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Author SHA1 Message Date
SimonandLion 058247ff13 Apply suggestions from code review
Co-authored-by: Lion <development@kortlepel.com>
2023-01-15 17:11:43 +00:00
Anonymous275 5ea4bde5e2 fix linux build 2022-12-29 17:20:34 +00:00
Anonymous275 99e249ab2a rename Hash function to HashPassword
move HashPassword to cpp only
move check to line 285
2022-12-29 17:06:06 +00:00
Anonymous275 2ab4ebc264 - add 120 seconds timeout 2022-12-23 16:24:24 +00:00
Anonymous275 16bcabbc97 - fix linux build 2022-12-21 22:34:21 +00:00
Anonymous275 bcf6b4624a - add hash function
- add password config
- add debug messages for password stages
- add pass boolean for heartbeat
- adjust network codes
2022-12-21 22:26:45 +00:00
85 changed files with 1692 additions and 1823 deletions

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@@ -1,6 +1,7 @@
--- ---
name: Bug report name: Bug report
about: Create a report to help us improve about: Create a report to help us improve
title: "[Bug] Enter issue title here"
labels: bug labels: bug
assignees: '' assignees: ''
+2 -1
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@@ -1,7 +1,8 @@
--- ---
name: Feature request name: Feature request
about: Suggest an idea for this project about: Suggest an idea for this project
labels: feature title: "[Feature Request]"
labels: enhancement
assignees: '' assignees: ''
--- ---
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name: CMake Linux Build
on: [push]
env:
BUILD_TYPE: Release
jobs:
linux-build:
runs-on: ubuntu-22.04
steps:
- uses: actions/checkout@v2
with:
submodules: "recursive"
- name: Install Dependencies
env:
beammp_sentry_url: ${{ secrets.BEAMMP_SECRET_SENTRY_URL }}
run: |
echo ${#beammp_sentry_url}
sudo apt-get update
sudo apt-get install -y libz-dev rapidjson-dev liblua5.3 libssl-dev libwebsocketpp-dev libcurl4-openssl-dev cmake g++-10 libboost1.74-all-dev
- name: Create Build Environment
run: cmake -E make_directory ${{github.workspace}}/build-linux
- name: Configure CMake
shell: bash
working-directory: ${{github.workspace}}/build-linux
env:
beammp_sentry_url: ${{ secrets.BEAMMP_SECRET_SENTRY_URL }}
run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DCMAKE_CXX_COMPILER=g++-10 -DBEAMMP_SECRET_SENTRY_URL="$beammp_sentry_url"
- name: Build Server
working-directory: ${{github.workspace}}/build-linux
shell: bash
run: cmake --build . --config $BUILD_TYPE -t BeamMP-Server --parallel
- name: Build Tests
working-directory: ${{github.workspace}}/build-linux
shell: bash
run: cmake --build . --config $BUILD_TYPE -t BeamMP-Server-tests --parallel
- name: Archive server artifact
uses: actions/upload-artifact@v2
with:
name: BeamMP-Server-linux
path: ${{github.workspace}}/build-linux/BeamMP-Server
- name: Archive test artifact
uses: actions/upload-artifact@v2
with:
name: BeamMP-Server-linux-tests
path: ${{github.workspace}}/build-linux/BeamMP-Server-tests
run-tests:
needs: linux-build
runs-on: ubuntu-22.04
steps:
- uses: actions/download-artifact@master
with:
name: BeamMP-Server-linux-tests
path: ${{github.workspace}}
- name: Install Runtime Dependencies
shell: bash
run: |
sudo apt-get update
sudo apt-get install -y liblua5.3-0 libssl3 curl
- name: Test
working-directory: ${{github.workspace}}
shell: bash
run: |
chmod +x ./BeamMP-Server-tests
./BeamMP-Server-tests
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name: CMake Windows Build
on: [push]
env:
BUILD_TYPE: Release
jobs:
windows-build:
runs-on: windows-latest
steps:
- uses: actions/checkout@v2
with:
submodules: 'recursive'
- name: Restore artifacts, or run vcpkg, build and cache artifacts
uses: lukka/run-vcpkg@v7
id: runvcpkg
with:
vcpkgArguments: 'lua zlib rapidjson openssl websocketpp curl'
vcpkgDirectory: '${{ runner.workspace }}/b/vcpkg'
vcpkgGitCommitId: "06b5f4a769d848d1a20fa0acd556019728b56273"
vcpkgTriplet: 'x64-windows-static'
- name: Create Build Environment
run: cmake -E make_directory ${{github.workspace}}/build-windows
- name: Configure CMake
shell: bash
working-directory: ${{github.workspace}}/build-windows
env:
beammp_sentry_url: ${{ secrets.BEAMMP_SECRET_SENTRY_URL }}
run: cmake $GITHUB_WORKSPACE -DSENTRY_BACKEND=breakpad -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DCMAKE_TOOLCHAIN_FILE='${{ runner.workspace }}/b/vcpkg/scripts/buildsystems/vcpkg.cmake' -DVCPKG_TARGET_TRIPLET=x64-windows-static -DBEAMMP_SECRET_SENTRY_URL="$beammp_sentry_url"
- name: Build
working-directory: ${{github.workspace}}/build-windows
shell: bash
run: cmake --build . --config $BUILD_TYPE
- name: Archive artifacts
uses: actions/upload-artifact@v2
with:
name: BeamMP-Server.exe
path: ${{github.workspace}}/build-windows/Release/BeamMP-Server.exe
- name: Build debug
working-directory: ${{github.workspace}}/build-windows
shell: bash
run: |
cmake --build . --config Debug
- name: Archive debug artifacts
uses: actions/upload-artifact@v2
with:
name: BeamMP-Server-debug.exe
path: ${{github.workspace}}/build-windows/Debug/BeamMP-Server.exe
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name: Linux
on: [push]
env:
VCPKG_BINARY_SOURCES: "clear;x-gha,readwrite"
VCPKG_FORCE_SYSTEM_BINARIES: 1
CMAKE_BUILD_TYPE: "Release"
DEBIAN_FRONTEND: "noninteractive"
jobs:
x86_64-matrix:
runs-on: ubuntu-22.04
strategy:
matrix:
include:
- distro: debian
version: 11
- distro: debian
version: 12
- distro: ubuntu
version: 22.04
- distro: ubuntu
version: 20.04
container:
image: ${{ matrix.distro }}:${{ matrix.version }}
steps:
- name: get-cmake
uses: lukka/get-cmake@v3.28.1
- name: Export GitHub Actions cache environment variables
uses: actions/github-script@v6
with:
script: |
core.exportVariable('ACTIONS_CACHE_URL', process.env.ACTIONS_CACHE_URL || '');
core.exportVariable('ACTIONS_RUNTIME_TOKEN', process.env.ACTIONS_RUNTIME_TOKEN || '');
- name: Install git
run: |
apt-get update -y
apt-get install -y git
- uses: actions/checkout@v2
with:
submodules: 'recursive'
- name: Git config safe directory
shell: bash
run: bash ./scripts/${{ matrix.distro }}-${{ matrix.version }}/1.5-git-safe.sh
- name: Install Dependencies
run: bash ./scripts/${{ matrix.distro }}-${{ matrix.version }}/1-install-deps.sh
- name: Create Build Environment
run: bash ./scripts/${{ matrix.distro }}-${{ matrix.version }}/2-configure.sh '-DCMAKE_TOOLCHAIN_FILE=./vcpkg/scripts/buildsystems/vcpkg.cmake'
- name: Build Server
run: bash ./scripts/${{ matrix.distro }}-${{ matrix.version }}/3-build.sh
- name: Archive server artifact
uses: actions/upload-artifact@v2
with:
name: BeamMP-Server.${{ matrix.distro }}.${{ matrix.version }}.x86_64
path: ./bin/BeamMP-Server
- name: Archive server debug info artifact
uses: actions/upload-artifact@v2
with:
name: debuginfo.${{ matrix.distro }}.${{ matrix.version }}.x86_64
path: ./bin/BeamMP-Server.debug
- name: Build Tests
run: bash ./scripts/${{ matrix.distro }}-${{ matrix.version }}/3-build-tests.sh
- name: Install Runtime Dependencies
run: bash ./scripts/${{ matrix.distro }}-${{ matrix.version }}/4-install-runtime-deps.sh
- name: Test
run: ./bin/BeamMP-Server-tests
arm64-matrix:
runs-on: [Linux, ARM64]
env:
VCPKG_DEFAULT_TRIPLET: "arm64-linux"
strategy:
matrix:
include:
- distro: debian
version: 11
- distro: debian
version: 12
- distro: ubuntu
version: 22.04
- distro: ubuntu
version: 20.04
container:
image: ${{ matrix.distro }}:${{ matrix.version }}
steps:
- name: get-cmake
uses: lukka/get-cmake@v3.28.1
- name: Export GitHub Actions cache environment variables
uses: actions/github-script@v6
with:
script: |
core.exportVariable('ACTIONS_CACHE_URL', process.env.ACTIONS_CACHE_URL || '');
core.exportVariable('ACTIONS_RUNTIME_TOKEN', process.env.ACTIONS_RUNTIME_TOKEN || '');
- name: Install git
run: |
apt-get update -y
apt-get install -y git
- uses: actions/checkout@v2
with:
submodules: 'recursive'
- name: Git config safe directory
shell: bash
run: bash ./scripts/${{ matrix.distro }}-${{ matrix.version }}/1.5-git-safe.sh
- name: Install Dependencies
run: bash ./scripts/${{ matrix.distro }}-${{ matrix.version }}/1-install-deps.sh
- name: Create Build Environment
run: bash ./scripts/${{ matrix.distro }}-${{ matrix.version }}/2-configure.sh '-DCMAKE_TOOLCHAIN_FILE=./vcpkg/scripts/buildsystems/vcpkg.cmake'
- name: Build Server
run: bash ./scripts/${{ matrix.distro }}-${{ matrix.version }}/3-build.sh
- name: Archive server artifact
uses: actions/upload-artifact@v2
with:
name: BeamMP-Server.${{ matrix.distro }}.${{ matrix.version }}.arm64
path: ./bin/BeamMP-Server
- name: Archive server debug info artifact
uses: actions/upload-artifact@v2
with:
name: debuginfo.${{ matrix.distro }}.${{ matrix.version }}.arm64
path: ./bin/BeamMP-Server.debug
- name: Build Tests
run: bash ./scripts/${{ matrix.distro }}-${{ matrix.version }}/3-build-tests.sh
- name: Install Runtime Dependencies
run: bash ./scripts/${{ matrix.distro }}-${{ matrix.version }}/4-install-runtime-deps.sh
- name: Test
run: ./bin/BeamMP-Server-tests
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name: Release Create & Build
on:
push:
# Sequence of patterns matched against refs/tags
tags:
- 'v*' # Push events to matching v*, i.e. v1.0, v20.15.10
env:
BUILD_TYPE: Release
jobs:
create-release:
runs-on: ubuntu-latest
name: Create Release
outputs:
upload_url: ${{ steps.create_release.outputs.upload_url }}
steps:
- name: Create Release
id: create_release
uses: actions/create-release@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
tag_name: ${{ github.ref }}
release_name: ${{ github.ref }}
draft: false
prerelease: true
body: |
Files included in this release:
- `BeamMP-Server.exe` is the windows build
- `BeamMP-Server-linux` is a ubuntu build, so you need the dependencies listed in README.md to run it. For any other distros please build from source as described in README.md.
upload-release-files-linux:
name: Upload Linux Release Files
runs-on: ubuntu-22.04
needs: create-release
steps:
- uses: actions/checkout@v2
with:
submodules: 'recursive'
- name: Install Dependencies
run: |
sudo apt-get update
sudo apt-get install -y libz-dev rapidjson-dev liblua5.3 libssl-dev libwebsocketpp-dev libcurl4-openssl-dev libboost-dev libboost1.74-all-dev libboost1.74-dev
- name: Create Build Environment
run: cmake -E make_directory ${{github.workspace}}/build-linux
- name: Configure CMake
shell: bash
working-directory: ${{github.workspace}}/build-linux
env:
beammp_sentry_url: ${{ secrets.BEAMMP_SECRET_SENTRY_URL }}
run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DCMAKE_CXX_COMPILER=g++-10 -DBEAMMP_SECRET_SENTRY_URL="$beammp_sentry_url"
- name: Build
working-directory: ${{github.workspace}}/build-linux
shell: bash
run: cmake --build . --config $BUILD_TYPE
- name: Upload Release Asset
id: upload-release-asset
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ needs.create-release.outputs.upload_url }} # This pulls from the CREATE RELEASE step above, referencing it's ID to get its outputs object, which include a `upload_url`. See this blog post for more info: https://jasonet.co/posts/new-features-of-github-actions/#passing-data-to-future-steps
asset_path: ${{github.workspace}}/build-linux/BeamMP-Server
asset_name: BeamMP-Server-linux
asset_content_type: application/x-elf
upload-release-files-windows:
name: Upload Windows Release Files
runs-on: windows-latest
needs: create-release
steps:
- uses: actions/checkout@v2
with:
submodules: 'recursive'
- name: Restore artifacts, or run vcpkg, build and cache artifacts
uses: lukka/run-vcpkg@v7
id: runvcpkg
with:
vcpkgArguments: 'lua zlib rapidjson openssl websocketpp curl'
vcpkgDirectory: '${{ runner.workspace }}/b/vcpkg'
vcpkgGitCommitId: '06b5f4a769d848d1a20fa0acd556019728b56273'
vcpkgTriplet: 'x64-windows-static'
- name: Create Build Environment
run: cmake -E make_directory ${{github.workspace}}/build-windows
- name: Configure CMake
shell: bash
working-directory: ${{github.workspace}}/build-windows
env:
beammp_sentry_url: ${{ secrets.BEAMMP_SECRET_SENTRY_URL }}
run: cmake $GITHUB_WORKSPACE -DSENTRY_BACKEND=breakpad -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DCMAKE_TOOLCHAIN_FILE='${{ runner.workspace }}/b/vcpkg/scripts/buildsystems/vcpkg.cmake' -DVCPKG_TARGET_TRIPLET=x64-windows-static -DBEAMMP_SECRET_SENTRY_URL="$beammp_sentry_url"
- name: Build
working-directory: ${{github.workspace}}/build-windows
shell: bash
run: cmake --build . --config $BUILD_TYPE
- name: Upload Release Asset
id: upload-release-asset
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ needs.create-release.outputs.upload_url }} # This pulls from the CREATE RELEASE step above, referencing it's ID to get its outputs object, which include a `upload_url`. See this blog post for more info: https://jasonet.co/posts/new-features-of-github-actions/#passing-data-to-future-steps
asset_path: ${{github.workspace}}/build-windows/Release/BeamMP-Server.exe
asset_name: BeamMP-Server.exe
asset_content_type: application/vnd.microsoft.portable-executable
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name: Release Create & Build
on:
push:
# Sequence of patterns matched against refs/tags
tags:
- 'v*' # Push events to matching v*, i.e. v1.0, v20.15.10
env:
VCPKG_BINARY_SOURCES: "clear;x-gha,readwrite"
CMAKE_BUILD_TYPE: "Release"
DEBIAN_FRONTEND: "noninteractive"
jobs:
create-release:
runs-on: ubuntu-latest
name: Create Release
outputs:
upload_url: ${{ steps.create_release.outputs.upload_url }}
steps:
- name: Create Release
id: create_release
uses: actions/create-release@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
tag_name: ${{ github.ref }}
release_name: ${{ github.ref }}
draft: false
prerelease: true
body: |
Files included in this release are:
- `BeamMP-Server.$DISTRO.$DISTROVERSION.$ARCH` for linux builds, for example `BeamMP-Server.debian.11.x86_64` for the Debian 11 build for x86_64. All require `liblua5.3` to be installed.
- `BeamMP-Server.exe` for the Windows build (x86_64). You need to install the [Visual C++ Redistributables](https://aka.ms/vs/17/release/vc_redist.x64.exe) to run this.
x86_64-matrix:
runs-on: ubuntu-22.04
needs: create-release
strategy:
matrix:
include:
- distro: debian
version: 11
- distro: debian
version: 12
- distro: ubuntu
version: 22.04
- distro: ubuntu
version: 20.04
container:
image: ${{ matrix.distro }}:${{ matrix.version }}
steps:
- name: get-cmake
uses: lukka/get-cmake@v3.28.1
- name: Export GitHub Actions cache environment variables
uses: actions/github-script@v6
with:
script: |
core.exportVariable('ACTIONS_CACHE_URL', process.env.ACTIONS_CACHE_URL || '');
core.exportVariable('ACTIONS_RUNTIME_TOKEN', process.env.ACTIONS_RUNTIME_TOKEN || '');
- name: Install git
run: |
apt-get update -y
apt-get install -y git
- uses: actions/checkout@v2
with:
submodules: 'recursive'
- name: Git config safe directory
shell: bash
run: bash ./scripts/${{ matrix.distro }}-${{ matrix.version }}/1.5-git-safe.sh
- name: Install Dependencies
run: bash ./scripts/${{ matrix.distro }}-${{ matrix.version }}/1-install-deps.sh
- name: Create Build Environment
run: bash ./scripts/${{ matrix.distro }}-${{ matrix.version }}/2-configure.sh '-DCMAKE_TOOLCHAIN_FILE=./vcpkg/scripts/buildsystems/vcpkg.cmake'
- name: Build Server
run: bash ./scripts/${{ matrix.distro }}-${{ matrix.version }}/3-build.sh
- name: Upload Release Asset
id: upload-release-asset
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
asset_name: BeamMP-Server.${{ matrix.distro }}.${{ matrix.version }}.x86_64
upload_url: ${{ needs.create-release.outputs.upload_url }}
asset_path: ./bin/BeamMP-Server
asset_content_type: application/x-elf
- name: Upload Debug Info
id: upload-debug-info
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
asset_name: debuginfo.${{ matrix.distro }}.${{ matrix.version }}.x86_64
upload_url: ${{ needs.create-release.outputs.upload_url }}
asset_path: ./bin/BeamMP-Server.debug
asset_content_type: application/x-elf
arm64-matrix:
runs-on: [Linux, ARM64]
needs: create-release
strategy:
matrix:
include:
- distro: debian
version: 11
- distro: debian
version: 12
- distro: ubuntu
version: 22.04
- distro: ubuntu
version: 20.04
env:
VCPKG_DEFAULT_TRIPLET: "arm64-linux"
container:
image: ${{ matrix.distro }}:${{ matrix.version }}
steps:
- name: get-cmake
uses: lukka/get-cmake@v3.28.1
- name: Export GitHub Actions cache environment variables
uses: actions/github-script@v6
with:
script: |
core.exportVariable('ACTIONS_CACHE_URL', process.env.ACTIONS_CACHE_URL || '');
core.exportVariable('ACTIONS_RUNTIME_TOKEN', process.env.ACTIONS_RUNTIME_TOKEN || '');
- name: Install git
run: |
apt-get update -y
apt-get install -y git
- uses: actions/checkout@v2
with:
submodules: 'recursive'
- name: Git config safe directory
shell: bash
run: bash ./scripts/${{ matrix.distro }}-${{ matrix.version }}/1.5-git-safe.sh
- name: Install Dependencies
run: bash ./scripts/${{ matrix.distro }}-${{ matrix.version }}/1-install-deps.sh
- name: Create Build Environment
run: bash ./scripts/${{ matrix.distro }}-${{ matrix.version }}/2-configure.sh '-DCMAKE_TOOLCHAIN_FILE=./vcpkg/scripts/buildsystems/vcpkg.cmake'
- name: Build Server
run: bash ./scripts/${{ matrix.distro }}-${{ matrix.version }}/3-build.sh
- name: Upload Release Asset
id: upload-release-asset
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
asset_name: BeamMP-Server.${{ matrix.distro }}.${{ matrix.version }}.arm64
upload_url: ${{ needs.create-release.outputs.upload_url }}
asset_path: ./bin/BeamMP-Server
asset_content_type: application/x-elf
- name: Upload Debug Info
id: upload-debug-info
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
asset_name: debuginfo.${{ matrix.distro }}.${{ matrix.version }}.arm64
upload_url: ${{ needs.create-release.outputs.upload_url }}
asset_path: ./bin/BeamMP-Server.debug
asset_content_type: application/x-elf
upload-release-files-windows:
name: Build and upload Windows Release Files
runs-on: windows-latest
needs: create-release
env:
VCPKG_DEFAULT_TRIPLET: x64-windows-static
steps:
- name: Export GitHub Actions cache environment variables
uses: actions/github-script@v6
with:
script: |
core.exportVariable('ACTIONS_CACHE_URL', process.env.ACTIONS_CACHE_URL || '');
core.exportVariable('ACTIONS_RUNTIME_TOKEN', process.env.ACTIONS_RUNTIME_TOKEN || '');
- uses: actions/checkout@v2
with:
submodules: 'recursive'
- name: Create Build Environment
shell: bash
run: ./scripts/windows/1-configure.sh
- name: Build Server
shell: bash
run: bash ./scripts/windows/2-build.sh
- name: Upload Release Asset
id: upload-release-asset
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ needs.create-release.outputs.upload_url }}
asset_path: ./bin/Release/BeamMP-Server.exe
asset_name: BeamMP-Server.exe
asset_content_type: application/vnd.microsoft.portable-executable
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name: Windows
on: [push]
env:
VCPKG_DEFAULT_TRIPLET: x64-windows-static
VCPKG_BINARY_SOURCES: "clear;x-gha,readwrite"
CMAKE_BUILD_TYPE: "Release"
jobs:
windows-build:
runs-on: windows-latest
steps:
- name: Export GitHub Actions cache environment variables
uses: actions/github-script@v6
with:
script: |
core.exportVariable('ACTIONS_CACHE_URL', process.env.ACTIONS_CACHE_URL || '');
core.exportVariable('ACTIONS_RUNTIME_TOKEN', process.env.ACTIONS_RUNTIME_TOKEN || '');
- uses: actions/checkout@v2
with:
submodules: 'recursive'
- name: Setup vcpkg
uses: lukka/run-vcpkg@v11
with:
runVcpkgInstall: true
- name: Create Build Environment
shell: bash
run: ./scripts/windows/1-configure.sh
- name: Build Server
shell: bash
run: bash ./scripts/windows/2-build.sh
- name: Archive server artifact
uses: actions/upload-artifact@v2
with:
name: BeamMP-Server-windows
path: ./bin/Release/BeamMP-Server.exe
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@@ -1,6 +1,33 @@
[submodule "deps/commandline"] [submodule "deps/commandline"]
path = deps/commandline path = deps/commandline
url = https://github.com/lionkor/commandline url = https://github.com/lionkor/commandline
[submodule "vcpkg"] [submodule "deps/asio"]
path = vcpkg path = deps/asio
url = https://github.com/Microsoft/vcpkg.git url = https://github.com/chriskohlhoff/asio
[submodule "deps/rapidjson"]
path = deps/rapidjson
url = https://github.com/Tencent/rapidjson
[submodule "deps/toml11"]
path = deps/toml11
url = https://github.com/ToruNiina/toml11
[submodule "deps/sentry-native"]
path = deps/sentry-native
url = https://github.com/getsentry/sentry-native
[submodule "deps/sol2"]
path = deps/sol2
url = https://github.com/ThePhD/sol2
[submodule "deps/libzip"]
path = deps/libzip
url = https://github.com/nih-at/libzip
[submodule "deps/cpp-httplib"]
path = deps/cpp-httplib
url = https://github.com/yhirose/cpp-httplib
[submodule "deps/json"]
path = deps/json
url = https://github.com/nlohmann/json
[submodule "deps/fmt"]
path = deps/fmt
url = https://github.com/fmtlib/fmt
[submodule "deps/doctest"]
path = deps/doctest
url = https://github.com/doctest/doctest
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@@ -1,215 +1,262 @@
cmake_minimum_required(VERSION 3.16 FATAL_ERROR) # 3.4 is required for imported targets.
