(void* Address){
if(!Sym.load()){
fst::stack_string<512> Value;
Value.push_back("unknown", 7);
return Value;
}
DWORD pdwDisplacement = 0;
IMAGEHLP_LINE64 line{sizeof(IMAGEHLP_LINE64)};
SymGetLineFromAddr64(GetCurrentProcess(), DWORD64(Address) + Offset, &pdwDisplacement, &line);
char* Name = nullptr;
if(line.FileName) {
Name = strrchr(line.FileName, '\\');
}
fst::stack_string<512> Value;
if(Name)Value.push_back(Name+1);
else Value.push_back("unknown", 7);
char buffer[20];
auto n = sprintf(buffer, ":%lu", line.LineNumber);
Value.push_back(buffer, n);
return Value;
}
const char* getFunctionDetails(void* Address) {
return FindFunction(Address).c_str();
}
const char* getCrashLocation(void* Address) {
return getCrashInfo(Address).c_str();
}
void InitSym(const char* PDBLocation) {
SymInitialize(GetCurrentProcess(), PDBLocation, TRUE);
Sym.store(true);
}
void write_report(const char* report, size_t size) {
HANDLE hFile = CreateFile(crash_file.c_str(), GENERIC_WRITE, 0, nullptr, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, nullptr);
if (hFile == INVALID_HANDLE_VALUE) {
notify("Failed to open crash file for writing!");
return;
}
DWORD dwBytesWritten = 0;
auto Flag = WriteFile(hFile, report, DWORD(size), &dwBytesWritten, nullptr);
if (Flag == FALSE) {
notify("Failed to write to crash file!");
}
CloseHandle(hFile);
}
void generate_crash_report(uint32_t Code, void* Address) {
watchdog_mutex::ScopedLock guard;
notify("generating crash report, please wait");
Init.store(false);
heap_array<char> Report(watch_data->size() * sizeof(function_info));
Report.string_insert("crash code ");
Report.string_insert(HexString(Code).c_str());
Report.string_insert(" at ");
Report.string_insert(HexString(size_t(Address) + Offset).c_str());
Report.string_insert("\n");
if(Address) {
Report.string_insert("origin and line number -> ");
Report.string_insert(getCrashInfo(Address).c_str());
Report.string_insert("\n");
}
Report.string_insert("Call history: \n");
char buff[20];
for(size_t C = 0; C < watch_data->size(); C++){
auto entry = watch_data->at(C);
auto Name = FindFunction(entry.func_address);
if(entry.enter){
Report.string_insert("[Entry] ");
}
else {
Report.string_insert("[Exit ] ");
}
auto n = sprintf(buff, "(%d) ", entry.thread_id);
Report.string_insert(buff, n);
if(Name.size() > 0){
Report.string_insert(Name.c_str(), Name.size());
Report.string_insert(" | ");
auto location = getCrashInfo(entry.func_address);
Report.string_insert(location.c_str(), location.size());
}
else {
Report.string_insert(HexString(size_t(entry.func_address) + Offset).c_str());
}
Report.string_insert("\n");
}
write_report(Report.cget(), Report.size());
notify("crash report generated");
Init.store(true);
}
LONG WINAPI CrashHandler(EXCEPTION_POINTERS* p) {
Init.store(false);
notify("CAUGHT EXCEPTION!");
generate_crash_report(p->ExceptionRecord->ExceptionCode, p->ExceptionRecord->ExceptionAddress);
return EXCEPTION_EXECUTE_HANDLER;
}
void watchdog_init(const char* crashFile, const char* SpecificPDBLocation, bool Symbols) {
if(Symbols)SymInitialize(GetCurrentProcess(), SpecificPDBLocation, TRUE);
Sym.store(Symbols);
SetUnhandledExceptionFilter(CrashHandler);
watch_data = new heap_array<function_info>();
watchdog_mutex::Create();
crash_file.push_back(crashFile);
notify("initialized!");
Init.store(true);
}
inline void AddEntry(void* func_address, uint32_t thread_id, bool entry) {
watchdog_mutex::ScopedLock guard;
if(Init.load()) {
watch_data->insert({func_address, thread_id, entry});
}
}
extern "C" {
void FuncEntry(void* func) {
AddEntry(func, GetCurrentThreadId(), true);
}
void FuncExit(void* func) {
AddEntry(func, GetCurrentThreadId(), false);
}
}
+12
View File
@@ -0,0 +1,12 @@
//
// Created by Anonymous275 on 9/9/2021.
//
#pragma once
#include <cstdint>
extern void watchdog_init(const char* crashFile, const char* SpecificPDBLocation, bool Symbols = true);
extern void generate_crash_report(uint32_t Code, void* Address);
const char* getFunctionDetails(void* Address);
extern void watchdog_setOffset(int64_t Off);
const char* getCrashLocation(void* Address);
void InitSym(const char* PDBLocation);
+85
View File
@@ -0,0 +1,85 @@
;//
;// Created by Anonymous275 on 9/9/2021.
;//
;External C functions used by _penter and _pexit
extern FuncEntry:Proc
extern FuncExit:Proc
.code
_penter proc
; Store the volatile registers
push r11
push r10
push r9
push r8
push rax
push rdx
push rcx
; reserve space for 4 registers [ rcx,rdx,r8 and r9 ] 32 bytes
sub rsp,20h
; Get the return address of the function
mov rcx,rsp
mov rcx,qword ptr[rcx+58h]
sub rcx,5
;call the function to get the name of the callee and caller
call FuncEntry
;Release the space reserved for the registersk by adding 32 bytes
add rsp,20h
;Restore the registers back by poping out
pop rcx
pop rdx
pop rax
pop r8
pop r9
pop r10
pop r11
;return
ret
_penter endp
_pexit proc
; Store the volatile registers
push r11
push r10
push r9
push r8
push rax
push rdx
push rcx
; reserve space for 4 registers [ rcx,rdx,r8 and r9 ] 32 bytes
sub rsp,20h
; Get the return address of the function
mov rcx,rsp
mov rcx,qword ptr[rcx+58h]
call FuncExit
;Release the space reserved for the registersk by adding 32 bytes
add rsp,20h
;Restore the registers back by poping out
pop rcx
pop rdx
pop rax
pop r8
pop r9
pop r10
pop r11
;return
ret
_pexit endp
end
Submodule
+1
Submodule rapidjson added at 13dfc96c9c
-170
View File
@@ -1,170 +0,0 @@
#include "ArgsParser.h"
#include "Common.h"
#include <algorithm>
#include <doctest/doctest.h>
void ArgsParser::Parse(const std::vector<std::string_view>& ArgList) {
for (const auto& Arg : ArgList) {
if (Arg.size() > 2 && Arg.substr(0, 2) == "--") {
// long arg
if (Arg.find("=") != Arg.npos) {
ConsumeLongAssignment(std::string(Arg));
} else {
ConsumeLongFlag(std::string(Arg));
}
} else {
beammp_errorf("Error parsing commandline arguments: Supplied argument '{}' is not a valid argument and was ignored.", Arg);
}
}
}
bool ArgsParser::Verify() {
bool Ok = true;
for (const auto& RegisteredArg : mRegisteredArguments) {
if (RegisteredArg.Flags & Flags::REQUIRED && !FoundArgument(RegisteredArg.Names)) {
beammp_errorf("Error in commandline arguments: Argument '{}' is required but wasn't found.", RegisteredArg.Names.at(0));
Ok = false;
continue;
} else if (FoundArgument(RegisteredArg.Names)) {
if (RegisteredArg.Flags & Flags::HAS_VALUE) {
if (!GetValueOfArgument(RegisteredArg.Names).has_value()) {
beammp_error("Error in commandline arguments: Argument '" + std::string(RegisteredArg.Names.at(0)) + "' expects a value, but no value was given.");
Ok = false;
}
} else if (GetValueOfArgument(RegisteredArg.Names).has_value()) {
beammp_error("Error in commandline arguments: Argument '" + std::string(RegisteredArg.Names.at(0)) + "' does not expect a value, but one was given.");
Ok = false;
}
}
}
return Ok;
}
void ArgsParser::RegisterArgument(std::vector<std::string>&& ArgumentNames, int Flags) {
mRegisteredArguments.push_back({ ArgumentNames, Flags });
}
bool ArgsParser::FoundArgument(const std::vector<std::string>& Names) {
// if any of the found args match any of the names
return std::any_of(mFoundArgs.begin(), mFoundArgs.end(),
[&Names](const Argument& Arg) -> bool {
// if any of the names match this arg's name
return std::any_of(Names.begin(), Names.end(), [&Arg](const std::string& Name) -> bool {
return Arg.Name == Name;
});
});
}
std::optional<std::string> ArgsParser::GetValueOfArgument(const std::vector<std::string>& Names) {
// finds an entry which has a name that is any of the names in 'Names'
auto Found = std::find_if(mFoundArgs.begin(), mFoundArgs.end(), [&Names](const Argument& Arg) -> bool {
return std::any_of(Names.begin(), Names.end(), [&Arg](const std::string_view& Name) -> bool {
return Arg.Name == Name;
});
});
if (Found != mFoundArgs.end()) {
// found
return Found->Value;
} else {
return std::nullopt;
}
}
bool ArgsParser::IsRegistered(const std::string& Name) {
return std::any_of(mRegisteredArguments.begin(), mRegisteredArguments.end(), [&Name](const RegisteredArgument& Arg) {
auto Iter = std::find(Arg.Names.begin(), Arg.Names.end(), Name);
return Iter != Arg.Names.end();
});
}
void ArgsParser::ConsumeLongAssignment(const std::string& Arg) {
auto Value = Arg.substr(Arg.rfind("=") + 1);
auto Name = Arg.substr(2, Arg.rfind("=") - 2);
if (!IsRegistered(Name)) {
beammp_warn("Argument '" + Name + "' was supplied but isn't a known argument, so it is likely being ignored.");
}
mFoundArgs.push_back({ Name, Value });
}
void ArgsParser::ConsumeLongFlag(const std::string& Arg) {
auto Name = Arg.substr(2, Arg.rfind("=") - 2);
mFoundArgs.push_back({ Name, std::nullopt });
if (!IsRegistered(Name)) {
beammp_warn("Argument '" + Name + "' was supplied but isn't a known argument, so it is likely being ignored.");
}
}
TEST_CASE("ArgsParser") {
ArgsParser parser;
SUBCASE("Simple args") {
parser.RegisterArgument({ "a" }, ArgsParser::Flags::NONE);
parser.RegisterArgument({ "hello" }, ArgsParser::Flags::NONE);
parser.Parse({ "--a", "--hello" });
CHECK(parser.Verify());
CHECK(parser.FoundArgument({ "a" }));
CHECK(parser.FoundArgument({ "hello" }));
CHECK(parser.FoundArgument({ "a", "hello" }));
CHECK(!parser.FoundArgument({ "b" }));
CHECK(!parser.FoundArgument({ "goodbye" }));
}
SUBCASE("No args") {
parser.RegisterArgument({ "a" }, ArgsParser::Flags::NONE);
parser.RegisterArgument({ "hello" }, ArgsParser::Flags::NONE);
parser.Parse({});
CHECK(parser.Verify());
CHECK(!parser.FoundArgument({ "a" }));
CHECK(!parser.FoundArgument({ "hello" }));
CHECK(!parser.FoundArgument({ "a", "hello" }));
CHECK(!parser.FoundArgument({ "b" }));
CHECK(!parser.FoundArgument({ "goodbye" }));
CHECK(!parser.FoundArgument({ "" }));
}
SUBCASE("Value args") {
parser.RegisterArgument({ "a" }, ArgsParser::Flags::HAS_VALUE);
parser.RegisterArgument({ "hello" }, ArgsParser::Flags::HAS_VALUE);
parser.Parse({ "--a=5", "--hello=world" });
CHECK(parser.Verify());
REQUIRE(parser.FoundArgument({ "a" }));
REQUIRE(parser.FoundArgument({ "hello" }));
CHECK(parser.GetValueOfArgument({ "a" }).has_value());
CHECK(parser.GetValueOfArgument({ "a" }).value() == "5");
CHECK(parser.GetValueOfArgument({ "hello" }).has_value());
CHECK(parser.GetValueOfArgument({ "hello" }).value() == "world");
}
SUBCASE("Mixed value & no-value args") {
parser.RegisterArgument({ "a" }, ArgsParser::Flags::HAS_VALUE);
parser.RegisterArgument({ "hello" }, ArgsParser::Flags::NONE);
parser.Parse({ "--a=5", "--hello" });
CHECK(parser.Verify());
REQUIRE(parser.FoundArgument({ "a" }));
REQUIRE(parser.FoundArgument({ "hello" }));
CHECK(parser.GetValueOfArgument({ "a" }).has_value());
CHECK(parser.GetValueOfArgument({ "a" }).value() == "5");
CHECK(!parser.GetValueOfArgument({ "hello" }).has_value());
}
SUBCASE("Required args") {
SUBCASE("Two required, two present") {
parser.RegisterArgument({ "a" }, ArgsParser::Flags::REQUIRED);
parser.RegisterArgument({ "hello" }, ArgsParser::Flags::REQUIRED);
parser.Parse({ "--a", "--hello" });
CHECK(parser.Verify());
}
SUBCASE("Two required, one present") {
parser.RegisterArgument({ "a" }, ArgsParser::Flags::REQUIRED);
parser.RegisterArgument({ "hello" }, ArgsParser::Flags::REQUIRED);
parser.Parse({ "--a" });
CHECK(!parser.Verify());
}
SUBCASE("Two required, none present") {
parser.RegisterArgument({ "a" }, ArgsParser::Flags::REQUIRED);
parser.RegisterArgument({ "hello" }, ArgsParser::Flags::REQUIRED);
parser.Parse({ "--b" });
CHECK(!parser.Verify());
}
}
}
+3 -37
View File
@@ -1,9 +1,9 @@
#include "Client.h" #include "Client.h"
#include "CustomAssert.h" #include "CustomAssert.h"
#include "TServer.h"
#include <memory> #include <memory>
#include <optional>
// FIXME: add debug prints
void TClient::DeleteCar(int Ident) { void TClient::DeleteCar(int Ident) {
std::unique_lock lock(mVehicleDataMutex); std::unique_lock lock(mVehicleDataMutex);
@@ -13,7 +13,7 @@ void TClient::DeleteCar(int Ident) {
if (iter != mVehicleData.end()) { if (iter != mVehicleData.end()) {
mVehicleData.erase(iter); mVehicleData.erase(iter);
} else { } else {
beammp_debug("tried to erase a vehicle that doesn't exist (not an error)"); debug("tried to erase a vehicle that doesn't exist (not an error)");
} }
} }
@@ -25,7 +25,6 @@ void TClient::ClearCars() {
int TClient::GetOpenCarID() const { int TClient::GetOpenCarID() const {
int OpenID = 0; int OpenID = 0;
bool found; bool found;
std::unique_lock lock(mVehicleDataMutex);
do { do {
found = true; found = true;
for (auto& v : mVehicleData) { for (auto& v : mVehicleData) {
@@ -47,23 +46,6 @@ TClient::TVehicleDataLockPair TClient::GetAllCars() {
return { &mVehicleData, std::unique_lock(mVehicleDataMutex) }; return { &mVehicleData, std::unique_lock(mVehicleDataMutex) };
} }
std::string TClient::GetCarPositionRaw(int Ident) {
std::unique_lock lock(mVehiclePositionMutex);
try
{
return mVehiclePosition.at(Ident);
}
catch (const std::out_of_range& oor) {
return "";
}
return "";
}
void TClient::SetCarPosition(int Ident, const std::string& Data) {
std::unique_lock lock(mVehiclePositionMutex);
mVehiclePosition[Ident] = Data;
}
std::string TClient::GetCarData(int Ident) { std::string TClient::GetCarData(int Ident) {
{ // lock { // lock
std::unique_lock lock(mVehicleDataMutex); std::unique_lock lock(mVehicleDataMutex);
@@ -117,19 +99,3 @@ int TClient::SecondsSinceLastPing() {
.count(); .count();
return int(seconds); return int(seconds);
} }
std::optional<std::weak_ptr<TClient>> GetClient(TServer& Server, int ID) {
std::optional<std::weak_ptr<TClient>> MaybeClient { std::nullopt };
Server.ForEachClient([&](std::weak_ptr<TClient> CPtr) -> bool {
ReadLock Lock(Server.GetClientMutex());
if (!CPtr.expired()) {
auto C = CPtr.lock();
if (C->GetID() == ID) {
MaybeClient = CPtr;
return false;
}
}
return true;
});
return MaybeClient;
}
+84 -265
View File
@@ -8,15 +8,12 @@
#include <regex> #include <regex>
#include <sstream> #include <sstream>
#include <thread> #include <thread>
#include <zlib.h>
#include "Compat.h"
#include "CustomAssert.h" #include "CustomAssert.h"
#include "Http.h" #include "Http.h"
// global, yes, this is ugly, no, it cant be done another way std::unique_ptr<TConsole> Application::mConsole = std::make_unique<TConsole>();
TSentry Sentry {};
Application::TSettings Application::Settings = {};
void Application::RegisterShutdownHandler(const TShutdownHandler& Handler) { void Application::RegisterShutdownHandler(const TShutdownHandler& Handler) {
std::unique_lock Lock(mShutdownHandlersMutex); std::unique_lock Lock(mShutdownHandlersMutex);
@@ -26,39 +23,33 @@ void Application::RegisterShutdownHandler(const TShutdownHandler& Handler) {
} }
void Application::GracefullyShutdown() { void Application::GracefullyShutdown() {
SetShutdown(true);
static bool AlreadyShuttingDown = false; static bool AlreadyShuttingDown = false;
static uint8_t ShutdownAttempts = 0; static uint8_t ShutdownAttempts = 0;
if (AlreadyShuttingDown) { if (AlreadyShuttingDown) {
++ShutdownAttempts; ++ShutdownAttempts;
// hard shutdown at 2 additional tries // hard shutdown at 2 additional tries
if (ShutdownAttempts == 2) { if (ShutdownAttempts == 2) {
beammp_info("hard shutdown forced by multiple shutdown requests"); info("hard shutdown forced by multiple shutdown requests");
std::exit(0); std::exit(0);
} }
beammp_info("already shutting down!"); info("already shutting down!");
return; return;
} else { } else {
AlreadyShuttingDown = true; AlreadyShuttingDown = true;
} }
beammp_trace("waiting for lock release"); trace("waiting for lock release");
std::unique_lock Lock(mShutdownHandlersMutex); std::unique_lock Lock(mShutdownHandlersMutex);
beammp_info("please wait while all subsystems are shutting down..."); info("please wait while all subsystems are shutting down...");
for (size_t i = 0; i < mShutdownHandlers.size(); ++i) { for (size_t i = 0; i < mShutdownHandlers.size(); ++i) {
beammp_info("Subsystem " + std::to_string(i + 1) + "/" + std::to_string(mShutdownHandlers.size()) + " shutting down"); info("Subsystem " + std::to_string(i + 1) + "/" + std::to_string(mShutdownHandlers.size()) + " shutting down");
mShutdownHandlers[i](); mShutdownHandlers[i]();
} }
// std::exit(-1);
} }
std::string Application::ServerVersionString() { std::array<int, 3> Application::VersionStrToInts(const std::string& str) {
return mVersion.AsString(); std::array<int, 3> Version;
}
std::array<uint8_t, 3> Application::VersionStrToInts(const std::string& str) {
std::array<uint8_t, 3> Version;
std::stringstream ss(str); std::stringstream ss(str);
for (uint8_t& i : Version) { for (int& i : Version) {
std::string Part; std::string Part;
std::getline(ss, Part, '.'); std::getline(ss, Part, '.');
std::from_chars(&*Part.begin(), &*Part.begin() + Part.size(), i); std::from_chars(&*Part.begin(), &*Part.begin() + Part.size(), i);
@@ -66,170 +57,87 @@ std::array<uint8_t, 3> Application::VersionStrToInts(const std::string& str) {
return Version; return Version;
} }
TEST_CASE("Application::VersionStrToInts") { bool Application::IsOutdated(const std::array<int, 3>& Current, const std::array<int, 3>& Newest) {
auto v = Application::VersionStrToInts("1.2.3"); if (Newest[0] > Current[0]) {
CHECK(v[0] == 1);
CHECK(v[1] == 2);
CHECK(v[2] == 3);
v = Application::VersionStrToInts("10.20.30");
CHECK(v[0] == 10);
CHECK(v[1] == 20);
CHECK(v[2] == 30);
v = Application::VersionStrToInts("100.200.255");
CHECK(v[0] == 100);
CHECK(v[1] == 200);
CHECK(v[2] == 255);
}
bool Application::IsOutdated(const Version& Current, const Version& Newest) {
if (Newest.major > Current.major) {
return true; return true;
} else if (Newest.major == Current.major && Newest.minor > Current.minor) { } else if (Newest[0] == Current[0] && Newest[1] > Current[1]) {
return true; return true;
} else if (Newest.major == Current.major && Newest.minor == Current.minor && Newest.patch > Current.patch) { } else if (Newest[0] == Current[0] && Newest[1] == Current[1] && Newest[2] > Current[2]) {
return true; return true;
} else { } else {
return false; return false;
} }
} }
bool Application::IsShuttingDown() {
std::shared_lock Lock(mShutdownMtx);
return mShutdown;
}
void Application::SleepSafeSeconds(size_t Seconds) {
// Sleeps for 500 ms, checks if a shutdown occurred, and so forth
for (size_t i = 0; i < Seconds * 2; ++i) {
if (Application::IsShuttingDown()) {
return;
} else {
std::this_thread::sleep_for(std::chrono::milliseconds(500));
}
}
}
TEST_CASE("Application::IsOutdated (version check)") {
SUBCASE("Same version") {
CHECK(!Application::IsOutdated({ 1, 2, 3 }, { 1, 2, 3 }));
}
// we need to use over 1-2 digits to test against lexical comparisons
SUBCASE("Patch outdated") {
for (uint8_t Patch = 0; Patch < 10; ++Patch) {
for (uint8_t Minor = 0; Minor < 10; ++Minor) {
for (uint8_t Major = 0; Major < 10; ++Major) {
CHECK(Application::IsOutdated({ uint8_t(Major), uint8_t(Minor), uint8_t(Patch) }, { uint8_t(Major), uint8_t(Minor), uint8_t(Patch + 1) }));
}
}
}
}
SUBCASE("Minor outdated") {
for (uint8_t Patch = 0; Patch < 10; ++Patch) {
for (uint8_t Minor = 0; Minor < 10; ++Minor) {
for (uint8_t Major = 0; Major < 10; ++Major) {
CHECK(Application::IsOutdated({ uint8_t(Major), uint8_t(Minor), uint8_t(Patch) }, { uint8_t(Major), uint8_t(Minor + 1), uint8_t(Patch) }));
}
}
}
}
SUBCASE("Major outdated") {
for (uint8_t Patch = 0; Patch < 10; ++Patch) {
for (uint8_t Minor = 0; Minor < 10; ++Minor) {
for (uint8_t Major = 0; Major < 10; ++Major) {
CHECK(Application::IsOutdated({ uint8_t(Major), uint8_t(Minor), uint8_t(Patch) }, { uint8_t(Major + 1), uint8_t(Minor), uint8_t(Patch) }));
}
}
}
}
SUBCASE("All outdated") {
for (uint8_t Patch = 0; Patch < 10; ++Patch) {
for (uint8_t Minor = 0; Minor < 10; ++Minor) {
for (uint8_t Major = 0; Major < 10; ++Major) {
CHECK(Application::IsOutdated({ uint8_t(Major), uint8_t(Minor), uint8_t(Patch) }, { uint8_t(Major + 1), uint8_t(Minor + 1), uint8_t(Patch + 1) }));
}
}
}
}
}
void Application::SetSubsystemStatus(const std::string& Subsystem, Status status) {
switch (status) {
case Status::Good:
beammp_trace("Subsystem '" + Subsystem + "': Good");
break;
case Status::Bad:
beammp_trace("Subsystem '" + Subsystem + "': Bad");
break;
case Status::Starting:
beammp_trace("Subsystem '" + Subsystem + "': Starting");
break;
case Status::ShuttingDown:
beammp_trace("Subsystem '" + Subsystem + "': Shutting down");
break;
case Status::Shutdown:
beammp_trace("Subsystem '" + Subsystem + "': Shutdown");
break;
default:
beammp_assert_not_reachable();
}
std::unique_lock Lock(mSystemStatusMapMutex);
mSystemStatusMap[Subsystem] = status;
}
void Application::SetShutdown(bool Val) {
std::unique_lock Lock(mShutdownMtx);
mShutdown = Val;
}
TEST_CASE("Application::SetSubsystemStatus") {
Application::SetSubsystemStatus("Test", Application::Status::Good);
auto Map = Application::GetSubsystemStatuses();
CHECK(Map.at("Test") == Application::Status::Good);
Application::SetSubsystemStatus("Test", Application::Status::Bad);
Map = Application::GetSubsystemStatuses();
CHECK(Map.at("Test") == Application::Status::Bad);
}
void Application::CheckForUpdates() { void Application::CheckForUpdates() {
Application::SetSubsystemStatus("UpdateCheck", Application::Status::Starting);
static bool FirstTime = true;
// checks current version against latest version // checks current version against latest version
std::regex VersionRegex { R"(\d+\.\d+\.\d+\n*)" }; std::regex VersionRegex { R"(\d+\.\d+\.\d+\n*)" };
for (const auto& url : GetBackendUrlsInOrder()) { auto Response = Http::GET(GetBackendHostname(), 443, "/v/s");
auto Response = Http::GET(url, 443, "/v/s"); bool Matches = std::regex_match(Response, VersionRegex);
bool Matches = std::regex_match(Response, VersionRegex); if (Matches) {
if (Matches) { auto MyVersion = VersionStrToInts(ServerVersion());
auto MyVersion = ServerVersion(); auto RemoteVersion = VersionStrToInts(Response);
auto RemoteVersion = Version(VersionStrToInts(Response)); if (IsOutdated(MyVersion, RemoteVersion)) {
if (IsOutdated(MyVersion, RemoteVersion)) { std::string RealVersionString = std::to_string(RemoteVersion[0]) + ".";
std::string RealVersionString = RemoteVersion.AsString(); RealVersionString += std::to_string(RemoteVersion[1]) + ".";
beammp_warn(std::string(ANSI_YELLOW_BOLD) + "NEW VERSION IS OUT! Please update to the new version (v" + RealVersionString + ") of the BeamMP-Server! Download it here: https://beammp.com/! For a guide on how to update, visit: https://wiki.beammp.com/en/home/server-maintenance#updating-the-server" + std::string(ANSI_RESET)); RealVersionString += std::to_string(RemoteVersion[2]);
} else { warn(std::string(ANSI_YELLOW_BOLD) + "NEW VERSION OUT! There's a new version (v" + RealVersionString + ") of the BeamMP-Server available! For more info visit https://wiki.beammp.com/en/home/server-maintenance#updating-the-server." + std::string(ANSI_RESET));
if (FirstTime) {
beammp_info("Server up-to-date!");
}
}
Application::SetSubsystemStatus("UpdateCheck", Application::Status::Good);
break;
} else { } else {
if (FirstTime) { info("Server up-to-date!");
beammp_debug("Failed to fetch version from: " + url); char* crasher = nullptr;
beammp_trace("got " + Response); crasher[4555] = 'c';
auto Lock = Sentry.CreateExclusiveContext();
Sentry.SetContext("get-response", { { "response", Response } });
Sentry.LogError("failed to get server version", _file_basename, _line);
Application::SetSubsystemStatus("UpdateCheck", Application::Status::Bad);
}
} }
} else {
warn("Unable to fetch version from backend.");
trace("got " + Response);
auto Lock = Sentry.CreateExclusiveContext();
Sentry.SetContext("get-response", { { "response", Response } });
Sentry.LogError("failed to get server version", _file_basename, _line);
} }
if (Application::GetSubsystemStatuses().at("UpdateCheck") == Application::Status::Bad) { }
if (FirstTime) {
beammp_warn("Unable to fetch version info from backend."); std::string Comp(std::string Data) {
} std::array<char, Biggest> C {};
} // obsolete
FirstTime = false; C.fill(0);
z_stream defstream;
defstream.zalloc = Z_NULL;
defstream.zfree = Z_NULL;
defstream.opaque = Z_NULL;
defstream.avail_in = (uInt)Data.length();
defstream.next_in = (Bytef*)&Data[0];
defstream.avail_out = Biggest;
defstream.next_out = reinterpret_cast<Bytef*>(C.data());
deflateInit(&defstream, Z_BEST_COMPRESSION);
deflate(&defstream, Z_SYNC_FLUSH);
deflate(&defstream, Z_FINISH);
deflateEnd(&defstream);
size_t TO = defstream.total_out;
std::string Ret(TO, 0);
std::copy_n(C.begin(), TO, Ret.begin());
return Ret;
}
std::string DeComp(std::string Compressed) {
std::array<char, Biggest> C {};
// not needed
C.fill(0);
z_stream infstream;
infstream.zalloc = Z_NULL;
infstream.zfree = Z_NULL;
infstream.opaque = Z_NULL;
infstream.avail_in = Biggest;
infstream.next_in = (Bytef*)(&Compressed[0]);
infstream.avail_out = Biggest;
infstream.next_out = (Bytef*)(C.data());
inflateInit(&infstream);
inflate(&infstream, Z_SYNC_FLUSH);
inflate(&infstream, Z_FINISH);
inflateEnd(&infstream);
size_t TO = infstream.total_out;
std::string Ret(TO, 0);
std::copy_n(C.begin(), TO, Ret.begin());
return Ret;
} }
// thread name stuff // thread name stuff
@@ -249,108 +157,19 @@ std::string ThreadName(bool DebugModeOverride) {
return ""; return "";
} }
TEST_CASE("ThreadName") {
RegisterThread("MyThread");
auto OrigDebug = Application::Settings.DebugModeEnabled;
// ThreadName adds a space at the end, legacy but we need it still
SUBCASE("Debug mode enabled") {
Application::Settings.DebugModeEnabled = true;
CHECK(ThreadName(true) == "MyThread ");
CHECK(ThreadName(false) == "MyThread ");
}
SUBCASE("Debug mode disabled") {
Application::Settings.DebugModeEnabled = false;
CHECK(ThreadName(true) == "MyThread ");
CHECK(ThreadName(false) == "");
}
// cleanup
Application::Settings.DebugModeEnabled = OrigDebug;
}
void RegisterThread(const std::string& str) { void RegisterThread(const std::string& str) {
std::string ThreadId;
#ifdef BEAMMP_WINDOWS
ThreadId = std::to_string(GetCurrentThreadId());
#elif defined(BEAMMP_APPLE)
ThreadId = std::to_string(getpid()); // todo: research if 'getpid()' is a valid, posix compliant alternative to 'gettid()'
#elif defined(BEAMMP_LINUX)
ThreadId = std::to_string(gettid());
#endif
if (Application::Settings.DebugModeEnabled) {
std::ofstream ThreadFile(".Threads.log", std::ios::app);
ThreadFile << ("Thread \"" + str + "\" is TID " + ThreadId) << std::endl;
}
auto Lock = std::unique_lock(ThreadNameMapMutex); auto Lock = std::unique_lock(ThreadNameMapMutex);
threadNameMap[std::this_thread::get_id()] = str; threadNameMap[std::this_thread::get_id()] = str;
} }
TEST_CASE("RegisterThread") {
RegisterThread("MyThread");
CHECK(threadNameMap.at(std::this_thread::get_id()) == "MyThread");
}
Version::Version(uint8_t major, uint8_t minor, uint8_t patch)
: major(major)
, minor(minor)
, patch(patch) { }
Version::Version(const std::array<uint8_t, 3>& v)
: Version(v[0], v[1], v[2]) {
}
std::string Version::AsString() {
return fmt::format("{:d}.{:d}.{:d}", major, minor, patch);
}
TEST_CASE("Version::AsString") {
CHECK(Version { 0, 0, 0 }.AsString() == "0.0.0");
CHECK(Version { 1, 2, 3 }.AsString() == "1.2.3");
CHECK(Version { 255, 255, 255 }.AsString() == "255.255.255");
}
void LogChatMessage(const std::string& name, int id, const std::string& msg) { void LogChatMessage(const std::string& name, int id, const std::string& msg) {
if (Application::Settings.LogChat) { std::stringstream ss;
std::stringstream ss; ss << "[CHAT] ";
ss << ThreadName(); if (id != -1) {
ss << "[CHAT] "; ss << "(" << id << ") <" << name << ">";
if (id != -1) {
ss << "(" << id << ") <" << name << "> ";
} else {
ss << name << "";
}
ss << msg;
#ifdef DOCTEST_CONFIG_DISABLE
Application::Console().Write(ss.str());
#endif
}
}
std::string GetPlatformAgnosticErrorString() {
#ifdef BEAMMP_WINDOWS
// This will provide us with the error code and an error message, all in one.
int err;
char msgbuf[256];
msgbuf[0] = '\0';
err = GetLastError();
FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS,
nullptr,
err,
MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
msgbuf,
sizeof(msgbuf),
nullptr);
if (*msgbuf) {
return std::to_string(GetLastError()) + " - " + std::string(msgbuf);
} else { } else {
return std::to_string(GetLastError()); ss << name << "";
} }
#elif defined(BEAMMP_LINUX) || defined(BEAMMP_APPLE) ss << msg;
return std::strerror(errno); Application::Console().Write(ss.str());
#else
return "(no human-readable errors on this platform)";
#endif
} }
+4 -33
View File
@@ -1,13 +1,10 @@
#include "Compat.h" #include "Compat.h"
#include <cstring>
#include <doctest/doctest.h>
#ifndef WIN32 #ifndef WIN32
static struct termios old, current; static struct termios old, current;
static void initTermios(int echo) { void initTermios(int echo) {
tcgetattr(0, &old); /* grab old terminal i/o settings */ tcgetattr(0, &old); /* grab old terminal i/o settings */
current = old; /* make new settings same as old settings */ current = old; /* make new settings same as old settings */
current.c_lflag &= ~ICANON; /* disable buffered i/o */ current.c_lflag &= ~ICANON; /* disable buffered i/o */
@@ -19,40 +16,14 @@ static void initTermios(int echo) {
tcsetattr(0, TCSANOW, &current); /* use these new terminal i/o settings now */ tcsetattr(0, TCSANOW, &current); /* use these new terminal i/o settings now */
} }
static void resetTermios(void) { void resetTermios(void) {
tcsetattr(0, TCSANOW, &old); tcsetattr(0, TCSANOW, &old);
} }
TEST_CASE("init and reset termios") { char getch_(int echo) {
if (isatty(STDIN_FILENO)) {
struct termios original;
tcgetattr(0, &original);
SUBCASE("no echo") {
initTermios(false);
}
SUBCASE("yes echo") {
initTermios(true);
}
resetTermios();
struct termios current;
tcgetattr(0, &current);
CHECK_EQ(std::memcmp(&current.c_cc, &original.c_cc, sizeof(current.c_cc)), 0);
CHECK_EQ(current.c_cflag, original.c_cflag);
CHECK_EQ(current.c_iflag, original.c_iflag);
CHECK_EQ(current.c_ispeed, original.c_ispeed);
CHECK_EQ(current.c_lflag, original.c_lflag);
CHECK_EQ(current.c_line, original.c_line);
CHECK_EQ(current.c_oflag, original.c_oflag);
CHECK_EQ(current.c_ospeed, original.c_ospeed);
}
}
static char getch_(int echo) {
char ch; char ch;
initTermios(echo); initTermios(echo);
if (read(STDIN_FILENO, &ch, 1) < 0) { read(STDIN_FILENO, &ch, 1);
// ignore, not much we can do
}
resetTermios(); resetTermios();
return ch; return ch;
} }
+199 -110
View File
@@ -1,55 +1,216 @@
#include "Http.h" #include "Http.h"
#include "Client.h"
#include "Common.h" #include "Common.h"
#include "CustomAssert.h" #undef error
#include "LuaAPI.h"
#include <boost/asio/connect.hpp>
#include <boost/asio/ip/tcp.hpp>
#include <boost/beast.hpp>
#include <boost/beast/ssl.hpp>
#include <map> #include <map>
#include <nlohmann/json.hpp>
#include <random>
#include <stdexcept>
// TODO: Add sentry error handling back namespace beast = boost::beast; // from <boost/beast.hpp>
namespace http = beast::http; // from <boost/beast/http.hpp>
using json = nlohmann::json; namespace net = boost::asio; // from <boost/asio.hpp>
namespace ssl = net::ssl; // from <boost/asio/ssl.hpp>
using tcp = net::ip::tcp; // from <boost/asio/ip/tcp.hpp>
std::string Http::GET(const std::string& host, int port, const std::string& target, unsigned int* status) { std::string Http::GET(const std::string& host, int port, const std::string& target, unsigned int* status) {
httplib::SSLClient client(host, port); try {
client.enable_server_certificate_verification(false); // Check command line arguments.
client.set_address_family(AF_INET); int version = 11;
auto res = client.Get(target.c_str());
if (res) { // The io_context is required for all I/O
if (status) { net::io_context ioc;
*status = res->status;
// The SSL context is required, and holds certificates
ssl::context ctx(ssl::context::tlsv12_client);
// This holds the root certificate used for verification
// we don't do / have this
// load_root_certificates(ctx);
// Verify the remote server's certificate
ctx.set_verify_mode(ssl::verify_none);
// These objects perform our I/O
tcp::resolver resolver(ioc);
beast::ssl_stream<beast::tcp_stream> stream(ioc, ctx);
// Set SNI Hostname (many hosts need this to handshake successfully)
if (!SSL_set_tlsext_host_name(stream.native_handle(), host.c_str())) {
beast::error_code ec { static_cast<int>(::ERR_get_error()), net::error::get_ssl_category() };
throw beast::system_error { ec };
} }
return res->body;
} else { // Look up the domain name
return Http::ErrorString; auto const results = resolver.resolve(host.c_str(), std::to_string(port));
// Make the connection on the IP address we get from a lookup
beast::get_lowest_layer(stream).connect(results);
// Perform the SSL handshake
stream.handshake(ssl::stream_base::client);
// Set up an HTTP GET request message
http::request<http::string_body> req { http::verb::get, target, version };
req.set(http::field::host, host);
req.set(http::field::user_agent, BOOST_BEAST_VERSION_STRING);
// Send the HTTP request to the remote host
http::write(stream, req);
// This buffer is used for reading and must be persisted
beast::flat_buffer buffer;
// Declare a container to hold the response
http::response<http::string_body> res;
// Receive the HTTP response
http::read(stream, buffer, res);
// Gracefully close the stream
beast::error_code ec;
stream.shutdown(ec);
if (ec == net::error::eof) {
// Rationale:
// http://stackoverflow.com/questions/25587403/boost-asio-ssl-async-shutdown-always-finishes-with-an-error
ec = {};
}
if (status) {
*status = res.base().result_int();
}
// ignore ec
// If we get here then the connection is closed gracefully
return std::string(res.body());
} catch (std::exception const& e) {
Application::Console().Write(__func__ + std::string(": ") + e.what());
return "-1";
} }
} }
std::string Http::POST(const std::string& host, int port, const std::string& target, const std::string& body, const std::string& ContentType, unsigned int* status, const httplib::Headers& headers) { std::string Http::POST(const std::string& host, const std::string& target, const std::unordered_map<std::string, std::string>& fields, const std::string& body, bool json, int* status) {
httplib::SSLClient client(host, port); try {
client.set_read_timeout(std::chrono::seconds(10)); net::io_context io;
beammp_assert(client.is_valid());
client.enable_server_certificate_verification(false); // The SSL context is required, and holds certificates
client.set_address_family(AF_INET); ssl::context ctx(ssl::context::tlsv13);
auto res = client.Post(target.c_str(), headers, body.c_str(), body.size(), ContentType.c_str());
if (res) { ctx.set_verify_mode(ssl::verify_none);
if (status) {
*status = res->status; tcp::resolver resolver(io);
beast::ssl_stream<beast::tcp_stream> stream(io, ctx);
decltype(resolver)::results_type results;
auto try_connect_with_protocol = [&](tcp protocol) {
try {
results = resolver.resolve(protocol, host, std::to_string(443));
if (!SSL_set_tlsext_host_name(stream.native_handle(), host.c_str())) {
boost::system::error_code ec { static_cast<int>(::ERR_get_error()), boost::asio::error::get_ssl_category() };
// FIXME: we could throw and crash, if we like
// throw boost::system::system_error { ec };
//debug("POST " + host + target + " failed.");
return false;
}
beast::get_lowest_layer(stream).connect(results);
} catch (const boost::system::system_error&) {
return false;
}
return true;
};
//bool ok = try_connect_with_protocol(tcp::v6());
//if (!ok) {
//debug("IPv6 connect failed, trying IPv4");
bool ok = try_connect_with_protocol(tcp::v4());
if (!ok) {
Application::Console().Write("[ERROR] failed to resolve or connect in POST " + host + target);
Sentry.AddErrorBreadcrumb("failed to resolve or connect to " + host + target, __FILE__, std::to_string(__LINE__)); // FIXME: this is ugly.
return "-1";
} }
return res->body; //}
} else { stream.handshake(ssl::stream_base::client);
beammp_debug("POST failed: " + httplib::to_string(res.error())); http::request<http::string_body> req { http::verb::post, target, 11 /* http 1.1 */ };
return Http::ErrorString;
req.set(http::field::host, host);
if (!body.empty()) {
if (json) {
req.set(http::field::content_type, "application/json");
} else {
req.set(http::field::content_type, "application/x-www-form-urlencoded");
}
req.set(http::field::content_length, std::to_string(body.size()));
req.body() = body;
// info("body is " + body + " (" + req.body() + ")");
// info("content size is " + std::to_string(body.size()) + " (" + boost::lexical_cast<std::string>(body.size()) + ")");
}
for (const auto& pair : fields) {
// info("setting " + pair.first + " to " + pair.second);
req.set(pair.first, pair.second);
}
std::unordered_map<std::string, std::string> request_data;
for (const auto& header : req.base()) {
// need to do explicit casts to convert string_view to string
// since string_view may not be null-terminated (and in fact isn't, here)
std::string KeyString(header.name_string());
std::string ValueString(header.value());
request_data[KeyString] = ValueString;
}
Sentry.SetContext("https-post-request-data", request_data);
std::stringstream oss;
oss << req;
beast::get_lowest_layer(stream).expires_after(std::chrono::seconds(5));
http::write(stream, req);
// used for reading
beast::flat_buffer buffer;
http::response<http::string_body> response;
http::read(stream, buffer, response);
std::unordered_map<std::string, std::string> response_data;
response_data["reponse-code"] = std::to_string(response.result_int());
if (status) {
*status = response.result_int();
}
for (const auto& header : response.base()) {
// need to do explicit casts to convert string_view to string
// since string_view may not be null-terminated (and in fact isn't, here)
std::string KeyString(header.name_string());
std::string ValueString(header.value());
response_data[KeyString] = ValueString;
}
Sentry.SetContext("https-post-response-data", response_data);
std::stringstream result;
result << response;
beast::error_code ec;
stream.shutdown(ec);
// IGNORING ec
// info(result.str());
std::string debug_response_str;
std::getline(result, debug_response_str);
//debug("POST " + host + target + ": " + debug_response_str);
return std::string(response.body());
} catch (const std::exception& e) {
Application::Console().Write(e.what());
Sentry.AddErrorBreadcrumb(e.what(), __FILE__, std::to_string(__LINE__)); // FIXME: this is ugly.
return "-1";
} }
} }
// RFC 2616, RFC 7231 // RFC 2616, RFC 7231
static std::map<size_t, const char*> Map = { static std::map<size_t, const char*> Map = {
{ -1, "Invalid Response Code" }, { -1, "Invalid Response Code"},
{ 100, "Continue" }, { 100, "Continue" },
{ 101, "Switching Protocols" }, { 101, "Switching Protocols" },
{ 102, "Processing" }, { 102, "Processing" },
@@ -124,82 +285,10 @@ static std::map<size_t, const char*> Map = {
{ 530, "(CDN) 1XXX Internal Error" }, { 530, "(CDN) 1XXX Internal Error" },
}; };
static const char Magic[] = { std::string Http::Status::ToString(int code) {
0x20, 0x2f, 0x5c, 0x5f, if (Map.find(code) != Map.end()) {
0x2f, 0x5c, 0x0a, 0x28, return Map.at(code);
0x20, 0x6f, 0x2e, 0x6f,
0x20, 0x29, 0x0a, 0x20,
0x3e, 0x20, 0x5e, 0x20,
0x3c, 0x0a, 0x00
};
std::string Http::Status::ToString(int Code) {
if (Map.find(Code) != Map.end()) {
return Map.at(Code);
} else { } else {
return std::to_string(Code); return std::to_string(code);
} }
} }
TEST_CASE("Http::Status::ToString") {
CHECK(Http::Status::ToString(200) == "OK");
CHECK(Http::Status::ToString(696969) == "696969");
CHECK(Http::Status::ToString(-1) == "Invalid Response Code");
}
Http::Server::THttpServerInstance::THttpServerInstance() {
Application::SetSubsystemStatus("HTTPServer", Application::Status::Starting);
mThread = std::thread(&Http::Server::THttpServerInstance::operator(), this);
mThread.detach();
}
void Http::Server::THttpServerInstance::operator()() try {
beammp_info("HTTP(S) Server started on port " + std::to_string(Application::Settings.HTTPServerPort));
std::unique_ptr<httplib::Server> HttpLibServerInstance;
HttpLibServerInstance = std::make_unique<httplib::Server>();
// todo: make this IP agnostic so people can set their own IP
HttpLibServerInstance->Get("/", [](const httplib::Request&, httplib::Response& res) {
res.set_content("<!DOCTYPE html><article><h1>Hello World!</h1><section><p>BeamMP Server can now serve HTTP requests!</p></section></article></html>", "text/html");
});
HttpLibServerInstance->Get("/health", [](const httplib::Request&, httplib::Response& res) {
size_t SystemsGood = 0;
size_t SystemsBad = 0;
auto Statuses = Application::GetSubsystemStatuses();
for (const auto& NameStatusPair : Statuses) {
switch (NameStatusPair.second) {
case Application::Status::Starting:
case Application::Status::ShuttingDown:
case Application::Status::Shutdown:
case Application::Status::Good:
SystemsGood++;
break;
case Application::Status::Bad:
SystemsBad++;
break;
default:
beammp_assert_not_reachable();
}
}
res.set_content(
json {
{ "ok", SystemsBad == 0 },
}
.dump(),
"application/json");
res.status = 200;
});
// magic endpoint
HttpLibServerInstance->Get({ 0x2f, 0x6b, 0x69, 0x74, 0x74, 0x79 }, [](const httplib::Request&, httplib::Response& res) {
res.set_content(std::string(Magic), "text/plain");
});
HttpLibServerInstance->set_logger([](const httplib::Request& Req, const httplib::Response& Res) {
beammp_debug("Http Server: " + Req.method + " " + Req.target + " -> " + std::to_string(Res.status));
});
Application::SetSubsystemStatus("HTTPServer", Application::Status::Good);
auto ret = HttpLibServerInstance->listen(Application::Settings.HTTPServerIP.c_str(), Application::Settings.HTTPServerPort);
if (!ret) {
beammp_error("Failed to start http server (failed to listen). Please ensure the http server is configured properly in the ServerConfig.toml, or turn it off if you don't need it.");
}
} catch (const std::exception& e) {
beammp_error("Failed to start http server. Please ensure the http server is configured properly in the ServerConfig.toml, or turn it off if you don't need it. Error: " + std::string(e.what()));
}
-680
View File
@@ -1,680 +0,0 @@
#include "LuaAPI.h"
#include "Client.h"
#include "Common.h"
#include "CustomAssert.h"
#include "TLuaEngine.h"
#include <nlohmann/json.hpp>
#define SOL_ALL_SAFETIES_ON 1
#include <sol/sol.hpp>
std::string LuaAPI::LuaToString(const sol::object Value, size_t Indent, bool QuoteStrings) {
if (Indent > 80) {
return "[[possible recursion, refusing to keep printing]]";
}
switch (Value.get_type()) {
case sol::type::userdata: {
std::stringstream ss;
ss << "[[userdata: " << Value.as<sol::userdata>().pointer() << "]]";
return ss.str();
}
case sol::type::thread: {
std::stringstream ss;
ss << "[[thread: " << Value.as<sol::thread>().pointer() << "]] {"
<< "\n";
for (size_t i = 0; i < Indent; ++i) {
ss << "\t";
}
ss << "status: " << std::to_string(int(Value.as<sol::thread>().status())) << "\n}";
return ss.str();
}
case sol::type::lightuserdata: {
std::stringstream ss;
ss << "[[lightuserdata: " << Value.as<sol::lightuserdata>().pointer() << "]]";
return ss.str();
}
case sol::type::string:
if (QuoteStrings) {
return "\"" + Value.as<std::string>() + "\"";
} else {
return Value.as<std::string>();
}
case sol::type::number: {
std::stringstream ss;
ss << Value.as<float>();
return ss.str();
}
case sol::type::lua_nil:
case sol::type::none:
return "<nil>";
case sol::type::boolean:
return Value.as<bool>() ? "true" : "false";
case sol::type::table: {
std::stringstream Result;
auto Table = Value.as<sol::table>();
Result << "[[table: " << Table.pointer() << "]]: {";
if (!Table.empty()) {
for (const auto& Entry : Table) {
Result << "\n";
for (size_t i = 0; i < Indent; ++i) {
Result << "\t";
}
Result << LuaToString(Entry.first, Indent + 1) << ": " << LuaToString(Entry.second, Indent + 1, true) << ",";
}
Result << "\n";
}
for (size_t i = 0; i < Indent - 1; ++i) {
Result << "\t";
}
Result << "}";
return Result.str();
}
case sol::type::function: {
std::stringstream ss;
ss << "[[function: " << Value.as<sol::function>().pointer() << "]]";
return ss.str();
}
case sol::type::poly:
return "<poly>";
default:
return "<unprintable type>";
}
}
std::string LuaAPI::MP::GetOSName() {
#if WIN32
return "Windows";
#elif __linux
return "Linux";
#else
return "Other";
#endif
}
std::tuple<int, int, int> LuaAPI::MP::GetServerVersion() {
return { Application::ServerVersion().major, Application::ServerVersion().minor, Application::ServerVersion().patch };
}
void LuaAPI::Print(sol::variadic_args Args) {
std::string ToPrint = "";
for (const auto& Arg : Args) {
ToPrint += LuaToString(static_cast<const sol::object>(Arg));
ToPrint += "\t";
}
luaprint(ToPrint);
}
TEST_CASE("LuaAPI::MP::GetServerVersion") {
const auto [ma, mi, pa] = LuaAPI::MP::GetServerVersion();
const auto real = Application::ServerVersion();
CHECK(ma == real.major);
CHECK(mi == real.minor);
CHECK(pa == real.patch);
}
static inline std::pair<bool, std::string> InternalTriggerClientEvent(int PlayerID, const std::string& EventName, const std::string& Data) {
std::string Packet = "E:" + EventName + ":" + Data;
if (PlayerID == -1) {
LuaAPI::MP::Engine->Network().SendToAll(nullptr, Packet, true, true);
return { true, "" };
} else {
auto MaybeClient = GetClient(LuaAPI::MP::Engine->Server(), PlayerID);
if (!MaybeClient || MaybeClient.value().expired()) {
beammp_lua_errorf("TriggerClientEvent invalid Player ID '{}'", PlayerID);
return { false, "Invalid Player ID" };
}
auto c = MaybeClient.value().lock();
if (!LuaAPI::MP::Engine->Network().Respond(*c, Packet, true)) {
beammp_lua_errorf("Respond failed, dropping client {}", PlayerID);
LuaAPI::MP::Engine->Network().ClientKick(*c, "Disconnected after failing to receive packets");
return { false, "Respond failed, dropping client" };
}
return { true, "" };
}
}
std::pair<bool, std::string> LuaAPI::MP::TriggerClientEvent(int PlayerID, const std::string& EventName, const sol::object& DataObj) {
std::string Data = DataObj.as<std::string>();
return InternalTriggerClientEvent(PlayerID, EventName, Data);
}
std::pair<bool, std::string> LuaAPI::MP::DropPlayer(int ID, std::optional<std::string> MaybeReason) {
auto MaybeClient = GetClient(Engine->Server(), ID);
if (!MaybeClient || MaybeClient.value().expired()) {
beammp_lua_errorf("Tried to drop client with id {}, who doesn't exist", ID);
return { false, "Player does not exist" };
}
auto c = MaybeClient.value().lock();
LuaAPI::MP::Engine->Network().ClientKick(*c, MaybeReason.value_or("No reason"));
return { true, "" };
}
std::pair<bool, std::string> LuaAPI::MP::SendChatMessage(int ID, const std::string& Message) {
std::pair<bool, std::string> Result;
std::string Packet = "C:Server: " + Message;
if (ID == -1) {
LogChatMessage("<Server> (to everyone) ", -1, Message);
Engine->Network().SendToAll(nullptr, Packet, true, true);
Result.first = true;
} else {
auto MaybeClient = GetClient(Engine->Server(), ID);
if (MaybeClient && !MaybeClient.value().expired()) {
auto c = MaybeClient.value().lock();
if (!c->IsSynced()) {
Result.first = false;
Result.second = "Player still syncing data";
return Result;
}
LogChatMessage("<Server> (to \"" + c->GetName() + "\")", -1, Message);
if (!Engine->Network().Respond(*c, Packet, true)) {
beammp_errorf("Failed to send chat message back to sender (id {}) - did the sender disconnect?", ID);
// TODO: should we return an error here?
}
Result.first = true;
} else {
beammp_lua_error("SendChatMessage invalid argument [1] invalid ID");
Result.first = false;
Result.second = "Invalid Player ID";
}
return Result;
}
return Result;
}
std::pair<bool, std::string> LuaAPI::MP::RemoveVehicle(int PID, int VID) {
std::pair<bool, std::string> Result;
auto MaybeClient = GetClient(Engine->Server(), PID);
if (!MaybeClient || MaybeClient.value().expired()) {
beammp_lua_error("RemoveVehicle invalid Player ID");
Result.first = false;
Result.second = "Invalid Player ID";
return Result;
}
auto c = MaybeClient.value().lock();
if (!c->GetCarData(VID).empty()) {
std::string Destroy = "Od:" + std::to_string(PID) + "-" + std::to_string(VID);
Engine->Network().SendToAll(nullptr, Destroy, true, true);
c->DeleteCar(VID);
Result.first = true;
} else {
Result.first = false;
Result.second = "Vehicle does not exist";
}
return Result;
}
void LuaAPI::MP::Set(int ConfigID, sol::object NewValue) {
switch (ConfigID) {
case 0: // debug
if (NewValue.is<bool>()) {
Application::Settings.DebugModeEnabled = NewValue.as<bool>();
beammp_info(std::string("Set `Debug` to ") + (Application::Settings.DebugModeEnabled ? "true" : "false"));
} else {
beammp_lua_error("set invalid argument [2] expected boolean");
}
break;
case 1: // private
if (NewValue.is<bool>()) {
Application::Settings.Private = NewValue.as<bool>();
beammp_info(std::string("Set `Private` to ") + (Application::Settings.Private ? "true" : "false"));
} else {
beammp_lua_error("set invalid argument [2] expected boolean");
}
break;
case 2: // max cars
if (NewValue.is<int>()) {
Application::Settings.MaxCars = NewValue.as<int>();
beammp_info(std::string("Set `MaxCars` to ") + std::to_string(Application::Settings.MaxCars));
} else {
beammp_lua_error("set invalid argument [2] expected integer");
}
break;
case 3: // max players
if (NewValue.is<int>()) {
Application::Settings.MaxPlayers = NewValue.as<int>();
beammp_info(std::string("Set `MaxPlayers` to ") + std::to_string(Application::Settings.MaxPlayers));
} else {
beammp_lua_error("set invalid argument [2] expected integer");
}
break;
case 4: // Map
if (NewValue.is<std::string>()) {
Application::Settings.MapName = NewValue.as<std::string>();
beammp_info(std::string("Set `Map` to ") + Application::Settings.MapName);
} else {
beammp_lua_error("set invalid argument [2] expected string");
}
break;
case 5: // Name
if (NewValue.is<std::string>()) {
Application::Settings.ServerName = NewValue.as<std::string>();
beammp_info(std::string("Set `Name` to ") + Application::Settings.ServerName);
} else {
beammp_lua_error("set invalid argument [2] expected string");
}
break;
case 6: // Desc
if (NewValue.is<std::string>()) {
Application::Settings.ServerDesc = NewValue.as<std::string>();
beammp_info(std::string("Set `Description` to ") + Application::Settings.ServerDesc);
} else {
beammp_lua_error("set invalid argument [2] expected string");
}
break;
default:
beammp_warn("Invalid config ID \"" + std::to_string(ConfigID) + "\". Use `MP.Settings.*` enum for this.");
break;
}
}
void LuaAPI::MP::Sleep(size_t Ms) {
std::this_thread::sleep_for(std::chrono::milliseconds(Ms));
}
bool LuaAPI::MP::IsPlayerConnected(int ID) {
auto MaybeClient = GetClient(Engine->Server(), ID);
if (MaybeClient && !MaybeClient.value().expired()) {
return MaybeClient.value().lock()->IsConnected();
} else {
return false;
}
}
bool LuaAPI::MP::IsPlayerGuest(int ID) {
auto MaybeClient = GetClient(Engine->Server(), ID);
if (MaybeClient && !MaybeClient.value().expired()) {
return MaybeClient.value().lock()->IsGuest();
} else {
return false;
}
}
void LuaAPI::MP::PrintRaw(sol::variadic_args Args) {
std::string ToPrint = "";
for (const auto& Arg : Args) {
ToPrint += LuaToString(static_cast<const sol::object>(Arg));
ToPrint += "\t";
}
#ifdef DOCTEST_CONFIG_DISABLE
Application::Console().WriteRaw(ToPrint);
#endif
}
int LuaAPI::PanicHandler(lua_State* State) {
beammp_lua_error("PANIC: " + sol::stack::get<std::string>(State, 1));
return 0;
}
template <typename FnT, typename... ArgsT>
static std::pair<bool, std::string> FSWrapper(FnT Fn, ArgsT&&... Args) {
std::error_code errc;
std::pair<bool, std::string> Result;
Fn(std::forward<ArgsT>(Args)..., errc);
Result.first = errc == std::error_code {};
if (!Result.first) {
Result.second = errc.message();
}
return Result;
}
std::pair<bool, std::string> LuaAPI::FS::CreateDirectory(const std::string& Path) {
std::error_code errc;
std::pair<bool, std::string> Result;
fs::create_directories(Path, errc);
Result.first = errc == std::error_code {};
if (!Result.first) {
Result.second = errc.message();
}
return Result;
}
TEST_CASE("LuaAPI::FS::CreateDirectory") {
std::string TestDir = "beammp_test_dir";
fs::remove_all(TestDir);
SUBCASE("Single level dir") {
const auto [Ok, Err] = LuaAPI::FS::CreateDirectory(TestDir);
CHECK(Ok);
CHECK(Err == "");
CHECK(fs::exists(TestDir));
}
SUBCASE("Multi level dir") {
const auto [Ok, Err] = LuaAPI::FS::CreateDirectory(TestDir + "/a/b/c");
CHECK(Ok);
CHECK(Err == "");
CHECK(fs::exists(TestDir + "/a/b/c"));
}
SUBCASE("Already exists") {
const auto [Ok, Err] = LuaAPI::FS::CreateDirectory(TestDir);
CHECK(Ok);
CHECK(Err == "");
CHECK(fs::exists(TestDir));
const auto [Ok2, Err2] = LuaAPI::FS::CreateDirectory(TestDir);
CHECK(Ok2);
CHECK(Err2 == "");
}
fs::remove_all(TestDir);
}
std::pair<bool, std::string> LuaAPI::FS::Remove(const std::string& Path) {
std::error_code errc;
std::pair<bool, std::string> Result;
fs::remove(fs::relative(Path), errc);
Result.first = errc == std::error_code {};
if (!Result.first) {
Result.second = errc.message();
}
return Result;
}
TEST_CASE("LuaAPI::FS::Remove") {
const std::string TestFileOrDir = "beammp_test_thing";
SUBCASE("Remove existing directory") {
fs::create_directory(TestFileOrDir);
const auto [Ok, Err] = LuaAPI::FS::Remove(TestFileOrDir);
CHECK(Ok);
CHECK_EQ(Err, "");
CHECK(!fs::exists(TestFileOrDir));
}
SUBCASE("Remove non-existing directory") {
fs::remove_all(TestFileOrDir);
const auto [Ok, Err] = LuaAPI::FS::Remove(TestFileOrDir);
CHECK(Ok);
CHECK_EQ(Err, "");
CHECK(!fs::exists(TestFileOrDir));
}
// TODO: add tests for files
// TODO: add tests for files and folders without access permissions (failure)
}
std::pair<bool, std::string> LuaAPI::FS::Rename(const std::string& Path, const std::string& NewPath) {
std::error_code errc;
std::pair<bool, std::string> Result;
fs::rename(Path, NewPath, errc);
Result.first = errc == std::error_code {};
if (!Result.first) {
Result.second = errc.message();
}
return Result;
}
TEST_CASE("LuaAPI::FS::Rename") {
const auto TestDir = "beammp_test_dir";
const auto OtherTestDir = "beammp_test_dir_2";
fs::remove_all(OtherTestDir);
fs::create_directory(TestDir);
const auto [Ok, Err] = LuaAPI::FS::Rename(TestDir, OtherTestDir);
CHECK(Ok);
CHECK_EQ(Err, "");
CHECK(!fs::exists(TestDir));
CHECK(fs::exists(OtherTestDir));
fs::remove_all(OtherTestDir);
fs::remove_all(TestDir);
}
std::pair<bool, std::string> LuaAPI::FS::Copy(const std::string& Path, const std::string& NewPath) {
std::error_code errc;
std::pair<bool, std::string> Result;
fs::copy(Path, NewPath, fs::copy_options::recursive, errc);
Result.first = errc == std::error_code {};
if (!Result.first) {
Result.second = errc.message();
}
return Result;
}
TEST_CASE("LuaAPI::FS::Copy") {
const auto TestDir = "beammp_test_dir";
const auto OtherTestDir = "beammp_test_dir_2";
fs::remove_all(OtherTestDir);
fs::create_directory(TestDir);
const auto [Ok, Err] = LuaAPI::FS::Copy(TestDir, OtherTestDir);
CHECK(Ok);
CHECK_EQ(Err, "");
CHECK(fs::exists(TestDir));
CHECK(fs::exists(OtherTestDir));
fs::remove_all(OtherTestDir);
fs::remove_all(TestDir);
}
bool LuaAPI::FS::Exists(const std::string& Path) {
return fs::exists(Path);
}
TEST_CASE("LuaAPI::FS::Exists") {
const auto TestDir = "beammp_test_dir";
const auto OtherTestDir = "beammp_test_dir_2";
fs::remove_all(OtherTestDir);
fs::create_directory(TestDir);
CHECK(LuaAPI::FS::Exists(TestDir));
CHECK(!LuaAPI::FS::Exists(OtherTestDir));
fs::remove_all(OtherTestDir);
fs::remove_all(TestDir);
}
std::string LuaAPI::FS::GetFilename(const std::string& Path) {
return fs::path(Path).filename().string();
}
TEST_CASE("LuaAPI::FS::GetFilename") {
CHECK(LuaAPI::FS::GetFilename("test.txt") == "test.txt");
CHECK(LuaAPI::FS::GetFilename("/test.txt") == "test.txt");
CHECK(LuaAPI::FS::GetFilename("place/test.txt") == "test.txt");
CHECK(LuaAPI::FS::GetFilename("/some/../place/test.txt") == "test.txt");
}
std::string LuaAPI::FS::GetExtension(const std::string& Path) {
return fs::path(Path).extension().string();
}
TEST_CASE("LuaAPI::FS::GetExtension") {
CHECK(LuaAPI::FS::GetExtension("test.txt") == ".txt");
CHECK(LuaAPI::FS::GetExtension("/test.txt") == ".txt");
CHECK(LuaAPI::FS::GetExtension("place/test.txt") == ".txt");
CHECK(LuaAPI::FS::GetExtension("/some/../place/test.txt") == ".txt");
CHECK(LuaAPI::FS::GetExtension("/some/../place/test") == "");
CHECK(LuaAPI::FS::GetExtension("/some/../place/test.a.b.c") == ".c");
CHECK(LuaAPI::FS::GetExtension("/some/../place/test.") == ".");
CHECK(LuaAPI::FS::GetExtension("/some/../place/test.a.b.") == ".");
}
std::string LuaAPI::FS::GetParentFolder(const std::string& Path) {
return fs::path(Path).parent_path().string();
}
TEST_CASE("LuaAPI::FS::GetParentFolder") {
CHECK(LuaAPI::FS::GetParentFolder("test.txt") == "");
CHECK(LuaAPI::FS::GetParentFolder("/test.txt") == "/");
CHECK(LuaAPI::FS::GetParentFolder("place/test.txt") == "place");
CHECK(LuaAPI::FS::GetParentFolder("/some/../place/test.txt") == "/some/../place");
}
// TODO: add tests
bool LuaAPI::FS::IsDirectory(const std::string& Path) {
return fs::is_directory(Path);
}
// TODO: add tests
bool LuaAPI::FS::IsFile(const std::string& Path) {
return fs::is_regular_file(Path);
}
// TODO: add tests
std::string LuaAPI::FS::ConcatPaths(sol::variadic_args Args) {
fs::path Path;
for (size_t i = 0; i < Args.size(); ++i) {
auto Obj = Args[i];
if (!Obj.is<std::string>()) {
beammp_lua_error("FS.Concat called with non-string argument");
return "";
}
Path += Obj.as<std::string>();
if (i < Args.size() - 1 && !Path.empty()) {
Path += fs::path::preferred_separator;
}
}
auto Result = Path.lexically_normal().string();
return Result;
}
static void JsonEncodeRecursive(nlohmann::json& json, const sol::object& left, const sol::object& right, bool is_array, size_t depth = 0) {
if (depth > 100) {
beammp_lua_error("json serialize will not go deeper than 100 nested tables, internal references assumed, aborted this path");
return;
}
std::string key{};
switch (left.get_type()) {
case sol::type::lua_nil:
case sol::type::none:
case sol::type::poly:
case sol::type::boolean:
case sol::type::lightuserdata:
case sol::type::userdata:
case sol::type::thread:
case sol::type::function:
case sol::type::table:
beammp_lua_error("JsonEncode: left side of table field is unexpected type");
return;
case sol::type::string:
key = left.as<std::string>();
break;
case sol::type::number:
key = std::to_string(left.as<double>());
break;
default:
beammp_assert_not_reachable();
}
nlohmann::json value;
switch (right.get_type()) {
case sol::type::lua_nil:
case sol::type::none:
return;
case sol::type::poly:
beammp_lua_warn("unsure what to do with poly type in JsonEncode, ignoring");
return;
case sol::type::boolean:
value = right.as<bool>();