cmake_minimum_required(VERSION 3.4 FATAL_ERROR)
if (WIN32) message(STATUS "You can find build instructions and a list of dependencies in the README at \
set(VCPKG_TARGET_TRIPLET x64-windows-static) https://github.com/BeamMP/BeamMP-Server")
project(BeamMP-Server
DESCRIPTION "Server for BeamMP - The Multiplayer Mod for BeamNG.drive"
HOMEPAGE_URL https://beammp.com
LANGUAGES CXX C)
find_package(Git REQUIRED)
# Update submodules as needed
option(GIT_SUBMODULE "Check submodules during build" ON)
if(GIT_SUBMODULE)
message(STATUS "Submodule update")
execute_process(COMMAND ${GIT_EXECUTABLE} submodule update --init --recursive
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
RESULT_VARIABLE GIT_SUBMOD_RESULT)
if(NOT GIT_SUBMOD_RESULT EQUAL "0")
message(FATAL_ERROR "git submodule update --init --recursive failed with ${GIT_SUBMOD_RESULT}, please checkout submodules")
endif()
endif() endif()
include(cmake/Vcpkg.cmake) # needs to happen before project()
project( set(HTTPLIB_REQUIRE_OPENSSL ON)
"BeamMP-Server" # replace this set(SENTRY_BUILD_SHARED_LIBS OFF)
VERSION 3.3.0
)
include(cmake/StandardSettings.cmake) add_compile_definitions(CPPHTTPLIB_OPENSSL_SUPPORT=1)
include(cmake/StaticAnalyzers.cmake)
include(cmake/Git.cmake)
# below are options which should be changed option(WIN32_STATIC_RUNTIME "Build statically-linked runtime on windows (don't touch unless you know what you're doing)" ON)
### SETTINGS ### # ------------------------ APPLE ---------------------------------
if(APPLE)
# add all headers (.h, .hpp) to this if(IS_DIRECTORY /opt/homebrew/Cellar/lua@5.3/5.3.6)
set(PRJ_HEADERS set(LUA_INCLUDE_DIR /opt/homebrew/Cellar/lua@5.3/5.3.6/include/lua5.3)
include/ArgsParser.h link_directories(/opt/homebrew/Cellar/lua@5.3/5.3.6/lib)
include/BoostAliases.h else()
include/Client.h set(LUA_INCLUDE_DIR /usr/local/Cellar/lua@5.3/5.3.6/include/lua5.3)
include/Common.h link_directories(/usr/local/Cellar/lua@5.3/5.3.6/lib)
include/Compat.h endif()
include/Cryptography.h set(LUA_LIBRARIES lua)
include/CustomAssert.h if(IS_DIRECTORY /opt/homebrew/opt/openssl@1.1)
include/Defer.h include_directories(/opt/homebrew/opt/openssl@1.1/include)
include/Environment.h link_directories(/opt/homebrew/opt/openssl@1.1/lib)
include/Http.h else()
include/IThreaded.h include_directories(/usr/local/opt/openssl@1.1/include)
include/Json.h link_directories(/usr/local/opt/openssl@1.1/lib)
include/LuaAPI.h endif()
include/RWMutex.h # ------------------------ WINDOWS ---------------------------------
include/SignalHandling.h elseif (WIN32)
include/TConfig.h if (WIN32_STATIC_RUNTIME)
include/TConsole.h set(CMAKE_MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")
include/THeartbeatThread.h endif()
include/TLuaEngine.h # ------------------------ UNIX ------------------------------------
include/TLuaPlugin.h elseif (UNIX)
include/TNetwork.h set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -O0 -g")
include/TPluginMonitor.h set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -O2")
include/TPPSMonitor.h option(SANITIZE "Turns on thread and UB sanitizers" OFF)
include/TResourceManager.h if (SANITIZE)
include/TScopedTimer.h message(STATUS "sanitize is ON")
include/TServer.h set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fsanitize={address,thread,undefined}")
include/VehicleData.h endif (SANITIZE)
include/Env.h
)
# add all source files (.cpp) to this, except the one with main()
set(PRJ_SOURCES
src/ArgsParser.cpp
src/Client.cpp
src/Common.cpp
src/Compat.cpp
src/Http.cpp
src/LuaAPI.cpp
src/SignalHandling.cpp
src/TConfig.cpp
src/TConsole.cpp
src/THeartbeatThread.cpp
src/TLuaEngine.cpp
src/TLuaPlugin.cpp
src/TNetwork.cpp
src/TPluginMonitor.cpp
src/TPPSMonitor.cpp
src/TResourceManager.cpp
src/TScopedTimer.cpp
src/TServer.cpp
src/VehicleData.cpp
src/Env.cpp
)
find_package(Lua REQUIRED)
# set the source file containing main()
set(PRJ_MAIN src/main.cpp)
# set the source file containing the test's main
set(PRJ_TEST_MAIN test/test_main.cpp)
# set include paths not part of libraries
set(PRJ_INCLUDE_DIRS ${LUA_INCLUDE_DIR})
# set compile features (e.g. standard version)
set(PRJ_COMPILE_FEATURES cxx_std_20)
# set #defines (test enable/disable not included here)
set(PRJ_DEFINITIONS CPPHTTPLIB_OPENSSL_SUPPORT)
# add all libraries used by the project (WARNING: also set them in vcpkg.json!)
set(PRJ_LIBRARIES
fmt::fmt
doctest::doctest
Threads::Threads
commandline_static
toml11::toml11
rapidjson
sol2
httplib::httplib
libzip::zip
OpenSSL::SSL OpenSSL::Crypto
${LUA_LIBRARIES}
)
# add dependency find_package calls and similar here
find_package(fmt CONFIG REQUIRED)
find_package(OpenSSL REQUIRED)
find_package(doctest CONFIG REQUIRED)
find_package(Boost REQUIRED)
find_package(httplib CONFIG REQUIRED)
find_package(libzip CONFIG REQUIRED)
find_package(RapidJSON CONFIG REQUIRED)
find_package(sol2 CONFIG REQUIRED)
find_package(toml11 CONFIG REQUIRED)
include_directories(include)
# to enable multithreading and the Threads::Threads dependency
include(FindThreads)
### END SETTINGS ###
# DONT change anything beyond this point unless you've read the cmake bible and
# swore on it not to bonk up the ci/cd pipelines with your changes.
####################
# enables compile_commands.json for clang-related tools (such as the clang LS)
set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
# build release builds by default (if not specified otherwise)
if(NOT DEFINED CMAKE_BUILD_TYPE)
message(NOTICE "No build type specified, defaulting to 'Release'")
set(CMAKE_BUILD_TYPE "Release")
endif()
if(UNIX)
# this will allow to use same _DEBUG macro available in both Linux as well as Windows - MSCV environment. Easy to put Debug specific code.
add_compile_options("$<$<CONFIG:DEBUG>:-D_DEBUG>")
endif(UNIX)
if (WIN32)
add_compile_options("-D_WIN32_WINNT=0x0601")
endif(WIN32)
include(cmake/CompilerWarnings.cmake)
# set MT library for msvc - this is required (says documentation)
# linux/mac/etc should simply ignore this by default.
set(CMAKE_MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")
set(PRJ_DEFINITIONS ${PRJ_DEFINITIONS}
PRJ_VERSION_MAJOR=${PROJECT_VERSION_MAJOR}
PRJ_VERSION_MINOR=${PROJECT_VERSION_MINOR}
PRJ_VERSION_PATCH=${PROJECT_VERSION_PATCH}
)
# build commandline manually for funky windows flags to carry over without a custom toolchain file
add_library(commandline_static
deps/commandline/src/impls.h
deps/commandline/src/windows_impl.cpp
deps/commandline/src/linux_impl.cpp
deps/commandline/src/backends/InteractiveBackend.cpp
deps/commandline/src/backends/InteractiveBackend.h
deps/commandline/src/backends/Backend.cpp
deps/commandline/src/backends/Backend.h
deps/commandline/src/commandline.h
deps/commandline/src/commandline.cpp
deps/commandline/src/backends/BufferedBackend.cpp
deps/commandline/src/backends/BufferedBackend.h
)
if (WIN32)
target_compile_definitions(commandline_static PRIVATE -DPLATFORM_WINDOWS=1)
else ()
target_compile_definitions(commandline_static PRIVATE -DPLATFORM_LINUX=1)
endif () endif ()
target_include_directories(commandline_static PUBLIC "deps/commandline/src")
target_link_libraries(commandline_static Threads::Threads)
# end of commandline custom build
add_executable(${PROJECT_NAME} ${PRJ_HEADERS} ${PRJ_SOURCES} ${PRJ_MAIN}) set(BUILD_SHARED_LIBS OFF)
set_target_properties(${PROJECT_NAME} PROPERTIES # ------------------------ SENTRY ---------------------------------
MACOSX_BUNDLE_BUNDLE_VERSION ${PROJECT_VERSION} message(STATUS "Checking for Sentry URL")
MACOSX_BUNDLE_SHORT_VERSION_STRING ${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR} # this is set by the build system.
MACOSX_BUNDLE TRUE # IMPORTANT: if you're building from source, just leave this empty
WIN32_EXECUTABLE TRUE if (NOT DEFINED BEAMMP_SECRET_SENTRY_URL)
) message(WARNING "No sentry URL configured. Sentry logging is disabled for this build. \
target_include_directories(${PROJECT_NAME} PRIVATE ${PRJ_INCLUDE_DIRS}) This is not an error, and if you're building the BeamMP-Server yourself, this is expected and can be ignored.")
target_link_libraries(${PROJECT_NAME} ${PRJ_LIBRARIES}) set(BEAMMP_SECRET_SENTRY_URL "")
target_compile_features(${PROJECT_NAME} PRIVATE ${PRJ_COMPILE_FEATURES}) set(SENTRY_BACKEND none)
target_compile_definitions(${PROJECT_NAME} PRIVATE ${PRJ_DEFINITIONS} ${PRJ_WARNINGS} else()
DOCTEST_CONFIG_DISABLE # disables all test code in the final executable set(SENTRY_BACKEND breakpad)
endif()
add_subdirectory("deps/sentry-native")
# ------------------------ C++ SETUP ---------------------------------
set(CMAKE_CXX_STANDARD 17)
# ------------------------ DEPENDENCIES ------------------------------
message(STATUS "Adding local source dependencies")
# this has to happen before -DDEBUG since it wont compile properly with -DDEBUG
add_subdirectory(deps)
# ------------------------ VARIABLES ---------------------------------
include(FindLua)
include(FindOpenSSL)
include(FindThreads)
include(FindZLIB)
find_package(Boost 1.70 REQUIRED COMPONENTS system)
set(BeamMP_Sources
include/TConsole.h src/TConsole.cpp
include/TServer.h src/TServer.cpp
include/Compat.h src/Compat.cpp
include/Common.h src/Common.cpp
include/Client.h src/Client.cpp
include/VehicleData.h src/VehicleData.cpp
include/TConfig.h src/TConfig.cpp
include/TLuaEngine.h src/TLuaEngine.cpp
include/TLuaPlugin.h src/TLuaPlugin.cpp
include/TResourceManager.h src/TResourceManager.cpp
include/THeartbeatThread.h src/THeartbeatThread.cpp
include/Http.h src/Http.cpp
include/TSentry.h src/TSentry.cpp
include/TPPSMonitor.h src/TPPSMonitor.cpp
include/TNetwork.h src/TNetwork.cpp
include/LuaAPI.h src/LuaAPI.cpp
include/TScopedTimer.h src/TScopedTimer.cpp
include/SignalHandling.h src/SignalHandling.cpp
include/ArgsParser.h src/ArgsParser.cpp
include/TPluginMonitor.h src/TPluginMonitor.cpp
include/Environment.h
include/BoostAliases.h
) )
if(MSVC) set(BeamMP_Includes
target_link_options(${PROJECT_NAME} PRIVATE "/SUBSYSTEM:CONSOLE") ${LUA_INCLUDE_DIR}
endif(MSVC) ${CURL_INCLUDE_DIRS}
"${CMAKE_CURRENT_SOURCE_DIR}/deps/cpp-httplib"
"${CMAKE_CURRENT_SOURCE_DIR}/deps/commandline"
"${CMAKE_CURRENT_SOURCE_DIR}/deps/json/single_include"
"${CMAKE_CURRENT_SOURCE_DIR}/deps/sol2/include"
"${CMAKE_CURRENT_SOURCE_DIR}/deps/rapidjson/include"
"${CMAKE_CURRENT_SOURCE_DIR}/deps/asio/asio/include"
"${CMAKE_CURRENT_SOURCE_DIR}/deps"
)
# setup all warnings (from cmake/CompilerWarnings.cmake) set(BeamMP_Definitions
set_project_warnings(${PROJECT_NAME}) SECRET_SENTRY_URL="${BEAMMP_SECRET_SENTRY_URL}"
)
if(${PROJECT_NAME}_ENABLE_UNIT_TESTING) if (WIN32)
message(STATUS "Unit tests are enabled and will be built as '${PROJECT_NAME}-tests'") list(APPEND BeamMP_Definitions _WIN32_WINNT=0x0601)
add_executable(${PROJECT_NAME}-tests ${PRJ_HEADERS} ${PRJ_SOURCES} ${PRJ_TEST_MAIN}) list(APPEND BeamMP_Definitions _CRT_SECURE_NO_WARNINGS)
target_include_directories(${PROJECT_NAME}-tests PRIVATE ${PRJ_INCLUDE_DIRS}) endif()
target_link_libraries(${PROJECT_NAME}-tests ${PRJ_LIBRARIES}) if (UNIX)
target_compile_features(${PROJECT_NAME}-tests PRIVATE ${PRJ_COMPILE_FEATURES}) set(BeamMP_CompileOptions
target_compile_definitions(${PROJECT_NAME}-tests PRIVATE ${PRJ_DEFINITIONS} ${PRJ_WARNINGS}) -Wall
set_project_warnings(${PROJECT_NAME}-tests) -Wextra
if(MSVC) -Wpedantic
target_link_options(${PROJECT_NAME}-tests PRIVATE "/SUBSYSTEM:CONSOLE")
endif(MSVC) -Werror=uninitialized
-Werror=float-equal
-Werror=pointer-arith
-Werror=double-promotion
-Werror=write-strings
-Werror=cast-qual
-Werror=init-self
-Werror=cast-align
-Werror=unreachable-code
-Werror=strict-aliasing -fstrict-aliasing
-Werror=redundant-decls
-Werror=missing-declarations
-Werror=missing-field-initializers
-Werror=write-strings
-Werror=ctor-dtor-privacy
-Werror=switch-enum
-Werror=switch-default
-Werror=old-style-cast
-Werror=overloaded-virtual
-Werror=overloaded-virtual
-Werror=missing-include-dirs
-Werror=unused-result
-fstack-protector
-Wzero-as-null-pointer-constant
)
else()
set(BeamMP_CompileOptions
/bigobj
/INCREMENTAL:NO /NODEFAULTLIB:MSVCRT /NODEFAULTLIB:LIBCMT
)
endif()
set(BeamMP_Libraries
Boost::boost
Boost::system
doctest::doctest
OpenSSL::SSL
OpenSSL::Crypto
sol2::sol2
fmt::fmt
Threads::Threads
ZLIB::ZLIB
${LUA_LIBRARIES}
commandline
sentry
)
if (WIN32)
set(BeamMP_PlatformLibs wsock32 ws2_32)
endif ()
# ------------------------ BEAMMP SERVER -----------------------------
add_executable(BeamMP-Server
src/main.cpp
${BeamMP_Sources}
)
target_compile_definitions(BeamMP-Server PRIVATE
${BeamMP_Definitions}
DOCTEST_CONFIG_DISABLE
)
target_compile_options(BeamMP-Server PRIVATE
${BeamMP_CompileOptions}
)
target_include_directories(BeamMP-Server PRIVATE
"${CMAKE_CURRENT_SOURCE_DIR}/include"
)
target_include_directories(BeamMP-Server SYSTEM PRIVATE
${BeamMP_Includes}
)
target_link_libraries(BeamMP-Server
${BeamMP_Libraries}
${BeamMP_PlatformLibs}
)
# ------------------------ BEAMMP SERVER TESTS -----------------------
option(BUILD_TESTS "Build BeamMP-Server tests" ON)
if(BUILD_TESTS)
add_executable(BeamMP-Server-tests
test/test_main.cpp
${BeamMP_Sources}
)
target_compile_definitions(BeamMP-Server-tests PRIVATE
${BeamMP_Definitions}
)
target_compile_options(BeamMP-Server-tests PRIVATE
${BeamMP_CompileOptions}
)
target_include_directories(BeamMP-Server-tests PRIVATE
"${CMAKE_CURRENT_SOURCE_DIR}/include"
)
target_include_directories(BeamMP-Server-tests SYSTEM PRIVATE
${BeamMP_Includes}
)
target_link_libraries(BeamMP-Server-tests
${BeamMP_Libraries}
${BeamMP_PlatformLibs}
)
endif() endif()
+156
View File
@@ -0,0 +1,156 @@
# v3.1.1
- FIXED bug which caused GetPlayerIdentifiers, GetPlayerName, etc not to work in `onPlayerDisconnect`
- FIXED some issues which could cause the server to crash when receiving malformed data
- FIXED a bug which caused a server to crash during authentication when receiving malformed data
- FIXED minor vulnerability in chat message handling
- FIXED a minor formatting bug in the `status` command
# v3.1.0
- ADDED Tab autocomplete in console, smart tab autocomplete (understands lua tables and types) in the lua console
- ADDED lua debug facilities (type `:help` when attached to lua via `lua`)
- ADDED Util.JsonEncode() and Util.JsonDecode(), which turn lua tables into json and vice-versa
- ADDED FS.ListFiles and FS.ListDirectories
- ADDED onFileChanged event, triggered when a server plugin file changes
- ADDED MP.GetPositionRaw(), which can be used to retrieve the latest position packet per player, per vehicle
- ADDED error messages to some lua functions
- ADDED HOME and END button working in console
- ADDED `MP.TriggerClientEventJson()` which takes a table as the data argument and sends it as JSON
- ADDED identifiers (beammp id, ip) to onPlayerAuth (4th argument)
- ADDED more network debug logging
- CHANGED all networking to be more stable, performant, and safe
- FIXED `ip` in MP.GetPlayerIdentifiers
- FIXED issue with client->server events which contain `:`
- FIXED a fatal exception on LuaEngine startup if Resources/Server is a symlink
- FIXED onInit not being called on hot-reload
- FIXED incorrect timing calculation of Lua EventTimer loop
- FIXED bug which caused hot-reload not to report syntax errors
- FIXED missing error messages on some event handler calls
- FIXED vehicles not deleting for all players if an edit was cancelled by Lua
- FIXED server not handling binary UDP packets properly
- REMOVED "Backend response failed to parse as valid json" message
# v3.0.2
- ADDED Periodic update message if a new server is released
- ADDED Config setting for the IP the http server listens on
- CHANGED Default MaxPlayers to 8
- CHANGED Default http server listen IP to localhost
- FIXED `MP.CreateEventTimer` filling up the queue (see <https://wiki.beammp.com/en/Scripting/new-lua-scripting#mpcreateeventtimerevent_name-string-interval_ms-number-strategy-number-since-v302>)
- FIXED `MP.TriggerClientEvent` not kicking the client if it failed
- FIXED Lua result queue handling not checking all results
- FIXED bug which caused ServerConfig.toml to generate incorrectly
# v3.0.1
- ADDED Backup URLs to UpdateCheck (will fail less often now)
- ADDED console cursor left and right movement (with arrow keys) and working HOME and END key (via github.com/lionkor/commandline)
- FIXED infinite snowmen / infinite unicycle spawning bug
- FIXED a bug where, when run with --working-directory, the Server.log would still be in the original directory
- FIXED a bug which could cause the plugin reload thread to spin at 100% if the reloaded plugin's didn't terminate
- FIXED an issue which would cause servers to crash on mod download via SIGPIPE on POSIX
- FIXED an issue which would cause servers to crash when checking if a vehicle is a unicycle
# v3.0.0
- CHANGED entire plugin Lua implementation (rewrite)
- CHANGED moved *almost all* Lua functions into MP.\*
- CHANGED console to use a custom language (type `help`, `list`, or `status`!)