break;
case sol::type::lightuserdata:
beammp_lua_warn("unsure what to do with lightuserdata in JsonEncode, ignoring");
return;
case sol::type::userdata:
beammp_lua_warn("unsure what to do with userdata in JsonEncode, ignoring");
return;
case sol::type::thread:
beammp_lua_warn("unsure what to do with thread in JsonEncode, ignoring");
return;
case sol::type::string:
value = right.as<std::string>();
break;
case sol::type::number:
value = right.as<double>();
break;
case sol::type::function:
beammp_lua_warn("unsure what to do with function in JsonEncode, ignoring");
return;
case sol::type::table: {
bool local_is_array = true;
for (const auto& pair : right.as<sol::table>()) {
if (pair.first.get_type() != sol::type::number) {
local_is_array = false;
}
}
for (const auto& pair : right.as<sol::table>()) {
JsonEncodeRecursive(value, pair.first, pair.second, local_is_array, depth + 1);
}
break;
}
default:
beammp_assert_not_reachable();
}
if (is_array) {
json.push_back(value);
} else {
json[key] = value;
}
}
std::string LuaAPI::MP::JsonEncode(const sol::table& object) {
nlohmann::json json;
// table
bool is_array = true;
for (const auto& pair : object.as<sol::table>()) {
if (pair.first.get_type() != sol::type::number) {
is_array = false;
}
}
for (const auto& entry : object) {
JsonEncodeRecursive(json, entry.first, entry.second, is_array);
}
return json.dump();
}
std::string LuaAPI::MP::JsonDiff(const std::string& a, const std::string& b) {
if (!nlohmann::json::accept(a)) {
beammp_lua_error("JsonDiff first argument is not valid json: `" + a + "`");
return "";
}
if (!nlohmann::json::accept(b)) {
beammp_lua_error("JsonDiff second argument is not valid json: `" + b + "`");
return "";
}
auto a_json = nlohmann::json::parse(a);
auto b_json = nlohmann::json::parse(b);
return nlohmann::json::diff(a_json, b_json).dump();
}
std::string LuaAPI::MP::JsonDiffApply(const std::string& data, const std::string& patch) {
if (!nlohmann::json::accept(data)) {
beammp_lua_error("JsonDiffApply first argument is not valid json: `" + data + "`");
return "";
}
if (!nlohmann::json::accept(patch)) {
beammp_lua_error("JsonDiffApply second argument is not valid json: `" + patch + "`");
return "";
}
auto a_json = nlohmann::json::parse(data);
auto b_json = nlohmann::json::parse(patch);
a_json.patch(b_json);
return a_json.dump();
}
std::string LuaAPI::MP::JsonPrettify(const std::string& json) {
if (!nlohmann::json::accept(json)) {
beammp_lua_error("JsonPrettify argument is not valid json: `" + json + "`");
return "";
}
return nlohmann::json::parse(json).dump(4);
}
std::string LuaAPI::MP::JsonMinify(const std::string& json) {
if (!nlohmann::json::accept(json)) {
beammp_lua_error("JsonMinify argument is not valid json: `" + json + "`");
return "";
}
return nlohmann::json::parse(json).dump(-1);
}
std::string LuaAPI::MP::JsonFlatten(const std::string& json) {
if (!nlohmann::json::accept(json)) {
beammp_lua_error("JsonFlatten argument is not valid json: `" + json + "`");
return "";
}
return nlohmann::json::parse(json).flatten().dump(-1);
}
std::string LuaAPI::MP::JsonUnflatten(const std::string& json) {
if (!nlohmann::json::accept(json)) {
beammp_lua_error("JsonUnflatten argument is not valid json: `" + json + "`");
return "";
}
return nlohmann::json::parse(json).unflatten().dump(-1);
}
std::pair<bool, std::string> LuaAPI::MP::TriggerClientEventJson(int PlayerID, const std::string& EventName, const sol::table& Data) {
return InternalTriggerClientEvent(PlayerID, EventName, JsonEncode(Data));
}
+19 -16
View File
@@ -1,62 +1,65 @@
#include "SignalHandling.h" #include "SignalHandling.h"
#include "Common.h" #include "Common.h"
#if defined(BEAMMP_LINUX) || defined(BEAMMP_APPLE) #ifdef __unix
#include <csignal> #include <csignal>
static void UnixSignalHandler(int sig) { static void UnixSignalHandler(int sig) {
switch (sig) { switch (sig) {
case SIGPIPE: case SIGPIPE:
beammp_warn("ignoring SIGPIPE"); warn("ignoring SIGPIPE");
break; break;
case SIGTERM: case SIGTERM:
beammp_info("gracefully shutting down via SIGTERM"); info("gracefully shutting down via SIGTERM");
Application::GracefullyShutdown(); Application::GracefullyShutdown();
break; break;
case SIGINT: case SIGINT:
beammp_info("gracefully shutting down via SIGINT"); info("gracefully shutting down via SIGINT");
Application::GracefullyShutdown(); Application::GracefullyShutdown();
break; break;
default: default:
beammp_debug("unhandled signal: " + std::to_string(sig)); debug("unhandled signal: " + std::to_string(sig));
break; break;
} }
} }
#endif // UNIX #endif // __unix
#ifdef BEAMMP_WINDOWS #ifdef WIN32
#include <windows.h> #include <windows.h>
// return TRUE if handled, FALSE if not // return TRUE if handled, FALSE if not
BOOL WINAPI Win32CtrlC_Handler(DWORD CtrlType) { BOOL WINAPI Win32CtrlC_Handler(DWORD CtrlType) {
switch (CtrlType) { switch (CtrlType) {
case CTRL_C_EVENT: case CTRL_C_EVENT:
beammp_info("gracefully shutting down via CTRL+C"); info("gracefully shutting down via CTRL+C");
Application::GracefullyShutdown(); Application::GracefullyShutdown();
return TRUE; return TRUE;
case CTRL_BREAK_EVENT: case CTRL_BREAK_EVENT:
beammp_info("gracefully shutting down via CTRL+BREAK"); info("gracefully shutting down via CTRL+BREAK");
Application::GracefullyShutdown(); Application::GracefullyShutdown();
return TRUE; return TRUE;
case CTRL_CLOSE_EVENT: case CTRL_CLOSE_EVENT:
beammp_info("gracefully shutting down via close"); info("gracefully shutting down via close");
Application::GracefullyShutdown(); Application::GracefullyShutdown();
return TRUE; return TRUE;
} }
// we dont care for any others like CTRL_LOGOFF_EVENT and CTRL_SHUTDOWN_EVENT // we dont care for any others like CTRL_LOGOFF_EVENT and CTRL_SHUTDOWN_EVENT
return FALSE; return FALSE;
} }
#endif // WINDOWS #endif // WIN32
void SetupSignalHandlers() { void SetupSignalHandlers() {
// signal handlers for unix#include <windows.h> // signal handlers for unix#include <windows.h>
#if defined(BEAMMP_LINUX) || defined(BEAMMP_APPLE) #ifdef __unix
beammp_trace("registering handlers for signals"); trace("registering handlers for SIGINT, SIGTERM, SIGPIPE");
signal(SIGPIPE, UnixSignalHandler); signal(SIGPIPE, UnixSignalHandler);
signal(SIGTERM, UnixSignalHandler); signal(SIGTERM, UnixSignalHandler);
#ifndef DEBUG #ifndef DEBUG
signal(SIGINT, UnixSignalHandler); signal(SIGINT, UnixSignalHandler);
#endif // DEBUG #endif // DEBUG
#elif defined(BEAMMP_WINDOWS) #endif // __unix
beammp_trace("registering handlers for CTRL_*_EVENTs");
// signal handlers for win32
#ifdef WIN32
trace("registering handlers for CTRL_*_EVENTs");
SetConsoleCtrlHandler(Win32CtrlC_Handler, TRUE); SetConsoleCtrlHandler(Win32CtrlC_Handler, TRUE);
#endif #endif // WIN32
} }
+98
View File
@@ -0,0 +1,98 @@
#include "SocketIO.h"
#include "Common.h"
#include <iostream>
//TODO Default disabled with config option
static std::unique_ptr<SocketIO> SocketIOInstance = std::make_unique<SocketIO>();
SocketIO& SocketIO::Get() {
return *SocketIOInstance;
}
SocketIO::SocketIO() noexcept
: mThread([this] { ThreadMain(); }) {
mClient.socket()->on("network", [&](sio::event&e) {
if(e.get_message()->get_string() == "Welcome"){
info("SocketIO Authenticated!");
mAuthenticated = true;
}
});
mClient.socket()->on("welcome", [&](sio::event&) {
info("Got welcome from backend! Authenticating SocketIO...");
mClient.socket()->emit("onInitConnection", Application::Settings.Key);
});
mClient.set_logs_quiet();
mClient.set_reconnect_delay(10000);
mClient.connect(Application::GetBackendUrlForSocketIO());
}
SocketIO::~SocketIO() {
mCloseThread.store(true);
mThread.join();
}
static constexpr auto EventNameFromEnum(SocketIOEvent Event) {
switch (Event) {
case SocketIOEvent::CPUUsage:
return "cpu usage";
case SocketIOEvent::MemoryUsage:
return "memory usage";
case SocketIOEvent::ConsoleOut:
return "console out";
case SocketIOEvent::NetworkUsage:
return "network usage";
case SocketIOEvent::PlayerList:
return "player list";
default:
error("unreachable code reached (developer error)");
abort();
}
}
void SocketIO::Emit(SocketIOEvent Event, const std::string& Data) {
if (!mAuthenticated) {
debug("trying to emit a socket.io event when not yet authenticated");
return;
}
std::string EventName = EventNameFromEnum(Event);
debug("emitting event \"" + EventName + "\" with data: \"" + Data);
std::unique_lock Lock(mQueueMutex);
mQueue.push_back({EventName, Data });
debug("queue now has " + std::to_string(mQueue.size()) + " events");
}
void SocketIO::ThreadMain() {
while (!mCloseThread.load()) {
bool empty;
{ // queue lock scope
std::unique_lock Lock(mQueueMutex);
empty = mQueue.empty();
} // end queue lock scope
if (empty || !mClient.opened()) {
std::this_thread::sleep_for(std::chrono::milliseconds(100));
continue;
} else {
Event TheEvent;
{ // queue lock scope
std::unique_lock Lock(mQueueMutex);
TheEvent = mQueue.front();
mQueue.pop_front();
} // end queue lock scope
debug("sending \"" + TheEvent.Name + "\" event");
mClient.socket()->emit(TheEvent.Name, TheEvent.Data);
debug("sent \"" + TheEvent.Name + "\" event");
}
}
// using std::cout as this happens during static destruction and the logger might be dead already
std::cout << "closing " + std::string(__func__) << std::endl;
mClient.sync_close();
mClient.clear_con_listeners();
std::cout << "closed" << std::endl;
}
+127 -183
View File
@@ -1,4 +1,4 @@
#include "Common.h" #include <toml.hpp> // header-only version of TOML++
#include "TConfig.h" #include "TConfig.h"
#include <fstream> #include <fstream>
@@ -6,7 +6,8 @@
#include <istream> #include <istream>
#include <sstream> #include <sstream>
// General static const char* ConfigFileName = static_cast<const char*>("ServerConfig.toml");
static constexpr std::string_view StrDebug = "Debug"; static constexpr std::string_view StrDebug = "Debug";
static constexpr std::string_view StrPrivate = "Private"; static constexpr std::string_view StrPrivate = "Private";
static constexpr std::string_view StrPort = "Port"; static constexpr std::string_view StrPort = "Port";
@@ -17,131 +18,32 @@ static constexpr std::string_view StrName = "Name";
static constexpr std::string_view StrDescription = "Description"; static constexpr std::string_view StrDescription = "Description";
static constexpr std::string_view StrResourceFolder = "ResourceFolder"; static constexpr std::string_view StrResourceFolder = "ResourceFolder";
static constexpr std::string_view StrAuthKey = "AuthKey"; static constexpr std::string_view StrAuthKey = "AuthKey";
static constexpr std::string_view StrLogChat = "LogChat";
// Misc
static constexpr std::string_view StrSendErrors = "SendErrors"; static constexpr std::string_view StrSendErrors = "SendErrors";
static constexpr std::string_view StrSendErrorsMessageEnabled = "SendErrorsShowMessage"; static constexpr std::string_view StrSendErrorsMessageEnabled = "SendErrorsShowMessage";
static constexpr std::string_view StrHideUpdateMessages = "ImScaredOfUpdates";
// HTTP TConfig::TConfig() {
static constexpr std::string_view StrHTTPServerEnabled = "HTTPServerEnabled"; if (!fs::exists(ConfigFileName) || !fs::is_regular_file(ConfigFileName)) {
static constexpr std::string_view StrHTTPServerUseSSL = "UseSSL"; info("No config file found! Generating one...");
static constexpr std::string_view StrSSLKeyPath = "SSLKeyPath"; CreateConfigFile(ConfigFileName);
static constexpr std::string_view StrSSLCertPath = "SSLCertPath";
static constexpr std::string_view StrHTTPServerPort = "HTTPServerPort";
static constexpr std::string_view StrHTTPServerIP = "HTTPServerIP";
TEST_CASE("TConfig::TConfig") {
const std::string CfgFile = "beammp_server_testconfig.toml";
fs::remove(CfgFile);
TConfig Cfg(CfgFile);
CHECK(fs::file_size(CfgFile) != 0);
std::string buf;
{
buf.resize(fs::file_size(CfgFile));
auto fp = std::fopen(CfgFile.c_str(), "r");
auto res = std::fread(buf.data(), 1, buf.size(), fp);
if (res != buf.size()) {
// IGNORE?
}
std::fclose(fp);
}
INFO("file contents are:", buf);
const auto table = toml::parse(CfgFile);
CHECK(table.at("General").is_table());
CHECK(table.at("Misc").is_table());
CHECK(table.at("HTTP").is_table());
fs::remove(CfgFile);
}
TConfig::TConfig(const std::string& ConfigFileName)
: mConfigFileName(ConfigFileName) {
Application::SetSubsystemStatus("Config", Application::Status::Starting);
if (!fs::exists(mConfigFileName) || !fs::is_regular_file(mConfigFileName)) {
beammp_info("No config file found! Generating one...");
CreateConfigFile();
} }
if (!mFailed) { if (!mFailed) {
if (fs::exists("Server.cfg")) { if (fs::exists("Server.cfg")) {
beammp_warn("An old \"Server.cfg\" file still exists. Please note that this is no longer used. Instead, \"" + std::string(mConfigFileName) + "\" is used. You can safely delete the \"Server.cfg\"."); warn("An old \"Server.cfg\" file still exists. Please note that this is no longer used. Instead, \"" + std::string(ConfigFileName) + "\" is used. You can safely delete the \"Server.cfg\".");
} }
ParseFromFile(mConfigFileName); ParseFromFile(ConfigFileName);
} }
} }
template <typename CommentsT> void WriteSendErrors(const std::string& name) {
void SetComment(CommentsT& Comments, const std::string& Comment) { std::ofstream CfgFile { name, std::ios::out | std::ios::app };
Comments.clear(); CfgFile << "# You can turn on/off the SendErrors message you get on startup here" << std::endl
Comments.push_back(Comment); << StrSendErrorsMessageEnabled << " = true" << std::endl
<< "# If SendErrors is `true`, the server will send helpful info about crashes and other issues back to the BeamMP developers. This info may include your config, who is on your server at the time of the error, and similar general information. This kind of data is vital in helping us diagnose and fix issues faster. This has no impact on server performance. You can opt-out of this system by setting this to `false`."
<< std::endl
<< StrSendErrors << " = true" << std::endl;
} }
/** void TConfig::CreateConfigFile(std::string_view name) {
* @brief Writes out the loaded application state into ServerConfig.toml
*
* This writes out the current state of application settings that are
* applied to the server instance (i.e. the current application settings loaded in the server).
* If the state of the application settings changes during runtime,
* call this function whenever something about the config changes
* whether it is in TConfig.cpp or the configuration file.
*/
void TConfig::FlushToFile() {
// auto data = toml::parse<toml::preserve_comments>(mConfigFileName);
auto data = toml::value {};
data["General"][StrAuthKey.data()] = Application::Settings.Key;
SetComment(data["General"][StrAuthKey.data()].comments(), " AuthKey has to be filled out in order to run the server");
data["General"][StrLogChat.data()] = Application::Settings.LogChat;
SetComment(data["General"][StrLogChat.data()].comments(), " Whether to log chat messages in the console / log");
data["General"][StrDebug.data()] = Application::Settings.DebugModeEnabled;
data["General"][StrPrivate.data()] = Application::Settings.Private;
data["General"][StrPort.data()] = Application::Settings.Port;
data["General"][StrName.data()] = Application::Settings.ServerName;
data["General"][StrMaxCars.data()] = Application::Settings.MaxCars;
data["General"][StrMaxPlayers.data()] = Application::Settings.MaxPlayers;
data["General"][StrMap.data()] = Application::Settings.MapName;
data["General"][StrDescription.data()] = Application::Settings.ServerDesc;
data["General"][StrResourceFolder.data()] = Application::Settings.Resource;
// Misc
data["Misc"][StrHideUpdateMessages.data()] = Application::Settings.HideUpdateMessages;
SetComment(data["Misc"][StrHideUpdateMessages.data()].comments(), " Hides the periodic update message which notifies you of a new server version. You should really keep this on and always update as soon as possible. For more information visit https://wiki.beammp.com/en/home/server-maintenance#updating-the-server. An update message will always appear at startup regardless.");
data["Misc"][StrSendErrors.data()] = Application::Settings.SendErrors;
SetComment(data["Misc"][StrSendErrors.data()].comments(), " You can turn on/off the SendErrors message you get on startup here");
data["Misc"][StrSendErrorsMessageEnabled.data()] = Application::Settings.SendErrorsMessageEnabled;
SetComment(data["Misc"][StrSendErrorsMessageEnabled.data()].comments(), " If SendErrors is `true`, the server will send helpful info about crashes and other issues back to the BeamMP developers. This info may include your config, who is on your server at the time of the error, and similar general information. This kind of data is vital in helping us diagnose and fix issues faster. This has no impact on server performance. You can opt-out of this system by setting this to `false`");
// HTTP
data["HTTP"][StrSSLKeyPath.data()] = Application::Settings.SSLKeyPath;
data["HTTP"][StrSSLCertPath.data()] = Application::Settings.SSLCertPath;
data["HTTP"][StrHTTPServerPort.data()] = Application::Settings.HTTPServerPort;
SetComment(data["HTTP"][StrHTTPServerIP.data()].comments(), " Which IP to listen on. Pick 0.0.0.0 for a public-facing server with no specific IP, and 127.0.0.1 or 'localhost' for a local server.");
data["HTTP"][StrHTTPServerIP.data()] = Application::Settings.HTTPServerIP;
data["HTTP"][StrHTTPServerUseSSL.data()] = Application::Settings.HTTPServerUseSSL;
SetComment(data["HTTP"][StrHTTPServerUseSSL.data()].comments(), " Recommended to have enabled for servers which face the internet. With SSL the server will serve https and requires valid key and cert files");
data["HTTP"][StrHTTPServerEnabled.data()] = Application::Settings.HTTPServerEnabled;
SetComment(data["HTTP"][StrHTTPServerEnabled.data()].comments(), " Enables the internal HTTP server");
std::stringstream Ss;
Ss << "# This is the BeamMP-Server config file.\n"
"# Help & Documentation: `https://wiki.beammp.com/en/home/server-maintenance`\n"
"# IMPORTANT: Fill in the AuthKey with the key you got from `https://beammp.com/k/dashboard` on the left under \"Keys\"\n"
<< data;
auto File = std::fopen(mConfigFileName.c_str(), "w+");
if (!File) {
beammp_error("Failed to create/write to config file: " + GetPlatformAgnosticErrorString());
throw std::runtime_error("Failed to create/write to config file");
}
auto Str = Ss.str();
auto N = std::fwrite(Str.data(), sizeof(char), Str.size(), File);
if (N != Str.size()) {
beammp_error("Failed to write to config file properly, config file might be misshapen");
}
std::fclose(File);
}
void TConfig::CreateConfigFile() {
// build from old config Server.cfg // build from old config Server.cfg
try { try {
@@ -150,96 +52,138 @@ void TConfig::CreateConfigFile() {
ParseOldFormat(); ParseOldFormat();
} }
} catch (const std::exception& e) { } catch (const std::exception& e) {
beammp_error("an error occurred and was ignored during config transfer: " + std::string(e.what())); error("an error occurred and was ignored during config transfer: " + std::string(e.what()));
} }
FlushToFile(); toml::table tbl { {
}
void TConfig::TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, std::string& OutValue) { { "General",
if (Table[Category.c_str()][Key.data()].is_string()) { toml::table { {
OutValue = Table[Category.c_str()][Key.data()].as_string();
}
}
void TConfig::TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, bool& OutValue) { { StrDebug, Application::Settings.DebugModeEnabled },
if (Table[Category.c_str()][Key.data()].is_boolean()) { { StrPrivate, Application::Settings.Private },
OutValue = Table[Category.c_str()][Key.data()].as_boolean(); { StrPort, Application::Settings.Port },
} { StrMaxCars, Application::Settings.MaxCars },
} { StrMaxPlayers, Application::Settings.MaxPlayers },
{ StrMap, Application::Settings.MapName },
{ StrName, Application::Settings.ServerName },
{ StrDescription, Application::Settings.ServerDesc },
{ StrResourceFolder, Application::Settings.Resource },
{ StrAuthKey, Application::Settings.Key },
//{ StrSendErrors, Application::Settings.SendErrors },
void TConfig::TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, int& OutValue) { } } },
if (Table[Category.c_str()][Key.data()].is_integer()) {
OutValue = int(Table[Category.c_str()][Key.data()].as_integer()); } };
std::ofstream ofs { std::string(name) };
if (ofs.good()) {
ofs << "# This is the BeamMP-Server config file.\n"
"# Help & Documentation: `https://wiki.beammp.com/en/home/server-maintenance`\n"
"# IMPORTANT: Fill in the AuthKey with the key you got from `https://beammp.com/k/dashboard` on the left under \"Keys\"\n"
<< '\n';
ofs << tbl << '\n';
error("There was no \"" + std::string(ConfigFileName) + "\" file (this is normal for the first time running the server), so one was generated for you. It was automatically filled with the settings from your Server.cfg, if you have one. Please open ServerConfig.toml and ensure your AuthKey and other settings are filled in and correct, then restart the server. The old Server.cfg file will no longer be used and causes a warning if it exists from now on.");
mFailed = true;
ofs.close();
WriteSendErrors(std::string(name));
} else {
error("Couldn't create " + std::string(name) + ". Check permissions, try again, and contact support if it continues not to work.");
mFailed = true;
} }
} }
void TConfig::ParseFromFile(std::string_view name) { void TConfig::ParseFromFile(std::string_view name) {
try { try {
toml::value data = toml::parse<toml::preserve_comments>(name.data()); toml::table FullTable = toml::parse_file(name);
// GENERAL toml::table GeneralTable = *FullTable["General"].as_table();
TryReadValue(data, "General", StrDebug, Application::Settings.DebugModeEnabled); if (auto val = GeneralTable[StrDebug].value<bool>(); val.has_value()) {
TryReadValue(data, "General", StrPrivate, Application::Settings.Private); Application::Settings.DebugModeEnabled = val.value();
TryReadValue(data, "General", StrPort, Application::Settings.Port); } else {
TryReadValue(data, "General", StrMaxCars, Application::Settings.MaxCars); throw std::runtime_error(std::string(StrDebug));
TryReadValue(data, "General", StrMaxPlayers, Application::Settings.MaxPlayers); }
TryReadValue(data, "General", StrMap, Application::Settings.MapName); if (auto val = GeneralTable[StrPrivate].value<bool>(); val.has_value()) {
TryReadValue(data, "General", StrName, Application::Settings.ServerName); Application::Settings.Private = val.value();
TryReadValue(data, "General", StrDescription, Application::Settings.ServerDesc); } else {
TryReadValue(data, "General", StrResourceFolder, Application::Settings.Resource); throw std::runtime_error(std::string(StrPrivate));
TryReadValue(data, "General", StrAuthKey, Application::Settings.Key); }
TryReadValue(data, "General", StrLogChat, Application::Settings.LogChat); if (auto val = GeneralTable[StrPort].value<int>(); val.has_value()) {
// Misc Application::Settings.Port = val.value();
TryReadValue(data, "Misc", StrSendErrors, Application::Settings.SendErrors); } else {
TryReadValue(data, "Misc", StrHideUpdateMessages, Application::Settings.HideUpdateMessages); throw std::runtime_error(std::string(StrPort));
TryReadValue(data, "Misc", StrSendErrorsMessageEnabled, Application::Settings.SendErrorsMessageEnabled); }
// HTTP if (auto val = GeneralTable[StrMaxCars].value<int>(); val.has_value()) {
TryReadValue(data, "HTTP", StrSSLKeyPath, Application::Settings.SSLKeyPath); Application::Settings.MaxCars = val.value();
TryReadValue(data, "HTTP", StrSSLCertPath, Application::Settings.SSLCertPath); } else {
TryReadValue(data, "HTTP", StrHTTPServerPort, Application::Settings.HTTPServerPort); throw std::runtime_error(std::string(StrMaxCars));
TryReadValue(data, "HTTP", StrHTTPServerIP, Application::Settings.HTTPServerIP); }
TryReadValue(data, "HTTP", StrHTTPServerEnabled, Application::Settings.HTTPServerEnabled); if (auto val = GeneralTable[StrMaxPlayers].value<int>(); val.has_value()) {
TryReadValue(data, "HTTP", StrHTTPServerUseSSL, Application::Settings.HTTPServerUseSSL); Application::Settings.MaxPlayers = val.value();
} else {
throw std::runtime_error(std::string(StrMaxPlayers));
}
if (auto val = GeneralTable[StrMap].value<std::string>(); val.has_value()) {
Application::Settings.MapName = val.value();
} else {
throw std::runtime_error(std::string(StrMap));
}
if (auto val = GeneralTable[StrName].value<std::string>(); val.has_value()) {
Application::Settings.ServerName = val.value();
} else {
throw std::runtime_error(std::string(StrName));
}
if (auto val = GeneralTable[StrDescription].value<std::string>(); val.has_value()) {
Application::Settings.ServerDesc = val.value();
} else {
throw std::runtime_error(std::string(StrDescription));
}
if (auto val = GeneralTable[StrResourceFolder].value<std::string>(); val.has_value()) {
Application::Settings.Resource = val.value();
} else {
throw std::runtime_error(std::string(StrResourceFolder));
}
if (auto val = GeneralTable[StrAuthKey].value<std::string>(); val.has_value()) {
Application::Settings.Key = val.value();
} else {
throw std::runtime_error(std::string(StrAuthKey));
}
// added later, so behaves differently
if (auto val = GeneralTable[StrSendErrors].value<bool>(); val.has_value()) {
Application::Settings.SendErrors = val.value();
} else {
// dont throw, instead write it into the file and use default
WriteSendErrors(std::string(name));
}
if (auto val = GeneralTable[StrSendErrorsMessageEnabled].value<bool>(); val.has_value()) {
Application::Settings.SendErrorsMessageEnabled = val.value();
} else {
// no idea what to do here, ignore...?
// this entire toml parser sucks and is replaced in the upcoming lua.
}
} catch (const std::exception& err) { } catch (const std::exception& err) {
beammp_error("Error parsing config file value: " + std::string(err.what())); error("Error parsing config file value: " + std::string(err.what()));
mFailed = true; mFailed = true;
Application::SetSubsystemStatus("Config", Application::Status::Bad);
return; return;
} }
PrintDebug(); PrintDebug();
// Update in any case
FlushToFile();
// all good so far, let's check if there's a key // all good so far, let's check if there's a key
if (Application::Settings.Key.empty()) { if (Application::Settings.Key.empty()) {
beammp_error("No AuthKey specified in the \"" + std::string(mConfigFileName) + "\" file. Please get an AuthKey, enter it into the config file, and restart this server."); error("No AuthKey specified in the \"" + std::string(ConfigFileName) + "\" file. Please get an AuthKey, enter it into the config file, and restart this server.");
Application::SetSubsystemStatus("Config", Application::Status::Bad);
mFailed = true; mFailed = true;
return;
}
Application::SetSubsystemStatus("Config", Application::Status::Good);
if (Application::Settings.Key.size() != 36) {
beammp_warn("AuthKey specified is the wrong length and likely isn't valid.");
} }
} }
void TConfig::PrintDebug() { void TConfig::PrintDebug() {
beammp_debug(std::string(StrDebug) + ": " + std::string(Application::Settings.DebugModeEnabled ? "true" : "false")); debug(std::string(StrDebug) + ": " + std::string(Application::Settings.DebugModeEnabled ? "true" : "false"));
beammp_debug(std::string(StrPrivate) + ": " + std::string(Application::Settings.Private ? "true" : "false")); debug(std::string(StrPrivate) + ": " + std::string(Application::Settings.Private ? "true" : "false"));
beammp_debug(std::string(StrPort) + ": " + std::to_string(Application::Settings.Port)); debug(std::string(StrPort) + ": " + std::to_string(Application::Settings.Port));
beammp_debug(std::string(StrMaxCars) + ": " + std::to_string(Application::Settings.MaxCars)); debug(std::string(StrMaxCars) + ": " + std::to_string(Application::Settings.MaxCars));
beammp_debug(std::string(StrMaxPlayers) + ": " + std::to_string(Application::Settings.MaxPlayers)); debug(std::string(StrMaxPlayers) + ": " + std::to_string(Application::Settings.MaxPlayers));
beammp_debug(std::string(StrMap) + ": \"" + Application::Settings.MapName + "\""); debug(std::string(StrMap) + ": \"" + Application::Settings.MapName + "\"");
beammp_debug(std::string(StrName) + ": \"" + Application::Settings.ServerName + "\""); debug(std::string(StrName) + ": \"" + Application::Settings.ServerName + "\"");
beammp_debug(std::string(StrDescription) + ": \"" + Application::Settings.ServerDesc + "\""); debug(std::string(StrDescription) + ": \"" + Application::Settings.ServerDesc + "\"");
beammp_debug(std::string(StrLogChat) + ": \"" + (Application::Settings.LogChat ? "true" : "false") + "\""); debug(std::string(StrResourceFolder) + ": \"" + Application::Settings.Resource + "\"");
beammp_debug(std::string(StrResourceFolder) + ": \"" + Application::Settings.Resource + "\"");
beammp_debug(std::string(StrSSLKeyPath) + ": \"" + Application::Settings.SSLKeyPath + "\"");
beammp_debug(std::string(StrSSLCertPath) + ": \"" + Application::Settings.SSLCertPath + "\"");
beammp_debug(std::string(StrHTTPServerPort) + ": \"" + std::to_string(Application::Settings.HTTPServerPort) + "\"");
beammp_debug(std::string(StrHTTPServerIP) + ": \"" + Application::Settings.HTTPServerIP + "\"");
// special! // special!
beammp_debug("Key Length: " + std::to_string(Application::Settings.Key.length()) + ""); debug("Key Length: " + std::to_string(Application::Settings.Key.length()) + "");
} }
void TConfig::ParseOldFormat() { void TConfig::ParseOldFormat() {
@@ -289,7 +233,7 @@ void TConfig::ParseOldFormat() {
} else if (Key == "AuthKey") { } else if (Key == "AuthKey") {
Application::Settings.Key = Value.substr(1, Value.size() - 3); Application::Settings.Key = Value.substr(1, Value.size() - 3);
} else { } else {
beammp_warn("unknown key in old auth file (ignored): " + Key); warn("unknown key in old auth file (ignored): " + Key);
} }
Str >> std::ws; Str >> std::ws;
} }
+47 -685
View File
@@ -2,715 +2,77 @@
#include "Common.h" #include "Common.h"
#include "Compat.h" #include "Compat.h"
#include "Client.h"
#include "CustomAssert.h"
#include "LuaAPI.h"
#include "TLuaEngine.h"
#include <ctime> #include <ctime>
#include <sstream> #include <sstream>
static inline bool StringStartsWith(const std::string& What, const std::string& StartsWith) { std::string GetDate() {
return What.size() >= StartsWith.size() && What.substr(0, StartsWith.size()) == StartsWith;
}
TEST_CASE("StringStartsWith") {
CHECK(StringStartsWith("Hello, World", "Hello"));
CHECK(StringStartsWith("Hello, World", "H"));
CHECK(StringStartsWith("Hello, World", ""));
CHECK(!StringStartsWith("Hello, World", "ello"));
CHECK(!StringStartsWith("Hello, World", "World"));
CHECK(StringStartsWith("", ""));
CHECK(!StringStartsWith("", "hello"));
}
// Trims leading and trailing spaces, newlines, tabs, etc.
static inline std::string TrimString(std::string S) {
S.erase(S.begin(), std::find_if(S.begin(), S.end(), [](unsigned char ch) {
return !std::isspace(ch);
}));
S.erase(std::find_if(S.rbegin(), S.rend(), [](unsigned char ch) {
return !std::isspace(ch);
}).base(),
S.end());
return S;
}
TEST_CASE("TrimString") {
CHECK(TrimString("hel lo") == "hel lo");
CHECK(TrimString(" hel lo") == "hel lo");
CHECK(TrimString(" hel lo ") == "hel lo");
CHECK(TrimString("hel lo ") == "hel lo");
CHECK(TrimString(" hel lo") == "hel lo");
CHECK(TrimString("hel lo ") == "hel lo");
CHECK(TrimString(" hel lo ") == "hel lo");
CHECK(TrimString("\t\thel\nlo\n\n") == "hel\nlo");
CHECK(TrimString("\n\thel\tlo\n\t") == "hel\tlo");
CHECK(TrimString(" ") == "");
CHECK(TrimString(" \t\n\r ") == "");
CHECK(TrimString("") == "");
}
// TODO: add unit tests to SplitString
static inline void SplitString(std::string const& str, const char delim, std::vector<std::string>& out) {
size_t start;
size_t end = 0;
while ((start = str.find_first_not_of(delim, end)) != std::string::npos) {
end = str.find(delim, start);
out.push_back(str.substr(start, end - start));
}
}
static std::string GetDate() {
std::chrono::system_clock::time_point now = std::chrono::system_clock::now(); std::chrono::system_clock::time_point now = std::chrono::system_clock::now();
time_t tt = std::chrono::system_clock::to_time_t(now); time_t tt = std::chrono::system_clock::to_time_t(now);
auto local_tm = std::localtime(&tt); tm local_tm {};
char buf[30]; #ifdef WIN32
std::string date; localtime_s(&local_tm, &tt);
if (Application::Settings.DebugModeEnabled) { #else // unix
std::strftime(buf, sizeof(buf), "[%d/%m/%y %T.", local_tm); localtime_r(&tt, &local_tm);
date += buf; #endif // WIN32
auto seconds = std::chrono::time_point_cast<std::chrono::seconds>(now); std::stringstream date;
auto fraction = now - seconds; int S = local_tm.tm_sec;
size_t ms = std::chrono::duration_cast<std::chrono::milliseconds>(fraction).count(); int M = local_tm.tm_min;
char fracstr[5]; int H = local_tm.tm_hour;
std::sprintf(fracstr, "%03lu", ms); std::string Secs = (S > 9 ? std::to_string(S) : "0" + std::to_string(S));
date += fracstr; std::string Min = (M > 9 ? std::to_string(M) : "0" + std::to_string(M));
date += "] "; std::string Hour = (H > 9 ? std::to_string(H) : "0" + std::to_string(H));
} else { date
std::strftime(buf, sizeof(buf), "[%d/%m/%y %T] ", local_tm); << "["
date += buf; << local_tm.tm_mday << "/"
<< local_tm.tm_mon + 1 << "/"
<< local_tm.tm_year + 1900 << " "
<< Hour << ":"
<< Min << ":"
<< Secs
<< "] ";
/* TODO
if (Debug) {
date << ThreadName()
<< " ";
} }
return date;
}
void TConsole::BackupOldLog() {
fs::path Path = "Server.log";
if (fs::exists(Path)) {
auto OldLog = Path.filename().stem().string() + ".old.log";
try {
fs::rename(Path, OldLog);
beammp_debug("renamed old log file to '" + OldLog + "'");
} catch (const std::exception& e) {
beammp_warn(e.what());
}
/*
int err = 0;
zip* z = zip_open("ServerLogs.zip", ZIP_CREATE, &err);
if (!z) {
std::cerr << GetPlatformAgnosticErrorString() << std::endl;
return;
}
FILE* File = std::fopen(Path.string().c_str(), "r");
if (!File) {
std::cerr << GetPlatformAgnosticErrorString() << std::endl;
return;
}
std::vector<uint8_t> Buffer;
Buffer.resize(fs::file_size(Path));
std::fread(Buffer.data(), 1, Buffer.size(), File);
std::fclose(File);
auto s = zip_source_buffer(z, Buffer.data(), Buffer.size(), 0);
auto TimePoint = fs::last_write_time(Path);
auto Secs = TimePoint.time_since_epoch().count();
auto MyTimeT = std::time(&Secs);
std::string NewName = Path.stem().string();
NewName += "_";
std::string Time;
Time.resize(32);
size_t n = strftime(Time.data(), Time.size(), "%F_%H.%M.%S", localtime(&MyTimeT));
Time.resize(n);
NewName += Time;
NewName += ".log";
zip_file_add(z, NewName.c_str(), s, 0);
zip_close(z);
*/ */
} return date.str();
}
void TConsole::StartLoggingToFile() {
mLogFileStream.open("Server.log");
Application::Console().Internal().on_write = [this](const std::string& ToWrite) {
// TODO: Sanitize by removing all ansi escape codes (vt100)
std::unique_lock Lock(mLogFileStreamMtx);
mLogFileStream.write(ToWrite.c_str(), ToWrite.size());
mLogFileStream.write("\n", 1);
mLogFileStream.flush();
};
}
void TConsole::ChangeToLuaConsole(const std::string& LuaStateId) {
if (!mIsLuaConsole) {
if (!mLuaEngine) {
beammp_error("Lua engine not initialized yet, please wait and try again");
return;
}
mLuaEngine->EnsureStateExists(mDefaultStateId, "Console");
mStateId = LuaStateId;
mIsLuaConsole = true;
if (mStateId != mDefaultStateId) {
Application::Console().WriteRaw("Attached to Lua state '" + mStateId + "'. For help, type `:help`. To detach, type `:exit`");
mCommandline.set_prompt("lua @" + LuaStateId + "> ");
} else {
Application::Console().WriteRaw("Attached to Lua. For help, type `:help`. To detach, type `:exit`");
mCommandline.set_prompt("lua> ");
}
mCachedRegularHistory = mCommandline.history();
mCommandline.set_history(mCachedLuaHistory);
}
}
void TConsole::ChangeToRegularConsole() {
if (mIsLuaConsole) {
mIsLuaConsole = false;
if (mStateId != mDefaultStateId) {
Application::Console().WriteRaw("Detached from Lua state '" + mStateId + "'.");
} else {
Application::Console().WriteRaw("Detached from Lua.");
}
mCachedLuaHistory = mCommandline.history();
mCommandline.set_history(mCachedRegularHistory);
mCommandline.set_prompt("> ");
mStateId = mDefaultStateId;
}
}
bool TConsole::EnsureArgsCount(const std::vector<std::string>& args, size_t n) {
if (n == 0 && args.size() != 0) {
Application::Console().WriteRaw("This command expects no arguments.");
return false;
} else if (args.size() != n) {
Application::Console().WriteRaw("Expected " + std::to_string(n) + " argument(s), instead got " + std::to_string(args.size()));
return false;
} else {
return true;
}
}
bool TConsole::EnsureArgsCount(const std::vector<std::string>& args, size_t min, size_t max) {
if (min == max) {
return EnsureArgsCount(args, min);
} else {
if (args.size() > max) {
Application::Console().WriteRaw("Too many arguments. At most " + std::to_string(max) + " arguments expected, got " + std::to_string(args.size()) + " instead.");
return false;
} else if (args.size() < min) {
Application::Console().WriteRaw("Too few arguments. At least " + std::to_string(max) + " arguments expected, got " + std::to_string(args.size()) + " instead.");
return false;
}
}
return true;
}
void TConsole::Command_Lua(const std::string&, const std::vector<std::string>& args) {
if (!EnsureArgsCount(args, 0, 1)) {
return;
}
if (args.size() == 1) {
auto NewStateId = args.at(0);
beammp_assert(!NewStateId.empty());
if (mLuaEngine->HasState(NewStateId)) {
ChangeToLuaConsole(NewStateId);
} else {
Application::Console().WriteRaw("Lua state '" + NewStateId + "' is not a known state. Didn't switch to Lua.");
}
} else if (args.size() == 0) {
ChangeToLuaConsole(mDefaultStateId);
}
}
void TConsole::Command_Help(const std::string&, const std::vector<std::string>& args) {
if (!EnsureArgsCount(args, 0)) {
return;
}
static constexpr const char* sHelpString = R"(
Commands:
help displays this help
exit shuts down the server
kick <name> [reason] kicks specified player with an optional reason
list lists all players and info about them
say <message> sends the message to all players in chat
lua [state id] switches to lua, optionally into a specific state id's lua
settings [command] sets or gets settings for the server, run `settings help` for more info
status how the server is doing and what it's up to
clear clears the console window)";
Application::Console().WriteRaw("BeamMP-Server Console: " + std::string(sHelpString));
}
std::string TConsole::ConcatArgs(const std::vector<std::string>& args, char space) {
std::string Result;
for (const auto& arg : args) {
Result += arg + space;
}
Result = Result.substr(0, Result.size() - 1); // strip trailing space
return Result;
}
void TConsole::Command_Clear(const std::string&, const std::vector<std::string>& args) {
if (!EnsureArgsCount(args, 0, size_t(-1))) {
return;
}
mCommandline.write("\x1b[;H\x1b[2J");
}
void TConsole::Command_Kick(const std::string&, const std::vector<std::string>& args) {
if (!EnsureArgsCount(args, 1, size_t(-1))) {
return;
}
auto Name = args.at(0);
std::string Reason = "Kicked by server console";
if (args.size() > 1) {
Reason = ConcatArgs({ args.begin() + 1, args.end() });
}
beammp_trace("attempt to kick '" + Name + "' for '" + Reason + "'");
bool Kicked = false;
// TODO: this sucks, tolower is locale-dependent.
auto NameCompare = [](std::string Name1, std::string Name2) -> bool {
std::for_each(Name1.begin(), Name1.end(), [](char& c) { c = char(std::tolower(char(c))); });
std::for_each(Name2.begin(), Name2.end(), [](char& c) { c = char(std::tolower(char(c))); });
return StringStartsWith(Name1, Name2) || StringStartsWith(Name2, Name1);
};
mLuaEngine->Server().ForEachClient([&](std::weak_ptr<TClient> Client) -> bool {
if (!Client.expired()) {
auto locked = Client.lock();
if (NameCompare(locked->GetName(), Name)) {
mLuaEngine->Network().ClientKick(*locked, Reason);
Kicked = true;
return false;
}
}
return true;
});
if (!Kicked) {
Application::Console().WriteRaw("Error: No player with name matching '" + Name + "' was found.");
} else {
Application::Console().WriteRaw("Kicked player '" + Name + "' for reason: '" + Reason + "'.");
}
}
std::tuple<std::string, std::vector<std::string>> TConsole::ParseCommand(const std::string& CommandWithArgs) {
// Algorithm designed and implemented by Lion Kortlepel (c) 2022
// It correctly splits arguments, including respecting single and double quotes, as well as backticks
auto End_i = CommandWithArgs.find_first_of(' ');
std::string Command = CommandWithArgs.substr(0, End_i);
std::string ArgsStr {};
if (End_i != std::string::npos) {
ArgsStr = CommandWithArgs.substr(End_i);
}
std::vector<std::string> Args;
char* PrevPtr = ArgsStr.data();
char* Ptr = ArgsStr.data();
const char* End = ArgsStr.data() + ArgsStr.size();
while (Ptr != End) {
std::string Arg = "";
// advance while space
while (Ptr != End && std::isspace(*Ptr))
++Ptr;
PrevPtr = Ptr;
// advance while NOT space, also handle quotes
while (Ptr != End && !std::isspace(*Ptr)) {
// TODO: backslash escaping quotes
for (char Quote : { '"', '\'', '`' }) {
if (*Ptr == Quote) {
// seek if there's a closing quote
// if there is, go there and continue, otherwise ignore
char* Seeker = Ptr + 1;
while (Seeker != End && *Seeker != Quote)
++Seeker;
if (Seeker != End) {
// found closing quote
Ptr = Seeker;
}
break; // exit for loop
}
}
++Ptr;
}
// this is required, otherwise we get negative int to unsigned cast in the next operations
beammp_assert(PrevPtr <= Ptr);
Arg = std::string(PrevPtr, std::string::size_type(Ptr - PrevPtr));
// remove quotes if enclosed in quotes
for (char Quote : { '"', '\'', '`' }) {
if (!Arg.empty() && Arg.at(0) == Quote && Arg.at(Arg.size() - 1) == Quote) {
Arg = Arg.substr(1, Arg.size() - 2);
break;
}
}
if (!Arg.empty()) {
Args.push_back(Arg);
}
}
return { Command, Args };
}
void TConsole::Command_Settings(const std::string&, const std::vector<std::string>& args) {
if (!EnsureArgsCount(args, 0)) {
return;
}
}
void TConsole::Command_Say(const std::string& FullCmd) {
if (FullCmd.size() > 3) {
auto Message = FullCmd.substr(4);
LuaAPI::MP::SendChatMessage(-1, Message);
if (!Application::Settings.LogChat) {
Application::Console().WriteRaw("Chat message sent!");
}
}
}
void TConsole::Command_List(const std::string&, const std::vector<std::string>& args) {
if (!EnsureArgsCount(args, 0)) {
return;
}
if (mLuaEngine->Server().ClientCount() == 0) {
Application::Console().WriteRaw("No players online.");
} else {
std::stringstream ss;
ss << std::left << std::setw(25) << "Name" << std::setw(6) << "ID" << std::setw(6) << "Cars" << std::endl;
mLuaEngine->Server().ForEachClient([&](std::weak_ptr<TClient> Client) -> bool {
if (!Client.expired()) {
auto locked = Client.lock();
ss << std::left << std::setw(25) << locked->GetName()
<< std::setw(6) << locked->GetID()
<< std::setw(6) << locked->GetCarCount() << "\n";
}
return true;
});
auto Str = ss.str();
Application::Console().WriteRaw(Str.substr(0, Str.size() - 1));
}
}
void TConsole::Command_Status(const std::string&, const std::vector<std::string>& args) {
if (!EnsureArgsCount(args, 0)) {
return;
}
std::stringstream Status;
size_t CarCount = 0;
size_t ConnectedCount = 0;
size_t GuestCount = 0;
size_t SyncedCount = 0;
size_t SyncingCount = 0;
size_t MissedPacketQueueSum = 0;
int LargestSecondsSinceLastPing = 0;
mLuaEngine->Server().ForEachClient([&](std::weak_ptr<TClient> Client) -> bool {
if (!Client.expired()) {
auto Locked = Client.lock();
CarCount += Locked->GetCarCount();
ConnectedCount += Locked->IsConnected() ? 1 : 0;
GuestCount += Locked->IsGuest() ? 1 : 0;
SyncedCount += Locked->IsSynced() ? 1 : 0;
SyncingCount += Locked->IsSyncing() ? 1 : 0;
MissedPacketQueueSum += Locked->MissedPacketQueueSize();
if (Locked->SecondsSinceLastPing() < LargestSecondsSinceLastPing) {
LargestSecondsSinceLastPing = Locked->SecondsSinceLastPing();
}
}
return true;
});
size_t SystemsStarting = 0;
size_t SystemsGood = 0;
size_t SystemsBad = 0;
size_t SystemsShuttingDown = 0;
size_t SystemsShutdown = 0;
std::string SystemsBadList {};
std::string SystemsGoodList {};
std::string SystemsStartingList {};
std::string SystemsShuttingDownList {};
std::string SystemsShutdownList {};
auto Statuses = Application::GetSubsystemStatuses();
for (const auto& NameStatusPair : Statuses) {
switch (NameStatusPair.second) {
case Application::Status::Good:
SystemsGood++;
SystemsGoodList += NameStatusPair.first + ", ";
break;
case Application::Status::Bad:
SystemsBad++;
SystemsBadList += NameStatusPair.first + ", ";
break;
case Application::Status::Starting:
SystemsStarting++;
SystemsStartingList += NameStatusPair.first + ", ";
break;
case Application::Status::ShuttingDown:
SystemsShuttingDown++;
SystemsShuttingDownList += NameStatusPair.first + ", ";
break;
case Application::Status::Shutdown:
SystemsShutdown++;
SystemsShutdownList += NameStatusPair.first + ", ";
break;
default:
beammp_assert_not_reachable();
}
}
// remove ", " at the end
SystemsBadList = SystemsBadList.substr(0, SystemsBadList.size() - 2);
SystemsGoodList = SystemsGoodList.substr(0, SystemsGoodList.size() - 2);
SystemsStartingList = SystemsStartingList.substr(0, SystemsStartingList.size() - 2);
SystemsShuttingDownList = SystemsShuttingDownList.substr(0, SystemsShuttingDownList.size() - 2);
SystemsShutdownList = SystemsShutdownList.substr(0, SystemsShutdownList.size() - 2);
auto ElapsedTime = mLuaEngine->Server().UptimeTimer.GetElapsedTime();
Status << "BeamMP-Server Status:\n"
<< "\tTotal Players: " << mLuaEngine->Server().ClientCount() << "\n"
<< "\tSyncing Players: " << SyncingCount << "\n"
<< "\tSynced Players: " << SyncedCount << "\n"
<< "\tConnected Players: " << ConnectedCount << "\n"
<< "\tGuests: " << GuestCount << "\n"
<< "\tCars: " << CarCount << "\n"
<< "\tUptime: " << ElapsedTime << "ms (~" << size_t(double(ElapsedTime) / 1000.0 / 60.0 / 60.0) << "h) \n"
<< "\tLua:\n"
<< "\t\tQueued results to check: " << mLuaEngine->GetResultsToCheckSize() << "\n"
<< "\t\tStates: " << mLuaEngine->GetLuaStateCount() << "\n"
<< "\t\tEvent timers: " << mLuaEngine->GetTimedEventsCount() << "\n"
<< "\t\tEvent handlers: " << mLuaEngine->GetRegisteredEventHandlerCount() << "\n"
<< "\tSubsystems:\n"
<< "\t\tGood/Starting/Bad: " << SystemsGood << "/" << SystemsStarting << "/" << SystemsBad << "\n"
<< "\t\tShutting down/Shut down: " << SystemsShuttingDown << "/" << SystemsShutdown << "\n"
<< "\t\tGood: [ " << SystemsGoodList << " ]\n"
<< "\t\tStarting: [ " << SystemsStartingList << " ]\n"
<< "\t\tBad: [ " << SystemsBadList << " ]\n"
<< "\t\tShutting down: [ " << SystemsShuttingDownList << " ]\n"
<< "\t\tShut down: [ " << SystemsShutdownList << " ]\n"
<< "";
Application::Console().WriteRaw(Status.str());
}
void TConsole::RunAsCommand(const std::string& cmd, bool IgnoreNotACommand) {
auto FutureIsNonNil =
[](const std::shared_ptr<TLuaResult>& Future) {
if (!Future->Error && Future->Result.valid()) {
auto Type = Future->Result.get_type();
return Type != sol::type::lua_nil && Type != sol::type::none;
}
return false;
};
std::vector<std::shared_ptr<TLuaResult>> NonNilFutures;
{ // Futures scope
auto Futures = mLuaEngine->TriggerEvent("onConsoleInput", "", cmd);
TLuaEngine::WaitForAll(Futures, std::chrono::seconds(5));
size_t Count = 0;
for (auto& Future : Futures) {
if (!Future->Error) {
++Count;
}
}
for (const auto& Future : Futures) {
if (FutureIsNonNil(Future)) {
NonNilFutures.push_back(Future);
}
}
}
if (NonNilFutures.size() == 0) {
if (!IgnoreNotACommand) {
Application::Console().WriteRaw("Error: Unknown command: '" + cmd + "'. Type 'help' to see a list of valid commands.");
}
} else {
std::stringstream Reply;
if (NonNilFutures.size() > 1) {
for (size_t i = 0; i < NonNilFutures.size(); ++i) {
Reply << NonNilFutures[i]->StateId << ": \n"
<< LuaAPI::LuaToString(NonNilFutures[i]->Result);
if (i < NonNilFutures.size() - 1) {
Reply << "\n";
}
}
} else {
Reply << LuaAPI::LuaToString(NonNilFutures[0]->Result);
}
Application::Console().WriteRaw(Reply.str());
}
}
void TConsole::HandleLuaInternalCommand(const std::string& cmd) {
if (cmd == "exit") {
ChangeToRegularConsole();
} else if (cmd == "queued") {
auto QueuedFunctions = LuaAPI::MP::Engine->Debug_GetStateFunctionQueueForState(mStateId);
Application::Console().WriteRaw("Pending functions in State '" + mStateId + "'");
std::unordered_map<std::string, size_t> FunctionsCount;
std::vector<std::string> FunctionsInOrder;
while (!QueuedFunctions.empty()) {
auto Tuple = QueuedFunctions.front();
QueuedFunctions.erase(QueuedFunctions.begin());
FunctionsInOrder.push_back(Tuple.FunctionName);
FunctionsCount[Tuple.FunctionName] += 1;
}
std::set<std::string> Uniques;
for (const auto& Function : FunctionsInOrder) {
if (Uniques.count(Function) == 0) {
Uniques.insert(Function);
if (FunctionsCount.at(Function) > 1) {
Application::Console().WriteRaw(" " + Function + " (" + std::to_string(FunctionsCount.at(Function)) + "x)");
} else {
Application::Console().WriteRaw(" " + Function);
}
}
}
Application::Console().WriteRaw("Executed functions waiting to be checked in State '" + mStateId + "'");
for (const auto& Function : LuaAPI::MP::Engine->Debug_GetResultsToCheckForState(mStateId)) {
Application::Console().WriteRaw(" '" + Function.Function + "' (Ready? " + (Function.Ready ? "Yes" : "No") + ", Error? " + (Function.Error ? "Yes: '" + Function.ErrorMessage + "'" : "No") + ")");
}
} else if (cmd == "events") {
auto Events = LuaAPI::MP::Engine->Debug_GetEventsForState(mStateId);
Application::Console().WriteRaw("Registered Events + Handlers for State '" + mStateId + "'");
for (const auto& EventHandlerPair : Events) {
Application::Console().WriteRaw(" Event '" + EventHandlerPair.first + "'");
for (const auto& Handler : EventHandlerPair.second) {
Application::Console().WriteRaw(" " + Handler);
}
}
} else if (cmd == "help") {
Application::Console().WriteRaw(R"(BeamMP Lua Debugger
All commands must be prefixed with a `:`. Non-prefixed commands are interpreted as Lua.
Commands
:exit detaches (exits) from this Lua console
:help displays this help
:events shows a list of currently registered events
:queued shows a list of all pending and queued functions)");
} else {
beammp_error("internal command '" + cmd + "' is not known");
}
} }
TConsole::TConsole() { TConsole::TConsole() {
mCommandline.enable_history(); mCommandline.enable_history();
mCommandline.set_history_limit(20); mCommandline.set_history_limit(20);
mCommandline.set_prompt("> "); mCommandline.set_prompt("> ");
BackupOldLog(); bool success = mCommandline.enable_write_to_file("Server.log");
if (!success) {
error("unable to open file for writing: \"Server.log\"");
}
mCommandline.on_command = [this](Commandline& c) { mCommandline.on_command = [this](Commandline& c) {
try { auto cmd = c.get_command();
auto TrimmedCmd = c.get_command(); mCommandline.write("> " + cmd);
TrimmedCmd = TrimString(TrimmedCmd); if (cmd == "exit") {
auto [cmd, args] = ParseCommand(TrimmedCmd); info("gracefully shutting down");
mCommandline.write(mCommandline.prompt() + TrimmedCmd); Application::GracefullyShutdown();
if (mIsLuaConsole) { } else if (cmd == "clear" || cmd == "cls") {
if (!mLuaEngine) { // TODO: clear screen
beammp_info("Lua not started yet, please try again in a second"); } else {
} else if (!cmd.empty() && cmd.at(0) == ':') { if (mLuaConsole) {
HandleLuaInternalCommand(cmd.substr(1)); mLuaConsole->Execute(cmd);
} else {
auto Future = mLuaEngine->EnqueueScript(mStateId, { std::make_shared<std::string>(TrimmedCmd), "", "" });
while (!Future->Ready) {
std::this_thread::yield(); // TODO: Add a timeout
}
if (Future->Error) {
beammp_lua_error("error in " + mStateId + ": " + Future->ErrorMessage);
}
}
} else { } else {
if (!mLuaEngine) { error("Lua subsystem not yet initialized, please wait a few seconds and try again");
beammp_error("Attempted to run a command before Lua engine started. Please wait and try again.");
} else if (cmd == "exit") {
beammp_info("gracefully shutting down");
Application::GracefullyShutdown();
} else if (cmd == "say") {
RunAsCommand(TrimmedCmd, true);
Command_Say(TrimmedCmd);
} else {
if (mCommandMap.find(cmd) != mCommandMap.end()) {
mCommandMap.at(cmd)(cmd, args);
RunAsCommand(TrimmedCmd, true);
} else {
RunAsCommand(TrimmedCmd);
}
}
} }
} catch (const std::exception& e) {
beammp_error("Console died with: " + std::string(e.what()) + ". This could be a fatal error and could cause the server to terminate.");
} }
}; };
mCommandline.on_autocomplete = [this](Commandline&, std::string stub, int) {
std::vector<std::string> suggestions;
try {
if (mIsLuaConsole) { // if lua
if (!mLuaEngine) {
beammp_info("Lua not started yet, please try again in a second");
} else {
std::string prefix {}; // stores non-table part of input
for (size_t i = stub.length(); i > 0; i--) { // separate table from input
if (!std::isalnum(stub[i - 1]) && stub[i - 1] != '_' && stub[i - 1] != '.') {
prefix = stub.substr(0, i);
stub = stub.substr(i);
break;
}
}
// turn string into vector of keys
std::vector<std::string> tablekeys;
SplitString(stub, '.', tablekeys);
// remove last key if incomplete
if (stub.rfind('.') != stub.size() - 1 && !tablekeys.empty()) {
tablekeys.pop_back();
}
auto keys = mLuaEngine->GetStateTableKeysForState(mStateId, tablekeys);
for (const auto& key : keys) { // go through each bottom-level key
auto last_dot = stub.rfind('.');
std::string last_atom;
if (last_dot != std::string::npos) {
last_atom = stub.substr(last_dot + 1);
}
std::string before_last_atom = stub.substr(0, last_dot + 1); // get last confirmed key
auto last = stub.substr(stub.rfind('.') + 1);
std::string::size_type n = key.find(last);
if (n == 0) {
suggestions.push_back(prefix + before_last_atom + key);
}
}
}
} else { // if not lua
if (stub.find("lua") == 0) { // starts with "lua" means we should suggest state names
std::string after_prefix = TrimString(stub.substr(3));
auto stateNames = mLuaEngine->GetLuaStateNames();
for (const auto& name : stateNames) {
if (name.find(after_prefix) == 0) {
suggestions.push_back("lua " + name);
}
}
} else {
for (const auto& [cmd_name, cmd_fn] : mCommandMap) {
if (cmd_name.find(stub) == 0) {
suggestions.push_back(cmd_name);
}
}
}
}
} catch (const std::exception& e) {
beammp_error("Console died with: " + std::string(e.what()) + ". This could be a fatal error and could cause the server to terminate.");
}
std::sort(suggestions.begin(), suggestions.end());
return suggestions;
};
} }
void TConsole::Write(const std::string& str) { void TConsole::Write(const std::string& str) {
auto ToWrite = GetDate() + str; auto ToWrite = GetDate() + str;
mCommandline.write(ToWrite); mCommandline.write(ToWrite);
// TODO write to logfile, too
}
void TConsole::InitializeLuaConsole(TLuaEngine& Engine) {
mLuaConsole = std::make_unique<TLuaFile>(Engine, true);
} }
void TConsole::WriteRaw(const std::string& str) { void TConsole::WriteRaw(const std::string& str) {
mCommandline.write(str); mCommandline.write(str);
} }
void TConsole::InitializeLuaConsole(TLuaEngine& Engine) {
mLuaEngine = &Engine;
}
+32 -92
View File
@@ -3,12 +3,8 @@
#include "Client.h" #include "Client.h"
#include "Http.h" #include "Http.h"
//#include "SocketIO.h" //#include "SocketIO.h"
#include <rapidjson/document.h>
#include <rapidjson/rapidjson.h>
#include <sstream> #include <sstream>
namespace json = rapidjson;
void THeartbeatThread::operator()() { void THeartbeatThread::operator()() {
RegisterThread("Heartbeat"); RegisterThread("Heartbeat");
std::string Body; std::string Body;
@@ -19,9 +15,7 @@ void THeartbeatThread::operator()() {
static std::chrono::high_resolution_clock::time_point LastNormalUpdateTime = std::chrono::high_resolution_clock::now(); static std::chrono::high_resolution_clock::time_point LastNormalUpdateTime = std::chrono::high_resolution_clock::now();
bool isAuth = false; bool isAuth = false;
size_t UpdateReminderCounter = 0; while (!mShutdown) {
while (!Application::IsShuttingDown()) {
++UpdateReminderCounter;
Body = GenerateCall(); Body = GenerateCall();
// a hot-change occurs when a setting has changed, to update the backend of that change. // a hot-change occurs when a setting has changed, to update the backend of that change.