- CHANGED all files of a Lua plugin to share a Lua state (no more state-per-file)
- ADDED many new Lua API functions, which can be found at <https://wiki.beammp.com/en/Scripting/functions>
- ADDED Commandline options. Run with `--help` to see all options.
- ADDED HTTP(S) Server (OpenAPI spec coming soon!)
- ADDED plugin directories to `package.path` and `package.cpath` before `onInit`
- ADDED ability to add `PluginConfig.toml` to your plugin folder to change some settings
- ADDED ability to share a lua state with other plugins via `StateId` setting in `PluginConfig.toml`
- ADDED ability to see name-to-thread-ID association in debug mode
- ADDED dumping tables with `print()` (try it with `print(MP)`)
- ADDED `MP.GetOSName()`, `MP.CreateTimer()`, `MP.GetLuaMemoryUsage()` and many more (see <https://wiki.beammp.com/en/Scripting/functions>)
- ADDED `MP.Settings` table to make usage of `MP.Set()` easier
- ADDED `FS.*` table with common filesystem operations (do `print(FS)` to see them!)
- FIXED i/o thread spin when stdout is /dev/null on linux
- FIXED removed extra whitespace infront of onChatMessage message
# v2.3.3
- CHANGED servers to be private by default
# v2.3.2
- ADDED Ctrl+C causes a graceful shutdown on windows (did already on linux)
- ADDED more meaningful shutdown messages
- ADDED even better backend connection error reporting
- ADDED `SendErrors` config in `ServerConfig.toml` to opt-out of error reporting
- ADDED hard-shutdown if Ctrl+C pressed 3 times
- FIXED issue with shells like bash being unusable after server exit
# v2.3.1
- CHANGED join/sync timeout to 20 minutes, players wont drop if loading takes >5 mins
# v2.3.0
- ADDED version check - the server will now let you know when a new release is out
- ADDED logging of various errors, crashes and exceptions to the backend
- ADDED chat messages are now logged to the server console as [CHAT]
- ADDED debug message telling you when the server heartbeats to the backend
- REMOVED various [DEBUG] messages which were confusing (such as "breaking client loop")
- FIXED various crashes and issues with handling unexpected backend responses
- FIXED minor bugs due to code correctness
# v2.2.0
- FIXED major security flaw
- FIXED minor bugs
# v2.1.4
- ADDED debug heartbeat print
- ADDED kicking every player before shutdown
- FIXED rare bug which led to violent crash
- FIXED minor bugs
# v2.1.3
- FIXED Lua events not cancelling properly on Linux
# v2.1.2
- CHANGED default map to gridmap v2
- FIXED version number display
# v2.1.1
# v2.1.0 (pre-v2.1.1)
# v2.0.4 (pre-v2.1.0)
- REMOVED boost as a runtime dependency
- FIXED Lua plugins on Linux
- FIXED console history on Windows
- CHANGED to new config format TOML
# v2.0.3
- WORKAROUND for timeout bug / ghost player bug
- FIXED 100% CPU spin when stdin is /dev/null.
# v2.0.2
- ADDED fully new commandline
- ADDED new backend
- ADDED automated build system
- ADDED lua GetPlayerIdentifiers
- ADDED lots of debug info
- ADDED better POSTing and GETing
- ADDED a license
- FIXED ghost players in player list issue
- FIXED ghost vehicle after joining issue
- FIXED missing vehicle after joining issue
- FIXED a lot of desync issues
- FIXED some memory leaks
- FIXED various crashes
- FIXED various data-races
- FIXED some linux-specific crashes
- FIXED some linux-specific issues
- FIXED bug which caused kicking to be logged as leaving
- FIXED various internal developer quality-of-life things
+113 -22
View File
@@ -6,12 +6,13 @@
This is the server for the multiplayer mod **[BeamMP](https://beammp.com/)** for the game [BeamNG.drive](https://www.beamng.com/). This is the server for the multiplayer mod **[BeamMP](https://beammp.com/)** for the game [BeamNG.drive](https://www.beamng.com/).
The server is the point through which all clients communicate. You can write Lua mods for the server, there are detailed instructions on the [BeamMP Wiki](https://wiki.beammp.com). The server is the point through which all clients communicate. You can write Lua mods for the server, there are detailed instructions on the [BeamMP Wiki](https://wiki.beammp.com).
**For Linux, you __need__ the runtime dependencies, which are listed below under [Runtime Dependencies](#runtime-dependencies)** **For Linux, you __need__ the runtime dependencies, listed below under "[prerequisites](#prerequisites)".**
## Support + Contact ## Support + Contact
Feel free to ask any questions via the following channels: Feel free to ask any questions via the following channels:
- **IRC**: `#beammp` on [irc.libera.chat](https://web.libera.chat/)
- **Discord**: [click for invite](https://discord.gg/beammp) - **Discord**: [click for invite](https://discord.gg/beammp)
- **BeamMP Forum**: [BeamMP Forum Support](https://forum.beammp.com/c/support/33) - **BeamMP Forum**: [BeamMP Forum Support](https://forum.beammp.com/c/support/33)
@@ -42,7 +43,7 @@ We only allow building unmodified (original) source code for public use. `master
## Supported Operating Systems ## Supported Operating Systems
The code itself supports (latest stable) Linux and Windows. In terms of actual build support, for now we usually only distribute Windows binaries and Linux. For any other distro or OS, you just have to find the same libraries listed in [Runtime Dependencies](#runtime-dependencies) further down the page, and it should build fine. The code itself supports (latest stable) Linux and Windows. In terms of actual build support, for now we usually only distribute Windows binaries and sometimes Linux. For any other distro or OS, you just have to find the same libraries listed in the Linux Build [Prerequisites](#prerequisites) further down the page, and it should build fine. We don't currently support any big-endian architectures.
Recommended compilers: MSVC, GCC, CLANG. Recommended compilers: MSVC, GCC, CLANG.
@@ -50,37 +51,127 @@ You can find precompiled binaries under [Releases](https://github.com/BeamMP/Bea
## Build Instructions ## Build Instructions
On Linux, you need some dependencies to **build** the server (on Windows, you don't): **__Do not compile from `master`. Always build from a release tag, i.e. `tags/v3.1.0`!__**
Currently only Linux and Windows are supported (generally). See [Releases](https://github.com/BeamMP/BeamMP-Server/releases/) for official binary releases. On systems to which we do not provide binaries (so anything but windows), you are allowed to compile the program and use it. Other restrictions, such as not being allowed to distribute those binaries, still apply (see [copyright notice](#copyright)).
### Prerequisites
#### Windows
There are **no runtime libraries** needed for Windows.
Please use the prepackaged binaries in [Releases](https://github.com/BeamMP/BeamMP-Server/releases/).
Dependencies for **Windows** can be installed with `vcpkg`.
These are:
``` ```
liblua5.3-dev curl zip unzip tar cmake make git g++ lua zlib rapidjson openssl websocketpp curl
``` ```
The triplet we use for releases is `x64-windows-static`.
You can install these with your distribution's package manager. You will need sudo or need root for ONLY this step. #### Linux
The names of each package may change depending on your platform. We recommend Ubuntu 22.04 or Arch Linux. Any Linux distribution will work, but you have to figure out the package names yourself (please feel free to PR in a change to this README with that info).
If you are building for ARM (like aarch64), you need to run `export VCPKG_FORCE_SYSTEM_BINARIES=1` before the following commands. ##### Runtime Dependencies
You can build on **Windows, Linux** or other platforms by following these steps:
1. Check out the repository with git: `git clone --recursive https://github.com/BeamMP/BeamMP-Server`.
2. Go into the directory `cd BeamMP-Server`.
3. Run CMake `cmake -S . -B bin -DCMAKE_BUILD_TYPE=Release` - this can take a few minutes and may take a lot of disk space and bandwidth.
4. Build via `cmake --build bin --parallel --config Release -t BeamMP-Server`.
5. Your executable can be found in `bin/`.
When you make changes to the code, you only have to run step 4 again.
### Runtime Dependencies
These are needed to *run* the server. These are needed to *run* the server.
Debian, Ubuntu and friends: `liblua5.3-0` <details>
<summary>
Ubuntu 22.04
</summary>
Other Linux distros: `liblua` of *some kind*. `apt-get install` the following libraries:
```
liblua5.3-0
libssl3
curl
```
</details>
Windows: No libraries. <details>
<summary>
Arch Linux
</summary>
`pacman -Syu` the following libraries:
```
lua53
openssl
curl
```
</details>
##### Build Dependencies
These are needed for you to *build* the server, in addition to the [runtime dependencies](#runtime-dependencies).
<details>
<summary>
Ubuntu 22.04
</summary>
`apt-get install` the following libraries and programs:
```
git
libz-dev
rapidjson-dev
liblua5.3-dev
libssl-dev
libwebsocketpp-dev
libcurl4-openssl-dev
cmake
g++-10
libboost1.74-all-dev
libssl3
curl
```
</details>
<details>
<summary>
Arch Linux
</summary>
`pacman -Syu` the following libraries and programs:
```
lua53
openssl
curl
git
cmake
g++
zlib
boost
websocketpp
```
</details>
#### macOS
Dependencies for **macOS** can be installed with homebrew.
```
brew install lua@5.3 rapidjson websocketpp cmake openssl@1.1
```
Some packages are included in **macOS** but you might want to install homebrew versions.
```
brew install curl zlib git make
```
### How to build
On Windows, use git-bash for these commands. On Linux, these should work in your shell.
1. Make sure you have all [prerequisites](#prerequisites) installed
2. Clone the repository in a location of your choice with `git clone https://github.com/BeamMP/BeamMP-Server` .
3. Change into the BeamMP-Server directory by running `cd BeamMP-Server`.
4. Checkout the branch or tag of the release you want to compile, for example `git checkout tags/v3.0.2` for version 3.0.2. You can find the latest version [here](https://github.com/BeamMP/BeamMP-Server/tags).
6. Run `cmake . -DCMAKE_BUILD_TYPE=Release` (with `.`). This may take some time, and will update all submodules and prepare the build.
7. Run `make -j` . This step will take some time and will use a lot of CPU and RAM. Remove the `-j` if you run out of memory. *If you change something in the source code, you only have to re-run this step.*
8. You now have a `BeamMP-Server` file in your directory, which is executable with `./BeamMP-Server` (`.\BeamMP-Server.exe` for windows). Follow the (Windows or Linux, doesnt matter) instructions on the [wiki](https://wiki.beammp.com/en/home/server-installation) for further setup after installation (which we just did), such as port-forwarding and getting a key to actually run the server.
*tip: to run the server in the background, simply (in bash, zsh, etc) run:* `nohup ./BeamMP-Server &`*.*
## Support ## Support
The BeamMP project is supported by community donations via our [Patreon](https://www.patreon.com/BeamMP). This brings perks such as Patreon-only channels on our Discord, early access to new updates, and more server keys. The BeamMP project is supported by community donations via our [Patreon](https://www.patreon.com/BeamMP). This brings perks such as Patreon-only channels on our Discord, early access to new updates, and more server keys.
-115
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@@ -1,115 +0,0 @@
# from here:
#
# https://github.com/lefticus/cppbestpractices/blob/master/02-Use_the_Tools_Available.md
# Courtesy of Jason Turner
# License here: https://github.com/cpp-best-practices/cppbestpractices/blob/master/LICENSE
#
# This version has been modified by the owners of the current respository.
# Modifications have mostly been marked with "modified" or similar, though this is not
# strictly required.
function(set_project_warnings project_name)
set(MSVC_WARNINGS
/W4 # Baseline reasonable warnings
/w14242 # 'identifier': conversion from 'type1' to 'type1', possible loss
# of data
/w14254 # 'operator': conversion from 'type1:field_bits' to
# 'type2:field_bits', possible loss of data
/w14263 # 'function': member function does not override any base class
# virtual member function
/w14265 # 'classname': class has virtual functions, but destructor is not
# virtual instances of this class may not be destructed correctly
/w14287 # 'operator': unsigned/negative constant mismatch
/we4289 # nonstandard extension used: 'variable': loop control variable
# declared in the for-loop is used outside the for-loop scope
/w14296 # 'operator': expression is always 'boolean_value'
/w14311 # 'variable': pointer truncation from 'type1' to 'type2'
/w14545 # expression before comma evaluates to a function which is missing
# an argument list
/w14546 # function call before comma missing argument list
/w14547 # 'operator': operator before comma has no effect; expected
# operator with side-effect
/w14549 # 'operator': operator before comma has no effect; did you intend
# 'operator'?
/w14555 # expression has no effect; expected expression with side- effect
/w14619 # pragma warning: there is no warning number 'number'
/w14640 # Enable warning on thread un-safe static member initialization
/w14826 # Conversion from 'type1' to 'type_2' is sign-extended. This may
# cause unexpected runtime behavior.
/w14905 # wide string literal cast to 'LPSTR'
/w14906 # string literal cast to 'LPWSTR'
/w14928 # illegal copy-initialization; more than one user-defined
# conversion has been implicitly applied
/permissive- # standards conformance mode for MSVC compiler.
)
set(CLANG_WARNINGS
-Wall
-Wextra # reasonable and standard
-Wshadow # warn the user if a variable declaration shadows one from a
# parent context
-Wnon-virtual-dtor # warn the user if a class with virtual functions has a
# non-virtual destructor. This helps catch hard to
# track down memory errors
-Wold-style-cast # warn for c-style casts
-Wcast-align # warn for potential performance problem casts
-Wunused # warn on anything being unused
-Woverloaded-virtual # warn if you overload (not override) a virtual
# function
-Wpedantic # warn if non-standard C++ is used
-Wconversion # warn on type conversions that may lose data
-Wsign-conversion # warn on sign conversions
-Wnull-dereference # warn if a null dereference is detected
-Wdouble-promotion # warn if float is implicit promoted to double
-Wformat=2 # warn on security issues around functions that format output
# (ie printf)
# modified; added more errors / warnings
# some have been set to be errors, but the option _WARNINGS_AS_ERRORS
# (see below) should still be used in strict pipelines.
-Werror=uninitialized
-Werror=float-equal
-Werror=write-strings
-Werror=strict-aliasing -fstrict-aliasing
-Werror=missing-declarations
-Werror=missing-field-initializers
-Werror=ctor-dtor-privacy
-Werror=switch-enum
-Wswitch-default
-Werror=unused-result
-Werror=implicit-fallthrough
-Werror=return-type
-Wmissing-include-dirs
)
if (${PROJECT_NAME}_WARNINGS_AS_ERRORS)
set(CLANG_WARNINGS ${CLANG_WARNINGS} -Werror)
set(MSVC_WARNINGS ${MSVC_WARNINGS} /WX)
endif()
set(GCC_WARNINGS
${CLANG_WARNINGS}
-Wmisleading-indentation # warn if indentation implies blocks where blocks
# do not exist
-Wduplicated-cond # warn if if / else chain has duplicated conditions
-Wduplicated-branches # warn if if / else branches have duplicated code
-Wlogical-op # warn about logical operations being used where bitwise were
# probably wanted
# -Wuseless-cast # warn if you perform a cast to the same type (modified: removed)
)
if(MSVC)
set(PRJ_WARNINGS ${MSVC_WARNINGS})
elseif(CMAKE_CXX_COMPILER_ID MATCHES ".*Clang")
set(PRJ_WARNINGS ${CLANG_WARNINGS})
elseif(CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
set(PRJ_WARNINGS ${GCC_WARNINGS})
else()
message(AUTHOR_WARNING "No compiler warnings set for '${CMAKE_CXX_COMPILER_ID}' compiler.")
endif()
target_compile_options(${project_name} PUBLIC ${PRJ_WARNINGS})
if(NOT TARGET ${project_name})
message(AUTHOR_WARNING "${project_name} is not a target, thus no compiler warning were added.")
endif()
endfunction()
-21
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@@ -1,21 +0,0 @@
find_package(Git)
if(${PROJECT_NAME}_CHECKOUT_GIT_SUBMODULES)
if(Git_FOUND)
message(STATUS "Git found, submodule update and init")
execute_process(COMMAND ${GIT_EXECUTABLE} submodule update --init --recursive
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
RESULT_VARIABLE GIT_SUBMOD_RESULT)
if(NOT GIT_SUBMOD_RESULT EQUAL "0")
message(SEND_ERROR "git submodule update --init --recursive failed with ${GIT_SUBMOD_RESULT}, please checkout submodules. This may result in missing dependencies.")
endif()
else()
message(SEND_ERROR "git required for checking out submodules, but not found. Submodules will not be checked out - this may result in missing dependencies.")
endif()
endif()
if(Git_FOUND)
else()
message(STATUS "Git not found - the version will not include a git hash.")