auto Now = std::chrono::high_resolution_clock::now(); auto Now = std::chrono::high_resolution_clock::now();
@@ -32,109 +26,57 @@ void THeartbeatThread::operator()() {
std::this_thread::sleep_for(std::chrono::milliseconds(100)); std::this_thread::sleep_for(std::chrono::milliseconds(100));
continue; continue;
} }
beammp_debug("heartbeat (after " + std::to_string(std::chrono::duration_cast<std::chrono::seconds>(TimePassed).count()) + "s)"); debug("heartbeat (after " + std::to_string(std::chrono::duration_cast<std::chrono::seconds>(TimePassed).count()) + "s)");
Last = Body; Last = Body;
LastNormalUpdateTime = Now; LastNormalUpdateTime = Now;
if (!Application::Settings.CustomIP.empty()) { if (!Application::Settings.CustomIP.empty())
Body += "&ip=" + Application::Settings.CustomIP; Body += "&ip=" + Application::Settings.CustomIP;
}
Body += "&pps=" + Application::PPS(); Body += "&pps=" + Application::PPS();
beammp_trace("heartbeat body: '" + Body + "'");
auto SentryReportError = [&](const std::string& transaction, int status) { auto SentryReportError = [&](const std::string& transaction, int status) {
auto Lock = Sentry.CreateExclusiveContext(); auto Lock = Sentry.CreateExclusiveContext();
Sentry.SetContext("heartbeat", Sentry.SetContext("heartbeat",
{ { "response-body", T }, { { "response-body", T },
{ "request-body", Body } }); { "request-body", Body } });
Sentry.SetTransaction(transaction); Sentry.SetTransaction(transaction);
beammp_trace("sending log to sentry: " + std::to_string(status) + " for " + transaction); trace("sending log to sentry: " + std::to_string(status) + " for " + transaction);
Sentry.Log(SentryLevel::Error, "default", Http::Status::ToString(status) + " (" + std::to_string(status) + ")"); Sentry.Log(SentryLevel::Error, "default", Http::Status::ToString(status) + " (" + std::to_string(status) + ")");
}; };
auto Target = "/heartbeat"; auto Target = "/heartbeat";
unsigned int ResponseCode = 0; int ResponseCode = -1;
T = Http::POST(Application::GetBackendHostname(), Target, {}, Body, false, &ResponseCode);
json::Document Doc; if ((T.substr(0, 2) != "20" && ResponseCode != 200) || ResponseCode != 200) {
bool Ok = false; trace("got " + T + " from backend");
for (const auto& Url : Application::GetBackendUrlsInOrder()) { SentryReportError(Application::GetBackendHostname() + Target, ResponseCode);
T = Http::POST(Url, 443, Target, Body, "application/x-www-form-urlencoded", &ResponseCode, { { "api-v", "2" } });
beammp_trace(T);
Doc.Parse(T.data(), T.size());
if (Doc.HasParseError() || !Doc.IsObject()) {
if (!Application::Settings.Private) {
beammp_error("Backend response failed to parse as valid json");
beammp_trace("Response was: `" + T + "`");
}
Sentry.SetContext("JSON Response", { { "reponse", T } });
SentryReportError(Url + Target, ResponseCode);
} else if (ResponseCode != 200) {
SentryReportError(Url + Target, ResponseCode);
} else {
// all ok
Ok = true;
break;
}
std::this_thread::sleep_for(std::chrono::milliseconds(500)); std::this_thread::sleep_for(std::chrono::milliseconds(500));
} T = Http::POST(Application::GetBackup1Hostname(), Target, {}, Body, false, &ResponseCode);
std::string Status {}; if ((T.substr(0, 2) != "20" && ResponseCode != 200) || ResponseCode != 200) {
std::string Code {}; SentryReportError(Application::GetBackup1Hostname() + Target, ResponseCode);
std::string Message {}; std::this_thread::sleep_for(std::chrono::milliseconds(500));
const auto StatusKey = "status"; T = Http::POST(Application::GetBackup2Hostname(), Target, {}, Body, false, &ResponseCode);
const auto CodeKey = "code"; if ((T.substr(0, 2) != "20" && ResponseCode != 200) || ResponseCode != 200) {
const auto MessageKey = "msg"; warn("Backend system refused server! Server will not show in the public server list.");
isAuth = false;
if (Ok) { SentryReportError(Application::GetBackup2Hostname() + Target, ResponseCode);
if (Doc.HasMember(StatusKey) && Doc[StatusKey].IsString()) {
Status = Doc[StatusKey].GetString();
} else {
Sentry.SetContext("JSON Response", { { StatusKey, "invalid string / missing" } });
Ok = false;
}
if (Doc.HasMember(CodeKey) && Doc[CodeKey].IsString()) {
Code = Doc[CodeKey].GetString();
} else {
Sentry.SetContext("JSON Response", { { CodeKey, "invalid string / missing" } });
Ok = false;
}
if (Doc.HasMember(MessageKey) && Doc[MessageKey].IsString()) {
Message = Doc[MessageKey].GetString();
} else {
Sentry.SetContext("JSON Response", { { MessageKey, "invalid string / missing" } });
Ok = false;
}
if (!Ok) {
beammp_error("Missing/invalid json members in backend response");
Sentry.LogError("Missing/invalid json members in backend response", __FILE__, std::to_string(__LINE__));
}
} else {
if (!Application::Settings.Private) {
beammp_warn("Backend failed to respond to a heartbeat. Your server may temporarily disappear from the server list. This is not an error, and will likely resolve itself soon. Direct connect will still work.");
}
}
if (Ok && !isAuth && !Application::Settings.Private) {
if (Status == "2000") {
beammp_info(("Authenticated! " + Message));
isAuth = true;
} else if (Status == "200") {
beammp_info(("Resumed authenticated session! " + Message));
isAuth = true;
} else {
if (Message.empty()) {
Message = "Backend didn't provide a reason.";
} }
beammp_error("Backend REFUSED the auth key. Reason: " + Message);
} }
} }
if (isAuth || Application::Settings.Private) {
Application::SetSubsystemStatus("Heartbeat", Application::Status::Good); if (!isAuth) {
} if (T == "2000") {
if (!Application::Settings.HideUpdateMessages && UpdateReminderCounter % 5) { info(("Authenticated!"));
Application::CheckForUpdates(); isAuth = true;
} else if (T == "200") {
info(("Resumed authenticated session!"));
isAuth = true;
}
} }
//SocketIO::Get().SetAuthenticated(isAuth);
} }
} }
@@ -147,8 +89,8 @@ std::string THeartbeatThread::GenerateCall() {
<< "&port=" << Application::Settings.Port << "&port=" << Application::Settings.Port
<< "&map=" << Application::Settings.MapName << "&map=" << Application::Settings.MapName
<< "&private=" << (Application::Settings.Private ? "true" : "false") << "&private=" << (Application::Settings.Private ? "true" : "false")
<< "&version=" << Application::ServerVersionString() << "&version=" << Application::ServerVersion()
<< "&clientversion=" << Application::ClientVersionString() << "&clientversion=" << Application::ClientVersion()
<< "&name=" << Application::Settings.ServerName << "&name=" << Application::Settings.ServerName
<< "&modlist=" << mResourceManager.TrimmedList() << "&modlist=" << mResourceManager.TrimmedList()
<< "&modstotalsize=" << mResourceManager.MaxModSize() << "&modstotalsize=" << mResourceManager.MaxModSize()
@@ -160,13 +102,11 @@ std::string THeartbeatThread::GenerateCall() {
THeartbeatThread::THeartbeatThread(TResourceManager& ResourceManager, TServer& Server) THeartbeatThread::THeartbeatThread(TResourceManager& ResourceManager, TServer& Server)
: mResourceManager(ResourceManager) : mResourceManager(ResourceManager)
, mServer(Server) { , mServer(Server) {
Application::SetSubsystemStatus("Heartbeat", Application::Status::Starting);
Application::RegisterShutdownHandler([&] { Application::RegisterShutdownHandler([&] {
Application::SetSubsystemStatus("Heartbeat", Application::Status::ShuttingDown);
if (mThread.joinable()) { if (mThread.joinable()) {
mShutdown = true;
mThread.join(); mThread.join();
} }
Application::SetSubsystemStatus("Heartbeat", Application::Status::Shutdown);
}); });
Start(); Start();
} }
+77 -1051
View File
File diff suppressed because it is too large Load Diff
+847
View File
@@ -0,0 +1,847 @@
#include "TLuaFile.h"
#include "Client.h"
#include "Common.h"
#include "CustomAssert.h"
#include "Defer.h"
#include "TLuaEngine.h"
#include "TNetwork.h"
#include "TServer.h"
#include <future>
#include <thread>
// TODO: REWRITE
void SendError(TLuaEngine& Engine, lua_State* L, const std::string& msg);
std::any CallFunction(TLuaFile* lua, const std::string& FuncName, std::shared_ptr<TLuaArg> Arg);
std::any TriggerLuaEvent(TLuaEngine& Engine, const std::string& Event, bool local, TLuaFile* Caller, std::shared_ptr<TLuaArg> arg, bool Wait);
extern TLuaEngine* TheEngine;
static TLuaEngine& Engine() {
Assert(TheEngine);
return *TheEngine;
}
std::shared_ptr<TLuaArg> CreateArg(lua_State* L, int T, int S) {
if (S > T)
return nullptr;
std::shared_ptr<TLuaArg> temp(new TLuaArg);
for (int C = S; C <= T; C++) {
if (lua_isstring(L, C)) {
temp->args.emplace_back(std::string(lua_tostring(L, C)));
} else if (lua_isinteger(L, C)) {
temp->args.emplace_back(int(lua_tointeger(L, C)));
} else if (lua_isboolean(L, C)) {
temp->args.emplace_back(bool(lua_toboolean(L, C)));
} else if (lua_isnumber(L, C)) {
temp->args.emplace_back(float(lua_tonumber(L, C)));
}
}
return temp;
}
void ClearStack(lua_State* L) {
lua_settop(L, 0);
}
std::any Trigger(TLuaFile* lua, const std::string& R, std::shared_ptr<TLuaArg> arg) {
std::lock_guard<std::mutex> lockGuard(lua->Lock);
std::packaged_task<std::any(std::shared_ptr<TLuaArg>)> task([lua, R](std::shared_ptr<TLuaArg> arg) { return CallFunction(lua, R, arg); });
std::future<std::any> f1 = task.get_future();
std::thread t(std::move(task), arg);
t.detach();
auto status = f1.wait_for(std::chrono::seconds(5));
if (status != std::future_status::timeout)
return f1.get();
SendError(lua->Engine(), lua->GetState(), R + " took too long to respond");
return 0;
}
std::any FutureWait(TLuaFile* lua, const std::string& R, std::shared_ptr<TLuaArg> arg, bool Wait) {
Assert(lua);
std::packaged_task<std::any(std::shared_ptr<TLuaArg>)> task([lua, R](std::shared_ptr<TLuaArg> arg) { return Trigger(lua, R, arg); });
std::future<std::any> f1 = task.get_future();
std::thread t(std::move(task), arg);
t.detach();
int T = 0;
if (Wait)
T = 6;
auto status = f1.wait_for(std::chrono::seconds(T));
if (status != std::future_status::timeout)
return f1.get();
return 0;
}
std::any TriggerLuaEvent(const std::string& Event, bool local, TLuaFile* Caller, std::shared_ptr<TLuaArg> arg, bool Wait) {
std::any R;
int Ret = 0;
for (auto& Script : Engine().LuaFiles()) {
if (Script->IsRegistered(Event)) {
if (local) {
if (Script->GetPluginName() == Caller->GetPluginName()) {
R = FutureWait(Script.get(), Script->GetRegistered(Event), arg, Wait);
if (R.type() == typeid(int)) {
if (std::any_cast<int>(R))
Ret++;
} else if (Event == "onPlayerAuth")
return R;
}
} else {
R = FutureWait(Script.get(), Script->GetRegistered(Event), arg, Wait);
if (R.type() == typeid(int)) {
if (std::any_cast<int>(R))
Ret++;
} else if (Event == "onPlayerAuth")
return R;
}
}
}
return Ret;
}
bool ConsoleCheck(lua_State* L, int r) {
if (r != LUA_OK) {
std::string msg = lua_tostring(L, -1);
warn(("_Console | ") + msg);
return false;
}
return true;
}
bool CheckLua(lua_State* L, int r) {
if (r != LUA_OK) {
std::string msg = "Unknown";
if (lua_isstring(L, -1)) {
auto MsgMaybe = lua_tostring(L, -1);
if (MsgMaybe) {
msg = MsgMaybe;
}
}
auto MaybeS = Engine().GetScript(L);
if (MaybeS.has_value()) {
TLuaFile& S = MaybeS.value();
std::string a = fs::path(S.GetFileName()).filename().string();
warn(a + " | " + msg);
return false;
}
// This should never happen since it's not directly called from "userspace" Lua.
AssertNotReachable();
}
return true;
}
int lua_RegisterEvent(lua_State* L) {
int Args = lua_gettop(L);
auto MaybeScript = Engine().GetScript(L);
if (!MaybeScript.has_value()) {
error("RegisterEvent: There is no script associated with this lua_State.");
return 0;
}
TLuaFile& Script = MaybeScript.value();
if (Args == 2 && lua_isstring(L, 1) && lua_isstring(L, 2)) {
Script.RegisterEvent(lua_tostring(L, 1), lua_tostring(L, 2));
} else
SendError(Engine(), L, "RegisterEvent invalid argument count expected 2 got " + std::to_string(Args));
return 0;
}
int lua_TriggerEventL(lua_State* L) {
int Args = lua_gettop(L);
auto MaybeScript = Engine().GetScript(L);
if (!MaybeScript.has_value()) {
error("TriggerEvent: There is no script associated with this lua_State.");
return 0;
}
TLuaFile& Script = MaybeScript.value();
if (Args > 0) {
if (lua_isstring(L, 1)) {
TriggerLuaEvent(lua_tostring(L, 1), true, &Script, CreateArg(L, Args, 2), false);
} else
SendError(Engine(), L, ("TriggerLocalEvent wrong argument [1] need string"));
} else {
SendError(Engine(), L, ("TriggerLocalEvent not enough arguments expected 1 got 0"));
}
return 0;
}
int lua_TriggerEventG(lua_State* L) {
int Args = lua_gettop(L);
auto MaybeScript = Engine().GetScript(L);
if (!MaybeScript.has_value()) {
error("TriggerGlobalEvent: There is no script associated with this lua_State.");
return 0;
}
TLuaFile& Script = MaybeScript.value();
if (Args > 0) {
if (lua_isstring(L, 1)) {
TriggerLuaEvent(lua_tostring(L, 1), false, &Script, CreateArg(L, Args, 2), false);
} else
SendError(Engine(), L, ("TriggerGlobalEvent wrong argument [1] need string"));
} else
SendError(Engine(), L, ("TriggerGlobalEvent not enough arguments"));
return 0;
}
void SafeExecution(TLuaFile* lua, const std::string& FuncName) {
lua_State* luaState = lua->GetState();
lua_getglobal(luaState, FuncName.c_str());
if (lua_isfunction(luaState, -1)) {
int R = lua_pcall(luaState, 0, 0, 0);
CheckLua(luaState, R);
}
ClearStack(luaState);
}
void ExecuteAsync(TLuaFile* lua, const std::string& FuncName) {
std::lock_guard<std::mutex> lockGuard(lua->Lock);
SafeExecution(lua, FuncName);
}
void CallAsync(TLuaFile* lua, const std::string& Func, int U) {
lua->SetStopThread(false);
int D = 1000 / U;
while (!lua->GetStopThread()) {
ExecuteAsync(lua, Func);
std::this_thread::sleep_for(std::chrono::milliseconds(D));
}
}
int lua_StopThread(lua_State* L) {
auto MaybeScript = Engine().GetScript(L);
if (!MaybeScript.has_value()) {
error("StopThread: There is no script associated with this lua_State.");
return 0;
}
// ugly, but whatever, this is very safe
MaybeScript.value().get().SetStopThread(true);
return 0;
}
int lua_CreateThread(lua_State* L) {
int Args = lua_gettop(L);
if (Args > 1) {
if (lua_isstring(L, 1)) {
std::string STR = lua_tostring(L, 1);
if (lua_isinteger(L, 2) || lua_isnumber(L, 2)) {
int U = int(lua_tointeger(L, 2));
if (U > 0 && U < 501) {
auto MaybeScript = Engine().GetScript(L);
if (!MaybeScript.has_value()) {
error("CreateThread: There is no script associated with this lua_State.");
return 0;
}
TLuaFile& Script = MaybeScript.value();
std::thread t1(CallAsync, &Script, STR, U);
t1.detach();
} else
SendError(Engine(), L, ("CreateThread wrong argument [2] number must be between 1 and 500"));
} else
SendError(Engine(), L, ("CreateThread wrong argument [2] need number"));
} else
SendError(Engine(), L, ("CreateThread wrong argument [1] need string"));
} else
SendError(Engine(), L, ("CreateThread not enough arguments"));
return 0;
}
int lua_Sleep(lua_State* L) {
if (lua_isnumber(L, 1)) {
int t = int(lua_tonumber(L, 1));
std::this_thread::sleep_for(std::chrono::milliseconds(t));
} else {
SendError(Engine(), L, ("Sleep not enough arguments"));
return 0;
}
return 1;
}
std::optional<std::weak_ptr<TClient>> GetClient(TServer& Server, int ID) {
std::optional<std::weak_ptr<TClient>> MaybeClient { std::nullopt };
Server.ForEachClient([&](std::weak_ptr<TClient> CPtr) -> bool {
ReadLock Lock(Server.GetClientMutex());
if (!CPtr.expired()) {
auto C = CPtr.lock();
if (C->GetID() == ID) {
MaybeClient = CPtr;
return false;
}
}
return true;
});
return MaybeClient;
}
int lua_isConnected(lua_State* L) {
if (lua_isnumber(L, 1)) {
int ID = int(lua_tonumber(L, 1));
auto MaybeClient = GetClient(Engine().Server(), ID);
if (MaybeClient && !MaybeClient.value().expired())
lua_pushboolean(L, MaybeClient.value().lock()->IsConnected());
else
return 0;
} else {
SendError(Engine(), L, ("isConnected not enough arguments"));
return 0;
}
return 1;
}
int lua_GetPlayerName(lua_State* L) {
if (lua_isnumber(L, 1)) {
int ID = int(lua_tonumber(L, 1));
auto MaybeClient = GetClient(Engine().Server(), ID);
if (MaybeClient && !MaybeClient.value().expired())
lua_pushstring(L, MaybeClient.value().lock()->GetName().c_str());
else
return 0;
} else {
SendError(Engine(), L, ("GetPlayerName not enough arguments"));
return 0;
}
return 1;
}
int lua_GetPlayerCount(lua_State* L) {
lua_pushinteger(L, Engine().Server().ClientCount());
return 1;
}
int lua_GetGuest(lua_State* L) {
if (lua_isnumber(L, 1)) {
int ID = int(lua_tonumber(L, 1));
auto MaybeClient = GetClient(Engine().Server(), ID);
if (MaybeClient && !MaybeClient.value().expired())
lua_pushboolean(L, MaybeClient.value().lock()->IsGuest());
else
return 0;
} else {
SendError(Engine(), L, "GetGuest not enough arguments");
return 0;
}
return 1;
}
int lua_GetAllPlayers(lua_State* L) {
lua_newtable(L);
Engine().Server().ForEachClient([&](const std::weak_ptr<TClient>& ClientPtr) -> bool {
std::shared_ptr<TClient> Client;
{
ReadLock Lock(Engine().Server().GetClientMutex());
if (ClientPtr.expired())
return true;
Client = ClientPtr.lock();
}
lua_pushinteger(L, Client->GetID());
lua_pushstring(L, Client->GetName().c_str());
lua_settable(L, -3);
return true;
});
if (Engine().Server().ClientCount() == 0)
return 0;
return 1;
}
int lua_GetIdentifiers(lua_State* L) {
if (lua_isnumber(L, 1)) {
auto MaybeClient = GetClient(Engine().Server(), int(lua_tonumber(L, 1)));
if (MaybeClient && !MaybeClient.value().expired()) {
auto IDs = MaybeClient.value().lock()->GetIdentifiers();
if (IDs.empty())
return 0;
lua_newtable(L);
for (const std::string& ID : IDs) {
lua_pushstring(L, ID.substr(0, ID.find(':')).c_str());
lua_pushstring(L, ID.c_str());
lua_settable(L, -3);
}
} else
return 0;
} else {
SendError(Engine(), L, "lua_GetIdentifiers wrong arguments");
return 0;
}
return 1;
}
int lua_GetCars(lua_State* L) {
if (lua_isnumber(L, 1)) {
int ID = int(lua_tonumber(L, 1));
auto MaybeClient = GetClient(Engine().Server(), ID);
if (MaybeClient && !MaybeClient.value().expired()) {
auto Client = MaybeClient.value().lock();
TClient::TSetOfVehicleData VehicleData;
{ // Vehicle Data Lock Scope
auto LockedData = Client->GetAllCars();
VehicleData = *LockedData.VehicleData;
} // End Vehicle Data Lock Scope
if (VehicleData.empty())
return 0;
lua_newtable(L);
for (const auto& v : VehicleData) {
lua_pushinteger(L, v.ID());
lua_pushstring(L, v.Data().substr(3).c_str());
lua_settable(L, -3);
}
} else
return 0;
} else {
SendError(Engine(), L, ("GetPlayerVehicles wrong arguments"));
return 0;
}
return 1;
}
int lua_dropPlayer(lua_State* L) {
int Args = lua_gettop(L);
if (lua_isnumber(L, 1)) {
int ID = int(lua_tonumber(L, 1));
auto MaybeClient = GetClient(Engine().Server(), ID);
if (!MaybeClient || MaybeClient.value().expired())
return 0;
std::string Reason;
if (Args > 1 && lua_isstring(L, 2)) {
Reason = std::string((" Reason : ")) + lua_tostring(L, 2);
}
auto c = MaybeClient.value().lock();
Engine().Network().Respond(*c, "C:Server:You have been Kicked from the server! " + Reason, true);
c->SetStatus(-2);
info(("Closing socket due to kick"));
CloseSocketProper(c->GetTCPSock());
} else
SendError(Engine(), L, ("DropPlayer not enough arguments"));
return 0;
}
int lua_sendChat(lua_State* L) {
if (lua_isinteger(L, 1) || lua_isnumber(L, 1)) {
if (lua_isstring(L, 2)) {
int ID = int(lua_tointeger(L, 1));
if (ID == -1) {
auto msg = std::string(lua_tostring(L, 2));
LogChatMessage("<Server> (to everyone) ", -1, msg);
std::string Packet = "C:Server: " + msg;
Engine().Network().SendToAll(nullptr, Packet, true, true);
} else {
auto MaybeClient = GetClient(Engine().Server(), ID);
if (MaybeClient && !MaybeClient.value().expired()) {
auto c = MaybeClient.value().lock();
if (!c->IsSynced())
return 0;
auto msg = std::string(lua_tostring(L, 2));
LogChatMessage("<Server> (to \"" + c->GetName() + "\")", -1, msg);
std::string Packet = "C:Server: " + msg;
Engine().Network().Respond(*c, Packet, true);
} else
SendError(Engine(), L, ("SendChatMessage invalid argument [1] invalid ID"));
}
} else
SendError(Engine(), L, ("SendChatMessage invalid argument [2] expected string"));
} else
SendError(Engine(), L, ("SendChatMessage invalid argument [1] expected number"));
return 0;
}
int lua_RemoveVehicle(lua_State* L) {
int Args = lua_gettop(L);
if (Args != 2) {
SendError(Engine(), L, ("RemoveVehicle invalid argument count expected 2 got ") + std::to_string(Args));
return 0;
}
if ((lua_isinteger(L, 1) || lua_isnumber(L, 1)) && (lua_isinteger(L, 2) || lua_isnumber(L, 2))) {
int PID = int(lua_tointeger(L, 1));
int VID = int(lua_tointeger(L, 2));
auto MaybeClient = GetClient(Engine().Server(), PID);
if (!MaybeClient || MaybeClient.value().expired()) {
SendError(Engine(), L, ("RemoveVehicle invalid Player ID"));
return 0;
}
auto c = MaybeClient.value().lock();
if (!c->GetCarData(VID).empty()) {
std::string Destroy = "Od:" + std::to_string(PID) + "-" + std::to_string(VID);
Engine().Network().SendToAll(nullptr, Destroy, true, true);
c->DeleteCar(VID);
}
} else
SendError(Engine(), L, ("RemoveVehicle invalid argument expected number"));
return 0;
}
int lua_HWID(lua_State* L) {
lua_pushinteger(L, -1);
return 1;
}
int lua_RemoteEvent(lua_State* L) {
int Args = lua_gettop(L);
if (Args != 3) {
SendError(Engine(), L, ("TriggerClientEvent invalid argument count expected 3 got ") + std::to_string(Args));
return 0;
}
if (!lua_isnumber(L, 1)) {
SendError(Engine(), L, ("TriggerClientEvent invalid argument [1] expected number"));
return 0;
}
if (!lua_isstring(L, 2)) {
SendError(Engine(), L, ("TriggerClientEvent invalid argument [2] expected string"));
return 0;
}
if (!lua_isstring(L, 3)) {
SendError(Engine(), L, ("TriggerClientEvent invalid argument [3] expected string"));
return 0;
}
int ID = int(lua_tointeger(L, 1));
std::string Packet = "E:" + std::string(lua_tostring(L, 2)) + ":" + std::string(lua_tostring(L, 3));
if (ID == -1)
Engine().Network().SendToAll(nullptr, Packet, true, true);
else {
auto MaybeClient = GetClient(Engine().Server(), ID);
if (!MaybeClient || MaybeClient.value().expired()) {
SendError(Engine(), L, ("TriggerClientEvent invalid Player ID"));
return 0;
}
auto c = MaybeClient.value().lock();
Engine().Network().Respond(*c, Packet, true);
}
return 0;
}
int lua_ServerExit(lua_State*) {
Application::GracefullyShutdown();
return 0;
}
int lua_Set(lua_State* L) {
int Args = lua_gettop(L);
if (Args != 2) {
SendError(Engine(), L, ("set invalid argument count expected 2 got ") + std::to_string(Args));
return 0;
}
if (!lua_isnumber(L, 1)) {
SendError(Engine(), L, ("set invalid argument [1] expected number"));
return 0;
}
auto MaybeSrc = Engine().GetScript(L);
std::string Name;
if (!MaybeSrc.has_value()) {
Name = ("_Console");
} else {
Name = MaybeSrc.value().get().GetPluginName();
}
int C = int(lua_tointeger(L, 1));
switch (C) {
case 0: //debug
if (lua_isboolean(L, 2)) {
Application::Settings.DebugModeEnabled = lua_toboolean(L, 2);
info(Name + (" | Debug -> ") + (Application::Settings.DebugModeEnabled ? "true" : "false"));
} else
SendError(Engine(), L, ("set invalid argument [2] expected boolean for ID : 0"));
break;
case 1: //private
if (lua_isboolean(L, 2)) {
Application::Settings.Private = lua_toboolean(L, 2);
info(Name + (" | Private -> ") + (Application::Settings.Private ? "true" : "false"));
} else
SendError(Engine(), L, ("set invalid argument [2] expected boolean for ID : 1"));
break;
case 2: //max cars
if (lua_isnumber(L, 2)) {
Application::Settings.MaxCars = int(lua_tointeger(L, 2));
info(Name + (" | MaxCars -> ") + std::to_string(Application::Settings.MaxCars));
} else
SendError(Engine(), L, ("set invalid argument [2] expected number for ID : 2"));
break;
case 3: //max players
if (lua_isnumber(L, 2)) {
Application::Settings.MaxPlayers = int(lua_tointeger(L, 2));
info(Name + (" | MaxPlayers -> ") + std::to_string(Application::Settings.MaxPlayers));
} else
SendError(Engine(), L, ("set invalid argument [2] expected number for ID : 3"));
break;
case 4: //Map
if (lua_isstring(L, 2)) {
Application::Settings.MapName = lua_tostring(L, 2);
info(Name + (" | MapName -> ") + Application::Settings.MapName);
} else
SendError(Engine(), L, ("set invalid argument [2] expected string for ID : 4"));
break;
case 5: //Name
if (lua_isstring(L, 2)) {
Application::Settings.ServerName = lua_tostring(L, 2);
info(Name + (" | ServerName -> ") + Application::Settings.ServerName);
} else
SendError(Engine(), L, ("set invalid argument [2] expected string for ID : 5"));
break;
case 6: //Desc
if (lua_isstring(L, 2)) {
Application::Settings.ServerDesc = lua_tostring(L, 2);
info(Name + (" | ServerDesc -> ") + Application::Settings.ServerDesc);
} else
SendError(Engine(), L, ("set invalid argument [2] expected string for ID : 6"));
break;
default:
warn(("Invalid config ID : ") + std::to_string(C));
break;
}
return 0;
}
extern "C" {
int lua_Print(lua_State* L) {
int Arg = lua_gettop(L);
std::string to_print;
for (int i = 1; i <= Arg; i++) {
if (lua_isstring(L, i)) {
to_print += lua_tostring(L, i);
} else if (lua_isinteger(L, i)) {
to_print += std::to_string(lua_tointeger(L, 1));
} else if (lua_isnumber(L, i)) {
to_print += std::to_string(lua_tonumber(L, 1));
} else if (lua_isboolean(L, i)) {
to_print += lua_toboolean(L, i) ? "true" : "false";
} else if (lua_isfunction(L, i)) {
std::stringstream ss;
ss << std::hex << reinterpret_cast<const void*>(lua_tocfunction(L, i));
to_print += "function: " + ss.str();
} else if (lua_istable(L, i)) {
std::stringstream ss;
ss << std::hex << reinterpret_cast<const void*>(lua_topointer(L, i));
to_print += "table: " + ss.str();
} else if (lua_isnoneornil(L, i)) {
to_print += "nil";
} else if (lua_isthread(L, i)) {
std::stringstream ss;
ss << std::hex << reinterpret_cast<const void*>(lua_tothread(L, i));
to_print += "thread: " + ss.str();
} else {
to_print += "(unknown)";
}
if (i + 1 <= Arg) {
to_print += "\t";
}
}
luaprint(to_print);
return 0;
}
}
int lua_TempFix(lua_State* L);
void TLuaFile::Init(const std::string& PluginName, const std::string& FileName, fs::file_time_type LastWrote) {
auto Lock = std::unique_lock(mInitMutex);
// set global engine for lua_* functions
if (!TheEngine) {
TheEngine = &mEngine;
}
Assert(mLuaState);
if (!PluginName.empty()) {
SetPluginName(PluginName);
}
if (!FileName.empty()) {
SetFileName(FileName);
}
SetLastWrite(LastWrote);
Load();
}
TLuaFile::TLuaFile(TLuaEngine& Engine, bool Console)
: mEngine(Engine)
, mLuaState(luaL_newstate()) {
if (Console) {
mConsole = Console;
Load();
}
}
void TLuaFile::Execute(const std::string& Command) {
if (ConsoleCheck(mLuaState, luaL_dostring(mLuaState, Command.c_str()))) {
lua_settop(mLuaState, 0);
}
}
void TLuaFile::Reload() {
if (CheckLua(mLuaState, luaL_dofile(mLuaState, mFileName.c_str()))) {
CallFunction(this, ("onInit"), nullptr);
}
}
std::string TLuaFile::GetOrigin() {
return fs::path(GetFileName()).filename().string();
}
std::any CallFunction(TLuaFile* lua, const std::string& FuncName, std::shared_ptr<TLuaArg> Arg) {
lua_State* luaState = lua->GetState();
lua_getglobal(luaState, FuncName.c_str());
if (lua_isfunction(luaState, -1)) {
int Size = 0;
if (Arg != nullptr) {
Size = int(Arg->args.size());
Arg->PushArgs(luaState);
}
int R = lua_pcall(luaState, Size, 1, 0);
if (CheckLua(luaState, R)) {
if (lua_isnumber(luaState, -1)) {
auto ret = int(lua_tointeger(luaState, -1));
ClearStack(luaState);
return ret;
} else if (lua_isstring(luaState, -1)) {
auto ret = std::string(lua_tostring(luaState, -1));
ClearStack(luaState);
return ret;
}
}
}
ClearStack(luaState);
return 0;
}
void TLuaFile::SetPluginName(const std::string& Name) {
mPluginName = Name;
}
void TLuaFile::SetFileName(const std::string& Name) {
mFileName = Name;
}
void TLuaFile::Load() {
Assert(mLuaState);
luaL_openlibs(mLuaState);
lua_register(mLuaState, "GetPlayerIdentifiers", lua_GetIdentifiers);
lua_register(mLuaState, "TriggerGlobalEvent", lua_TriggerEventG);
lua_register(mLuaState, "TriggerLocalEvent", lua_TriggerEventL);
lua_register(mLuaState, "TriggerClientEvent", lua_RemoteEvent);
lua_register(mLuaState, "GetPlayerCount", lua_GetPlayerCount);
lua_register(mLuaState, "isPlayerConnected", lua_isConnected);
lua_register(mLuaState, "RegisterEvent", lua_RegisterEvent);
lua_register(mLuaState, "GetPlayerName", lua_GetPlayerName);
lua_register(mLuaState, "RemoveVehicle", lua_RemoveVehicle);
lua_register(mLuaState, "GetPlayerDiscordID", lua_TempFix);
lua_register(mLuaState, "CreateThread", lua_CreateThread);
lua_register(mLuaState, "GetPlayerVehicles", lua_GetCars);
lua_register(mLuaState, "SendChatMessage", lua_sendChat);
lua_register(mLuaState, "GetPlayers", lua_GetAllPlayers);
lua_register(mLuaState, "GetPlayerGuest", lua_GetGuest);
lua_register(mLuaState, "StopThread", lua_StopThread);
lua_register(mLuaState, "DropPlayer", lua_dropPlayer);
lua_register(mLuaState, "GetPlayerHWID", lua_HWID);
lua_register(mLuaState, "exit", lua_ServerExit);
lua_register(mLuaState, "Sleep", lua_Sleep);
lua_register(mLuaState, "print", lua_Print);
lua_register(mLuaState, "Set", lua_Set);
if (!mConsole)
Reload();
}
void TLuaFile::RegisterEvent(const std::string& Event, const std::string& FunctionName) {
mRegisteredEvents.insert(std::make_pair(Event, FunctionName));
}
void TLuaFile::UnRegisterEvent(const std::string& Event) {
for (const std::pair<std::string, std::string>& a : mRegisteredEvents) {
if (a.first == Event) {
mRegisteredEvents.erase(a);
break;
}
}
}
bool TLuaFile::IsRegistered(const std::string& Event) {
for (const std::pair<std::string, std::string>& a : mRegisteredEvents) {
if (a.first == Event)
return true;
}
return false;
}
std::string TLuaFile::GetRegistered(const std::string& Event) const {
for (const std::pair<std::string, std::string>& a : mRegisteredEvents) {
if (a.first == Event)
return a.second;
}
return "";
}
std::string TLuaFile::GetFileName() const {
return mFileName;
}
std::string TLuaFile::GetPluginName() const {
return mPluginName;
}
lua_State* TLuaFile::GetState() {
return mLuaState;
}
const lua_State* TLuaFile::GetState() const {
return mLuaState;
}
void TLuaFile::SetLastWrite(fs::file_time_type time) {
mLastWrote = time;
}
fs::file_time_type TLuaFile::GetLastWrite() {
return mLastWrote;
}
TLuaFile::~TLuaFile() {
info("closing lua state");
lua_close(mLuaState);
}
void SendError(TLuaEngine& Engine, lua_State* L, const std::string& msg) {
Assert(L);
auto MaybeS = Engine.GetScript(L);
std::string a;
if (!MaybeS.has_value()) {
a = ("_Console");
} else {
TLuaFile& S = MaybeS.value();
a = fs::path(S.GetFileName()).filename().string();
}
warn(a + (" | Incorrect Call of ") + msg);
}
int lua_TempFix(lua_State* L) {
if (lua_isnumber(L, 1)) {
int ID = int(lua_tonumber(L, 1));
auto MaybeClient = GetClient(Engine().Server(), ID);
if (!MaybeClient || MaybeClient.value().expired())
return 0;
std::string Ret;
auto c = MaybeClient.value().lock();
if (c->IsGuest()) {
Ret = "Guest-" + c->GetName();
} else
Ret = c->GetName();
lua_pushstring(L, Ret.c_str());
} else
SendError(Engine(), L, "GetDID not enough arguments");
return 1;
}
void TLuaArg::PushArgs(lua_State* State) {
for (std::any arg : args) {
if (!arg.has_value()) {
error("arg didn't have a value, this is not expected, bad");
return;
}
const auto& Type = arg.type();
if (Type == typeid(bool)) {
lua_pushboolean(State, std::any_cast<bool>(arg));
} else if (Type == typeid(std::string)) {
lua_pushstring(State, std::any_cast<std::string>(arg).c_str());
} else if (Type == typeid(const char*)) {
lua_pushstring(State, std::any_cast<const char*>(arg));
} else if (Type == typeid(int)) {
lua_pushinteger(State, std::any_cast<int>(arg));
} else if (Type == typeid(float)) {
lua_pushnumber(State, std::any_cast<float>(arg));
} else if (Type == typeid(double)) {
lua_pushnumber(State, std::any_cast<double>(arg));
} else {
// if this happens, implement a sane behavior for that value
error("what in the hell is " + std::string(arg.type().name()));
}
}
}
-52
View File
@@ -1,52 +0,0 @@
#include "TLuaPlugin.h"
#include <chrono>
#include <functional>
#include <random>
#include <utility>
TLuaPlugin::TLuaPlugin(TLuaEngine& Engine, const TLuaPluginConfig& Config, const fs::path& MainFolder)
: mConfig(Config)
, mEngine(Engine)
, mFolder(MainFolder)
, mPluginName(MainFolder.stem().string())
, mFileContents(0) {
beammp_debug("Lua plugin \"" + mPluginName + "\" starting in \"" + mFolder.string() + "\"");
std::vector<fs::path> Entries;
for (const auto& Entry : fs::directory_iterator(mFolder)) {
if (Entry.is_regular_file() && Entry.path().extension() == ".lua") {
Entries.push_back(Entry);
}
}
// sort alphabetically (not needed if config is used to determine call order)
// TODO: Use config to figure out what to run in which order
std::sort(Entries.begin(), Entries.end(), [](const fs::path& first, const fs::path& second) {
auto firstStr = first.string();
auto secondStr = second.string();
std::transform(firstStr.begin(), firstStr.end(), firstStr.begin(), ::tolower);
std::transform(secondStr.begin(), secondStr.end(), secondStr.begin(), ::tolower);
return firstStr < secondStr;
});
std::vector<std::pair<fs::path, std::shared_ptr<TLuaResult>>> ResultsToCheck;
for (const auto& Entry : Entries) {
// read in entire file
try {
std::ifstream FileStream(Entry.string(), std::ios::in | std::ios::binary);
auto Size = std::filesystem::file_size(Entry);
auto Contents = std::make_shared<std::string>();
Contents->resize(Size);
FileStream.read(Contents->data(), Contents->size());
mFileContents[fs::relative(Entry).string()] = Contents;
// Execute first time
auto Result = mEngine.EnqueueScript(mConfig.StateId, TLuaChunk(Contents, Entry.string(), MainFolder.string()));
ResultsToCheck.emplace_back(Entry.string(), std::move(Result));
} catch (const std::exception& e) {
beammp_error("Error loading file \"" + Entry.string() + "\": " + e.what());
}
}
for (auto& Result : ResultsToCheck) {
Result.second->WaitUntilReady();
if (Result.second->Error) {
beammp_lua_error("Failed: \"" + Result.first.string() + "\": " + Result.second->ErrorMessage);
}
}
}
+207 -265
View File
@@ -1,7 +1,5 @@
#include "TNetwork.h" #include "TNetwork.h"
#include "Client.h" #include "Client.h"
#include "LuaAPI.h"
#include "TLuaEngine.h"
#include <CustomAssert.h> #include <CustomAssert.h>
#include <Http.h> #include <Http.h>
#include <array> #include <array>
@@ -11,10 +9,8 @@ TNetwork::TNetwork(TServer& Server, TPPSMonitor& PPSMonitor, TResourceManager& R
: mServer(Server) : mServer(Server)
, mPPSMonitor(PPSMonitor) , mPPSMonitor(PPSMonitor)
, mResourceManager(ResourceManager) { , mResourceManager(ResourceManager) {
Application::SetSubsystemStatus("TCPNetwork", Application::Status::Starting);
Application::SetSubsystemStatus("UDPNetwork", Application::Status::Starting);
Application::RegisterShutdownHandler([&] { Application::RegisterShutdownHandler([&] {
beammp_debug("Kicking all players due to shutdown"); debug("Kicking all players due to shutdown");
Server.ForEachClient([&](std::weak_ptr<TClient> client) -> bool { Server.ForEachClient([&](std::weak_ptr<TClient> client) -> bool {
if (!client.expired()) { if (!client.expired()) {
ClientKick(*client.lock(), "Server shutdown"); ClientKick(*client.lock(), "Server shutdown");
@@ -23,18 +19,16 @@ TNetwork::TNetwork(TServer& Server, TPPSMonitor& PPSMonitor, TResourceManager& R
}); });
}); });
Application::RegisterShutdownHandler([&] { Application::RegisterShutdownHandler([&] {
Application::SetSubsystemStatus("UDPNetwork", Application::Status::ShuttingDown);
if (mUDPThread.joinable()) { if (mUDPThread.joinable()) {
mShutdown = true;
mUDPThread.detach(); mUDPThread.detach();
} }
Application::SetSubsystemStatus("UDPNetwork", Application::Status::Shutdown);
}); });
Application::RegisterShutdownHandler([&] { Application::RegisterShutdownHandler([&] {
Application::SetSubsystemStatus("TCPNetwork", Application::Status::ShuttingDown);
if (mTCPThread.joinable()) { if (mTCPThread.joinable()) {
mShutdown = true;
mTCPThread.detach(); mTCPThread.detach();
} }
Application::SetSubsystemStatus("TCPNetwork", Application::Status::Shutdown);
}); });
mTCPThread = std::thread(&TNetwork::TCPServerMain, this); mTCPThread = std::thread(&TNetwork::TCPServerMain, this);
mUDPThread = std::thread(&TNetwork::UDPServerMain, this); mUDPThread = std::thread(&TNetwork::UDPServerMain, this);
@@ -42,34 +36,50 @@ TNetwork::TNetwork(TServer& Server, TPPSMonitor& PPSMonitor, TResourceManager& R
void TNetwork::UDPServerMain() { void TNetwork::UDPServerMain() {
RegisterThread("UDPServer"); RegisterThread("UDPServer");
#if defined(BEAMMP_WINDOWS) #ifdef WIN32
WSADATA data; WSADATA data;
if (WSAStartup(514, &data)) { if (WSAStartup(514, &data)) {
beammp_error(("Can't start Winsock!")); error(("Can't start Winsock!"));
// return; //return;
} }
#endif // WINDOWS
mUDPSock = socket(AF_INET, SOCK_DGRAM, 0); mUDPSock = socket(AF_INET, SOCK_DGRAM, 0);
// Create a server hint structure for the server // Create a server hint structure for the server
sockaddr_in serverAddr {}; sockaddr_in serverAddr {};
serverAddr.sin_addr.s_addr = INADDR_ANY; // Any Local serverAddr.sin_addr.S_un.S_addr = ADDR_ANY; //Any Local
serverAddr.sin_family = AF_INET; // Address format is IPv4
serverAddr.sin_port = htons(Application::Settings.Port); // Convert from little to big endian
// Try and bind the socket to the IP and port
if (bind(mUDPSock, (sockaddr*)&serverAddr, sizeof(serverAddr)) == SOCKET_ERROR) {
error(("Can't bind socket!") + std::to_string(WSAGetLastError()));
std::this_thread::sleep_for(std::chrono::seconds(5));
exit(-1);
//return;
}
#else // unix
mUDPSock = socket(AF_INET, SOCK_DGRAM, 0);
// Create a server hint structure for the server
sockaddr_in serverAddr {};
serverAddr.sin_addr.s_addr = INADDR_ANY; //Any Local
serverAddr.sin_family = AF_INET; // Address format is IPv4 serverAddr.sin_family = AF_INET; // Address format is IPv4
serverAddr.sin_port = htons(uint16_t(Application::Settings.Port)); // Convert from little to big endian serverAddr.sin_port = htons(uint16_t(Application::Settings.Port)); // Convert from little to big endian
// Try and bind the socket to the IP and port // Try and bind the socket to the IP and port
if (bind(mUDPSock, reinterpret_cast<struct sockaddr*>(&serverAddr), sizeof(serverAddr)) != 0) { if (bind(mUDPSock, (sockaddr*)&serverAddr, sizeof(serverAddr)) != 0) {
beammp_error("bind() failed: " + GetPlatformAgnosticErrorString()); error(("Can't bind socket!") + std::string(strerror(errno)));
std::this_thread::sleep_for(std::chrono::seconds(5)); std::this_thread::sleep_for(std::chrono::seconds(5));
exit(-1); // TODO: Wtf. exit(-1);
// return; //return;
} }
Application::SetSubsystemStatus("UDPNetwork", Application::Status::Good); #endif
beammp_info(("Vehicle data network online on port ") + std::to_string(Application::Settings.Port) + (" with a Max of ")
info(("Vehicle data network online on port ") + std::to_string(Application::Settings.Port) + (" with a Max of ")
+ std::to_string(Application::Settings.MaxPlayers) + (" Clients")); + std::to_string(Application::Settings.MaxPlayers) + (" Clients"));
while (!Application::IsShuttingDown()) { while (!mShutdown) {
try { try {
sockaddr_in client {}; sockaddr_in client {};
std::string Data = UDPRcvFromClient(client); // Receives any data from Socket std::string Data = UDPRcvFromClient(client); //Receives any data from Socket
size_t Pos = Data.find(':'); size_t Pos = Data.find(':');
if (Data.empty() || Pos > 2) if (Data.empty() || Pos > 2)
continue; continue;
@@ -96,125 +106,125 @@ void TNetwork::UDPServerMain() {
return true; return true;
}); });
} catch (const std::exception& e) { } catch (const std::exception& e) {
beammp_error(("fatal: ") + std::string(e.what())); error(("fatal: ") + std::string(e.what()));
} }
} }
} }
void TNetwork::TCPServerMain() { void TNetwork::TCPServerMain() {
RegisterThread("TCPServer"); RegisterThread("TCPServer");
#if defined(BEAMMP_WINDOWS) #ifdef WIN32
WSADATA wsaData; WSADATA wsaData;
if (WSAStartup(514, &wsaData)) { if (WSAStartup(514, &wsaData)) {
beammp_error("Can't start Winsock! Shutting down"); error("Can't start Winsock!");
Application::GracefullyShutdown(); return;
} }
#endif // WINDOWS SOCKET client, Listener = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
TConnection client {}; sockaddr_in addr {};
addr.sin_addr.S_un.S_addr = ADDR_ANY;
addr.sin_family = AF_INET;
addr.sin_port = htons(Application::Settings.Port);
if (bind(Listener, (sockaddr*)&addr, sizeof(addr)) == SOCKET_ERROR) {
error("Can't bind socket! " + std::to_string(WSAGetLastError()));
std::this_thread::sleep_for(std::chrono::seconds(5));
exit(-1);
}
if (Listener == -1) {
error("Invalid listening socket");
return;
}
if (listen(Listener, SOMAXCONN)) {
error("listener failed " + std::to_string(GetLastError()));
//TODO Fix me leak for Listener socket
return;
}
info("Vehicle event network online");
do {
try {
client = accept(Listener, nullptr, nullptr);
if (client == -1) {
warn("Got an invalid client socket on connect! Skipping...");
continue;
}
std::thread ID(&TNetwork::Identify, this, client);
ID.detach();
} catch (const std::exception& e) {
error("fatal: " + std::string(e.what()));
}
} while (client);
CloseSocketProper(client);
WSACleanup();
#else // unix
// wondering why we need slightly different implementations of this?
// ask ms.
SOCKET client = -1;
SOCKET Listener = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); SOCKET Listener = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if (Listener == BEAMMP_INVALID_SOCKET) { int optval = 1;
beammp_error("Failed to create socket: " + GetPlatformAgnosticErrorString() setsockopt(Listener, SOL_SOCKET, SO_REUSEPORT, &optval, sizeof(optval));
+ ". This is a fatal error, as a socket is needed for the server to operate. Shutting down."); // TODO: check optval or return value idk
Application::GracefullyShutdown();
}
#if defined(BEAMMP_WINDOWS)
const char optval = 0;
int ret = ::setsockopt(Listener, SOL_SOCKET, SO_DONTLINGER, &optval, sizeof(optval));
#elif defined(BEAMMP_LINUX) || defined(BEAMMP_APPLE)
int optval = true;
int ret = ::setsockopt(Listener, SOL_SOCKET, SO_REUSEADDR, reinterpret_cast<void*>(&optval), sizeof(optval));
#endif
// not a fatal error
if (ret < 0) {
beammp_error("Failed to set up listening socket to not linger / reuse address. "
"This may cause the socket to refuse to bind(). Error: "
+ GetPlatformAgnosticErrorString());
}
sockaddr_in addr {}; sockaddr_in addr {};
addr.sin_addr.s_addr = INADDR_ANY; addr.sin_addr.s_addr = INADDR_ANY;
addr.sin_family = AF_INET; addr.sin_family = AF_INET;
addr.sin_port = htons(uint16_t(Application::Settings.Port)); addr.sin_port = htons(uint16_t(Application::Settings.Port));
if (bind(Listener, reinterpret_cast<struct sockaddr*>(&addr), sizeof(addr)) < 0) { if (bind(Listener, (sockaddr*)&addr, sizeof(addr)) != 0) {
beammp_error("bind() failed, the server cannot operate and will shut down now. " error(("Can't bind socket! ") + std::string(strerror(errno)));
"Error: " std::this_thread::sleep_for(std::chrono::seconds(5));
+ GetPlatformAgnosticErrorString()); exit(-1);
Application::GracefullyShutdown();
} }
if (listen(Listener, SOMAXCONN) < 0) { if (Listener == -1) {
beammp_error("listen() failed, which is needed for the server to operate. " error(("Invalid listening socket"));
"Shutting down. Error: " return;
+ GetPlatformAgnosticErrorString());
Application::GracefullyShutdown();
} }
Application::SetSubsystemStatus("TCPNetwork", Application::Status::Good); if (listen(Listener, SOMAXCONN)) {
beammp_info("Vehicle event network online"); error(("listener failed ") + std::string(strerror(errno)));
//TODO fix me leak Listener
return;
}
info(("Vehicle event network online"));
do { do {
try { try {
if (Application::IsShuttingDown()) { if (mShutdown) {
beammp_debug("shutdown during TCP wait for accept loop"); debug("shutdown during TCP wait for accept loop");
break; break;
} }
client.SockAddrLen = sizeof(client.SockAddr); client = accept(Listener, nullptr, nullptr);
client.Socket = accept(Listener, &client.SockAddr, &client.SockAddrLen); if (client == -1) {
if (client.Socket == -1) { warn(("Got an invalid client socket on connect! Skipping..."));
beammp_warn(("Got an invalid client socket on connect! Skipping..."));
continue; continue;
} }
// set timeout
size_t SendTimeoutMS = 30 * 1000;
#if defined(BEAMMP_WINDOWS)
int ret = ::setsockopt(client.Socket, SOL_SOCKET, SO_SNDTIMEO, reinterpret_cast<const char*>(&SendTimeoutMS), sizeof(SendTimeoutMS));
#else // POSIX
struct timeval optval;
optval.tv_sec = int(SendTimeoutMS / 1000);
optval.tv_usec = (SendTimeoutMS % 1000) * 1000;
ret = ::setsockopt(client.Socket, SOL_SOCKET, SO_SNDTIMEO, reinterpret_cast<void*>(&optval), sizeof(optval));
#endif
if (ret < 0) {
throw std::runtime_error("setsockopt recv timeout: " + GetPlatformAgnosticErrorString());
}
std::thread ID(&TNetwork::Identify, this, client); std::thread ID(&TNetwork::Identify, this, client);
ID.detach(); // TODO: Add to a queue and attempt to join periodically ID.detach(); // TODO: Add to a queue and attempt to join periodically
} catch (const std::exception& e) { } catch (const std::exception& e) {
beammp_error("fatal: " + std::string(e.what())); error(("fatal: ") + std::string(e.what()));
} }
} while (client.Socket != BEAMMP_INVALID_SOCKET); } while (client);
beammp_debug("all ok, arrived at " + std::string(__func__) + ":" + std::to_string(__LINE__)); debug("all ok, arrived at " + std::string(__func__) + ":" + std::to_string(__LINE__));
CloseSocketProper(client.Socket); CloseSocketProper(client);
#ifdef BEAMMP_WINDOWS #endif
CloseSocketProper(client.Socket);
WSACleanup();
#endif // WINDOWS
} }
#undef GetObject // Fixes Windows #undef GetObject //Fixes Windows
#include "Json.h" #include "Json.h"
namespace json = rapidjson; namespace json = rapidjson;
void TNetwork::Identify(const TConnection& client) { void TNetwork::Identify(SOCKET TCPSock) {
RegisterThreadAuto(); RegisterThreadAuto();
char Code; char Code;
if (recv(client.Socket, &Code, 1, 0) != 1) { if (recv(TCPSock, &Code, 1, 0) != 1) {
CloseSocketProper(client.Socket); CloseSocketProper(TCPSock);
return; return;
} }
if (Code == 'C') { if (Code == 'C') {
Authentication(client); Authentication(TCPSock);
} else if (Code == 'D') { } else if (Code == 'D') {
HandleDownload(client.Socket); HandleDownload(TCPSock);
} else if (Code == 'P') {
#if defined(BEAMMP_LINUX) || defined(BEAMMP_APPLE)
send(client.Socket, "P", 1, MSG_NOSIGNAL);
#else
send(client.Socket, "P", 1, 0);
#endif
CloseSocketProper(client.Socket);
return;
} else { } else {
CloseSocketProper(client.Socket); CloseSocketProper(TCPSock);
} }
} }
@@ -237,35 +247,17 @@ void TNetwork::HandleDownload(SOCKET TCPSock) {
}); });
} }
static int get_ip_str(const struct sockaddr* sa, char* strBuf, socklen_t strBufSize) { void TNetwork::Authentication(SOCKET TCPSock) {
switch (sa->sa_family) { auto Client = CreateClient(TCPSock);
case AF_INET:
inet_ntop(AF_INET, &reinterpret_cast<const struct sockaddr_in*>(sa)->sin_addr, strBuf, strBufSize);
break;
case AF_INET6:
inet_ntop(AF_INET6, &reinterpret_cast<const struct sockaddr_in6*>(sa)->sin6_addr, strBuf, strBufSize);
break;
default:
return 1;
}
return 0;
}
void TNetwork::Authentication(const TConnection& ClientConnection) { std::string Rc;
auto Client = CreateClient(ClientConnection.Socket); info("Identifying new client...");
char AddrBuf[INET6_ADDRSTRLEN];
get_ip_str(&ClientConnection.SockAddr, AddrBuf, sizeof(AddrBuf));
beammp_trace("This thread is ip " + std::string(AddrBuf));
Client->SetIdentifier("ip", AddrBuf);
std::string Rc; // TODO: figure out why this is not default constructed
beammp_info("Identifying new ClientConnection...");
Rc = TCPRcv(*Client); Rc = TCPRcv(*Client);
if (Rc.size() > 3 && Rc.substr(0, 2) == "VC") { if (Rc.size() > 3 && Rc.substr(0, 2) == "VC") {
Rc = Rc.substr(2); Rc = Rc.substr(2);
if (Rc.length() > 4 || Rc != Application::ClientVersionString()) { if (Rc.length() > 4 || Rc != Application::ClientVersion()) {
ClientKick(*Client, "Outdated Version!"); ClientKick(*Client, "Outdated Version!");
return; return;
} }
@@ -287,14 +279,14 @@ void TNetwork::Authentication(const TConnection& ClientConnection) {
auto RequestString = R"({"key":")" + Rc + "\"}"; auto RequestString = R"({"key":")" + Rc + "\"}";
auto Target = "/pkToUser"; auto Target = "/pkToUser";
unsigned int ResponseCode = 0; int ResponseCode = -1;
if (!Rc.empty()) { if (!Rc.empty()) {
Rc = Http::POST(Application::GetBackendUrlForAuth(), 443, Target, RequestString, "application/json", &ResponseCode); Rc = Http::POST(Application::GetBackendUrlForAuth(), Target, {}, RequestString, true, &ResponseCode);
} }
json::Document AuthResponse; json::Document AuthResponse;
AuthResponse.Parse(Rc.c_str()); AuthResponse.Parse(Rc.c_str());
if (Rc == Http::ErrorString || AuthResponse.HasParseError()) { if (Rc == "-1" || AuthResponse.HasParseError()) {
ClientKick(*Client, "Invalid key! Please restart your game."); ClientKick(*Client, "Invalid key! Please restart your game.");
return; return;
} }
@@ -309,7 +301,7 @@ void TNetwork::Authentication(const TConnection& ClientConnection) {
Sentry.Log(SentryLevel::Info, "default", "backend returned 0 instead of json (" + std::to_string(ResponseCode) + ")"); Sentry.Log(SentryLevel::Info, "default", "backend returned 0 instead of json (" + std::to_string(ResponseCode) + ")");
} else { // Rc != "0" } else { // Rc != "0"
ClientKick(*Client, "Backend returned invalid auth response format."); ClientKick(*Client, "Backend returned invalid auth response format.");
beammp_error("Backend returned invalid auth response format. This should never happen."); error("Backend returned invalid auth response format. This should never happen.");
auto Lock = Sentry.CreateExclusiveContext(); auto Lock = Sentry.CreateExclusiveContext();
Sentry.SetContext("auth", Sentry.SetContext("auth",
{ { "response-body", Rc }, { { "response-body", Rc },
@@ -327,16 +319,14 @@ void TNetwork::Authentication(const TConnection& ClientConnection) {
Client->SetRoles(AuthResponse["roles"].GetString()); Client->SetRoles(AuthResponse["roles"].GetString());
Client->SetIsGuest(AuthResponse["guest"].GetBool()); Client->SetIsGuest(AuthResponse["guest"].GetBool());
for (const auto& ID : AuthResponse["identifiers"].GetArray()) { for (const auto& ID : AuthResponse["identifiers"].GetArray()) {
auto Raw = std::string(ID.GetString()); Client->AddIdentifier(ID.GetString());
auto SepIndex = Raw.find(':');
Client->SetIdentifier(Raw.substr(0, SepIndex), Raw.substr(SepIndex + 1));
} }
} else { } else {
ClientKick(*Client, "Invalid authentication data!"); ClientKick(*Client, "Invalid authentication data!");
return; return;
} }
beammp_debug("Name -> " + Client->GetName() + ", Guest -> " + std::to_string(Client->IsGuest()) + ", Roles -> " + Client->GetRoles()); debug("Name -> " + Client->GetName() + ", Guest -> " + std::to_string(Client->IsGuest()) + ", Roles -> " + Client->GetRoles());
mServer.ForEachClient([&](const std::weak_ptr<TClient>& ClientPtr) -> bool { mServer.ForEachClient([&](const std::weak_ptr<TClient>& ClientPtr) -> bool {
std::shared_ptr<TClient> Cl; std::shared_ptr<TClient> Cl;
{ {
@@ -355,32 +345,18 @@ void TNetwork::Authentication(const TConnection& ClientConnection) {
return true; return true;
}); });
auto Futures = LuaAPI::MP::Engine->TriggerEvent("onPlayerAuth", "", Client->GetName(), Client->GetRoles(), Client->IsGuest()); auto arg = std::make_unique<TLuaArg>(TLuaArg { { Client->GetName(), Client->GetRoles(), Client->IsGuest() } });
TLuaEngine::WaitForAll(Futures); std::any Res = TriggerLuaEvent("onPlayerAuth", false, nullptr, std::move(arg), true);
bool NotAllowed = std::any_of(Futures.begin(), Futures.end(), if (Res.type() == typeid(int) && std::any_cast<int>(Res)) {
[](const std::shared_ptr<TLuaResult>& Result) {
return !Result->Error && Result->Result.is<int>() && bool(Result->Result.as<int>());
});
std::string Reason;
bool NotAllowedWithReason = std::any_of(Futures.begin(), Futures.end(),
[&Reason](const std::shared_ptr<TLuaResult>& Result) -> bool {
if (!Result->Error && Result->Result.is<std::string>()) {
Reason = Result->Result.as<std::string>();
return true;
}
return false;
});
if (NotAllowed) {
ClientKick(*Client, "you are not allowed on the server!"); ClientKick(*Client, "you are not allowed on the server!");
return; return;
} else if (NotAllowedWithReason) { } else if (Res.type() == typeid(std::string)) {
ClientKick(*Client, Reason); ClientKick(*Client, std::any_cast<std::string>(Res));
return; return;
} }
if (mServer.ClientCount() < size_t(Application::Settings.MaxPlayers)) { if (mServer.ClientCount() < size_t(Application::Settings.MaxPlayers)) {
beammp_info("Identification success"); info("Identification success");
mServer.InsertClient(Client); mServer.InsertClient(Client);
TCPClient(Client); TCPClient(Client);
} else } else
@@ -413,18 +389,18 @@ bool TNetwork::TCPSend(TClient& c, const std::string& Data, bool IsSync) {
Sent = 0; Sent = 0;
Size += 4; Size += 4;
do { do {
#if defined(BEAMMP_WINDOWS) #ifdef WIN32
int32_t Temp = send(c.GetTCPSock(), &Send[Sent], Size - Sent, 0); int32_t Temp = send(c.GetTCPSock(), &Send[Sent], Size - Sent, 0);
#elif defined(BEAMMP_LINUX) || defined(BEAMMP_APPLE) #else //WIN32
int32_t Temp = send(c.GetTCPSock(), &Send[Sent], Size - Sent, MSG_NOSIGNAL); int32_t Temp = send(c.GetTCPSock(), &Send[Sent], Size - Sent, MSG_NOSIGNAL);
#endif #endif //WIN32
if (Temp == 0) { if (Temp == 0) {
beammp_debug("send() == 0: " + GetPlatformAgnosticErrorString()); debug("send() == 0: " + std::string(std::strerror(errno)));
if (c.GetStatus() > -1) if (c.GetStatus() > -1)
c.SetStatus(-1); c.SetStatus(-1);
return false; return false;
} else if (Temp < 0) { } else if (Temp < 0) {
beammp_debug("send() < 0: " + GetPlatformAgnosticErrorString()); // TODO fix it was spamming yet everyone stayed on the server debug("send() < 0: " + std::string(std::strerror(errno))); //TODO fix it was spamming yet everyone stayed on the server
if (c.GetStatus() > -1) if (c.GetStatus() > -1)
c.SetStatus(-1); c.SetStatus(-1);
CloseSocketProper(c.GetTCPSock()); CloseSocketProper(c.GetTCPSock());
@@ -438,12 +414,16 @@ bool TNetwork::TCPSend(TClient& c, const std::string& Data, bool IsSync) {
bool TNetwork::CheckBytes(TClient& c, int32_t BytesRcv) { bool TNetwork::CheckBytes(TClient& c, int32_t BytesRcv) {
if (BytesRcv == 0) { if (BytesRcv == 0) {
beammp_trace("(TCP) Connection closing..."); trace("(TCP) Connection closing...");
if (c.GetStatus() > -1) if (c.GetStatus() > -1)
c.SetStatus(-1); c.SetStatus(-1);
return false; return false;
} else if (BytesRcv < 0) { } else if (BytesRcv < 0) {
beammp_debug("(TCP) recv() failed: " + GetPlatformAgnosticErrorString()); #ifdef WIN32
debug(("(TCP) recv failed with error: ") + std::to_string(WSAGetLastError()));
#else // unix
debug(("(TCP) recv failed with error: ") + std::string(strerror(errno)));
#endif // WIN32
if (c.GetStatus() > -1) if (c.GetStatus() > -1)
c.SetStatus(-1); c.SetStatus(-1);
CloseSocketProper(c.GetTCPSock()); CloseSocketProper(c.GetTCPSock());
@@ -453,7 +433,7 @@ bool TNetwork::CheckBytes(TClient& c, int32_t BytesRcv) {
} }
std::string TNetwork::TCPRcv(TClient& c) { std::string TNetwork::TCPRcv(TClient& c) {
int32_t Header {}, BytesRcv = 0, Temp {}; int32_t Header, BytesRcv = 0, Temp;
if (c.GetStatus() < 0) if (c.GetStatus() < 0)
return ""; return "";
@@ -470,11 +450,11 @@ std::string TNetwork::TCPRcv(TClient& c) {
if (!CheckBytes(c, BytesRcv)) { if (!CheckBytes(c, BytesRcv)) {
return ""; return "";
} }
if (Header < int32_t(100 * MB)) { if (Header < 100 * MB) {
Data.resize(Header); Data.resize(Header);
} else { } else {
ClientKick(c, "Header size limit exceeded"); ClientKick(c, "Header size limit exceeded");
beammp_warn("Client " + c.GetName() + " (" + std::to_string(c.GetID()) + ") sent header of >100MB - assuming malicious intent and disconnecting the client."); warn("Client " + c.GetName() + " (" + std::to_string(c.GetID()) + ") sent header of >100MB - assuming malicious intent and disconnecting the client.");
return ""; return "";
} }
BytesRcv = 0; BytesRcv = 0;
@@ -494,9 +474,9 @@ std::string TNetwork::TCPRcv(TClient& c) {
} }
void TNetwork::ClientKick(TClient& c, const std::string& R) { void TNetwork::ClientKick(TClient& c, const std::string& R) {
beammp_info("Client kicked: " + R); info("Client kicked: " + R);
if (!TCPSend(c, "K" + R)) { if (!TCPSend(c, "E" + R)) {
beammp_warn("tried to kick player '" + c.GetName() + "' (id " + std::to_string(c.GetID()) + "), but was already disconnected"); // TODO handle
} }
c.SetStatus(-2); c.SetStatus(-2);
@@ -506,17 +486,15 @@ void TNetwork::ClientKick(TClient& c, const std::string& R) {
if (c.GetDownSock()) if (c.GetDownSock())
CloseSocketProper(c.GetDownSock()); CloseSocketProper(c.GetDownSock());
} }
void TNetwork::Looper(const std::weak_ptr<TClient>& c) { void TNetwork::Looper(const std::weak_ptr<TClient>& c) {
RegisterThreadAuto();
while (!c.expired()) { while (!c.expired()) {
auto Client = c.lock(); auto Client = c.lock();
if (Client->GetStatus() < 0) { if (Client->GetStatus() < 0) {
beammp_debug("client status < 0, breaking client loop"); debug("client status < 0, breaking client loop");
break; break;
} }
if (!Client->IsSyncing() && Client->IsSynced() && Client->MissedPacketQueueSize() != 0) { if (!Client->IsSyncing() && Client->IsSynced() && Client->MissedPacketQueueSize() != 0) {
// debug("sending " + std::to_string(Client->MissedPacketQueueSize()) + " queued packets"); //debug("sending " + std::to_string(Client->MissedPacketQueueSize()) + " queued packets");
while (Client->MissedPacketQueueSize() > 0) { while (Client->MissedPacketQueueSize() > 0) {
std::string QData {}; std::string QData {};
{ // locked context { // locked context
@@ -527,7 +505,7 @@ void TNetwork::Looper(const std::weak_ptr<TClient>& c) {
QData = Client->MissedPacketQueue().front(); QData = Client->MissedPacketQueue().front();
Client->MissedPacketQueue().pop(); Client->MissedPacketQueue().pop();
} // end locked context } // end locked context
// beammp_debug("sending a missed packet: " + QData); // debug("sending a missed packet: " + QData);
if (!TCPSend(*Client, QData, true)) { if (!TCPSend(*Client, QData, true)) {
if (Client->GetStatus() > -1) if (Client->GetStatus() > -1)
Client->SetStatus(-1); Client->SetStatus(-1);
@@ -546,7 +524,6 @@ void TNetwork::Looper(const std::weak_ptr<TClient>& c) {
} }
} }
} }
void TNetwork::TCPClient(const std::weak_ptr<TClient>& c) { void TNetwork::TCPClient(const std::weak_ptr<TClient>& c) {
// TODO: the c.expired() might cause issues here, remove if you end up here with your debugger // TODO: the c.expired() might cause issues here, remove if you end up here with your debugger