set(PRJ_GIT_HASH "unknown")
endif()
-44
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@@ -1,44 +0,0 @@
# Modified, original version from https://github.com/filipdutescu/modern-cpp-template (Unlicense)
option(${PROJECT_NAME}_WARNINGS_AS_ERRORS "Treat compiler warnings as errors." OFF)
option(${PROJECT_NAME}_CHECKOUT_GIT_SUBMODULES "If git is found, initialize all submodules." ON)
option(${PROJECT_NAME}_ENABLE_UNIT_TESTING "Enable unit tests for the projects (from the `test` subfolder)." ON)
option(${PROJECT_NAME}_ENABLE_CLANG_TIDY "Enable static analysis with Clang-Tidy." OFF)
option(${PROJECT_NAME}_ENABLE_CPPCHECK "Enable static analysis with Cppcheck." OFF)
# TODO Implement code coverage
# option(${PROJECT_NAME}_ENABLE_CODE_COVERAGE "Enable code coverage through GCC." OFF)
option(${PROJECT_NAME}_ENABLE_DOXYGEN "Enable Doxygen documentation builds of source." OFF)
# Generate compile_commands.json for clang based tools
set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
# Export all symbols when building a shared library
if(BUILD_SHARED_LIBS)
set(CMAKE_WINDOWS_EXPORT_ALL_SYMBOLS OFF)
set(CMAKE_CXX_VISIBILITY_PRESET hidden)
set(CMAKE_VISIBILITY_INLINES_HIDDEN 1)
endif()
option(${PROJECT_NAME}_ENABLE_LTO "Enable Interprocedural Optimization, aka Link Time Optimization (LTO)." OFF)
if(${PROJECT_NAME}_ENABLE_LTO)
include(CheckIPOSupported)
check_ipo_supported(RESULT result OUTPUT output)
if(result)
set(CMAKE_INTERPROCEDURAL_OPTIMIZATION TRUE)
else()
message(SEND_ERROR "IPO is not supported: ${output}.")
endif()
endif()
option(${PROJECT_NAME}_ENABLE_CCACHE "Enable the usage of Ccache, in order to speed up rebuild times." ON)
find_program(CCACHE_FOUND ccache)
if(CCACHE_FOUND)
set_property(GLOBAL PROPERTY RULE_LAUNCH_COMPILE ccache)
set_property(GLOBAL PROPERTY RULE_LAUNCH_LINK ccache)
endif()
option(${PROJECT_NAME}_ENABLE_SANITIZER "Enable sanitizer to detect memory errors, undefined behavior, etc. (slows down the executable)." OFF)
if(${PROJECT_NAME}_ENABLE_SANITIZER)
add_compile_options(-fsanitize=address,undefined)
add_link_options(-fsanitize=address,undefined)
endif()
-20
View File
@@ -1,20 +0,0 @@
if(${PROJECT_NAME}_ENABLE_CLANG_TIDY)
find_program(CLANGTIDY clang-tidy)
if(CLANGTIDY)
set(CMAKE_CXX_CLANG_TIDY ${CLANGTIDY} -extra-arg=-Wno-unknown-warning-option)
message("Clang-Tidy finished setting up.")
else()
message(SEND_ERROR "Clang-Tidy requested but executable not found.")
endif()
endif()
if(${PROJECT_NAME}_ENABLE_CPPCHECK)
find_program(CPPCHECK cppcheck)
if(CPPCHECK)
set(CMAKE_CXX_CPPCHECK ${CPPCHECK} --suppress=missingInclude --enable=all
--inline-suppr --inconclusive)
message("Cppcheck finished setting up.")
else()
message(SEND_ERROR "Cppcheck requested but executable not found.")
endif()
endif()
-17
View File
@@ -1,17 +0,0 @@
if(NOT DEFINED CMAKE_TOOLCHAIN_FILE)
if(NOT EXISTS ${CMAKE_SOURCE_DIR}/vcpkg/scripts/buildsystems/vcpkg.cmake)
find_package(Git)
if(Git_FOUND)
execute_process(COMMAND ${GIT_EXECUTABLE} submodule update --init --recursive vcpkg
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
RESULT_VARIABLE GIT_SUBMOD_RESULT)
if(NOT GIT_SUBMOD_RESULT EQUAL "0")
message(SEND_ERROR "Checking out vcpkg in source tree failed with ${GIT_SUBMOD_RESULT}.")
endif()
else()
message(FATAL_ERROR "Could not find git or vcpkg.cmake. Please either, install git and re-run cmake (or run `git submodule update --init --recursive`), or install vcpkg and add `-DCMAKE_TOOLCHAIN_FILE=<path-to-vcpkg>/scripts/buildsystems/vcpkg.cmake` to your cmake invocation. Please try again after making those changes.")
endif()
endif()
set(CMAKE_TOOLCHAIN_FILE ${CMAKE_SOURCE_DIR}/vcpkg/scripts/buildsystems/vcpkg.cmake)
endif()
+6
View File
@@ -0,0 +1,6 @@
include_directories("${PROJECT_SOURCE_DIR}/deps")
add_subdirectory("${PROJECT_SOURCE_DIR}/deps/commandline")
add_subdirectory("${PROJECT_SOURCE_DIR}/deps/fmt")
add_subdirectory("${PROJECT_SOURCE_DIR}/deps/sol2")
add_subdirectory("${PROJECT_SOURCE_DIR}/deps/doctest")
Vendored Submodule
+1
Submodule deps/asio added at 4915cfd8a1.
Vendored Submodule
+1
Submodule deps/cpp-httplib added at d92c314466.
Vendored Submodule
+1
Submodule deps/doctest added at b7c21ec5ce.
Vendored Submodule
+1
Submodule deps/fmt added at c4ee726532.
Vendored Submodule
+1
Submodule deps/json added at 69d744867f.
Vendored Submodule
+1
Submodule deps/libzip added at 5532f9baa0.
Vendored Submodule
+1
Submodule deps/rapidjson added at 00dbcf2c6e.
Vendored Submodule
+1
Submodule deps/sentry-native added at 28be51f5e3.
Vendored Submodule
+1
Submodule deps/sol2 added at eba86625b7.
Vendored Submodule
+1
Submodule deps/toml11 added at c7627ff6a1.
+60 -32
View File
@@ -10,8 +10,6 @@
#include "BoostAliases.h" #include "BoostAliases.h"
#include "Common.h" #include "Common.h"
#include "Compat.h" #include "Compat.h"
#include "RWMutex.h"
#include "Sync.h"
#include "VehicleData.h" #include "VehicleData.h"
class TServer; class TServer;
@@ -30,6 +28,11 @@ class TClient final {
public: public:
using TSetOfVehicleData = std::vector<TVehicleData>; using TSetOfVehicleData = std::vector<TVehicleData>;
struct TVehicleDataLockPair {
TSetOfVehicleData* VehicleData;
std::unique_lock<std::mutex> Lock;
};
TClient(TServer& Server, ip::tcp::socket&& Socket); TClient(TServer& Server, ip::tcp::socket&& Socket);
TClient(const TClient&) = delete; TClient(const TClient&) = delete;
~TClient(); ~TClient();
@@ -38,51 +41,76 @@ public:
void AddNewCar(int Ident, const std::string& Data); void AddNewCar(int Ident, const std::string& Data);
void SetCarData(int Ident, const std::string& Data); void SetCarData(int Ident, const std::string& Data);
void SetCarPosition(int Ident, const std::string& Data); void SetCarPosition(int Ident, const std::string& Data);
TVehicleDataLockPair GetAllCars();
void SetName(const std::string& NewName) { Name = NewName; } void SetName(const std::string& Name) { mName = Name; }
void SetRoles(const std::string& NewRole) { Role = NewRole; } void SetRoles(const std::string& Role) { mRole = Role; }
void SetIdentifier(const std::string& key, const std::string& value); void SetIdentifier(const std::string& key, const std::string& value) { mIdentifiers[key] = value; }
std::string GetCarData(int Ident); std::string GetCarData(int Ident);
std::string GetCarPositionRaw(int Ident); std::string GetCarPositionRaw(int Ident);
bool IsDisconnected() const { return !TCPSocket->is_open(); } void SetUDPAddr(const ip::udp::endpoint& Addr) { mUDPAddress = Addr; }
void SetDownSock(ip::tcp::socket&& CSock) { mDownSocket = std::move(CSock); }
void SetTCPSock(ip::tcp::socket&& CSock) { mSocket = std::move(CSock); }
void Disconnect(std::string_view Reason);
bool IsDisconnected() const { return !mSocket.is_open(); }
// locks // locks
void DeleteCar(int Ident); void DeleteCar(int Ident);
[[nodiscard]] const std::unordered_map<std::string, std::string>& GetIdentifiers() const { return mIdentifiers; }
[[nodiscard]] const ip::udp::endpoint& GetUDPAddr() const { return mUDPAddress; }
[[nodiscard]] ip::udp::endpoint& GetUDPAddr() { return mUDPAddress; }
[[nodiscard]] ip::tcp::socket& GetDownSock() { return mDownSocket; }
[[nodiscard]] const ip::tcp::socket& GetDownSock() const { return mDownSocket; }
[[nodiscard]] ip::tcp::socket& GetTCPSock() { return mSocket; }
[[nodiscard]] const ip::tcp::socket& GetTCPSock() const { return mSocket; }
[[nodiscard]] std::string GetRoles() const { return mRole; }
[[nodiscard]] std::string GetName() const { return mName; }
void SetUnicycleID(int ID) { mUnicycleID = ID; }
void SetID(int ID) { mID = ID; }
[[nodiscard]] int GetOpenCarID() const; [[nodiscard]] int GetOpenCarID() const;
[[nodiscard]] int GetCarCount() const; [[nodiscard]] int GetCarCount() const;
void ClearCars(); void ClearCars();
[[nodiscard]] int GetID() const { return mID; }
[[nodiscard]] int GetUnicycleID() const { return mUnicycleID; }
[[nodiscard]] bool IsConnected() const { return mIsConnected; }
[[nodiscard]] bool IsSynced() const { return mIsSynced; }
[[nodiscard]] bool IsSyncing() const { return mIsSyncing; }
[[nodiscard]] bool IsGuest() const { return mIsGuest; }
void SetIsGuest(bool NewIsGuest) { mIsGuest = NewIsGuest; }
void SetIsSynced(bool NewIsSynced) { mIsSynced = NewIsSynced; }
void SetIsSyncing(bool NewIsSyncing) { mIsSyncing = NewIsSyncing; }
void EnqueuePacket(const std::vector<uint8_t>& Packet); void EnqueuePacket(const std::vector<uint8_t>& Packet);
void SetIsConnected(bool NewIsConnected) { IsConnected = NewIsConnected; } [[nodiscard]] std::queue<std::vector<uint8_t>>& MissedPacketQueue() { return mPacketsSync; }
[[nodiscard]] const std::queue<std::vector<uint8_t>>& MissedPacketQueue() const { return mPacketsSync; }
[[nodiscard]] size_t MissedPacketQueueSize() const { return mPacketsSync.size(); }
[[nodiscard]] std::mutex& MissedPacketQueueMutex() const { return mMissedPacketsMutex; }
void SetIsConnected(bool NewIsConnected) { mIsConnected = NewIsConnected; }
[[nodiscard]] TServer& Server() const; [[nodiscard]] TServer& Server() const;
void UpdatePingTime(); void UpdatePingTime();
int SecondsSinceLastPing(); int SecondsSinceLastPing();
Sync<bool> IsConnected = false;
Sync<bool> IsSynced = false;
Sync<bool> IsSyncing = false;
Sync<std::unordered_map<std::string, std::string>> Identifiers;
Sync<ip::tcp::socket> TCPSocket;
Sync<ip::tcp::socket> DownSocket;
Sync<ip::udp::endpoint> UDPAddress {};
Sync<int> UnicycleID = -1;
Sync<std::string> Role;
Sync<std::string> DID;
Sync<int> ID = -1;
Sync<bool> IsGuest = false;
Sync<std::string> Name = std::string("Unknown Client");
Sync<TSetOfVehicleData> VehicleData;
Sync<SparseArray<std::string>> VehiclePosition;
Sync<std::queue<std::vector<uint8_t>>> MissedPacketsQueue;
Sync<std::chrono::time_point<std::chrono::high_resolution_clock>> LastPingTime;
friend class TNetwork;
private: private:
/// ONLY call after the client has been cleaned up, all cars deleted, etc.
void CloseSockets(std::string_view Reason);
void InsertVehicle(int ID, const std::string& Data); void InsertVehicle(int ID, const std::string& Data);
TServer& mServer; TServer& mServer;
bool mIsConnected = false;
bool mIsSynced = false;
bool mIsSyncing = false;
mutable std::mutex mMissedPacketsMutex;
std::queue<std::vector<uint8_t>> mPacketsSync;
std::unordered_map<std::string, std::string> mIdentifiers;
bool mIsGuest = false;
mutable std::mutex mVehicleDataMutex;
mutable std::mutex mVehiclePositionMutex;
TSetOfVehicleData mVehicleData;
SparseArray<std::string> mVehiclePosition;
std::string mName = "Unknown Client";
ip::tcp::socket mSocket;
ip::tcp::socket mDownSocket;
ip::udp::endpoint mUDPAddress {};
int mUnicycleID = -1;
std::string mRole;
std::string mDID;
int mID = -1;
std::chrono::time_point<std::chrono::high_resolution_clock> mLastPingTime;
}; };
std::optional<std::shared_ptr<TClient>> GetClient(class TServer& Server, int ID); std::optional<std::weak_ptr<TClient>> GetClient(class TServer& Server, int ID);
+10 -7
View File
@@ -1,5 +1,8 @@
#pragma once #pragma once
#include "TSentry.h"
extern TSentry Sentry;
#include <array> #include <array>
#include <atomic> #include <atomic>
#include <cstring> #include <cstring>
@@ -43,7 +46,6 @@ public:
struct TSettings { struct TSettings {
std::string ServerName { "BeamMP Server" }; std::string ServerName { "BeamMP Server" };
std::string ServerDesc { "BeamMP Default Description" }; std::string ServerDesc { "BeamMP Default Description" };
std::string ServerTags { "Freeroam" };
std::string Resource { "Resources" }; std::string Resource { "Resources" };
std::string MapName { "/levels/gridmap_v2/info.json" }; std::string MapName { "/levels/gridmap_v2/info.json" };
std::string Key {}; std::string Key {};
@@ -76,7 +78,7 @@ public:
static void RegisterShutdownHandler(const TShutdownHandler& Handler); static void RegisterShutdownHandler(const TShutdownHandler& Handler);
// Causes all threads to finish up and exit gracefull gracefully // Causes all threads to finish up and exit gracefull gracefully
static void GracefullyShutdown(); static void GracefullyShutdown();
static TConsole& Console() { return mConsole; } static TConsole& Console() { return *mConsole; }
static std::string ServerVersionString(); static std::string ServerVersionString();
static const Version& ServerVersion() { return mVersion; } static const Version& ServerVersion() { return mVersion; }
static uint8_t ClientMajorVersion() { return 2; } static uint8_t ClientMajorVersion() { return 2; }
@@ -102,7 +104,9 @@ public:
static void SleepSafeSeconds(size_t Seconds); static void SleepSafeSeconds(size_t Seconds);
static void InitializeConsole() { static void InitializeConsole() {
mConsole.InitializeCommandline(); if (!mConsole) {
mConsole = std::make_unique<TConsole>();
}
} }
enum class Status { enum class Status {
@@ -128,17 +132,15 @@ private:
static inline SystemStatusMap mSystemStatusMap {}; static inline SystemStatusMap mSystemStatusMap {};
static inline std::mutex mSystemStatusMapMutex {}; static inline std::mutex mSystemStatusMapMutex {};
static inline std::string mPPS; static inline std::string mPPS;
static inline TConsole mConsole; static inline std::unique_ptr<TConsole> mConsole;
static inline std::shared_mutex mShutdownMtx {}; static inline std::shared_mutex mShutdownMtx {};
static inline bool mShutdown { false }; static inline bool mShutdown { false };
static inline std::mutex mShutdownHandlersMutex {}; static inline std::mutex mShutdownHandlersMutex {};
static inline std::deque<TShutdownHandler> mShutdownHandlers {}; static inline std::deque<TShutdownHandler> mShutdownHandlers {};
static inline Version mVersion { 3, 2, 2 }; static inline Version mVersion { 3, 1, 1 };
}; };
void SplitString(std::string const& str, const char delim, std::vector<std::string>& out);
std::string ThreadName(bool DebugModeOverride = false); std::string ThreadName(bool DebugModeOverride = false);
void RegisterThread(const std::string& str); void RegisterThread(const std::string& str);
#define RegisterThreadAuto() RegisterThread(__func__) #define RegisterThreadAuto() RegisterThread(__func__)
@@ -191,6 +193,7 @@ void RegisterThread(const std::string& str);
#define beammp_error(x) \ #define beammp_error(x) \
do { \ do { \
Application::Console().Write(_this_location + std::string("[ERROR] ") + (x)); \ Application::Console().Write(_this_location + std::string("[ERROR] ") + (x)); \
Sentry.AddErrorBreadcrumb((x), _file_basename, _line); \
} while (false) } while (false)
#define beammp_lua_error(x) \ #define beammp_lua_error(x) \
do { \ do { \
+2
View File
@@ -63,10 +63,12 @@ inline void _assert([[maybe_unused]] const char* file, [[maybe_unused]] const ch
bool result = (cond); \ bool result = (cond); \
if (!result) { \ if (!result) { \
beammp_errorf("Assertion failed in '{}:{}': {}.", __func__, _line, #cond); \ beammp_errorf("Assertion failed in '{}:{}': {}.", __func__, _line, #cond); \
Sentry.LogAssert(#cond, _file_basename, _line, __func__); \
} \ } \
} while (false) } while (false)
#define beammp_assert_not_reachable() \ #define beammp_assert_not_reachable() \
do { \ do { \
beammp_errorf("Assertion failed in '{}:{}': Unreachable code reached. This may result in a crash or undefined state of the program.", __func__, _line); \ beammp_errorf("Assertion failed in '{}:{}': Unreachable code reached. This may result in a crash or undefined state of the program.", __func__, _line); \
Sentry.LogAssert("code is unreachable", _file_basename, _line, __func__); \
} while (false) } while (false)
#endif // DEBUG #endif // DEBUG
-16
View File
@@ -1,16 +0,0 @@
#pragma once
#include <optional>
#include <string>
namespace Env {
enum class Key {
// provider settings
PROVIDER_UPDATE_MESSAGE,
};
std::optional<std::string> Get(Key key);
std::string_view ToString(Key key);
}
+1 -1
View File
@@ -8,7 +8,7 @@ public:
IThreaded() IThreaded()
// invokes operator() on this object // invokes operator() on this object
: mThread() { } : mThread() { }
virtual ~IThreaded() noexcept { ~IThreaded() noexcept {
if (mThread.joinable()) { if (mThread.joinable()) {
mThread.join(); mThread.join();
} }
-9
View File
@@ -1,9 +0,0 @@
#pragma once
#include <boost/thread/synchronized_value.hpp>
/// This header provides convenience aliases for synchronization primitives.