if (c.expired() || c.lock()->GetTCPSock() == -1) { if (c.expired() || c.lock()->GetTCPSock() == -1) {
@@ -563,13 +540,13 @@ void TNetwork::TCPClient(const std::weak_ptr<TClient>& c) {
break; break;
auto Client = c.lock(); auto Client = c.lock();
if (Client->GetStatus() < 0) { if (Client->GetStatus() < 0) {
beammp_debug("client status < 0, breaking client loop"); debug("client status < 0, breaking client loop");
break; break;
} }
auto res = TCPRcv(*Client); auto res = TCPRcv(*Client);
if (res == "") { if (res == "") {
beammp_debug("TCPRcv error, break client loop"); debug("TCPRcv error, break client loop");
break; break;
} }
TServer::GlobalParser(c, res, mPPSMonitor, *this); TServer::GlobalParser(c, res, mPPSMonitor, *this);
@@ -581,7 +558,7 @@ void TNetwork::TCPClient(const std::weak_ptr<TClient>& c) {
auto Client = c.lock(); auto Client = c.lock();
OnDisconnect(c, Client->GetStatus() == -2); OnDisconnect(c, Client->GetStatus() == -2);
} else { } else {
beammp_warn("client expired in TCPClient, should never happen"); warn("client expired in TCPClient, should never happen");
} }
} }
@@ -601,10 +578,10 @@ void TNetwork::UpdatePlayer(TClient& Client) {
} }
void TNetwork::OnDisconnect(const std::weak_ptr<TClient>& ClientPtr, bool kicked) { void TNetwork::OnDisconnect(const std::weak_ptr<TClient>& ClientPtr, bool kicked) {
beammp_assert(!ClientPtr.expired()); Assert(!ClientPtr.expired());
auto LockedClientPtr = ClientPtr.lock(); auto LockedClientPtr = ClientPtr.lock();
TClient& c = *LockedClientPtr; TClient& c = *LockedClientPtr;
beammp_info(c.GetName() + (" Connection Terminated")); info(c.GetName() + (" Connection Terminated"));
std::string Packet; std::string Packet;
TClient::TSetOfVehicleData VehicleData; TClient::TSetOfVehicleData VehicleData;
{ // Vehicle Data Lock Scope { // Vehicle Data Lock Scope
@@ -621,8 +598,7 @@ void TNetwork::OnDisconnect(const std::weak_ptr<TClient>& ClientPtr, bool kicked
Packet = ("L") + c.GetName() + (" left the server!"); Packet = ("L") + c.GetName() + (" left the server!");
SendToAll(&c, Packet, false, true); SendToAll(&c, Packet, false, true);
Packet.clear(); Packet.clear();
auto Futures = LuaAPI::MP::Engine->TriggerEvent("onPlayerDisconnect", "", c.GetID()); TriggerLuaEvent(("onPlayerDisconnect"), false, nullptr, std::make_unique<TLuaArg>(TLuaArg { { c.GetID() } }), false);
LuaAPI::MP::Engine->ReportErrors(Futures);
if (c.GetTCPSock()) if (c.GetTCPSock())
CloseSocketProper(c.GetTCPSock()); CloseSocketProper(c.GetTCPSock());
if (c.GetDownSock()) if (c.GetDownSock())
@@ -651,18 +627,18 @@ int TNetwork::OpenID() {
} }
void TNetwork::OnConnect(const std::weak_ptr<TClient>& c) { void TNetwork::OnConnect(const std::weak_ptr<TClient>& c) {
beammp_assert(!c.expired()); Assert(!c.expired());
beammp_info("Client connected"); info("Client connected");
auto LockedClient = c.lock(); auto LockedClient = c.lock();
LockedClient->SetID(OpenID()); LockedClient->SetID(OpenID());
beammp_info("Assigned ID " + std::to_string(LockedClient->GetID()) + " to " + LockedClient->GetName()); info("Assigned ID " + std::to_string(LockedClient->GetID()) + " to " + LockedClient->GetName());
LuaAPI::MP::Engine->ReportErrors(LuaAPI::MP::Engine->TriggerEvent("onPlayerConnecting", "", LockedClient->GetID())); TriggerLuaEvent("onPlayerConnecting", false, nullptr, std::make_unique<TLuaArg>(TLuaArg { { LockedClient->GetID() } }), false);
SyncResources(*LockedClient); SyncResources(*LockedClient);
if (LockedClient->GetStatus() < 0) if (LockedClient->GetStatus() < 0)
return; return;
(void)Respond(*LockedClient, "M" + Application::Settings.MapName, true); // Send the Map on connect (void)Respond(*LockedClient, "M" + Application::Settings.MapName, true); //Send the Map on connect
beammp_info(LockedClient->GetName() + " : Connected"); info(LockedClient->GetName() + " : Connected");
LuaAPI::MP::Engine->ReportErrors(LuaAPI::MP::Engine->TriggerEvent("onPlayerJoining", "", LockedClient->GetID())); TriggerLuaEvent("onPlayerJoining", false, nullptr, std::make_unique<TLuaArg>(TLuaArg { { LockedClient->GetID() } }), false);
} }
void TNetwork::SyncResources(TClient& c) { void TNetwork::SyncResources(TClient& c) {
@@ -681,7 +657,7 @@ void TNetwork::SyncResources(TClient& c) {
} }
#ifndef DEBUG #ifndef DEBUG
} catch (std::exception& e) { } catch (std::exception& e) {
beammp_error("Exception! : " + std::string(e.what())); error("Exception! : " + std::string(e.what()));
c.SetStatus(-1); c.SetStatus(-1);
} }
#endif #endif
@@ -699,7 +675,7 @@ void TNetwork::Parse(TClient& c, const std::string& Packet) {
return; return;
case 'S': case 'S':
if (SubCode == 'R') { if (SubCode == 'R') {
beammp_debug("Sending Mod Info"); debug("Sending Mod Info");
std::string ToSend = mResourceManager.FileList() + mResourceManager.FileSizes(); std::string ToSend = mResourceManager.FileList() + mResourceManager.FileSizes();
if (ToSend.empty()) if (ToSend.empty())
ToSend = "-"; ToSend = "-";
@@ -714,13 +690,13 @@ void TNetwork::Parse(TClient& c, const std::string& Packet) {
} }
void TNetwork::SendFile(TClient& c, const std::string& UnsafeName) { void TNetwork::SendFile(TClient& c, const std::string& UnsafeName) {
beammp_info(c.GetName() + " requesting : " + UnsafeName.substr(UnsafeName.find_last_of('/'))); info(c.GetName() + " requesting : " + UnsafeName.substr(UnsafeName.find_last_of('/')));
if (!fs::path(UnsafeName).has_filename()) { if (!fs::path(UnsafeName).has_filename()) {
if (!TCPSend(c, "CO")) { if (!TCPSend(c, "CO")) {
// TODO: handle // TODO: handle
} }
beammp_warn("File " + UnsafeName + " is not a file!"); warn("File " + UnsafeName + " is not a file!");
return; return;
} }
auto FileName = fs::path(UnsafeName).filename().string(); auto FileName = fs::path(UnsafeName).filename().string();
@@ -730,7 +706,7 @@ void TNetwork::SendFile(TClient& c, const std::string& UnsafeName) {
if (!TCPSend(c, "CO")) { if (!TCPSend(c, "CO")) {
// TODO: handle // TODO: handle
} }
beammp_warn("File " + UnsafeName + " could not be accessed!"); warn("File " + UnsafeName + " could not be accessed!");
return; return;
} }
@@ -738,7 +714,7 @@ void TNetwork::SendFile(TClient& c, const std::string& UnsafeName) {
// TODO: handle // TODO: handle
} }
/// Wait for connections ///Wait for connections
int T = 0; int T = 0;
while (c.GetDownSock() < 1 && T < 50) { while (c.GetDownSock() < 1 && T < 50) {
std::this_thread::sleep_for(std::chrono::milliseconds(100)); std::this_thread::sleep_for(std::chrono::milliseconds(100));
@@ -746,7 +722,7 @@ void TNetwork::SendFile(TClient& c, const std::string& UnsafeName) {
} }
if (c.GetDownSock() < 1) { if (c.GetDownSock() < 1) {
beammp_error("Client doesn't have a download socket!"); error("Client doesn't have a download socket!");
if (c.GetStatus() > -1) if (c.GetStatus() > -1)
c.SetStatus(-1); c.SetStatus(-1);
return; return;
@@ -756,11 +732,9 @@ void TNetwork::SendFile(TClient& c, const std::string& UnsafeName) {
std::thread SplitThreads[2] { std::thread SplitThreads[2] {
std::thread([&] { std::thread([&] {
RegisterThread("SplitLoad_0");
SplitLoad(c, 0, MSize, false, FileName); SplitLoad(c, 0, MSize, false, FileName);
}), }),
std::thread([&] { std::thread([&] {
RegisterThread("SplitLoad_1");
SplitLoad(c, MSize, Size, true, FileName); SplitLoad(c, MSize, Size, true, FileName);
}) })
}; };
@@ -772,74 +746,26 @@ void TNetwork::SendFile(TClient& c, const std::string& UnsafeName) {
} }
} }
static std::pair<size_t /* count */, size_t /* last chunk */> SplitIntoChunks(size_t FullSize, size_t ChunkSize) {
if (FullSize < ChunkSize) {
return { 0, FullSize };
}
size_t Count = FullSize / (FullSize / ChunkSize);
size_t LastChunkSize = FullSize - (Count * ChunkSize);
return { Count, LastChunkSize };
}
TEST_CASE("SplitIntoChunks") {
size_t FullSize;
size_t ChunkSize;
SUBCASE("Normal case") {
FullSize = 1234567;
ChunkSize = 1234;
}
SUBCASE("Zero original size") {
FullSize = 0;
ChunkSize = 100;
}
SUBCASE("Equal full size and chunk size") {
FullSize = 125;
ChunkSize = 125;
}
SUBCASE("Even split") {
FullSize = 10000;
ChunkSize = 100;
}
SUBCASE("Odd split") {
FullSize = 13;
ChunkSize = 2;
}
SUBCASE("Large sizes") {
FullSize = 10 * GB;
ChunkSize = 125 * MB;
}
auto [Count, LastSize] = SplitIntoChunks(FullSize, ChunkSize);
CHECK((Count * ChunkSize) + LastSize == FullSize);
}
uint8_t* /* end ptr */ TNetwork::SendSplit(TClient& c, SOCKET Socket, uint8_t* DataPtr, size_t Size) {
if (TCPSendRaw(c, Socket, reinterpret_cast<char*>(DataPtr), Size)) {
return DataPtr + Size;
} else {
return nullptr;
}
}
void TNetwork::SplitLoad(TClient& c, size_t Sent, size_t Size, bool D, const std::string& Name) { void TNetwork::SplitLoad(TClient& c, size_t Sent, size_t Size, bool D, const std::string& Name) {
std::ifstream f(Name.c_str(), std::ios::binary); std::ifstream f(Name.c_str(), std::ios::binary);
uint32_t Split = 125 * MB; uint32_t Split = 0x7735940; //125MB
std::vector<uint8_t> Data; char* Data;
if (Size > Split) if (Size > Split)
Data.resize(Split); Data = new char[Split];
else else
Data.resize(Size); Data = new char[Size];
SOCKET TCPSock; SOCKET TCPSock;
if (D) if (D)
TCPSock = c.GetDownSock(); TCPSock = c.GetDownSock();
else else
TCPSock = c.GetTCPSock(); TCPSock = c.GetTCPSock();
beammp_debug("Split load Socket " + std::to_string(TCPSock)); info("Split load Socket " + std::to_string(TCPSock));
while (c.GetStatus() > -1 && Sent < Size) { while (c.GetStatus() > -1 && Sent < Size) {
size_t Diff = Size - Sent; size_t Diff = Size - Sent;
if (Diff > Split) { if (Diff > Split) {
f.seekg(Sent, std::ios_base::beg); f.seekg(Sent, std::ios_base::beg);
f.read(reinterpret_cast<char*>(Data.data()), Split); f.read(Data, Split);
if (!TCPSendRaw(c, TCPSock, reinterpret_cast<char*>(Data.data()), Split)) { if (!TCPSendRaw(c, TCPSock, Data, Split)) {
if (c.GetStatus() > -1) if (c.GetStatus() > -1)
c.SetStatus(-1); c.SetStatus(-1);
break; break;
@@ -847,8 +773,8 @@ void TNetwork::SplitLoad(TClient& c, size_t Sent, size_t Size, bool D, const std
Sent += Split; Sent += Split;
} else { } else {
f.seekg(Sent, std::ios_base::beg); f.seekg(Sent, std::ios_base::beg);
f.read(reinterpret_cast<char*>(Data.data()), Diff); f.read(Data, Diff);
if (!TCPSendRaw(c, TCPSock, reinterpret_cast<char*>(Data.data()), int32_t(Diff))) { if (!TCPSendRaw(c, TCPSock, Data, int32_t(Diff))) {
if (c.GetStatus() > -1) if (c.GetStatus() > -1)
c.SetStatus(-1); c.SetStatus(-1);
break; break;
@@ -856,18 +782,16 @@ void TNetwork::SplitLoad(TClient& c, size_t Sent, size_t Size, bool D, const std
Sent += Diff; Sent += Diff;
} }
} }
delete[] Data;
f.close();
} }
bool TNetwork::TCPSendRaw(TClient& C, SOCKET socket, char* Data, int32_t Size) { bool TNetwork::TCPSendRaw(TClient& C, SOCKET socket, char* Data, int32_t Size) {
intmax_t Sent = 0; intmax_t Sent = 0;
do { do {
#if defined(BEAMMP_LINUX) || defined(BEAMMP_APPLE)
intmax_t Temp = send(socket, &Data[Sent], int(Size - Sent), MSG_NOSIGNAL);
#else
intmax_t Temp = send(socket, &Data[Sent], int(Size - Sent), 0); intmax_t Temp = send(socket, &Data[Sent], int(Size - Sent), 0);
#endif
if (Temp < 1) { if (Temp < 1) {
beammp_info("Socket Closed! " + std::to_string(socket)); info("Socket Closed! " + std::to_string(socket));
CloseSocketProper(socket); CloseSocketProper(socket);
return false; return false;
} }
@@ -913,7 +837,7 @@ bool TNetwork::SyncClient(const std::weak_ptr<TClient>& c) {
// ignore error // ignore error
(void)SendToAll(LockedClient.get(), ("JWelcome ") + LockedClient->GetName() + "!", false, true); (void)SendToAll(LockedClient.get(), ("JWelcome ") + LockedClient->GetName() + "!", false, true);
LuaAPI::MP::Engine->ReportErrors(LuaAPI::MP::Engine->TriggerEvent("onPlayerJoin", "", LockedClient->GetID())); TriggerLuaEvent(("onPlayerJoin"), false, nullptr, std::make_unique<TLuaArg>(TLuaArg { { LockedClient->GetID() } }), false);
LockedClient->SetIsSyncing(true); LockedClient->SetIsSyncing(true);
bool Return = false; bool Return = false;
bool res = true; bool res = true;
@@ -949,13 +873,13 @@ bool TNetwork::SyncClient(const std::weak_ptr<TClient>& c) {
return res; return res;
} }
LockedClient->SetIsSynced(true); LockedClient->SetIsSynced(true);
beammp_info(LockedClient->GetName() + (" is now synced!")); info(LockedClient->GetName() + (" is now synced!"));
return true; return true;
} }
void TNetwork::SendToAll(TClient* c, const std::string& Data, bool Self, bool Rel) { void TNetwork::SendToAll(TClient* c, const std::string& Data, bool Self, bool Rel) {
if (!Self) if (!Self)
beammp_assert(c); Assert(c);
char C = Data.at(0); char C = Data.at(0);
bool ret = true; bool ret = true;
mServer.ForEachClient([&](std::weak_ptr<TClient> ClientPtr) -> bool { mServer.ForEachClient([&](std::weak_ptr<TClient> ClientPtr) -> bool {
@@ -977,10 +901,10 @@ void TNetwork::SendToAll(TClient* c, const std::string& Data, bool Self, bool Re
} else { } else {
Client->EnqueuePacket(Data); Client->EnqueuePacket(Data);
} }
// ret = SendLarge(*Client, Data); //ret = SendLarge(*Client, Data);
} else { } else {
Client->EnqueuePacket(Data); Client->EnqueuePacket(Data);
// ret = TCPSend(*Client, Data); //ret = TCPSend(*Client, Data);
} }
} else { } else {
ret = UDPSend(*Client, Data); ret = UDPSend(*Client, Data);
@@ -1017,18 +941,32 @@ bool TNetwork::UDPSend(TClient& Client, std::string Data) const {
size_t len = Data.size(); size_t len = Data.size();
#endif // WIN32 #endif // WIN32
sendOk = sendto(mUDPSock, Data.c_str(), len, 0, reinterpret_cast<struct sockaddr*>(&Addr), int(AddrSize)); sendOk = sendto(mUDPSock, Data.c_str(), len, 0, (sockaddr*)&Addr, int(AddrSize));
#ifdef WIN32
if (sendOk == -1) { if (sendOk == -1) {
beammp_debug("(UDP) sendto() failed: " + GetPlatformAgnosticErrorString()); debug(("(UDP) Send Failed Code : ") + std::to_string(WSAGetLastError()));
if (Client.GetStatus() > -1) if (Client.GetStatus() > -1)
Client.SetStatus(-1); Client.SetStatus(-1);
return false; return false;
} else if (sendOk == 0) { } else if (sendOk == 0) {
beammp_debug(("(UDP) sendto() returned 0")); debug(("(UDP) sendto returned 0"));
if (Client.GetStatus() > -1) if (Client.GetStatus() > -1)
Client.SetStatus(-1); Client.SetStatus(-1);
return false; return false;
} }
#else // unix
if (sendOk == -1) {
debug(("(UDP) Send Failed Code : ") + std::string(strerror(errno)));
if (Client.GetStatus() > -1)
Client.SetStatus(-1);
return false;
} else if (sendOk == 0) {
debug(("(UDP) sendto returned 0"));
if (Client.GetStatus() > -1)
Client.SetStatus(-1);
return false;
}
#endif // WIN32
return true; return true;
} }
@@ -1038,11 +976,15 @@ std::string TNetwork::UDPRcvFromClient(sockaddr_in& client) const {
#ifdef WIN32 #ifdef WIN32
auto Rcv = recvfrom(mUDPSock, Ret.data(), int(Ret.size()), 0, (sockaddr*)&client, (int*)&clientLength); auto Rcv = recvfrom(mUDPSock, Ret.data(), int(Ret.size()), 0, (sockaddr*)&client, (int*)&clientLength);
#else // unix #else // unix
int64_t Rcv = recvfrom(mUDPSock, Ret.data(), Ret.size(), 0, reinterpret_cast<struct sockaddr*>(&client), reinterpret_cast<socklen_t*>(&clientLength)); int64_t Rcv = recvfrom(mUDPSock, Ret.data(), Ret.size(), 0, (sockaddr*)&client, (socklen_t*)&clientLength);
#endif // WIN32 #endif // WIN32
if (Rcv == -1) { if (Rcv == -1) {
beammp_error("(UDP) Error receiving from client! recvfrom() failed: " + GetPlatformAgnosticErrorString()); #ifdef WIN32
error(("(UDP) Error receiving from Client! Code : ") + std::to_string(WSAGetLastError()));
#else // unix
error(("(UDP) Error receiving from Client! Code : ") + std::string(strerror(errno)));
#endif // WIN32
return ""; return "";
} }
return std::string(Ret.begin(), Ret.begin() + Rcv); return std::string(Ret.begin(), Ret.begin() + Rcv);
+6 -11
View File
@@ -4,29 +4,24 @@
TPPSMonitor::TPPSMonitor(TServer& Server) TPPSMonitor::TPPSMonitor(TServer& Server)
: mServer(Server) { : mServer(Server) {
Application::SetSubsystemStatus("PPSMonitor", Application::Status::Starting);
Application::SetPPS("-"); Application::SetPPS("-");
Application::RegisterShutdownHandler([&] { Application::RegisterShutdownHandler([&] {
Application::SetSubsystemStatus("PPSMonitor", Application::Status::ShuttingDown);
if (mThread.joinable()) { if (mThread.joinable()) {
beammp_debug("shutting down PPSMonitor"); mShutdown = true;
mThread.join(); mThread.join();
beammp_debug("shut down PPSMonitor");
} }
Application::SetSubsystemStatus("PPSMonitor", Application::Status::Shutdown);
}); });
Start(); Start();
} }
void TPPSMonitor::operator()() { void TPPSMonitor::operator()() {
RegisterThread("PPSMonitor"); RegisterThread("PPSMonitor");
while (!mNetwork) { while (!mNetwork) {
// hard(-ish) spin // hard spi
std::this_thread::yield(); std::this_thread::sleep_for(std::chrono::milliseconds(1));
} }
beammp_debug("PPSMonitor starting"); info("PPSMonitor starting");
Application::SetSubsystemStatus("PPSMonitor", Application::Status::Good);
std::vector<std::shared_ptr<TClient>> TimedOutClients; std::vector<std::shared_ptr<TClient>> TimedOutClients;
while (!Application::IsShuttingDown()) { while (!mShutdown) {
std::this_thread::sleep_for(std::chrono::seconds(1)); std::this_thread::sleep_for(std::chrono::seconds(1));
int C = 0, V = 0; int C = 0, V = 0;
if (mServer.ClientCount() == 0) { if (mServer.ClientCount() == 0) {
@@ -48,7 +43,7 @@ void TPPSMonitor::operator()() {
} }
// kick on "no ping" // kick on "no ping"
if (c->SecondsSinceLastPing() > (20 * 60)) { if (c->SecondsSinceLastPing() > (20 * 60)) {
beammp_debug("client " + std::string("(") + std::to_string(c->GetID()) + ")" + c->GetName() + " timing out: " + std::to_string(c->SecondsSinceLastPing()) + ", pps: " + Application::PPS()); debug("client " + std::string("(") + std::to_string(c->GetID()) + ")" + c->GetName() + " timing out: " + std::to_string(c->SecondsSinceLastPing()) + ", pps: " + Application::PPS());
TimedOutClients.push_back(c); TimedOutClients.push_back(c);
} }
-75
View File
@@ -1,75 +0,0 @@
#include "TPluginMonitor.h"
#include "TLuaEngine.h"
TPluginMonitor::TPluginMonitor(const fs::path& Path, std::shared_ptr<TLuaEngine> Engine)
: mEngine(Engine)
, mPath(Path) {
Application::SetSubsystemStatus("PluginMonitor", Application::Status::Starting);
if (!fs::exists(mPath)) {
fs::create_directories(mPath);
}
for (const auto& Entry : fs::recursive_directory_iterator(mPath)) {
// TODO: trigger an event when a subfolder file changes
if (Entry.is_regular_file()) {
mFileTimes[Entry.path().string()] = fs::last_write_time(Entry.path());
}
}
Application::RegisterShutdownHandler([this] {
if (mThread.joinable()) {
mThread.join();
}
});
Start();
}
void TPluginMonitor::operator()() {
RegisterThread("PluginMonitor");
beammp_info("PluginMonitor started");
Application::SetSubsystemStatus("PluginMonitor", Application::Status::Good);
while (!Application::IsShuttingDown()) {
std::vector<std::string> ToRemove;
for (const auto& Pair : mFileTimes) {
try {
auto CurrentTime = fs::last_write_time(Pair.first);
if (CurrentTime > Pair.second) {
mFileTimes[Pair.first] = CurrentTime;
// grandparent of the path should be Resources/Server
if (fs::equivalent(fs::path(Pair.first).parent_path().parent_path(), mPath)) {
beammp_infof("File \"{}\" changed, reloading", Pair.first);
// is in root folder, so reload
std::ifstream FileStream(Pair.first, std::ios::in | std::ios::binary);
auto Size = std::filesystem::file_size(Pair.first);
auto Contents = std::make_shared<std::string>();
Contents->resize(Size);
FileStream.read(Contents->data(), Contents->size());
TLuaChunk Chunk(Contents, Pair.first, fs::path(Pair.first).parent_path().string());
auto StateID = mEngine->GetStateIDForPlugin(fs::path(Pair.first).parent_path());
auto Res = mEngine->EnqueueScript(StateID, Chunk);
Res->WaitUntilReady();
if (Res->Error) {
beammp_lua_errorf("Error while hot-reloading \"{}\": {}", Pair.first, Res->ErrorMessage);
} else {
mEngine->ReportErrors(mEngine->TriggerLocalEvent(StateID, "onInit"));
mEngine->ReportErrors(mEngine->TriggerEvent("onFileChanged", "", Pair.first));
}
} else {
// is in subfolder, dont reload, just trigger an event
beammp_debugf("File \"{}\" changed, not reloading because it's in a subdirectory. Triggering 'onFileChanged' event instead", Pair.first);
mEngine->ReportErrors(mEngine->TriggerEvent("onFileChanged", "", Pair.first));
}
}
} catch (const std::exception& e) {
ToRemove.push_back(Pair.first);
}
}
Application::SleepSafeSeconds(3);
for (const auto& File : ToRemove) {
mFileTimes.erase(File);
beammp_warnf("File \"{}\" couldn't be accessed, so it was removed from plugin hot reload monitor (probably got deleted)", File);
}
}
Application::SetSubsystemStatus("PluginMonitor", Application::Status::Shutdown);
}
+5 -9
View File
@@ -6,7 +6,6 @@
namespace fs = std::filesystem; namespace fs = std::filesystem;
TResourceManager::TResourceManager() { TResourceManager::TResourceManager() {
Application::SetSubsystemStatus("ResourceManager", Application::Status::Starting);
std::string Path = Application::Settings.Resource + "/Client"; std::string Path = Application::Settings.Resource + "/Client";
if (!fs::exists(Path)) if (!fs::exists(Path))
fs::create_directories(Path); fs::create_directories(Path);
@@ -14,11 +13,11 @@ TResourceManager::TResourceManager() {
std::string File(entry.path().string()); std::string File(entry.path().string());
if (auto pos = File.find(".zip"); pos != std::string::npos) { if (auto pos = File.find(".zip"); pos != std::string::npos) {
if (File.length() - pos == 4) { if (File.length() - pos == 4) {
std::replace(File.begin(), File.end(), '\\', '/'); std::replace(File.begin(), File.end(),'\\','/');
mFileList += File + ';'; mFileList += File + ';';
if (auto i = File.find_last_of('/'); i != std::string::npos) { if(auto i = File.find_last_of('/'); i != std::string::npos){
++i; ++i;
File = File.substr(i, pos - i); File = File.substr(i,pos-i);
} }
mTrimmedList += "/" + fs::path(File).filename().string() + ';'; mTrimmedList += "/" + fs::path(File).filename().string() + ';';
mFileSizes += std::to_string(size_t(fs::file_size(entry.path()))) + ';'; mFileSizes += std::to_string(size_t(fs::file_size(entry.path()))) + ';';
@@ -28,9 +27,6 @@ TResourceManager::TResourceManager() {
} }
} }
if (mModsLoaded) { if (mModsLoaded)
beammp_info("Loaded " + std::to_string(mModsLoaded) + " Mods"); info("Loaded " + std::to_string(mModsLoaded) + " Mods");
}
Application::SetSubsystemStatus("ResourceManager", Application::Status::Good);
} }
-27
View File
@@ -1,27 +0,0 @@
#include "TScopedTimer.h"
#include "Common.h"
TScopedTimer::TScopedTimer()
: mStartTime(std::chrono::high_resolution_clock::now()) {
}
TScopedTimer::TScopedTimer(const std::string& mName)
: mStartTime(std::chrono::high_resolution_clock::now())
, Name(mName) {
}
TScopedTimer::TScopedTimer(std::function<void(size_t)> OnDestroy)
: OnDestroy(OnDestroy)
, mStartTime(std::chrono::high_resolution_clock::now()) {
}
TScopedTimer::~TScopedTimer() {
auto EndTime = std::chrono::high_resolution_clock::now();
auto Delta = EndTime - mStartTime;
size_t TimeDelta = Delta / std::chrono::milliseconds(1);
if (OnDestroy) {
OnDestroy(TimeDelta);
} else {
beammp_info("Scoped timer: \"" + Name + "\" took " + std::to_string(TimeDelta) + "ms ");
}
}
+10 -10
View File
@@ -6,14 +6,15 @@
#include <sstream> #include <sstream>
TSentry::TSentry() { TSentry::TSentry() {
if (std::strlen(S_DSN) == /* DISABLES CODE */ (0)) { if (std::strlen(S_DSN) == 0) {
mValid = false; mValid = false;
} else { } else {
mValid = true; mValid = true;
sentry_options_t* options = sentry_options_new(); sentry_options_t* options = sentry_options_new();
sentry_options_set_dsn(options, S_DSN); sentry_options_set_dsn(options, S_DSN);
auto ReleaseString = "BeamMP-Server@" + Application::ServerVersionString(); sentry_options_set_debug(options, false); // needs to always be false
sentry_options_set_symbolize_stacktraces(options, true); sentry_options_set_symbolize_stacktraces(options, true);
auto ReleaseString = "BeamMP-Server@" + Application::ServerVersion();
sentry_options_set_release(options, ReleaseString.c_str()); sentry_options_set_release(options, ReleaseString.c_str());
sentry_options_set_max_breadcrumbs(options, 10); sentry_options_set_max_breadcrumbs(options, 10);
sentry_init(options); sentry_init(options);
@@ -31,22 +32,22 @@ void TSentry::PrintWelcome() {
if (!Application::Settings.SendErrors) { if (!Application::Settings.SendErrors) {
mValid = false; mValid = false;
if (Application::Settings.SendErrorsMessageEnabled) { if (Application::Settings.SendErrorsMessageEnabled) {
beammp_info("Opted out of error reporting (SendErrors), Sentry disabled."); info("Opted out of error reporting (SendErrors), Sentry disabled.");
} else { } else {
beammp_info("Sentry disabled"); info("Sentry disabled");
} }
} else { } else {
if (Application::Settings.SendErrorsMessageEnabled) { if (Application::Settings.SendErrorsMessageEnabled) {
beammp_info("Sentry started! Reporting errors automatically. This sends data to the developers in case of errors and crashes. You can learn more, turn this message off or opt-out of this in the ServerConfig.toml."); info("Sentry started! Reporting errors automatically. This sends data to the developers in case of errors and crashes. You can learn more, turn this message off or opt-out of this in the ServerConfig.toml.");
} else { } else {
beammp_info("Sentry started"); info("Sentry started");
} }
} }
} else { } else {
if (Application::Settings.SendErrorsMessageEnabled) { if (Application::Settings.SendErrorsMessageEnabled) {
beammp_info("Sentry disabled in unofficial build. Automatic error reporting disabled."); info("Sentry disabled in unofficial build. Automatic error reporting disabled.");
} else { } else {
beammp_info("Sentry disabled in unofficial build"); info("Sentry disabled in unofficial build");
} }
} }
} }
@@ -55,7 +56,6 @@ void TSentry::SetupUser() {
if (!mValid) { if (!mValid) {
return; return;
} }
Application::SetSubsystemStatus("Sentry", Application::Status::Good);
sentry_value_t user = sentry_value_new_object(); sentry_value_t user = sentry_value_new_object();
if (Application::Settings.Key.size() == 36) { if (Application::Settings.Key.size() == 36) {
sentry_value_set_by_key(user, "id", sentry_value_new_string(Application::Settings.Key.c_str())); sentry_value_set_by_key(user, "id", sentry_value_new_string(Application::Settings.Key.c_str()));
@@ -72,7 +72,7 @@ void TSentry::Log(SentryLevel level, const std::string& logger, const std::strin
SetContext("threads", { { "thread-name", ThreadName(true) } }); SetContext("threads", { { "thread-name", ThreadName(true) } });
auto Msg = sentry_value_new_message_event(sentry_level_t(level), logger.c_str(), text.c_str()); auto Msg = sentry_value_new_message_event(sentry_level_t(level), logger.c_str(), text.c_str());
sentry_capture_event(Msg); sentry_capture_event(Msg);
sentry_set_transaction(nullptr); sentry_remove_transaction();
} }
void TSentry::LogError(const std::string& text, const std::string& file, const std::string& line) { void TSentry::LogError(const std::string& text, const std::string& file, const std::string& line) {
+109 -195
View File
@@ -3,99 +3,35 @@
#include "Common.h" #include "Common.h"
#include "TNetwork.h" #include "TNetwork.h"
#include "TPPSMonitor.h" #include "TPPSMonitor.h"
#include <TLuaPlugin.h> #include <TLuaFile.h>
#include <any> #include <any>
#include <sstream> #include <sstream>
#include <nlohmann/json.hpp>
#include "LuaAPI.h"
#undef GetObject // Fixes Windows #undef GetObject // Fixes Windows
#include "Json.h" #include "Json.h"
static std::optional<std::pair<int, int>> GetPidVid(const std::string& str) { namespace json = rapidjson;
auto IDSep = str.find('-');
std::string pid = str.substr(0, IDSep);
std::string vid = str.substr(IDSep + 1);
if (pid.find_first_not_of("0123456789") == std::string::npos && vid.find_first_not_of("0123456789") == std::string::npos) { TServer::TServer(int argc, char** argv) {
try { info("BeamMP Server v" + Application::ServerVersion());
int PID = stoi(pid); if (argc > 1) {
int VID = stoi(vid); Application::Settings.CustomIP = argv[1];
return { { PID, VID } };
} catch (const std::exception&) {
return std::nullopt;
}
}
return std::nullopt;
}
TEST_CASE("GetPidVid") {
SUBCASE("Valid singledigit") {
const auto MaybePidVid = GetPidVid("0-1");
CHECK(MaybePidVid);
auto [pid, vid] = MaybePidVid.value();
CHECK_EQ(pid, 0);
CHECK_EQ(vid, 1);
}
SUBCASE("Valid doubledigit") {
const auto MaybePidVid = GetPidVid("10-12");
CHECK(MaybePidVid);
auto [pid, vid] = MaybePidVid.value();
CHECK_EQ(pid, 10);
CHECK_EQ(vid, 12);
}
SUBCASE("Empty string") {
const auto MaybePidVid = GetPidVid("");
CHECK(!MaybePidVid);
}
SUBCASE("Invalid separator") {
const auto MaybePidVid = GetPidVid("0x0");
CHECK(!MaybePidVid);
}
SUBCASE("Missing pid") {
const auto MaybePidVid = GetPidVid("-0");
CHECK(!MaybePidVid);
}
SUBCASE("Missing vid") {
const auto MaybePidVid = GetPidVid("0-");
CHECK(!MaybePidVid);
}
SUBCASE("Invalid pid") {
const auto MaybePidVid = GetPidVid("x-0");
CHECK(!MaybePidVid);
}
SUBCASE("Invalid vid") {
const auto MaybePidVid = GetPidVid("0-x");
CHECK(!MaybePidVid);
}
}
TServer::TServer(const std::vector<std::string_view>& Arguments) {
beammp_info("BeamMP Server v" + Application::ServerVersionString());
Application::SetSubsystemStatus("Server", Application::Status::Starting);
if (Arguments.size() > 1) {
Application::Settings.CustomIP = Arguments[0];
size_t n = std::count(Application::Settings.CustomIP.begin(), Application::Settings.CustomIP.end(), '.'); size_t n = std::count(Application::Settings.CustomIP.begin(), Application::Settings.CustomIP.end(), '.');
auto p = Application::Settings.CustomIP.find_first_not_of(".0123456789"); auto p = Application::Settings.CustomIP.find_first_not_of(".0123456789");
if (p != std::string::npos || n != 3 || Application::Settings.CustomIP.substr(0, 3) == "127") { if (p != std::string::npos || n != 3 || Application::Settings.CustomIP.substr(0, 3) == "127") {
Application::Settings.CustomIP.clear(); Application::Settings.CustomIP.clear();
beammp_warn("IP Specified is invalid! Ignoring"); warn("IP Specified is invalid! Ignoring");
} else { } else {
beammp_info("server started with custom IP"); info("server started with custom IP");
} }
} }
Application::SetSubsystemStatus("Server", Application::Status::Good);
} }
void TServer::RemoveClient(const std::weak_ptr<TClient>& WeakClientPtr) { void TServer::RemoveClient(const std::weak_ptr<TClient>& WeakClientPtr) {
if (!WeakClientPtr.expired()) { if (!WeakClientPtr.expired()) {
TClient& Client = *WeakClientPtr.lock(); TClient& Client = *WeakClientPtr.lock();
beammp_debug("removing client " + Client.GetName() + " (" + std::to_string(ClientCount()) + ")"); debug("removing client " + Client.GetName() + " (" + std::to_string(ClientCount()) + ")");
Client.ClearCars(); Client.ClearCars();
WriteLock Lock(mClientsMutex); WriteLock Lock(mClientsMutex);
mClients.erase(WeakClientPtr.lock()); mClients.erase(WeakClientPtr.lock());
@@ -103,7 +39,7 @@ void TServer::RemoveClient(const std::weak_ptr<TClient>& WeakClientPtr) {
} }
std::weak_ptr<TClient> TServer::InsertNewClient() { std::weak_ptr<TClient> TServer::InsertNewClient() {
beammp_debug("inserting new client (" + std::to_string(ClientCount()) + ")"); debug("inserting new client (" + std::to_string(ClientCount()) + ")");
WriteLock Lock(mClientsMutex); WriteLock Lock(mClientsMutex);
auto [Iter, Replaced] = mClients.insert(std::make_shared<TClient>(*this)); auto [Iter, Replaced] = mClients.insert(std::make_shared<TClient>(*this));
return *Iter; return *Iter;
@@ -129,7 +65,7 @@ size_t TServer::ClientCount() const {
void TServer::GlobalParser(const std::weak_ptr<TClient>& Client, std::string Packet, TPPSMonitor& PPSMonitor, TNetwork& Network) { void TServer::GlobalParser(const std::weak_ptr<TClient>& Client, std::string Packet, TPPSMonitor& PPSMonitor, TNetwork& Network) {
if (Packet.find("Zp") != std::string::npos && Packet.size() > 500) { if (Packet.find("Zp") != std::string::npos && Packet.size() > 500) {
// abort(); //abort();
} }
if (Packet.substr(0, 4) == "ABG:") { if (Packet.substr(0, 4) == "ABG:") {
Packet = DeComp(Packet.substr(4)); Packet = DeComp(Packet.substr(4));
@@ -146,15 +82,15 @@ void TServer::GlobalParser(const std::weak_ptr<TClient>& Client, std::string Pac
std::any Res; std::any Res;
char Code = Packet.at(0); char Code = Packet.at(0);
// V to Y //V to Z
if (Code <= 89 && Code >= 86) { if (Code <= 90 && Code >= 86) {
PPSMonitor.IncrementInternalPPS(); PPSMonitor.IncrementInternalPPS();
Network.SendToAll(LockedClient.get(), Packet, false, false); Network.SendToAll(LockedClient.get(), Packet, false, false);
return; return;
} }
switch (Code) { switch (Code) {
case 'H': // initial connection case 'H': // initial connection
beammp_trace(std::string("got 'H' packet: '") + Packet + "' (" + std::to_string(Packet.size()) + ")"); trace(std::string("got 'H' packet: '") + Packet + "' (" + std::to_string(Packet.size()) + ")");
if (!Network.SyncClient(Client)) { if (!Network.SyncClient(Client)) {
// TODO handle // TODO handle
} }
@@ -171,82 +107,79 @@ void TServer::GlobalParser(const std::weak_ptr<TClient>& Client, std::string Pac
return; return;
case 'O': case 'O':
if (Packet.length() > 1000) { if (Packet.length() > 1000) {
beammp_debug(("Received data from: ") + LockedClient->GetName() + (" Size: ") + std::to_string(Packet.length())); debug(("Received data from: ") + LockedClient->GetName() + (" Size: ") + std::to_string(Packet.length()));
} }
ParseVehicle(*LockedClient, Packet, Network); ParseVehicle(*LockedClient, Packet, Network);
return; return;
case 'J': case 'J':
beammp_trace(std::string(("got 'J' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")")); trace(std::string(("got 'J' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
Network.SendToAll(LockedClient.get(), Packet, false, true); Network.SendToAll(LockedClient.get(), Packet, false, true);
return; return;
case 'C': { case 'C':
beammp_trace(std::string(("got 'C' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")")); trace(std::string(("got 'C' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
if (Packet.length() < 4 || Packet.find(':', 3) == std::string::npos) if (Packet.length() < 4 || Packet.find(':', 3) == std::string::npos)
break; break;
auto Futures = LuaAPI::MP::Engine->TriggerEvent("onChatMessage", "", LockedClient->GetID(), LockedClient->GetName(), Packet.substr(Packet.find(':', 3) + 2)); Res = TriggerLuaEvent("onChatMessage", false, nullptr, std::make_unique<TLuaArg>(TLuaArg { { LockedClient->GetID(), LockedClient->GetName(), Packet.substr(Packet.find(':', 3) + 1) } }), true);
TLuaEngine::WaitForAll(Futures); LogChatMessage(LockedClient->GetName(), LockedClient->GetID(), Packet.substr(Packet.find(':', 3) + 1)); // FIXME: this needs to be adjusted once lua is merged
LogChatMessage(LockedClient->GetName(), LockedClient->GetID(), Packet.substr(Packet.find(':', 3) + 1)); if (std::any_cast<int>(Res))
if (std::any_of(Futures.begin(), Futures.end(),
[](const std::shared_ptr<TLuaResult>& Elem) {
return !Elem->Error
&& Elem->Result.is<int>()
&& bool(Elem->Result.as<int>());
})) {
break; break;
}
Network.SendToAll(nullptr, Packet, true, true); Network.SendToAll(nullptr, Packet, true, true);
return; return;
}
case 'E': case 'E':
beammp_trace(std::string(("got 'E' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")")); trace(std::string(("got 'E' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
HandleEvent(*LockedClient, Packet); HandleEvent(*LockedClient, Packet);
return; return;
case 'N': case 'N':
beammp_trace("got 'N' packet (" + std::to_string(Packet.size()) + ")"); trace("got 'N' packet (" + std::to_string(Packet.size()) + ")");
Network.SendToAll(LockedClient.get(), Packet, false, true); Network.SendToAll(LockedClient.get(), Packet, false, true);
return; return;
case 'Z': // position packet
PPSMonitor.IncrementInternalPPS();
Network.SendToAll(LockedClient.get(), Packet, false, false);
HandlePosition(*LockedClient, Packet);
default: default:
return; return;
} }
} }
void TServer::HandleEvent(TClient& c, const std::string& RawData) { void TServer::HandleEvent(TClient& c, const std::string& Data) {
// E:Name:Data std::stringstream ss(Data);
// Data is allowed to have ':' std::string t, Name;
auto NameDataSep = RawData.find(':', 2); int a = 0;
if (NameDataSep == std::string::npos) { while (std::getline(ss, t, ':')) {
beammp_warn("received event in invalid format (missing ':'), got: '" + RawData + "'"); switch (a) {
} case 1:
std::string Name = RawData.substr(2, NameDataSep - 2); Name = t;
std::string Data = RawData.substr(NameDataSep + 1); break;
LuaAPI::MP::Engine->ReportErrors(LuaAPI::MP::Engine->TriggerEvent(Name, "", c.GetID(), Data)); case 2:
} TriggerLuaEvent(Name, false, nullptr, std::make_unique<TLuaArg>(TLuaArg { { c.GetID(), t } }), false);
break;
bool TServer::IsUnicycle(TClient& c, const std::string& CarJson) { default:
try { break;
auto Car = nlohmann::json::parse(CarJson);
const std::string jbm = "jbm";
if (Car.contains(jbm) && Car[jbm].is_string() && Car[jbm] == "unicycle") {
return true;
} }
} catch (const std::exception& e) { if (a == 2)
beammp_error("Failed to parse vehicle data as json for client " + std::to_string(c.GetID()) + ": '" + CarJson + "'"); break;
a++;
}
}
bool TServer::IsUnicycle(TClient& c, const std::string& CarJson) {
rapidjson::Document Car;
Car.Parse(CarJson.c_str(), CarJson.size());
if (Car.HasParseError()) {
error("Failed to parse vehicle data -> " + CarJson);
} else if (Car["jbm"].IsString() && std::string(Car["jbm"].GetString()) == "unicycle") {
return true;
} }
return false; return false;
} }
bool TServer::ShouldSpawn(TClient& c, const std::string& CarJson, int ID) { bool TServer::ShouldSpawn(TClient& c, const std::string& CarJson, int ID) {
if (IsUnicycle(c, CarJson) && c.GetUnicycleID() < 0) {
if (c.GetUnicycleID() > -1 && (c.GetCarCount() - 1) < Application::Settings.MaxCars) {
return true;
}
if (IsUnicycle(c, CarJson)) {
c.SetUnicycleID(ID); c.SetUnicycleID(ID);
return true; return true;
} else {
return c.GetCarCount() < Application::Settings.MaxCars;
} }
return Application::Settings.MaxCars > c.GetCarCount();
} }
void TServer::ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Network) { void TServer::ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Network) {
@@ -255,25 +188,20 @@ void TServer::ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Networ
std::string Packet = Pckt; std::string Packet = Pckt;
char Code = Packet.at(1); char Code = Packet.at(1);
int PID = -1; int PID = -1;
int VID = -1; int VID = -1, Pos;
std::string Data = Packet.substr(3), pid, vid; std::string Data = Packet.substr(3), pid, vid;
switch (Code) { // Spawned Destroyed Switched/Moved NotFound Reset switch (Code) { //Spawned Destroyed Switched/Moved NotFound Reset
case 's': case 's':
beammp_trace(std::string(("got 'Os' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")")); trace(std::string(("got 'Os' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
if (Data.at(0) == '0') { if (Data.at(0) == '0') {
int CarID = c.GetOpenCarID(); int CarID = c.GetOpenCarID();
beammp_debug(c.GetName() + (" created a car with ID ") + std::to_string(CarID)); debug(c.GetName() + (" created a car with ID ") + std::to_string(CarID));
std::string CarJson = Packet.substr(5); std::string CarJson = Packet.substr(5);
Packet = "Os:" + c.GetRoles() + ":" + c.GetName() + ":" + std::to_string(c.GetID()) + "-" + std::to_string(CarID) + ":" + CarJson; Packet = "Os:" + c.GetRoles() + ":" + c.GetName() + ":" + std::to_string(c.GetID()) + "-" + std::to_string(CarID) + ":" + CarJson;
auto Futures = LuaAPI::MP::Engine->TriggerEvent("onVehicleSpawn", "", c.GetID(), CarID, Packet.substr(3)); auto Res = TriggerLuaEvent(("onVehicleSpawn"), false, nullptr, std::make_unique<TLuaArg>(TLuaArg { { c.GetID(), CarID, Packet.substr(3) } }), true);
TLuaEngine::WaitForAll(Futures);
bool ShouldntSpawn = std::any_of(Futures.begin(), Futures.end(),
[](const std::shared_ptr<TLuaResult>& Result) {
return !Result->Error && Result->Result.is<int>() && Result->Result.as<int>() != 0;
});
if (ShouldSpawn(c, CarJson, CarID) && !ShouldntSpawn) { if (ShouldSpawn(c, CarJson, CarID) && std::any_cast<int>(Res) == 0) {
c.AddNewCar(CarID, Packet); c.AddNewCar(CarID, Packet);
Network.SendToAll(nullptr, Packet, true, true); Network.SendToAll(nullptr, Packet, true, true);
} else { } else {
@@ -284,28 +212,27 @@ void TServer::ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Networ
if (!Network.Respond(c, Destroy, true)) { if (!Network.Respond(c, Destroy, true)) {
// TODO: handle // TODO: handle
} }
beammp_debug(c.GetName() + (" (force : car limit/lua) removed ID ") + std::to_string(CarID)); debug(c.GetName() + (" (force : car limit/lua) removed ID ") + std::to_string(CarID));
} }
} }
return; return;
case 'c': { case 'c':
beammp_trace(std::string(("got 'Oc' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")")); trace(std::string(("got 'Oc' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
auto MaybePidVid = GetPidVid(Data.substr(0, Data.find(':', 1))); pid = Data.substr(0, Data.find('-'));
if (MaybePidVid) { vid = Data.substr(Data.find('-') + 1, Data.find(':', 1) - Data.find('-') - 1);
std::tie(PID, VID) = MaybePidVid.value(); if (pid.find_first_not_of("0123456789") == std::string::npos && vid.find_first_not_of("0123456789") == std::string::npos) {
PID = stoi(pid);
VID = stoi(vid);
} }
if (PID != -1 && VID != -1 && PID == c.GetID()) { if (PID != -1 && VID != -1 && PID == c.GetID()) {
auto Futures = LuaAPI::MP::Engine->TriggerEvent("onVehicleEdited", "", c.GetID(), VID, Packet.substr(3)); auto Res = TriggerLuaEvent(("onVehicleEdited"), false, nullptr,
TLuaEngine::WaitForAll(Futures); std::make_unique<TLuaArg>(TLuaArg { { c.GetID(), VID, Packet.substr(3) } }),
bool ShouldntAllow = std::any_of(Futures.begin(), Futures.end(), true);
[](const std::shared_ptr<TLuaResult>& Result) {
return !Result->Error && Result->Result.is<int>() && Result->Result.as<int>() != 0;
});
auto FoundPos = Packet.find('{'); auto FoundPos = Packet.find('{');
FoundPos = FoundPos == std::string::npos ? 0 : FoundPos; // attempt at sanitizing this FoundPos = FoundPos == std::string::npos ? 0 : FoundPos; // attempt at sanitizing this
if ((c.GetUnicycleID() != VID || IsUnicycle(c, Packet.substr(FoundPos))) if ((c.GetUnicycleID() != VID || IsUnicycle(c, Packet.substr(FoundPos)))
&& !ShouldntAllow) { && std::any_cast<int>(Res) == 0) {
Network.SendToAll(&c, Packet, false, true); Network.SendToAll(&c, Packet, false, true);
Apply(c, VID, Packet); Apply(c, VID, Packet);
} else { } else {
@@ -313,53 +240,57 @@ void TServer::ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Networ
c.SetUnicycleID(-1); c.SetUnicycleID(-1);
} }
std::string Destroy = "Od:" + std::to_string(c.GetID()) + "-" + std::to_string(VID); std::string Destroy = "Od:" + std::to_string(c.GetID()) + "-" + std::to_string(VID);
Network.SendToAll(nullptr, Destroy, true, true); if (!Network.Respond(c, Destroy, true)) {
// TODO: handle
}
c.DeleteCar(VID); c.DeleteCar(VID);
} }
} }
return; return;
} case 'd':
case 'd': { trace(std::string(("got 'Od' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
beammp_trace(std::string(("got 'Od' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")")); pid = Data.substr(0, Data.find('-'));
auto MaybePidVid = GetPidVid(Data); vid = Data.substr(Data.find('-') + 1);
if (MaybePidVid) { if (pid.find_first_not_of("0123456789") == std::string::npos && vid.find_first_not_of("0123456789") == std::string::npos) {
std::tie(PID, VID) = MaybePidVid.value(); PID = stoi(pid);
VID = stoi(vid);
} }
if (PID != -1 && VID != -1 && PID == c.GetID()) { if (PID != -1 && VID != -1 && PID == c.GetID()) {
if (c.GetUnicycleID() == VID) { if (c.GetUnicycleID() == VID) {
c.SetUnicycleID(-1); c.SetUnicycleID(-1);
} }
Network.SendToAll(nullptr, Packet, true, true); Network.SendToAll(nullptr, Packet, true, true);
// TODO: should this trigger on all vehicle deletions? TriggerLuaEvent(("onVehicleDeleted"), false, nullptr,
LuaAPI::MP::Engine->ReportErrors(LuaAPI::MP::Engine->TriggerEvent("onVehicleDeleted", "", c.GetID(), VID)); std::make_unique<TLuaArg>(TLuaArg { { c.GetID(), VID } }), false);
c.DeleteCar(VID); c.DeleteCar(VID);
beammp_debug(c.GetName() + (" deleted car with ID ") + std::to_string(VID)); debug(c.GetName() + (" deleted car with ID ") + std::to_string(VID));
} }
return; return;
} case 'r':
case 'r': { trace(std::string(("got 'Or' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
beammp_trace(std::string(("got 'Or' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")")); Pos = int(Data.find('-'));
auto MaybePidVid = GetPidVid(Data); pid = Data.substr(0, Pos++);
if (MaybePidVid) { vid = Data.substr(Pos, Data.find(':') - Pos);
std::tie(PID, VID) = MaybePidVid.value();
if (pid.find_first_not_of("0123456789") == std::string::npos && vid.find_first_not_of("0123456789") == std::string::npos) {
PID = stoi(pid);
VID = stoi(vid);
} }
if (PID != -1 && VID != -1 && PID == c.GetID()) { if (PID != -1 && VID != -1 && PID == c.GetID()) {
Data = Data.substr(Data.find('{')); Data = Data.substr(Data.find('{'));
LuaAPI::MP::Engine->ReportErrors(LuaAPI::MP::Engine->TriggerEvent("onVehicleReset", "", c.GetID(), VID, Data)); TriggerLuaEvent("onVehicleReset", false, nullptr,
std::make_unique<TLuaArg>(TLuaArg { { c.GetID(), VID, Data } }),
false);
Network.SendToAll(&c, Packet, false, true); Network.SendToAll(&c, Packet, false, true);
} }
return; return;
}
case 't': case 't':
beammp_trace(std::string(("got 'Ot' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")")); trace(std::string(("got 'Ot' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
Network.SendToAll(&c, Packet, false, true); Network.SendToAll(&c, Packet, false, true);
return; return;
case 'm':
Network.SendToAll(&c, Packet, true, true);
return;
default: default:
beammp_trace(std::string(("possibly not implemented: '") + Packet + ("' (") + std::to_string(Packet.size()) + (")"))); trace(std::string(("possibly not implemented: '") + Packet + ("' (") + std::to_string(Packet.size()) + (")")));
return; return;
} }
} }
@@ -367,13 +298,13 @@ void TServer::ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Networ
void TServer::Apply(TClient& c, int VID, const std::string& pckt) { void TServer::Apply(TClient& c, int VID, const std::string& pckt) {
auto FoundPos = pckt.find('{'); auto FoundPos = pckt.find('{');
if (FoundPos == std::string::npos) { if (FoundPos == std::string::npos) {
beammp_error("Malformed packet received, no '{' found"); error("Malformed packet received, no '{' found");
return; return;
} }
std::string Packet = pckt.substr(FoundPos); std::string Packet = pckt.substr(FoundPos);
std::string VD = c.GetCarData(VID); std::string VD = c.GetCarData(VID);
if (VD.empty()) { if (VD.empty()) {
beammp_error("Tried to apply change to vehicle that does not exist"); error("Tried to apply change to vehicle that does not exist");
auto Lock = Sentry.CreateExclusiveContext(); auto Lock = Sentry.CreateExclusiveContext();
Sentry.SetContext("vehicle-change", Sentry.SetContext("vehicle-change",
{ { "packet", Packet }, { { "packet", Packet },
@@ -390,18 +321,19 @@ void TServer::Apply(TClient& c, int VID, const std::string& pckt) {
Sentry.SetContext("vehicle-change-packet", Sentry.SetContext("vehicle-change-packet",
{ { "packet", VD } }); { { "packet", VD } });
Sentry.LogError("malformed packet", _file_basename, _line); Sentry.LogError("malformed packet", _file_basename, _line);
error("Malformed packet received, no '{' found");
return; return;
} }
VD = VD.substr(FoundPos); VD = VD.substr(FoundPos);
rapidjson::Document Veh, Pack; rapidjson::Document Veh, Pack;
Veh.Parse(VD.c_str()); Veh.Parse(VD.c_str());
if (Veh.HasParseError()) { if (Veh.HasParseError()) {
beammp_error("Could not get vehicle config!"); error("Could not get vehicle config!");
return; return;
} }
Pack.Parse(Packet.c_str()); Pack.Parse(Packet.c_str());
if (Pack.HasParseError() || Pack.IsNull()) { if (Pack.HasParseError() || Pack.IsNull()) {
beammp_error("Could not get active vehicle config!"); error("Could not get active vehicle config!");
return; return;
} }
@@ -419,25 +351,7 @@ void TServer::Apply(TClient& c, int VID, const std::string& pckt) {
} }
void TServer::InsertClient(const std::shared_ptr<TClient>& NewClient) { void TServer::InsertClient(const std::shared_ptr<TClient>& NewClient) {
beammp_debug("inserting client (" + std::to_string(ClientCount()) + ")"); debug("inserting client (" + std::to_string(ClientCount()) + ")");
WriteLock Lock(mClientsMutex); // TODO why is there 30+ threads locked here WriteLock Lock(mClientsMutex); //TODO why is there 30+ threads locked here
(void)mClients.insert(NewClient); (void)mClients.insert(NewClient);
} }
void TServer::HandlePosition(TClient& c, const std::string& Packet) {
// Zp:serverVehicleID:data
std::string withoutCode = Packet.substr(3);
auto NameDataSep = withoutCode.find(':', 2);
std::string ServerVehicleID = withoutCode.substr(2, NameDataSep - 2);
std::string Data = withoutCode.substr(NameDataSep + 1);
// parse veh ID
auto MaybePidVid = GetPidVid(ServerVehicleID);
if (MaybePidVid) {
int PID = -1;
int VID = -1;
std::tie(PID, VID) = MaybePidVid.value();
c.SetCarPosition(VID, Data);
}
}
+2 -2
View File
@@ -6,9 +6,9 @@
TVehicleData::TVehicleData(int ID, std::string Data) TVehicleData::TVehicleData(int ID, std::string Data)
: mID(ID) : mID(ID)
, mData(std::move(Data)) { , mData(std::move(Data)) {
beammp_trace("vehicle " + std::to_string(mID) + " constructed"); trace("vehicle " + std::to_string(mID) + " constructed");
} }
TVehicleData::~TVehicleData() { TVehicleData::~TVehicleData() {
beammp_trace("vehicle " + std::to_string(mID) + " destroyed"); trace("vehicle " + std::to_string(mID) + " destroyed");
} }
+49 -185
View File
@@ -1,207 +1,71 @@
#include "TSentry.h" #include "TSentry.h"
#include "ArgsParser.h"
#include "Common.h" #include "Common.h"
#include "CustomAssert.h"
#include "Http.h" #include "Http.h"
#include "LuaAPI.h"
#include "SignalHandling.h" #include "SignalHandling.h"
#include "TConfig.h" #include "TConfig.h"
#include "THeartbeatThread.h" #include "THeartbeatThread.h"
#include "TLuaEngine.h" #include "TLuaEngine.h"
#include "TNetwork.h" #include "TNetwork.h"
#include "TPPSMonitor.h" #include "TPPSMonitor.h"
#include "TPluginMonitor.h"
#include "TResourceManager.h" #include "TResourceManager.h"
#include "TServer.h" #include "TServer.h"
#include "../include/watchdog/watchdog.h"
#include <iostream> #include <iostream>
#include <thread> #include <thread>
static const std::string sCommandlineArguments = R"( // this is provided by the build system, leave empty for source builds
USAGE: // global, yes, this is ugly, no, it cant be done another way
BeamMP-Server [arguments] TSentry Sentry {};
ARGUMENTS:
--help
Displays this help and exits.
--config=/path/to/ServerConfig.toml
Absolute or relative path to the
Server Config file, including the
filename. For paths and filenames with
spaces, put quotes around the path.
--working-directory=/path/to/folder
Sets the working directory of the Server.
All paths are considered relative to this,
including the path given in --config.
--version
Prints version info and exits.
EXAMPLES:
BeamMP-Server --config=../MyWestCoastServerConfig.toml
Runs the BeamMP-Server and uses the server config file
which is one directory above it and is named
'MyWestCoastServerConfig.toml'.
)";
struct MainArguments {
int argc {};
char** argv {};
std::vector<std::string_view> List;
std::string InvokedAs;
};
int BeamMPServerMain(MainArguments Arguments);
int main(int argc, char** argv) { int main(int argc, char** argv) {
MainArguments Args { argc, argv, {}, argv[0] }; #ifdef WIN32
Args.List.reserve(size_t(argc)); watchdog_init("watchdog_crash.log", nullptr);
for (int i = 1; i < argc; ++i) { #endif
Args.List.push_back(argv[i]);
}
int MainRet = 0;
try { try {
MainRet = BeamMPServerMain(std::move(Args)); setlocale(LC_ALL, "C");
SetupSignalHandlers();
bool Shutdown = false;
Application::RegisterShutdownHandler([&Shutdown] { Shutdown = true; });
TServer Server(argc, argv);
TConfig Config;
if (Config.Failed()) {
info("Closing in 10 seconds");
// loop to make it possible to ctrl+c instead
for (size_t i = 0; i < 20; ++i) {
std::this_thread::sleep_for(std::chrono::milliseconds(500));
}
return 1;
}
RegisterThread("Main");
trace("Running in debug mode on a debug build");
Sentry.SetupUser();
Sentry.PrintWelcome();
TResourceManager ResourceManager;
TPPSMonitor PPSMonitor(Server);
THeartbeatThread Heartbeat(ResourceManager, Server);
TNetwork Network(Server, PPSMonitor, ResourceManager);
TLuaEngine LuaEngine(Server, Network);
PPSMonitor.SetNetwork(Network);
Application::Console().InitializeLuaConsole(LuaEngine);
Application::CheckForUpdates();
// TODO: replace
while (!Shutdown) {
std::this_thread::sleep_for(std::chrono::milliseconds(50));
}
info("Shutdown.");
} catch (const std::exception& e) { } catch (const std::exception& e) {
beammp_error("A fatal exception has occurred and the server is forcefully shutting down."); error(e.what());
beammp_error(e.what());
Sentry.LogException(e, _file_basename, _line); Sentry.LogException(e, _file_basename, _line);
MainRet = -1;
} }
std::exit(MainRet);
}
int BeamMPServerMain(MainArguments Arguments) {
setlocale(LC_ALL, "C");
Application::InitializeConsole();
ArgsParser Parser;
Parser.RegisterArgument({ "help" }, ArgsParser::NONE);
Parser.RegisterArgument({ "version" }, ArgsParser::NONE);
Parser.RegisterArgument({ "config" }, ArgsParser::HAS_VALUE);
Parser.RegisterArgument({ "working-directory" }, ArgsParser::HAS_VALUE);
Parser.Parse(Arguments.List);
if (!Parser.Verify()) {
return 1;
}
if (Parser.FoundArgument({ "help" })) {
Application::Console().Internal().set_prompt("");
Application::Console().WriteRaw(sCommandlineArguments);
return 0;
}
if (Parser.FoundArgument({ "version" })) {
Application::Console().Internal().set_prompt("");
Application::Console().WriteRaw("BeamMP-Server v" + Application::ServerVersionString());
return 0;
}
std::string ConfigPath = "ServerConfig.toml";
if (Parser.FoundArgument({ "config" })) {
auto MaybeConfigPath = Parser.GetValueOfArgument({ "config" });
if (MaybeConfigPath.has_value()) {
ConfigPath = MaybeConfigPath.value();
beammp_info("Custom config requested via commandline arguments: '" + ConfigPath + "'");
}
}
if (Parser.FoundArgument({ "working-directory" })) {
auto MaybeWorkingDirectory = Parser.GetValueOfArgument({ "working-directory" });
if (MaybeWorkingDirectory.has_value()) {
beammp_info("Custom working directory requested via commandline arguments: '" + MaybeWorkingDirectory.value() + "'");
try {
fs::current_path(fs::path(MaybeWorkingDirectory.value()));
} catch (const std::exception& e) {
beammp_errorf("Could not set working directory to '{}': {}", MaybeWorkingDirectory.value(), e.what());
}
}
}
Application::SetSubsystemStatus("Main", Application::Status::Starting);
Application::Console().StartLoggingToFile();
SetupSignalHandlers();
bool Shutdown = false;
Application::RegisterShutdownHandler([&Shutdown] {
beammp_info("If this takes too long, you can press Ctrl+C repeatedly to force a shutdown.");
Application::SetSubsystemStatus("Main", Application::Status::ShuttingDown);
Shutdown = true;
});
Application::RegisterShutdownHandler([] {
auto Futures = LuaAPI::MP::Engine->TriggerEvent("onShutdown", "");
TLuaEngine::WaitForAll(Futures, std::chrono::seconds(5));
});
TServer Server(Arguments.List);
TConfig Config(ConfigPath);
auto LuaEngine = std::make_shared<TLuaEngine>();
LuaEngine->SetServer(&Server);
Application::Console().InitializeLuaConsole(*LuaEngine);
if (Config.Failed()) {
beammp_info("Closing in 10 seconds");
// loop to make it possible to ctrl+c instead
for (size_t i = 0; i < 20; ++i) {
std::this_thread::sleep_for(std::chrono::milliseconds(500));
}
return 1;
}
RegisterThread("Main");
beammp_trace("Running in debug mode on a debug build");
Sentry.SetupUser();
Sentry.PrintWelcome();
TResourceManager ResourceManager;
TPPSMonitor PPSMonitor(Server);
THeartbeatThread Heartbeat(ResourceManager, Server);
TNetwork Network(Server, PPSMonitor, ResourceManager);
LuaEngine->SetNetwork(&Network);
PPSMonitor.SetNetwork(Network);
Application::CheckForUpdates();
TPluginMonitor PluginMonitor(fs::path(Application::Settings.Resource) / "Server", LuaEngine);
if (Application::Settings.HTTPServerEnabled) {
Http::Server::THttpServerInstance HttpServerInstance {};
}
Application::SetSubsystemStatus("Main", Application::Status::Good);
RegisterThread("Main(Waiting)");
std::set<std::string> IgnoreSubsystems {
"UpdateCheck" // Ignore as not to confuse users (non-vital system)
};
bool FullyStarted = false;
while (!Shutdown) {
if (!FullyStarted) {
FullyStarted = true;
bool WithErrors = false;
std::string SystemsBadList {};
auto Statuses = Application::GetSubsystemStatuses();
for (const auto& NameStatusPair : Statuses) {
if (IgnoreSubsystems.count(NameStatusPair.first) > 0) {
continue; // ignore
}
if (NameStatusPair.second == Application::Status::Starting) {
FullyStarted = false;
} else if (NameStatusPair.second == Application::Status::Bad) {
SystemsBadList += NameStatusPair.first + ", ";
WithErrors = true;
}
}
// remove ", "
SystemsBadList = SystemsBadList.substr(0, SystemsBadList.size() - 2);
if (FullyStarted) {
if (!WithErrors) {
beammp_info("ALL SYSTEMS STARTED SUCCESSFULLY, EVERYTHING IS OKAY");
} else {
beammp_error("STARTUP NOT SUCCESSFUL, SYSTEMS " + SystemsBadList + " HAD ERRORS. THIS MAY OR MAY NOT CAUSE ISSUES.");
}
}
}
std::this_thread::sleep_for(std::chrono::milliseconds(100));
}
Application::SetSubsystemStatus("Main", Application::Status::Shutdown);
beammp_info("Shutdown.");
return 0;
} }
-22
View File
@@ -1,22 +0,0 @@
#define DOCTEST_CONFIG_IMPLEMENT
#include <doctest/doctest.h>
#include <Common.h>
int main(int argc, char** argv) {
doctest::Context context;
// Application::InitializeConsole();
context.applyCommandLine(argc, argv);
int res = context.run(); // run
if (context.shouldExit()) // important - query flags (and --exit) rely on the user doing this
return res; // propagate the result of the tests
int client_stuff_return_code = 0;
// your program - if the testing framework is integrated in your production code
return res + client_stuff_return_code; // the result from doctest is propagated here as well
}