template<typename T>
using Sync = boost::synchronized_value<T>;
+4 -5
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@@ -6,7 +6,7 @@
#include <filesystem> #include <filesystem>
#define TOML11_PRESERVE_COMMENTS_BY_DEFAULT #define TOML11_PRESERVE_COMMENTS_BY_DEFAULT
#include <toml.hpp> // header-only version of TOML++ #include <toml11/toml.hpp> // header-only version of TOML++
namespace fs = std::filesystem; namespace fs = std::filesystem;
@@ -22,12 +22,11 @@ private:
void CreateConfigFile(); void CreateConfigFile();
void ParseFromFile(std::string_view name); void ParseFromFile(std::string_view name);
void PrintDebug(); void PrintDebug();
void TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, const std::string_view& Env, std::string& OutValue); void TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, std::string& OutValue);
void TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, const std::string_view& Env, bool& OutValue); void TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, bool& OutValue);
void TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, const std::string_view& Env, int& OutValue); void TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, int& OutValue);
void ParseOldFormat(); void ParseOldFormat();
std::string TagsAsPrettyArray() const;
bool IsDefault(); bool IsDefault();
bool mFailed { false }; bool mFailed { false };
std::string mConfigFileName; std::string mConfigFileName;
+2 -6
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@@ -5,7 +5,6 @@
#include <atomic> #include <atomic>
#include <fstream> #include <fstream>
#include <functional> #include <functional>
#include <mutex>
#include <string> #include <string>
#include <tuple> #include <tuple>
#include <unordered_map> #include <unordered_map>
@@ -17,15 +16,12 @@ class TConsole {
public: public:
TConsole(); TConsole();
// Initializes the commandline app to take over I/O
void InitializeCommandline();
void Write(const std::string& str); void Write(const std::string& str);
void WriteRaw(const std::string& str); void WriteRaw(const std::string& str);
void InitializeLuaConsole(TLuaEngine& Engine); void InitializeLuaConsole(TLuaEngine& Engine);
void BackupOldLog(); void BackupOldLog();
void StartLoggingToFile(); void StartLoggingToFile();
Commandline& Internal() { return *mCommandline; } Commandline& Internal() { return mCommandline; }
private: private:
void RunAsCommand(const std::string& cmd, bool IgnoreNotACommand = false); void RunAsCommand(const std::string& cmd, bool IgnoreNotACommand = false);
@@ -59,7 +55,7 @@ private:
{ "say", [this](const auto&, const auto&) { Command_Say(""); } }, // shouldn't actually be called { "say", [this](const auto&, const auto&) { Command_Say(""); } }, // shouldn't actually be called
}; };
std::unique_ptr<Commandline> mCommandline { nullptr }; Commandline mCommandline;
std::vector<std::string> mCachedLuaHistory; std::vector<std::string> mCachedLuaHistory;
std::vector<std::string> mCachedRegularHistory; std::vector<std::string> mCachedRegularHistory;
TLuaEngine* mLuaEngine { nullptr }; TLuaEngine* mLuaEngine { nullptr };
+5 -13
View File
@@ -13,7 +13,7 @@
#include <queue> #include <queue>
#include <random> #include <random>
#include <set> #include <set>
#include <toml.hpp> #include <toml11/toml.hpp>
#include <unordered_map> #include <unordered_map>
#include <vector> #include <vector>
@@ -41,14 +41,7 @@ struct TLuaResult {
sol::object Result { sol::lua_nil }; sol::object Result { sol::lua_nil };
TLuaStateId StateId; TLuaStateId StateId;
std::string Function; std::string Function;
std::shared_ptr<std::mutex> ReadyMutex { // TODO: Add condition_variable
std::make_shared<std::mutex>()
};
std::shared_ptr<std::condition_variable> ReadyCondition {
std::make_shared<std::condition_variable>()
};
void MarkAsReady();
void WaitUntilReady(); void WaitUntilReady();
}; };
@@ -105,8 +98,8 @@ public:
return mLuaStates.size(); return mLuaStates.size();
} }
std::vector<std::string> GetLuaStateNames() { std::vector<std::string> GetLuaStateNames() {
std::vector<std::string> names {}; std::vector<std::string> names{};
for (auto const& [stateId, _] : mLuaStates) { for(auto const& [stateId, _ ] : mLuaStates) {
names.push_back(stateId); names.push_back(stateId);
} }
return names; return names;
@@ -220,8 +213,6 @@ private:
// Debug functions, slow // Debug functions, slow
std::queue<std::pair<TLuaChunk, std::shared_ptr<TLuaResult>>> Debug_GetStateExecuteQueue(); std::queue<std::pair<TLuaChunk, std::shared_ptr<TLuaResult>>> Debug_GetStateExecuteQueue();
std::vector<TLuaEngine::QueuedFunction> Debug_GetStateFunctionQueue(); std::vector<TLuaEngine::QueuedFunction> Debug_GetStateFunctionQueue();
sol::table Lua_JsonDecode(const std::string& str);
private: private:
sol::table Lua_TriggerGlobalEvent(const std::string& EventName, sol::variadic_args EventArgs); sol::table Lua_TriggerGlobalEvent(const std::string& EventName, sol::variadic_args EventArgs);
@@ -232,6 +223,7 @@ private:
sol::table Lua_GetPlayerVehicles(int ID); sol::table Lua_GetPlayerVehicles(int ID);
std::pair<sol::table, std::string> Lua_GetPositionRaw(int PID, int VID); std::pair<sol::table, std::string> Lua_GetPositionRaw(int PID, int VID);
sol::table Lua_HttpCreateConnection(const std::string& host, uint16_t port); sol::table Lua_HttpCreateConnection(const std::string& host, uint16_t port);
sol::table Lua_JsonDecode(const std::string& str);
int Lua_GetPlayerIDByName(const std::string& Name); int Lua_GetPlayerIDByName(const std::string& Name);
sol::table Lua_FS_ListFiles(const std::string& Path); sol::table Lua_FS_ListFiles(const std::string& Path);
sol::table Lua_FS_ListDirectories(const std::string& Path); sol::table Lua_FS_ListDirectories(const std::string& Path);
+7 -8
View File
@@ -19,9 +19,6 @@ public:
std::shared_ptr<TClient> CreateClient(ip::tcp::socket&& TCPSock); std::shared_ptr<TClient> CreateClient(ip::tcp::socket&& TCPSock);
std::vector<uint8_t> TCPRcv(TClient& c); std::vector<uint8_t> TCPRcv(TClient& c);
void ClientKick(TClient& c, const std::string& R); void ClientKick(TClient& c, const std::string& R);
void Disconnect(const std::shared_ptr<TClient>& ClientPtr);
void Disconnect(const std::weak_ptr<TClient>& ClientPtr);
void Disconnect(TClient& Client);
[[nodiscard]] bool SyncClient(const std::weak_ptr<TClient>& c); [[nodiscard]] bool SyncClient(const std::weak_ptr<TClient>& c);
void Identify(TConnection&& client); void Identify(TConnection&& client);
std::shared_ptr<TClient> Authentication(TConnection&& ClientConnection); std::shared_ptr<TClient> Authentication(TConnection&& ClientConnection);
@@ -44,13 +41,15 @@ private:
std::vector<uint8_t> UDPRcvFromClient(ip::udp::endpoint& ClientEndpoint); std::vector<uint8_t> UDPRcvFromClient(ip::udp::endpoint& ClientEndpoint);
void HandleDownload(TConnection&& TCPSock); void HandleDownload(TConnection&& TCPSock);
void OnConnect(const std::weak_ptr<TClient>& c); void OnConnect(const std::weak_ptr<TClient>& c);
void TCPClient(const std::shared_ptr<TClient>& c); void TCPClient(const std::weak_ptr<TClient>& c);
void Looper(const std::shared_ptr<TClient>& c); void Looper(const std::weak_ptr<TClient>& c);
int OpenID();
void OnDisconnect(const std::weak_ptr<TClient>& ClientPtr);
void Parse(TClient& c, const std::vector<uint8_t>& Packet); void Parse(TClient& c, const std::vector<uint8_t>& Packet);
void SendFile(TClient& c, const std::string& Name); void SendFile(TClient& c, const std::string& Name);
bool TCPSendRaw(TClient& C, ip::tcp::socket& socket, const uint8_t* Data, size_t Size); static bool TCPSendRaw(TClient& C, ip::tcp::socket& socket, const uint8_t* Data, size_t Size);
void SplitLoad(TClient& c, size_t Sent, size_t Size, bool D, const std::string& Name); static void SplitLoad(TClient& c, size_t Sent, size_t Size, bool D, const std::string& Name);
const uint8_t* SendSplit(TClient& c, ip::tcp::socket& Socket, const uint8_t* DataPtr, size_t Size); static const uint8_t* SendSplit(TClient& c, ip::tcp::socket& Socket, const uint8_t* DataPtr, size_t Size);
}; };
std::string HashPassword(const std::string& str); std::string HashPassword(const std::string& str);
-1
View File
@@ -9,7 +9,6 @@ class TNetwork;
class TPPSMonitor : public IThreaded { class TPPSMonitor : public IThreaded {
public: public:
explicit TPPSMonitor(TServer& Server); explicit TPPSMonitor(TServer& Server);
virtual ~TPPSMonitor() {}
void operator()() override; void operator()() override;
+38
View File
@@ -0,0 +1,38 @@
#ifndef SENTRY_H
#define SENTRY_H
#include <mutex>
#include <string>
#include <unordered_map>
enum class SentryLevel {
Debug = -1,
Info = 0,
Warning = 1,
Error = 2,
Fatal = 3,
};
// singleton, dont make this twice
class TSentry final {
public:
TSentry();
~TSentry();
void PrintWelcome();
void SetupUser();
void Log(SentryLevel level, const std::string& logger, const std::string& text);
void LogError(const std::string& text, const std::string& file, const std::string& line);
void SetContext(const std::string& context_name, const std::unordered_map<std::string, std::string>& map);
void LogException(const std::exception& e, const std::string& file, const std::string& line);
void LogAssert(const std::string& condition_string, const std::string& file, const std::string& line, const std::string& function);
void AddErrorBreadcrumb(const std::string& msg, const std::string& file, const std::string& line);
// cleared when Logged
void SetTransaction(const std::string& id);
[[nodiscard]] std::unique_lock<std::mutex> CreateExclusiveContext();
private:
bool mValid { true };
std::mutex mMutex;
};
#endif // SENTRY_H
+3 -7
View File
@@ -22,18 +22,14 @@ public:
void InsertClient(const std::shared_ptr<TClient>& Ptr); void InsertClient(const std::shared_ptr<TClient>& Ptr);
void RemoveClient(const std::weak_ptr<TClient>&); void RemoveClient(const std::weak_ptr<TClient>&);
void RemoveClient(TClient&);
// in Fn, return true to continue, return false to break // in Fn, return true to continue, return false to break
void ForEachClient(const std::function<bool(const std::shared_ptr<TClient>&)> Fn); void ForEachClient(const std::function<bool(std::weak_ptr<TClient>)>& Fn);
size_t ClientCount() const; size_t ClientCount() const;
void GlobalParser(const std::shared_ptr<TClient>& Client, std::vector<uint8_t>&& Packet, TPPSMonitor& PPSMonitor, TNetwork& Network); static void GlobalParser(const std::weak_ptr<TClient>& Client, std::vector<uint8_t>&& Packet, TPPSMonitor& PPSMonitor, TNetwork& Network);
static void HandleEvent(TClient& c, const std::string& Data); static void HandleEvent(TClient& c, const std::string& Data);
RWMutex& GetClientMutex() const { return mClientsMutex; } RWMutex& GetClientMutex() const { return mClientsMutex; }
// thread-safe ID lookup & claim
void ClaimFreeIDFor(TClient& Client);
const TScopedTimer UptimeTimer; const TScopedTimer UptimeTimer;
// asio io context // asio io context
@@ -47,7 +43,7 @@ private:
static bool ShouldSpawn(TClient& c, const std::string& CarJson, int ID); static bool ShouldSpawn(TClient& c, const std::string& CarJson, int ID);
static bool IsUnicycle(TClient& c, const std::string& CarJson); static bool IsUnicycle(TClient& c, const std::string& CarJson);
static void Apply(TClient& c, int VID, const std::string& pckt); static void Apply(TClient& c, int VID, const std::string& pckt);
void HandlePosition(TClient& c, const std::string& Packet); static void HandlePosition(TClient& c, const std::string& Packet);
}; };
struct BufferView { struct BufferView {
-7
View File
@@ -1,7 +0,0 @@
#!/bin/bash
set -ex
apt-get update -y
apt-get install -y liblua5.3-0 liblua5.3-dev curl zip unzip tar cmake make git g++ ninja-build
-7
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@@ -1,7 +0,0 @@
#!/bin/bash
set -ex
git config --global --add safe.directory $(pwd)
git config --global --add safe.directory $(pwd)/vcpkg
git config --global --add safe.directory $(pwd)/deps/commandline
-7
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@@ -1,7 +0,0 @@
#!/bin/bash
set -ex
./vcpkg/bootstrap-vcpkg.sh
cmake . -B bin $1 -DCMAKE_BUILD_TYPE=Release -DCMAKE_CXX_FLAGS="-O3 -g -Wl,-z,norelro -Wl,--hash-style=gnu -Wl,--build-id=none -Wl,-z,noseparate-code -ffunction-sections -fdata-sections -Wl,--gc-sections" -DBeamMP-Server_ENABLE_LTO=ON
-5
View File
@@ -1,5 +0,0 @@
#!/bin/bash
set -ex
cmake --build bin --parallel -t BeamMP-Server-tests
-10
View File
@@ -1,10 +0,0 @@
#!/bin/bash
set -ex
cmake --build bin --parallel -t BeamMP-Server
objcopy --only-keep-debug bin/BeamMP-Server bin/BeamMP-Server.debug
objcopy --add-gnu-debuglink bin/BeamMP-Server bin/BeamMP-Server.debug
strip -s bin/BeamMP-Server
@@ -1,8 +0,0 @@
#!/bin/bash
set -ex
apt-get update -y
apt-get install -y liblua5.3-0 curl
-7
View File
@@ -1,7 +0,0 @@
#!/bin/bash
set -ex
apt-get update -y
apt-get install -y liblua5.3-0 liblua5.3-dev curl zip unzip tar cmake make git g++ ninja-build
-7
View File
@@ -1,7 +0,0 @@
#!/bin/bash
set -ex
git config --global --add safe.directory $(pwd)
git config --global --add safe.directory $(pwd)/vcpkg
git config --global --add safe.directory $(pwd)/deps/commandline
-7
View File
@@ -1,7 +0,0 @@
#!/bin/bash
set -ex
./vcpkg/bootstrap-vcpkg.sh
cmake . -B bin $1 -DCMAKE_BUILD_TYPE=Release -DCMAKE_CXX_FLAGS="-O3 -g -Wl,-z,norelro -Wl,--hash-style=gnu -Wl,--build-id=none -Wl,-z,noseparate-code -ffunction-sections -fdata-sections -Wl,--gc-sections" -DBeamMP-Server_ENABLE_LTO=ON
-5
View File
@@ -1,5 +0,0 @@
#!/bin/bash
set -ex
cmake --build bin --parallel -t BeamMP-Server-tests
-10
View File
@@ -1,10 +0,0 @@
#!/bin/bash
set -ex
cmake --build bin --parallel -t BeamMP-Server
objcopy --only-keep-debug bin/BeamMP-Server bin/BeamMP-Server.debug
objcopy --add-gnu-debuglink bin/BeamMP-Server bin/BeamMP-Server.debug
strip -s bin/BeamMP-Server
@@ -1,8 +0,0 @@
#!/bin/bash
set -ex
apt-get update -y
apt-get install -y liblua5.3-0 curl
-7
View File
@@ -1,7 +0,0 @@
#!/bin/bash
set -ex
apt-get update -y
apt-get install -y liblua5.3-0 liblua5.3-dev curl zip unzip tar cmake make git g++ ninja-build
-7
View File
@@ -1,7 +0,0 @@
#!/bin/bash
set -ex
git config --global --add safe.directory $(pwd)
git config --global --add safe.directory $(pwd)/vcpkg
git config --global --add safe.directory $(pwd)/deps/commandline
-7
View File
@@ -1,7 +0,0 @@
#!/bin/bash
set -ex
./vcpkg/bootstrap-vcpkg.sh
cmake . -B bin $1 -DCMAKE_BUILD_TYPE=Release -DCMAKE_CXX_FLAGS="-O3 -g -Wl,-z,norelro -Wl,--hash-style=gnu -Wl,--build-id=none -Wl,-z,noseparate-code -ffunction-sections -fdata-sections -Wl,--gc-sections" -DBeamMP-Server_ENABLE_LTO=ON
-5
View File
@@ -1,5 +0,0 @@
#!/bin/bash
set -ex
cmake --build bin --parallel -t BeamMP-Server-tests
-10
View File
@@ -1,10 +0,0 @@
#!/bin/bash
set -ex
cmake --build bin --parallel -t BeamMP-Server
objcopy --only-keep-debug bin/BeamMP-Server bin/BeamMP-Server.debug
objcopy --add-gnu-debuglink bin/BeamMP-Server bin/BeamMP-Server.debug
strip -s bin/BeamMP-Server
@@ -1,8 +0,0 @@
#!/bin/bash
set -ex
apt-get update -y
apt-get install -y liblua5.3-0 curl
-7
View File
@@ -1,7 +0,0 @@
#!/bin/bash
set -ex
apt-get update -y
apt-get install -y liblua5.3-0 liblua5.3-dev curl zip unzip tar cmake make git g++ ninja-build
-7
View File
@@ -1,7 +0,0 @@
#!/bin/bash
set -ex
git config --global --add safe.directory $(pwd)
git config --global --add safe.directory $(pwd)/vcpkg
git config --global --add safe.directory $(pwd)/deps/commandline
-7
View File
@@ -1,7 +0,0 @@
#!/bin/bash
set -ex
./vcpkg/bootstrap-vcpkg.sh
cmake . -B bin $1 -DCMAKE_BUILD_TYPE=Release -DCMAKE_CXX_FLAGS="-O3 -g -Wl,-z,norelro -Wl,--hash-style=gnu -Wl,--build-id=none -Wl,-z,noseparate-code -ffunction-sections -fdata-sections -Wl,--gc-sections" -DBeamMP-Server_ENABLE_LTO=ON
-5
View File
@@ -1,5 +0,0 @@
#!/bin/bash
set -ex
cmake --build bin --parallel -t BeamMP-Server-tests
-10
View File
@@ -1,10 +0,0 @@
#!/bin/bash
set -ex
cmake --build bin --parallel -t BeamMP-Server
objcopy --only-keep-debug bin/BeamMP-Server bin/BeamMP-Server.debug
objcopy --add-gnu-debuglink bin/BeamMP-Server bin/BeamMP-Server.debug
strip -s bin/BeamMP-Server
@@ -1,8 +0,0 @@
#!/bin/bash
set -ex
apt-get update -y
apt-get install -y liblua5.3-0 curl
-7
View File
@@ -1,7 +0,0 @@
#!/bin/bash
set -ex
./vcpkg/vcpkg add port lua
cmake . -B bin $1 -DCMAKE_BUILD_TYPE=Release -DBeamMP-Server_ENABLE_LTO=ON -DVCPKG_TARGET_TRIPLET=x64-windows-static
-5
View File
@@ -1,5 +0,0 @@
#!/bin/bash
set -ex
cmake --build bin --parallel -t BeamMP-Server-tests
-5
View File
@@ -1,5 +0,0 @@
#!/bin/bash
set -ex
cmake --build bin --parallel -t BeamMP-Server --config Release
+49 -50
View File
@@ -7,28 +7,29 @@
void TClient::DeleteCar(int Ident) { void TClient::DeleteCar(int Ident) {
// TODO: Send delete packets // TODO: Send delete packets
auto VehData = VehicleData.synchronize(); std::unique_lock lock(mVehicleDataMutex);
auto iter = std::find_if(VehData->begin(), VehData->end(), [&](auto& elem) { auto iter = std::find_if(mVehicleData.begin(), mVehicleData.end(), [&](auto& elem) {
return Ident == elem.ID(); return Ident == elem.ID();
}); });
if (iter != VehData->end()) { if (iter != mVehicleData.end()) {
VehData->erase(iter); mVehicleData.erase(iter);
} else { } else {
beammp_debug("tried to erase a vehicle that doesn't exist (not an error)"); beammp_debug("tried to erase a vehicle that doesn't exist (not an error)");
} }
} }
void TClient::ClearCars() { void TClient::ClearCars() {
VehicleData->clear(); std::unique_lock lock(mVehicleDataMutex);
mVehicleData.clear();
} }
int TClient::GetOpenCarID() const { int TClient::GetOpenCarID() const {
int OpenID = 0; int OpenID = 0;
bool found; bool found;
auto VehData = VehicleData.synchronize(); std::unique_lock lock(mVehicleDataMutex);
do { do {
found = true; found = true;
for (auto& v : *VehData) { for (auto& v : mVehicleData) {
if (v.ID() == OpenID) { if (v.ID() == OpenID) {
OpenID++; OpenID++;
found = false; found = false;
@@ -39,49 +40,46 @@ int TClient::GetOpenCarID() const {
} }
void TClient::AddNewCar(int Ident, const std::string& Data) { void TClient::AddNewCar(int Ident, const std::string& Data) {
VehicleData->emplace_back(Ident, Data); std::unique_lock lock(mVehicleDataMutex);
mVehicleData.emplace_back(Ident, Data);
}
TClient::TVehicleDataLockPair TClient::GetAllCars() {
return { &mVehicleData, std::unique_lock(mVehicleDataMutex) };
} }
std::string TClient::GetCarPositionRaw(int Ident) { std::string TClient::GetCarPositionRaw(int Ident) {
std::unique_lock lock(mVehiclePositionMutex);
try { try {
return VehiclePosition->at(size_t(Ident)); return mVehiclePosition.at(Ident);
} catch (const std::out_of_range& oor) { } catch (const std::out_of_range& oor) {
beammp_debugf("GetCarPositionRaw failed for id {}, as that car doesn't exist on client id {}: {}", Ident, int(ID), oor.what());
return ""; return "";
} }
return "";
} }
void TClient::CloseSockets(std::string_view Reason) { void TClient::Disconnect(std::string_view Reason) {
auto LockedSocket = TCPSocket.synchronize(); beammp_debugf("Disconnecting client {} for reason: {}", GetID(), Reason);
beammp_debugf("Disconnecting client {} for reason: {}", int(ID), Reason);
boost::system::error_code ec; boost::system::error_code ec;
LockedSocket->shutdown(socket_base::shutdown_both, ec); mSocket.shutdown(socket_base::shutdown_both, ec);
if (ec) { if (ec) {
beammp_debugf("Failed to shutdown client socket of client {}: {}", ID.get(), ec.message()); beammp_debugf("Failed to shutdown client socket: {}", ec.message());
} }
LockedSocket->close(ec); mSocket.close(ec);
if (ec) { if (ec) {
beammp_debugf("Failed to close client socket of client {}: {}", ID.get(), ec.message()); beammp_debugf("Failed to close client socket: {}", ec.message());
}
DownSocket->shutdown(socket_base::shutdown_both, ec);
if (ec) {
beammp_debugf("Failed to shutdown client download socket of client {}: {}", ID.get(), ec.message());
}
DownSocket->close(ec);
if (ec) {
beammp_debugf("Failed to close client download socket of client {}: {}", ID.get(), ec.message());
} }
} }
void TClient::SetCarPosition(int Ident, const std::string& Data) { void TClient::SetCarPosition(int Ident, const std::string& Data) {
// ugly but this is c++ so std::unique_lock lock(mVehiclePositionMutex);
VehiclePosition->operator[](size_t(Ident)) = Data; mVehiclePosition[Ident] = Data;
} }
std::string TClient::GetCarData(int Ident) { std::string TClient::GetCarData(int Ident) {
{ // lock { // lock
auto Lock = VehicleData.synchronize(); std::unique_lock lock(mVehicleDataMutex);
for (auto& v : *Lock) { for (auto& v : mVehicleData) {
if (v.ID() == Ident) { if (v.ID() == Ident) {
return v.Data(); return v.Data();
} }
@@ -93,8 +91,8 @@ std::string TClient::GetCarData(int Ident) {
void TClient::SetCarData(int Ident, const std::string& Data) { void TClient::SetCarData(int Ident, const std::string& Data) {
{ // lock { // lock
auto Lock = VehicleData.synchronize(); std::unique_lock lock(mVehicleDataMutex);
for (auto& v : *Lock) { for (auto& v : mVehicleData) {
if (v.ID() == Ident) { if (v.ID() == Ident) {
v.SetData(Data); v.SetData(Data);
return; return;
@@ -105,7 +103,7 @@ void TClient::SetCarData(int Ident, const std::string& Data) {
} }
int TClient::GetCarCount() const { int TClient::GetCarCount() const {
return int(VehicleData->size()); return int(mVehicleData.size());
} }
TServer& TClient::Server() const { TServer& TClient::Server() const {
@@ -113,42 +111,43 @@ TServer& TClient::Server() const {
} }
void TClient::EnqueuePacket(const std::vector<uint8_t>& Packet) { void TClient::EnqueuePacket(const std::vector<uint8_t>& Packet) {
MissedPacketsQueue->push(Packet); std::unique_lock Lock(mMissedPacketsMutex);
mPacketsSync.push(Packet);
} }
TClient::TClient(TServer& Server, ip::tcp::socket&& Socket) TClient::TClient(TServer& Server, ip::tcp::socket&& Socket)
: TCPSocket(std::move(Socket)) : mServer(Server)
, DownSocket(ip::tcp::socket(Server.IoCtx())) , mSocket(std::move(Socket))
, LastPingTime(std::chrono::high_resolution_clock::now()) , mDownSocket(ip::tcp::socket(Server.IoCtx()))
, mServer(Server) { , mLastPingTime(std::chrono::high_resolution_clock::now()) {
} }
TClient::~TClient() { TClient::~TClient() {
beammp_debugf("client destroyed: {} ('{}')", ID.get(), Name.get()); beammp_debugf("client destroyed: {} ('{}')", this->GetID(), this->GetName());
} }
void TClient::UpdatePingTime() { void TClient::UpdatePingTime() {
LastPingTime = std::chrono::high_resolution_clock::now(); mLastPingTime = std::chrono::high_resolution_clock::now();
} }
int TClient::SecondsSinceLastPing() { int TClient::SecondsSinceLastPing() {
auto seconds = std::chrono::duration_cast<std::chrono::seconds>( auto seconds = std::chrono::duration_cast<std::chrono::seconds>(
std::chrono::high_resolution_clock::now() - LastPingTime.get()) std::chrono::high_resolution_clock::now() - mLastPingTime)
.count(); .count();
return int(seconds); return int(seconds);
} }
std::optional<std::shared_ptr<TClient>> GetClient(TServer& Server, int ID) { std::optional<std::weak_ptr<TClient>> GetClient(TServer& Server, int ID) {
std::optional<std::shared_ptr<TClient>> MaybeClient { std::nullopt }; std::optional<std::weak_ptr<TClient>> MaybeClient { std::nullopt };
Server.ForEachClient([ID, &MaybeClient](const auto& Client) -> bool { Server.ForEachClient([&](std::weak_ptr<TClient> CPtr) -> bool {
if (Client->ID.get() == ID) { ReadLock Lock(Server.GetClientMutex());
MaybeClient = Client; if (!CPtr.expired()) {
return false; auto C = CPtr.lock();
if (C->GetID() == ID) {
MaybeClient = CPtr;
return false;
}
} }
return true; return true;
}); });
return MaybeClient; return MaybeClient;
} }
void TClient::SetIdentifier(const std::string& key, const std::string& value) {
// I know this is bad, but what can ya do
Identifiers->operator[](key) = value;
}
+8 -18
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@@ -1,10 +1,8 @@
#include "Common.h" #include "Common.h"
#include "Env.h"
#include "TConsole.h" #include "TConsole.h"
#include <array> #include <array>
#include <charconv> #include <charconv>
#include <fmt/core.h>
#include <iostream> #include <iostream>
#include <map> #include <map>
#include <regex> #include <regex>
@@ -15,6 +13,9 @@
#include "CustomAssert.h" #include "CustomAssert.h"
#include "Http.h" #include "Http.h"
// global, yes, this is ugly, no, it cant be done another way
TSentry Sentry {};
Application::TSettings Application::Settings = {}; Application::TSettings Application::Settings = {};
void Application::RegisterShutdownHandler(const TShutdownHandler& Handler) { void Application::RegisterShutdownHandler(const TShutdownHandler& Handler) {
@@ -203,11 +204,8 @@ void Application::CheckForUpdates() {
auto MyVersion = ServerVersion(); auto MyVersion = ServerVersion();
auto RemoteVersion = Version(VersionStrToInts(Response)); auto RemoteVersion = Version(VersionStrToInts(Response));
if (IsOutdated(MyVersion, RemoteVersion)) { if (IsOutdated(MyVersion, RemoteVersion)) {
std::string RealVersionString = std::string("v") + RemoteVersion.AsString(); std::string RealVersionString = RemoteVersion.AsString();
const std::string DefaultUpdateMsg = "NEW VERSION IS OUT! Please update to the new version ({}) of the BeamMP-Server! Download it here: https://beammp.com/! For a guide on how to update, visit: https://wiki.beammp.com/en/home/server-maintenance#updating-the-server"; beammp_warn(std::string(ANSI_YELLOW_BOLD) + "NEW VERSION IS OUT! Please update to the new version (v" + RealVersionString + ") of the BeamMP-Server! Download it here: https://beammp.com/! For a guide on how to update, visit: https://wiki.beammp.com/en/home/server-maintenance#updating-the-server" + std::string(ANSI_RESET));
auto UpdateMsg = Env::Get(Env::Key::PROVIDER_UPDATE_MESSAGE).value_or(DefaultUpdateMsg);
UpdateMsg = fmt::vformat(std::string_view(UpdateMsg), fmt::make_format_args(RealVersionString));
beammp_warnf("{}{}{}", ANSI_YELLOW_BOLD, UpdateMsg, ANSI_RESET);
} else { } else {
if (FirstTime) { if (FirstTime) {
beammp_info("Server up-to-date!"); beammp_info("Server up-to-date!");
@@ -219,6 +217,9 @@ void Application::CheckForUpdates() {
if (FirstTime) { if (FirstTime) {
beammp_debug("Failed to fetch version from: " + url); beammp_debug("Failed to fetch version from: " + url);
beammp_trace("got " + Response); beammp_trace("got " + Response);
auto Lock = Sentry.CreateExclusiveContext();
Sentry.SetContext("get-response", { { "response", Response } });
Sentry.LogError("failed to get server version", _file_basename, _line);
Application::SetSubsystemStatus("UpdateCheck", Application::Status::Bad); Application::SetSubsystemStatus("UpdateCheck", Application::Status::Bad);
} }
} }
@@ -353,14 +354,3 @@ std::string GetPlatformAgnosticErrorString() {
return "(no human-readable errors on this platform)"; return "(no human-readable errors on this platform)";
#endif #endif
} }
// TODO: add unit tests to SplitString
void SplitString(const std::string& str, const char delim, std::vector<std::string>& out) {
size_t start;
size_t end = 0;
while ((start = str.find_first_not_of(delim, end)) != std::string::npos) {
end = str.find(delim, start);
out.push_back(str.substr(start, end - start));
}
}
-20
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@@ -1,20 +0,0 @@
#include "Env.h"
#include <optional>
std::optional<std::string> Env::Get(Env::Key key) {
auto StrKey = ToString(key);
auto Value = std::getenv(StrKey.data());
if (!Value || std::string_view(Value).empty()) {
return std::nullopt;
}
return Value;
}
std::string_view Env::ToString(Env::Key key) {
switch (key) {
case Key::PROVIDER_UPDATE_MESSAGE:
return "BEAMMP_PROVIDER_UPDATE_MESSAGE";
break;
}
return "";
}
+16 -17
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@@ -120,14 +120,14 @@ static inline std::pair<bool, std::string> InternalTriggerClientEvent(int Player
return { true, "" }; return { true, "" };
} else { } else {
auto MaybeClient = GetClient(LuaAPI::MP::Engine->Server(), PlayerID); auto MaybeClient = GetClient(LuaAPI::MP::Engine->Server(), PlayerID);
if (!MaybeClient) { if (!MaybeClient || MaybeClient.value().expired()) {
beammp_lua_errorf("TriggerClientEvent invalid Player ID '{}'", PlayerID); beammp_lua_errorf("TriggerClientEvent invalid Player ID '{}'", PlayerID);
return { false, "Invalid Player ID" }; return { false, "Invalid Player ID" };
} }
auto c = MaybeClient.value(); auto c = MaybeClient.value().lock();
if (!LuaAPI::MP::Engine->Network().Respond(*c, StringToVector(Packet), true)) { if (!LuaAPI::MP::Engine->Network().Respond(*c, StringToVector(Packet), true)) {
beammp_lua_errorf("Respond failed, dropping client {}", PlayerID); beammp_lua_errorf("Respond failed, dropping client {}", PlayerID);
LuaAPI::MP::Engine->Network().Disconnect(*c); LuaAPI::MP::Engine->Network().ClientKick(*c, "Disconnected after failing to receive packets");
return { false, "Respond failed, dropping client" }; return { false, "Respond failed, dropping client" };
} }
return { true, "" }; return { true, "" };
@@ -141,11 +141,11 @@ std::pair<bool, std::string> LuaAPI::MP::TriggerClientEvent(int PlayerID, const
std::pair<bool, std::string> LuaAPI::MP::DropPlayer(int ID, std::optional<std::string> MaybeReason) { std::pair<bool, std::string> LuaAPI::MP::DropPlayer(int ID, std::optional<std::string> MaybeReason) {
auto MaybeClient = GetClient(Engine->Server(), ID); auto MaybeClient = GetClient(Engine->Server(), ID);
if (!MaybeClient) { if (!MaybeClient || MaybeClient.value().expired()) {
beammp_lua_errorf("Tried to drop client with id {}, who doesn't exist", ID); beammp_lua_errorf("Tried to drop client with id {}, who doesn't exist", ID);
return { false, "Player does not exist" }; return { false, "Player does not exist" };
} }
auto c = MaybeClient.value(); auto c = MaybeClient.value().lock();
LuaAPI::MP::Engine->Network().ClientKick(*c, MaybeReason.value_or("No reason")); LuaAPI::MP::Engine->Network().ClientKick(*c, MaybeReason.value_or("No reason"));
return { true, "" }; return { true, "" };
} }
@@ -159,18 +159,17 @@ std::pair<bool, std::string> LuaAPI::MP::SendChatMessage(int ID, const std::stri
Result.first = true; Result.first = true;
} else { } else {
auto MaybeClient = GetClient(Engine->Server(), ID); auto MaybeClient = GetClient(Engine->Server(), ID);
if (MaybeClient) { if (MaybeClient && !MaybeClient.value().expired()) {
auto c = MaybeClient.value(); auto c = MaybeClient.value().lock();
if (!c->IsSynced) { if (!c->IsSynced()) {
Result.first = false; Result.first = false;
Result.second = "Player still syncing data"; Result.second = "Player still syncing data";
return Result; return Result;
} }
LogChatMessage("<Server> (to \"" + c->Name.get() + "\")", -1, Message); LogChatMessage("<Server> (to \"" + c->GetName() + "\")", -1, Message);
if (!Engine->Network().Respond(*c, StringToVector(Packet), true)) { if (!Engine->Network().Respond(*c, StringToVector(Packet), true)) {
beammp_errorf("Failed to send chat message back to sender (id {}) - did the sender disconnect?", ID); beammp_errorf("Failed to send chat message back to sender (id {}) - did the sender disconnect?", ID);
beammp_infof("Disconnecting client {} for failure to receive a chat message (TCP disconnect)", c->Name.get()); // TODO: should we return an error here?
Engine->Network().Disconnect(c);
} }
Result.first = true; Result.first = true;
} else { } else {
@@ -186,13 +185,13 @@ std::pair<bool, std::string> LuaAPI::MP::SendChatMessage(int ID, const std::stri
std::pair<bool, std::string> LuaAPI::MP::RemoveVehicle(int PID, int VID) { std::pair<bool, std::string> LuaAPI::MP::RemoveVehicle(int PID, int VID) {
std::pair<bool, std::string> Result; std::pair<bool, std::string> Result;
auto MaybeClient = GetClient(Engine->Server(), PID); auto MaybeClient = GetClient(Engine->Server(), PID);
if (!MaybeClient) { if (!MaybeClient || MaybeClient.value().expired()) {
beammp_lua_error("RemoveVehicle invalid Player ID"); beammp_lua_error("RemoveVehicle invalid Player ID");
Result.first = false; Result.first = false;
Result.second = "Invalid Player ID"; Result.second = "Invalid Player ID";
return Result; return Result;
} }
auto c = MaybeClient.value(); auto c = MaybeClient.value().lock();
if (!c->GetCarData(VID).empty()) { if (!c->GetCarData(VID).empty()) {
std::string Destroy = "Od:" + std::to_string(PID) + "-" + std::to_string(VID); std::string Destroy = "Od:" + std::to_string(PID) + "-" + std::to_string(VID);
Engine->Network().SendToAll(nullptr, StringToVector(Destroy), true, true); Engine->Network().SendToAll(nullptr, StringToVector(Destroy), true, true);
@@ -275,8 +274,8 @@ void LuaAPI::MP::Sleep(size_t Ms) {
bool LuaAPI::MP::IsPlayerConnected(int ID) { bool LuaAPI::MP::IsPlayerConnected(int ID) {
auto MaybeClient = GetClient(Engine->Server(), ID); auto MaybeClient = GetClient(Engine->Server(), ID);
if (MaybeClient) { if (MaybeClient && !MaybeClient.value().expired()) {
return MaybeClient.value()->IsConnected.get(); return MaybeClient.value().lock()->IsConnected();
} else { } else {
return false; return false;
} }
@@ -284,8 +283,8 @@ bool LuaAPI::MP::IsPlayerConnected(int ID) {
bool LuaAPI::MP::IsPlayerGuest(int ID) { bool LuaAPI::MP::IsPlayerGuest(int ID) {
auto MaybeClient = GetClient(Engine->Server(), ID); auto MaybeClient = GetClient(Engine->Server(), ID);
if (MaybeClient) { if (MaybeClient && !MaybeClient.value().expired()) {
return MaybeClient.value()->IsGuest.get(); return MaybeClient.value().lock()->IsGuest();
} else { } else {
return false; return false;
} }
+53 -70
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@@ -1,7 +1,6 @@
#include "Common.h" #include "Common.h"
#include "TConfig.h" #include "TConfig.h"
#include <cstdlib>
#include <fstream> #include <fstream>
#include <iostream> #include <iostream>
#include <istream> #include <istream>
@@ -9,29 +8,16 @@
// General // General
static constexpr std::string_view StrDebug = "Debug"; static constexpr std::string_view StrDebug = "Debug";
static constexpr std::string_view EnvStrDebug = "BEAMMP_DEBUG";
static constexpr std::string_view StrPrivate = "Private"; static constexpr std::string_view StrPrivate = "Private";
static constexpr std::string_view EnvStrPrivate = "BEAMMP_PRIVATE";
static constexpr std::string_view StrPort = "Port"; static constexpr std::string_view StrPort = "Port";
static constexpr std::string_view EnvStrPort = "BEAMMP_PORT";
static constexpr std::string_view StrMaxCars = "MaxCars"; static constexpr std::string_view StrMaxCars = "MaxCars";
static constexpr std::string_view EnvStrMaxCars = "BEAMMP_MAX_CARS";
static constexpr std::string_view StrMaxPlayers = "MaxPlayers"; static constexpr std::string_view StrMaxPlayers = "MaxPlayers";
static constexpr std::string_view EnvStrMaxPlayers = "BEAMMP_MAX_PLAYERS";
static constexpr std::string_view StrMap = "Map"; static constexpr std::string_view StrMap = "Map";
static constexpr std::string_view EnvStrMap = "BEAMMP_MAP";
static constexpr std::string_view StrName = "Name"; static constexpr std::string_view StrName = "Name";
static constexpr std::string_view EnvStrName = "BEAMMP_NAME";
static constexpr std::string_view StrDescription = "Description"; static constexpr std::string_view StrDescription = "Description";
static constexpr std::string_view EnvStrDescription = "BEAMMP_DESCRIPTION";
static constexpr std::string_view StrTags = "Tags";
static constexpr std::string_view EnvStrTags = "BEAMMP_TAGS";
static constexpr std::string_view StrResourceFolder = "ResourceFolder"; static constexpr std::string_view StrResourceFolder = "ResourceFolder";
static constexpr std::string_view EnvStrResourceFolder = "BEAMMP_RESOURCE_FOLDER";
static constexpr std::string_view StrAuthKey = "AuthKey"; static constexpr std::string_view StrAuthKey = "AuthKey";
static constexpr std::string_view EnvStrAuthKey = "BEAMMP_AUTH_KEY";
static constexpr std::string_view StrLogChat = "LogChat"; static constexpr std::string_view StrLogChat = "LogChat";
static constexpr std::string_view EnvStrLogChat = "BEAMMP_LOG_CHAT";
static constexpr std::string_view StrPassword = "Password"; static constexpr std::string_view StrPassword = "Password";
// Misc // Misc
@@ -39,6 +25,14 @@ static constexpr std::string_view StrSendErrors = "SendErrors";
static constexpr std::string_view StrSendErrorsMessageEnabled = "SendErrorsShowMessage"; static constexpr std::string_view StrSendErrorsMessageEnabled = "SendErrorsShowMessage";
static constexpr std::string_view StrHideUpdateMessages = "ImScaredOfUpdates"; static constexpr std::string_view StrHideUpdateMessages = "ImScaredOfUpdates";
// HTTP
static constexpr std::string_view StrHTTPServerEnabled = "HTTPServerEnabled";
static constexpr std::string_view StrHTTPServerUseSSL = "UseSSL";
static constexpr std::string_view StrSSLKeyPath = "SSLKeyPath";
static constexpr std::string_view StrSSLCertPath = "SSLCertPath";
static constexpr std::string_view StrHTTPServerPort = "HTTPServerPort";
static constexpr std::string_view StrHTTPServerIP = "HTTPServerIP";
TEST_CASE("TConfig::TConfig") { TEST_CASE("TConfig::TConfig") {
const std::string CfgFile = "beammp_server_testconfig.toml"; const std::string CfgFile = "beammp_server_testconfig.toml";
fs::remove(CfgFile); fs::remove(CfgFile);
@@ -62,6 +56,7 @@ TEST_CASE("TConfig::TConfig") {
const auto table = toml::parse(CfgFile); const auto table = toml::parse(CfgFile);
CHECK(table.at("General").is_table()); CHECK(table.at("General").is_table());
CHECK(table.at("Misc").is_table()); CHECK(table.at("Misc").is_table());
CHECK(table.at("HTTP").is_table());
fs::remove(CfgFile); fs::remove(CfgFile);
} }
@@ -107,26 +102,34 @@ void TConfig::FlushToFile() {
data["General"][StrPrivate.data()] = Application::Settings.Private; data["General"][StrPrivate.data()] = Application::Settings.Private;
data["General"][StrPort.data()] = Application::Settings.Port; data["General"][StrPort.data()] = Application::Settings.Port;
data["General"][StrName.data()] = Application::Settings.ServerName; data["General"][StrName.data()] = Application::Settings.ServerName;
SetComment(data["General"][StrTags.data()].comments(), " Add custom identifying tags to your server to make it easier to find. Format should be TagA,TagB,TagC. Note the comma seperation.");
data["General"][StrTags.data()] = Application::Settings.ServerTags;
data["General"][StrMaxCars.data()] = Application::Settings.MaxCars; data["General"][StrMaxCars.data()] = Application::Settings.MaxCars;
data["General"][StrMaxPlayers.data()] = Application::Settings.MaxPlayers; data["General"][StrMaxPlayers.data()] = Application::Settings.MaxPlayers;
data["General"][StrMap.data()] = Application::Settings.MapName; data["General"][StrMap.data()] = Application::Settings.MapName;
data["General"][StrDescription.data()] = Application::Settings.ServerDesc; data["General"][StrDescription.data()] = Application::Settings.ServerDesc;
data["General"][StrResourceFolder.data()] = Application::Settings.Resource; data["General"][StrResourceFolder.data()] = Application::Settings.Resource;
// data["General"][StrPassword.data()] = Application::Settings.Password; data["General"][StrPassword.data()] = Application::Settings.Password;
// SetComment(data["General"][StrPassword.data()].comments(), " Sets a password on this server, which restricts people from joining. To join, a player must enter this exact password. Leave empty ("") to disable the password."); SetComment(data["General"][StrPassword.data()].comments(), " Sets a password on this server, which restricts people from joining. To join, a player must enter this exact password. Leave empty ("") to disable the password.");
// Misc // Misc
data["Misc"][StrHideUpdateMessages.data()] = Application::Settings.HideUpdateMessages; data["Misc"][StrHideUpdateMessages.data()] = Application::Settings.HideUpdateMessages;
SetComment(data["Misc"][StrHideUpdateMessages.data()].comments(), " Hides the periodic update message which notifies you of a new server version. You should really keep this on and always update as soon as possible. For more information visit https://wiki.beammp.com/en/home/server-maintenance#updating-the-server. An update message will always appear at startup regardless."); SetComment(data["Misc"][StrHideUpdateMessages.data()].comments(), " Hides the periodic update message which notifies you of a new server version. You should really keep this on and always update as soon as possible. For more information visit https://wiki.beammp.com/en/home/server-maintenance#updating-the-server. An update message will always appear at startup regardless.");
data["Misc"][StrSendErrors.data()] = Application::Settings.SendErrors; data["Misc"][StrSendErrors.data()] = Application::Settings.SendErrors;
SetComment(data["Misc"][StrSendErrors.data()].comments(), " If SendErrors is `true`, the server will send helpful info about crashes and other issues back to the BeamMP developers. This info may include your config, who is on your server at the time of the error, and similar general information. This kind of data is vital in helping us diagnose and fix issues faster. This has no impact on server performance. You can opt-out of this system by setting this to `false`"); SetComment(data["Misc"][StrSendErrors.data()].comments(), " You can turn on/off the SendErrors message you get on startup here");
data["Misc"][StrSendErrorsMessageEnabled.data()] = Application::Settings.SendErrorsMessageEnabled; data["Misc"][StrSendErrorsMessageEnabled.data()] = Application::Settings.SendErrorsMessageEnabled;
SetComment(data["Misc"][StrSendErrorsMessageEnabled.data()].comments(), " You can turn on/off the SendErrors message you get on startup here"); SetComment(data["Misc"][StrSendErrorsMessageEnabled.data()].comments(), " If SendErrors is `true`, the server will send helpful info about crashes and other issues back to the BeamMP developers. This info may include your config, who is on your server at the time of the error, and similar general information. This kind of data is vital in helping us diagnose and fix issues faster. This has no impact on server performance. You can opt-out of this system by setting this to `false`");
// HTTP
data["HTTP"][StrSSLKeyPath.data()] = Application::Settings.SSLKeyPath;
data["HTTP"][StrSSLCertPath.data()] = Application::Settings.SSLCertPath;
data["HTTP"][StrHTTPServerPort.data()] = Application::Settings.HTTPServerPort;
SetComment(data["HTTP"][StrHTTPServerIP.data()].comments(), " Which IP to listen on. Pick 0.0.0.0 for a public-facing server with no specific IP, and 127.0.0.1 or 'localhost' for a local server.");
data["HTTP"][StrHTTPServerIP.data()] = Application::Settings.HTTPServerIP;
data["HTTP"][StrHTTPServerUseSSL.data()] = Application::Settings.HTTPServerUseSSL;
SetComment(data["HTTP"][StrHTTPServerUseSSL.data()].comments(), " Recommended to have enabled for servers which face the internet. With SSL the server will serve https and requires valid key and cert files");
data["HTTP"][StrHTTPServerEnabled.data()] = Application::Settings.HTTPServerEnabled;
SetComment(data["HTTP"][StrHTTPServerEnabled.data()].comments(), " Enables the internal HTTP server");
std::stringstream Ss; std::stringstream Ss;
Ss << "# This is the BeamMP-Server config file.\n" Ss << "# This is the BeamMP-Server config file.\n"
"# Help & Documentation: `https://wiki.beammp.com/en/home/server-maintenance`\n" "# Help & Documentation: `https://wiki.beammp.com/en/home/server-maintenance`\n"
"# IMPORTANT: Fill in the AuthKey with the key you got from `https://keymaster.beammp.com/` on the left under \"Keys\"\n" "# IMPORTANT: Fill in the AuthKey with the key you got from `https://beammp.com/k/dashboard` on the left under \"Keys\"\n"
<< data; << data;
auto File = std::fopen(mConfigFileName.c_str(), "w+"); auto File = std::fopen(mConfigFileName.c_str(), "w+");
if (!File) { if (!File) {
@@ -156,38 +159,19 @@ void TConfig::CreateConfigFile() {
FlushToFile(); FlushToFile();
} }
void TConfig::TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, const std::string_view& Env, std::string& OutValue) { void TConfig::TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, std::string& OutValue) {
if (!Env.empty()) {
if (const char* envp = std::getenv(Env.data()); envp != nullptr && std::strcmp(envp, "") != 0) {
OutValue = std::string(envp);
return;
}
}
if (Table[Category.c_str()][Key.data()].is_string()) { if (Table[Category.c_str()][Key.data()].is_string()) {
OutValue = Table[Category.c_str()][Key.data()].as_string(); OutValue = Table[Category.c_str()][Key.data()].as_string();
} }
} }
void TConfig::TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, const std::string_view& Env, bool& OutValue) { void TConfig::TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, bool& OutValue) {
if (!Env.empty()) {
if (const char* envp = std::getenv(Env.data()); envp != nullptr && std::strcmp(envp, "") != 0) {
auto Str = std::string(envp);
OutValue = Str == "1" || Str == "true";
return;
}
}
if (Table[Category.c_str()][Key.data()].is_boolean()) { if (Table[Category.c_str()][Key.data()].is_boolean()) {
OutValue = Table[Category.c_str()][Key.data()].as_boolean(); OutValue = Table[Category.c_str()][Key.data()].as_boolean();
} }
} }
void TConfig::TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, const std::string_view& Env, int& OutValue) { void TConfig::TryReadValue(toml::value& Table, const std::string& Category, const std::string_view& Key, int& OutValue) {
if (!Env.empty()) {
if (const char* envp = std::getenv(Env.data()); envp != nullptr && std::strcmp(envp, "") != 0) {
OutValue = int(std::strtol(envp, nullptr, 10));
return;
}
}
if (Table[Category.c_str()][Key.data()].is_integer()) { if (Table[Category.c_str()][Key.data()].is_integer()) {
OutValue = int(Table[Category.c_str()][Key.data()].as_integer()); OutValue = int(Table[Category.c_str()][Key.data()].as_integer());
} }
@@ -197,23 +181,29 @@ void TConfig::ParseFromFile(std::string_view name) {
try { try {
toml::value data = toml::parse<toml::preserve_comments>(name.data()); toml::value data = toml::parse<toml::preserve_comments>(name.data());
// GENERAL // GENERAL
TryReadValue(data, "General", StrDebug, EnvStrDebug, Application::Settings.DebugModeEnabled); TryReadValue(data, "General", StrDebug, Application::Settings.DebugModeEnabled);
TryReadValue(data, "General", StrPrivate, EnvStrPrivate, Application::Settings.Private); TryReadValue(data, "General", StrPrivate, Application::Settings.Private);
TryReadValue(data, "General", StrPort, EnvStrPort, Application::Settings.Port); TryReadValue(data, "General", StrPort, Application::Settings.Port);
TryReadValue(data, "General", StrMaxCars, EnvStrMaxCars, Application::Settings.MaxCars); TryReadValue(data, "General", StrMaxCars, Application::Settings.MaxCars);
TryReadValue(data, "General", StrMaxPlayers, EnvStrMaxPlayers, Application::Settings.MaxPlayers); TryReadValue(data, "General", StrMaxPlayers, Application::Settings.MaxPlayers);
TryReadValue(data, "General", StrMap, EnvStrMap, Application::Settings.MapName); TryReadValue(data, "General", StrMap, Application::Settings.MapName);
TryReadValue(data, "General", StrName, EnvStrName, Application::Settings.ServerName); TryReadValue(data, "General", StrName, Application::Settings.ServerName);
TryReadValue(data, "General", StrDescription, EnvStrDescription, Application::Settings.ServerDesc); TryReadValue(data, "General", StrDescription, Application::Settings.ServerDesc);
TryReadValue(data, "General", StrTags, EnvStrTags, Application::Settings.ServerTags); TryReadValue(data, "General", StrResourceFolder, Application::Settings.Resource);
TryReadValue(data, "General", StrResourceFolder, EnvStrResourceFolder, Application::Settings.Resource); TryReadValue(data, "General", StrAuthKey, Application::Settings.Key);
TryReadValue(data, "General", StrAuthKey, EnvStrAuthKey, Application::Settings.Key); TryReadValue(data, "General", StrLogChat, Application::Settings.LogChat);
TryReadValue(data, "General", StrLogChat, EnvStrLogChat, Application::Settings.LogChat); TryReadValue(data, "General", StrPassword, Application::Settings.Password);
TryReadValue(data, "General", StrPassword, "", Application::Settings.Password);
// Misc // Misc
TryReadValue(data, "Misc", StrSendErrors, "", Application::Settings.SendErrors); TryReadValue(data, "Misc", StrSendErrors, Application::Settings.SendErrors);
TryReadValue(data, "Misc", StrHideUpdateMessages, "", Application::Settings.HideUpdateMessages); TryReadValue(data, "Misc", StrHideUpdateMessages, Application::Settings.HideUpdateMessages);
TryReadValue(data, "Misc", StrSendErrorsMessageEnabled, "", Application::Settings.SendErrorsMessageEnabled); TryReadValue(data, "Misc", StrSendErrorsMessageEnabled, Application::Settings.SendErrorsMessageEnabled);
// HTTP
TryReadValue(data, "HTTP", StrSSLKeyPath, Application::Settings.SSLKeyPath);
TryReadValue(data, "HTTP", StrSSLCertPath, Application::Settings.SSLCertPath);
TryReadValue(data, "HTTP", StrHTTPServerPort, Application::Settings.HTTPServerPort);
TryReadValue(data, "HTTP", StrHTTPServerIP, Application::Settings.HTTPServerIP);
TryReadValue(data, "HTTP", StrHTTPServerEnabled, Application::Settings.HTTPServerEnabled);
TryReadValue(data, "HTTP", StrHTTPServerUseSSL, Application::Settings.HTTPServerUseSSL);
} catch (const std::exception& err) { } catch (const std::exception& err) {
beammp_error("Error parsing config file value: " + std::string(err.what())); beammp_error("Error parsing config file value: " + std::string(err.what()));
mFailed = true; mFailed = true;
@@ -246,9 +236,12 @@ void TConfig::PrintDebug() {
beammp_debug(std::string(StrMap) + ": \"" + Application::Settings.MapName + "\""); beammp_debug(std::string(StrMap) + ": \"" + Application::Settings.MapName + "\"");
beammp_debug(std::string(StrName) + ": \"" + Application::Settings.ServerName + "\""); beammp_debug(std::string(StrName) + ": \"" + Application::Settings.ServerName + "\"");
beammp_debug(std::string(StrDescription) + ": \"" + Application::Settings.ServerDesc + "\""); beammp_debug(std::string(StrDescription) + ": \"" + Application::Settings.ServerDesc + "\"");
beammp_debug(std::string(StrTags) + ": " + TagsAsPrettyArray());
beammp_debug(std::string(StrLogChat) + ": \"" + (Application::Settings.LogChat ? "true" : "false") + "\""); beammp_debug(std::string(StrLogChat) + ": \"" + (Application::Settings.LogChat ? "true" : "false") + "\"");
beammp_debug(std::string(StrResourceFolder) + ": \"" + Application::Settings.Resource + "\""); beammp_debug(std::string(StrResourceFolder) + ": \"" + Application::Settings.Resource + "\"");
beammp_debug(std::string(StrSSLKeyPath) + ": \"" + Application::Settings.SSLKeyPath + "\"");
beammp_debug(std::string(StrSSLCertPath) + ": \"" + Application::Settings.SSLCertPath + "\"");
beammp_debug(std::string(StrHTTPServerPort) + ": \"" + std::to_string(Application::Settings.HTTPServerPort) + "\"");
beammp_debug(std::string(StrHTTPServerIP) + ": \"" + Application::Settings.HTTPServerIP + "\"");
// special! // special!
beammp_debug("Key Length: " + std::to_string(Application::Settings.Key.length()) + ""); beammp_debug("Key Length: " + std::to_string(Application::Settings.Key.length()) + "");
beammp_debug("Password Protected: " + std::string(Application::Settings.Password.empty() ? "false" : "true")); beammp_debug("Password Protected: " + std::string(Application::Settings.Password.empty() ? "false" : "true"));
@@ -306,13 +299,3 @@ void TConfig::ParseOldFormat() {
Str >> std::ws; Str >> std::ws;
} }
} }
std::string TConfig::TagsAsPrettyArray() const {
std::vector<std::string> TagsArray = {};
SplitString(Application::Settings.ServerTags, ',', TagsArray);
std::string Pretty = {};
for (size_t i = 0; i < TagsArray.size() - 1; ++i) {
Pretty += '\"' + TagsArray[i] + "\", ";
}
Pretty += '\"' + TagsArray.at(TagsArray.size() - 1) + "\"";
return Pretty;
}
+56 -48
View File
@@ -8,7 +8,6 @@
#include "TLuaEngine.h" #include "TLuaEngine.h"
#include <ctime> #include <ctime>
#include <mutex>
#include <sstream> #include <sstream>
static inline bool StringStartsWith(const std::string& What, const std::string& StartsWith) { static inline bool StringStartsWith(const std::string& What, const std::string& StartsWith) {
@@ -52,6 +51,17 @@ TEST_CASE("TrimString") {
CHECK(TrimString("") == ""); CHECK(TrimString("") == "");
} }
// TODO: add unit tests to SplitString
static inline void SplitString(std::string const& str, const char delim, std::vector<std::string>& out) {
size_t start;
size_t end = 0;
while ((start = str.find_first_not_of(delim, end)) != std::string::npos) {
end = str.find(delim, start);
out.push_back(str.substr(start, end - start));
}
}
static std::string GetDate() { static std::string GetDate() {
std::chrono::system_clock::time_point now = std::chrono::system_clock::now(); std::chrono::system_clock::time_point now = std::chrono::system_clock::now();
time_t tt = std::chrono::system_clock::to_time_t(now); time_t tt = std::chrono::system_clock::to_time_t(now);
@@ -146,13 +156,13 @@ void TConsole::ChangeToLuaConsole(const std::string& LuaStateId) {
mIsLuaConsole = true; mIsLuaConsole = true;
if (mStateId != mDefaultStateId) { if (mStateId != mDefaultStateId) {
Application::Console().WriteRaw("Attached to Lua state '" + mStateId + "'. For help, type `:help`. To detach, type `:exit`"); Application::Console().WriteRaw("Attached to Lua state '" + mStateId + "'. For help, type `:help`. To detach, type `:exit`");
mCommandline->set_prompt("lua @" + LuaStateId + "> "); mCommandline.set_prompt("lua @" + LuaStateId + "> ");
} else { } else {
Application::Console().WriteRaw("Attached to Lua. For help, type `:help`. To detach, type `:exit`"); Application::Console().WriteRaw("Attached to Lua. For help, type `:help`. To detach, type `:exit`");
mCommandline->set_prompt("lua> "); mCommandline.set_prompt("lua> ");
} }
mCachedRegularHistory = mCommandline->history(); mCachedRegularHistory = mCommandline.history();
mCommandline->set_history(mCachedLuaHistory); mCommandline.set_history(mCachedLuaHistory);
} }
} }
@@ -164,9 +174,9 @@ void TConsole::ChangeToRegularConsole() {
} else { } else {
Application::Console().WriteRaw("Detached from Lua."); Application::Console().WriteRaw("Detached from Lua.");
} }
mCachedLuaHistory = mCommandline->history(); mCachedLuaHistory = mCommandline.history();
mCommandline->set_history(mCachedRegularHistory); mCommandline.set_history(mCachedRegularHistory);
mCommandline->set_prompt("> "); mCommandline.set_prompt("> ");
mStateId = mDefaultStateId; mStateId = mDefaultStateId;
} }
} }
@@ -246,7 +256,7 @@ void TConsole::Command_Clear(const std::string&, const std::vector<std::string>&
if (!EnsureArgsCount(args, 0, size_t(-1))) { if (!EnsureArgsCount(args, 0, size_t(-1))) {
return; return;
} }
mCommandline->write("\x1b[;H\x1b[2J"); mCommandline.write("\x1b[;H\x1b[2J");
} }
void TConsole::Command_Kick(const std::string&, const std::vector<std::string>& args) { void TConsole::Command_Kick(const std::string&, const std::vector<std::string>& args) {
@@ -266,12 +276,15 @@ void TConsole::Command_Kick(const std::string&, const std::vector<std::string>&
std::for_each(Name2.begin(), Name2.end(), [](char& c) { c = char(std::tolower(char(c))); }); std::for_each(Name2.begin(), Name2.end(), [](char& c) { c = char(std::tolower(char(c))); });
return StringStartsWith(Name1, Name2) || StringStartsWith(Name2, Name1); return StringStartsWith(Name1, Name2) || StringStartsWith(Name2, Name1);
}; };
mLuaEngine->Server().ForEachClient([&](const std::shared_ptr<TClient>& Client) -> bool { mLuaEngine->Server().ForEachClient([&](std::weak_ptr<TClient> Client) -> bool {
if (NameCompare(Client->Name.get(), Name)) { if (!Client.expired()) {
mLuaEngine->Network().ClientKick(*Client, Reason); auto locked = Client.lock();
if (NameCompare(locked->GetName(), Name)) {
mLuaEngine->Network().ClientKick(*locked, Reason);
Kicked = true; Kicked = true;
return false; return false;
} }
}
return true; return true;
}); });
if (!Kicked) { if (!Kicked) {
@@ -340,6 +353,7 @@ void TConsole::Command_Settings(const std::string&, const std::vector<std::strin
if (!EnsureArgsCount(args, 1, 2)) { if (!EnsureArgsCount(args, 1, 2)) {
return; return;
} }
} }
void TConsole::Command_Say(const std::string& FullCmd) { void TConsole::Command_Say(const std::string& FullCmd) {
@@ -361,10 +375,13 @@ void TConsole::Command_List(const std::string&, const std::vector<std::string>&
} else { } else {
std::stringstream ss; std::stringstream ss;
ss << std::left << std::setw(25) << "Name" << std::setw(6) << "ID" << std::setw(6) << "Cars" << std::endl; ss << std::left << std::setw(25) << "Name" << std::setw(6) << "ID" << std::setw(6) << "Cars" << std::endl;
mLuaEngine->Server().ForEachClient([&](const std::shared_ptr<TClient>& Client) -> bool { mLuaEngine->Server().ForEachClient([&](std::weak_ptr<TClient> Client) -> bool {
ss << std::left << std::setw(25) << Client->Name.get() if (!Client.expired()) {
<< std::setw(6) << Client->ID.get() auto locked = Client.lock();
<< std::setw(6) << Client->GetCarCount() << "\n"; ss << std::left << std::setw(25) << locked->GetName()
<< std::setw(6) << locked->GetID()
<< std::setw(6) << locked->GetCarCount() << "\n";
}
return true; return true;
}); });
auto Str = ss.str(); auto Str = ss.str();
@@ -385,15 +402,18 @@ void TConsole::Command_Status(const std::string&, const std::vector<std::string>
size_t SyncingCount = 0; size_t SyncingCount = 0;
size_t MissedPacketQueueSum = 0; size_t MissedPacketQueueSum = 0;
int LargestSecondsSinceLastPing = 0; int LargestSecondsSinceLastPing = 0;
mLuaEngine->Server().ForEachClient([&](std::shared_ptr<TClient> Client) -> bool { mLuaEngine->Server().ForEachClient([&](std::weak_ptr<TClient> Client) -> bool {
CarCount += size_t(Client->GetCarCount()); if (!Client.expired()) {
ConnectedCount += Client->IsConnected ? 1 : 0; auto Locked = Client.lock();
GuestCount += Client->IsGuest ? 1 : 0; CarCount += Locked->GetCarCount();
SyncedCount += Client->IsSynced ? 1 : 0; ConnectedCount += Locked->IsConnected() ? 1 : 0;
SyncingCount += Client->IsSyncing ? 1 : 0; GuestCount += Locked->IsGuest() ? 1 : 0;
MissedPacketQueueSum += Client->MissedPacketsQueue->size(); SyncedCount += Locked->IsSynced() ? 1 : 0;
if (Client->SecondsSinceLastPing() < LargestSecondsSinceLastPing) { SyncingCount += Locked->IsSyncing() ? 1 : 0;
LargestSecondsSinceLastPing = Client->SecondsSinceLastPing(); MissedPacketQueueSum += Locked->MissedPacketQueueSize();
if (Locked->SecondsSinceLastPing() < LargestSecondsSinceLastPing) {
LargestSecondsSinceLastPing = Locked->SecondsSinceLastPing();
}
} }
return true; return true;
}); });
@@ -569,20 +589,16 @@ Commands
} }
TConsole::TConsole() { TConsole::TConsole() {
} mCommandline.enable_history();
mCommandline.set_history_limit(20);
void TConsole::InitializeCommandline() { mCommandline.set_prompt("> ");
mCommandline = std::make_unique<Commandline>();
mCommandline->enable_history();
mCommandline->set_history_limit(20);
mCommandline->set_prompt("> ");
BackupOldLog(); BackupOldLog();
mCommandline->on_command = [this](Commandline& c) { mCommandline.on_command = [this](Commandline& c) {
try { try {
auto TrimmedCmd = c.get_command(); auto TrimmedCmd = c.get_command();
TrimmedCmd = TrimString(TrimmedCmd); TrimmedCmd = TrimString(TrimmedCmd);
auto [cmd, args] = ParseCommand(TrimmedCmd); auto [cmd, args] = ParseCommand(TrimmedCmd);
mCommandline->write(mCommandline->prompt() + TrimmedCmd); mCommandline.write(mCommandline.prompt() + TrimmedCmd);
if (mIsLuaConsole) { if (mIsLuaConsole) {
if (!mLuaEngine) { if (!mLuaEngine) {
beammp_info("Lua not started yet, please try again in a second"); beammp_info("Lua not started yet, please try again in a second");
@@ -590,7 +606,9 @@ void TConsole::InitializeCommandline() {
HandleLuaInternalCommand(cmd.substr(1)); HandleLuaInternalCommand(cmd.substr(1));
} else { } else {
auto Future = mLuaEngine->EnqueueScript(mStateId, { std::make_shared<std::string>(TrimmedCmd), "", "" }); auto Future = mLuaEngine->EnqueueScript(mStateId, { std::make_shared<std::string>(TrimmedCmd), "", "" });
Future->WaitUntilReady(); while (!Future->Ready) {
std::this_thread::yield(); // TODO: Add a timeout
}
if (Future->Error) { if (Future->Error) {
beammp_lua_error("error in " + mStateId + ": " + Future->ErrorMessage); beammp_lua_error("error in " + mStateId + ": " + Future->ErrorMessage);
} }
@@ -617,7 +635,7 @@ void TConsole::InitializeCommandline() {
beammp_error("Console died with: " + std::string(e.what()) + ". This could be a fatal error and could cause the server to terminate."); beammp_error("Console died with: " + std::string(e.what()) + ". This could be a fatal error and could cause the server to terminate.");
} }
}; };
mCommandline->on_autocomplete = [this](Commandline&, std::string stub, int) { mCommandline.on_autocomplete = [this](Commandline&, std::string stub, int) {
std::vector<std::string> suggestions; std::vector<std::string> suggestions;
try { try {
if (mIsLuaConsole) { // if lua if (mIsLuaConsole) { // if lua
@@ -687,21 +705,11 @@ void TConsole::InitializeCommandline() {
void TConsole::Write(const std::string& str) { void TConsole::Write(const std::string& str) {
auto ToWrite = GetDate() + str; auto ToWrite = GetDate() + str;
// allows writing to stdout without an initialized console mCommandline.write(ToWrite);
if (mCommandline) {
mCommandline->write(ToWrite);
} else {
std::cout << ToWrite << std::endl;
}
} }
void TConsole::WriteRaw(const std::string& str) { void TConsole::WriteRaw(const std::string& str) {
// allows writing to stdout without an initialized console mCommandline.write(str);
if (mCommandline) {
mCommandline->write(str);
} else {
std::cout << str << std::endl;
}
} }
void TConsole::InitializeLuaConsole(TLuaEngine& Engine) { void TConsole::InitializeLuaConsole(TLuaEngine& Engine) {
+22 -4
View File
@@ -40,6 +40,16 @@ void THeartbeatThread::operator()() {
Body += "&ip=" + Application::Settings.CustomIP; Body += "&ip=" + Application::Settings.CustomIP;
} }
auto SentryReportError = [&](const std::string& transaction, int status) {
auto Lock = Sentry.CreateExclusiveContext();
Sentry.SetContext("heartbeat",
{ { "response-body", T },
{ "request-body", Body } });
Sentry.SetTransaction(transaction);
beammp_trace("sending log to sentry: " + std::to_string(status) + " for " + transaction);
Sentry.Log(SentryLevel::Error, "default", Http::Status::ToString(status) + " (" + std::to_string(status) + ")");
};
auto Target = "/heartbeat"; auto Target = "/heartbeat";
unsigned int ResponseCode = 0; unsigned int ResponseCode = 0;
@@ -53,8 +63,10 @@ void THeartbeatThread::operator()() {
beammp_trace("Backend response failed to parse as valid json"); beammp_trace("Backend response failed to parse as valid json");
beammp_trace("Response was: `" + T + "`"); beammp_trace("Response was: `" + T + "`");
} }
Sentry.SetContext("JSON Response", { { "reponse", T } });
SentryReportError(Url + Target, ResponseCode);
} else if (ResponseCode != 200) { } else if (ResponseCode != 200) {
beammp_errorf("Response code from the heartbeat: {}", ResponseCode); SentryReportError(Url + Target, ResponseCode);
} else { } else {
// all ok // all ok
Ok = true; Ok = true;
@@ -73,20 +85,24 @@ void THeartbeatThread::operator()() {
if (Doc.HasMember(StatusKey) && Doc[StatusKey].IsString()) { if (Doc.HasMember(StatusKey) && Doc[StatusKey].IsString()) {
Status = Doc[StatusKey].GetString(); Status = Doc[StatusKey].GetString();
} else { } else {
Sentry.SetContext("JSON Response", { { StatusKey, "invalid string / missing" } });
Ok = false; Ok = false;
} }
if (Doc.HasMember(CodeKey) && Doc[CodeKey].IsString()) { if (Doc.HasMember(CodeKey) && Doc[CodeKey].IsString()) {
Code = Doc[CodeKey].GetString(); Code = Doc[CodeKey].GetString();
} else { } else {
Sentry.SetContext("JSON Response", { { CodeKey, "invalid string / missing" } });
Ok = false; Ok = false;
} }
if (Doc.HasMember(MessageKey) && Doc[MessageKey].IsString()) { if (Doc.HasMember(MessageKey) && Doc[MessageKey].IsString()) {
Message = Doc[MessageKey].GetString(); Message = Doc[MessageKey].GetString();
} else { } else {
Sentry.SetContext("JSON Response", { { MessageKey, "invalid string / missing" } });
Ok = false; Ok = false;
} }
if (!Ok) { if (!Ok) {
beammp_error("Missing/invalid json members in backend response"); beammp_error("Missing/invalid json members in backend response");
Sentry.LogError("Missing/invalid json members in backend response", __FILE__, std::to_string(__LINE__));
} }
} else { } else {
if (!Application::Settings.Private) { if (!Application::Settings.Private) {
@@ -129,7 +145,6 @@ std::string THeartbeatThread::GenerateCall() {
<< "&version=" << Application::ServerVersionString() << "&version=" << Application::ServerVersionString()
<< "&clientversion=" << std::to_string(Application::ClientMajorVersion()) + ".0" // FIXME: Wtf. << "&clientversion=" << std::to_string(Application::ClientMajorVersion()) + ".0" // FIXME: Wtf.
<< "&name=" << Application::Settings.ServerName << "&name=" << Application::Settings.ServerName
<< "&tags=" << Application::Settings.ServerTags
<< "&modlist=" << mResourceManager.TrimmedList() << "&modlist=" << mResourceManager.TrimmedList()
<< "&modstotalsize=" << mResourceManager.MaxModSize() << "&modstotalsize=" << mResourceManager.MaxModSize()
<< "&modstotal=" << mResourceManager.ModsLoaded() << "&modstotal=" << mResourceManager.ModsLoaded()
@@ -153,8 +168,11 @@ THeartbeatThread::THeartbeatThread(TResourceManager& ResourceManager, TServer& S
} }
std::string THeartbeatThread::GetPlayers() { std::string THeartbeatThread::GetPlayers() {
std::string Return; std::string Return;
mServer.ForEachClient([&](const std::shared_ptr<TClient>& ClientPtr) -> bool { mServer.ForEachClient([&](const std::weak_ptr<TClient>& ClientPtr) -> bool {
Return += ClientPtr->Name.get() + ";"; ReadLock Lock(mServer.GetClientMutex());
if (!ClientPtr.expired()) {
Return += ClientPtr.lock()->GetName() + ";";
}
return true; return true;
}); });
return Return; return Return;
+38 -38
View File
@@ -286,7 +286,6 @@ void TLuaEngine::WaitForAll(std::vector<std::shared_ptr<TLuaResult>>& Results, c
bool Cancelled = false; bool Cancelled = false;
size_t ms = 0; size_t ms = 0;
std::set<std::string> WarnedResults; std::set<std::string> WarnedResults;
while (!Result->Ready && !Cancelled) { while (!Result->Ready && !Cancelled) {
std::this_thread::sleep_for(std::chrono::milliseconds(10)); std::this_thread::sleep_for(std::chrono::milliseconds(10));
ms += 10; ms += 10;
@@ -301,7 +300,6 @@ void TLuaEngine::WaitForAll(std::vector<std::shared_ptr<TLuaResult>>& Results, c
} }
} }
} }
if (Cancelled) { if (Cancelled) {
beammp_lua_warn("'" + Result->Function + "' in '" + Result->StateId + "' failed to execute in time and was not waited for. It may still finish executing at a later time."); beammp_lua_warn("'" + Result->Function + "' in '" + Result->StateId + "' failed to execute in time and was not waited for. It may still finish executing at a later time.");
LuaAPI::MP::Engine->ReportErrors({ Result }); LuaAPI::MP::Engine->ReportErrors({ Result });
@@ -427,7 +425,7 @@ sol::table TLuaEngine::StateThreadData::Lua_TriggerGlobalEvent(const std::string
Result->Error = true; Result->Error = true;
Result->ErrorMessage = "Function result in TriggerGlobalEvent was invalid"; Result->ErrorMessage = "Function result in TriggerGlobalEvent was invalid";
} }
Result->MarkAsReady(); Result->Ready = true;
Return.push_back(Result); Return.push_back(Result);
} }
} }
@@ -480,13 +478,13 @@ sol::table TLuaEngine::StateThreadData::Lua_TriggerLocalEvent(const std::string&
sol::table TLuaEngine::StateThreadData::Lua_GetPlayerIdentifiers(int ID) { sol::table TLuaEngine::StateThreadData::Lua_GetPlayerIdentifiers(int ID) {
auto MaybeClient = GetClient(mEngine->Server(), ID); auto MaybeClient = GetClient(mEngine->Server(), ID);
if (MaybeClient) { if (MaybeClient && !MaybeClient.value().expired()) {
auto IDs = MaybeClient.value()->Identifiers.synchronize(); auto IDs = MaybeClient.value().lock()->GetIdentifiers();
if (IDs->empty()) { if (IDs.empty()) {
return sol::lua_nil; return sol::lua_nil;
} }
sol::table Result = mStateView.create_table(); sol::table Result = mStateView.create_table();
for (const auto& Pair : *IDs) { for (const auto& Pair : IDs) {
Result[Pair.first] = Pair.second; Result[Pair.first] = Pair.second;
} }
return Result; return Result;
@@ -497,8 +495,11 @@ sol::table TLuaEngine::StateThreadData::Lua_GetPlayerIdentifiers(int ID) {
sol::table TLuaEngine::StateThreadData::Lua_GetPlayers() { sol::table TLuaEngine::StateThreadData::Lua_GetPlayers() {
sol::table Result = mStateView.create_table(); sol::table Result = mStateView.create_table();
mEngine->Server().ForEachClient([&](const std::shared_ptr<TClient>& Client) -> bool { mEngine->Server().ForEachClient([&](std::weak_ptr<TClient> Client) -> bool {
Result[Client->ID.get()] = Client->Name.get(); if (!Client.expired()) {
auto locked = Client.lock();
Result[locked->GetID()] = locked->GetName();
}
return true; return true;
}); });
return Result; return Result;
@@ -506,10 +507,13 @@ sol::table TLuaEngine::StateThreadData::Lua_GetPlayers() {
int TLuaEngine::StateThreadData::Lua_GetPlayerIDByName(const std::string& Name) { int TLuaEngine::StateThreadData::Lua_GetPlayerIDByName(const std::string& Name) {
int Id = -1; int Id = -1;
mEngine->mServer->ForEachClient([&Id, &Name](const std::shared_ptr<TClient>& Client) -> bool { mEngine->mServer->ForEachClient([&Id, &Name](std::weak_ptr<TClient> Client) -> bool {
if (Client->Name.get() == Name) { if (!Client.expired()) {
Id = Client->ID.get(); auto locked = Client.lock();
return false; if (locked->GetName() == Name) {
Id = locked->GetID();
return false;
}
} }
return true; return true;
}); });
@@ -544,8 +548,8 @@ sol::table TLuaEngine::StateThreadData::Lua_FS_ListDirectories(const std::string
std::string TLuaEngine::StateThreadData::Lua_GetPlayerName(int ID) { std::string TLuaEngine::StateThreadData::Lua_GetPlayerName(int ID) {
auto MaybeClient = GetClient(mEngine->Server(), ID); auto MaybeClient = GetClient(mEngine->Server(), ID);
if (MaybeClient) { if (MaybeClient && !MaybeClient.value().expired()) {
return MaybeClient.value()->Name.get(); return MaybeClient.value().lock()->GetName();
} else { } else {
return ""; return "";
} }
@@ -553,15 +557,19 @@ std::string TLuaEngine::StateThreadData::Lua_GetPlayerName(int ID) {
sol::table TLuaEngine::StateThreadData::Lua_GetPlayerVehicles(int ID) { sol::table TLuaEngine::StateThreadData::Lua_GetPlayerVehicles(int ID) {
auto MaybeClient = GetClient(mEngine->Server(), ID); auto MaybeClient = GetClient(mEngine->Server(), ID);
if (MaybeClient) { if (MaybeClient && !MaybeClient.value().expired()) {
auto Client = MaybeClient.value(); auto Client = MaybeClient.value().lock();
auto VehicleData = Client->VehicleData.synchronize(); TClient::TSetOfVehicleData VehicleData;
if (VehicleData->empty()) { { // Vehicle Data Lock Scope
auto LockedData = Client->GetAllCars();
VehicleData = *LockedData.VehicleData;
} // End Vehicle Data Lock Scope
if (VehicleData.empty()) {
return sol::lua_nil; return sol::lua_nil;
} }
sol::state_view StateView(mState); sol::state_view StateView(mState);
sol::table Result = StateView.create_table(); sol::table Result = StateView.create_table();
for (const auto& v : *VehicleData) { for (const auto& v : VehicleData) {
Result[v.ID()] = v.Data().substr(3); Result[v.ID()] = v.Data().substr(3);
} }
return Result; return Result;
@@ -572,8 +580,8 @@ sol::table TLuaEngine::StateThreadData::Lua_GetPlayerVehicles(int ID) {
std::pair<sol::table, std::string> TLuaEngine::StateThreadData::Lua_GetPositionRaw(int PID, int VID) { std::pair<sol::table, std::string> TLuaEngine::StateThreadData::Lua_GetPositionRaw(int PID, int VID) {
std::pair<sol::table, std::string> Result; std::pair<sol::table, std::string> Result;
auto MaybeClient = GetClient(mEngine->Server(), PID); auto MaybeClient = GetClient(mEngine->Server(), PID);
if (MaybeClient) { if (MaybeClient && !MaybeClient.value().expired()) {
auto Client = MaybeClient.value(); auto Client = MaybeClient.value().lock();
std::string VehiclePos = Client->GetCarPositionRaw(VID); std::string VehiclePos = Client->GetCarPositionRaw(VID);
if (VehiclePos.empty()) { if (VehiclePos.empty()) {
@@ -591,7 +599,7 @@ std::pair<sol::table, std::string> TLuaEngine::StateThreadData::Lua_GetPositionR
return Result; return Result;
} else { } else {
// return std::make_tuple(sol::lua_nil, sol::make_object(StateView, "Client expired")); // return std::make_tuple(sol::lua_nil, sol::make_object(StateView, "Client expired"));
Result.second = "No such player"; Result.second = "Client expired";
return Result; return Result;
} }
} }
@@ -947,7 +955,7 @@ void TLuaEngine::StateThreadData::operator()() {
sol::error Err = Res; sol::error Err = Res;
S.second->ErrorMessage = Err.what(); S.second->ErrorMessage = Err.what();
} }
S.second->MarkAsReady(); S.second->Ready = true;
} }
} }
{ // StateFunctionQueue Scope { // StateFunctionQueue Scope
@@ -1008,11 +1016,11 @@ void TLuaEngine::StateThreadData::operator()() {
sol::error Err = Res; sol::error Err = Res;
Result->ErrorMessage = Err.what(); Result->ErrorMessage = Err.what();
} }
Result->MarkAsReady(); Result->Ready = true;
} else { } else {
Result->Error = true; Result->Error = true;
Result->ErrorMessage = BeamMPFnNotFoundError; // special error kind that we can ignore later Result->ErrorMessage = BeamMPFnNotFoundError; // special error kind that we can ignore later
Result->MarkAsReady(); Result->Ready = true;
} }
} }
} }
@@ -1062,19 +1070,11 @@ void TLuaEngine::StateThreadData::AddPath(const fs::path& Path) {
mPaths.push(Path); mPaths.push(Path);
} }
void TLuaResult::MarkAsReady() {
{
std::lock_guard<std::mutex> readyLock(*this->ReadyMutex);
this->Ready = true;
}
this->ReadyCondition->notify_all();
}
void TLuaResult::WaitUntilReady() { void TLuaResult::WaitUntilReady() {
std::unique_lock readyLock(*this->ReadyMutex); while (!Ready) {
// wait if not ready yet std::this_thread::yield();
if (!this->Ready) std::this_thread::sleep_for(std::chrono::milliseconds(10));
this->ReadyCondition->wait(readyLock); }
} }
TLuaChunk::TLuaChunk(std::shared_ptr<std::string> Content, std::string FileName, std::string PluginPath) TLuaChunk::TLuaChunk(std::shared_ptr<std::string> Content, std::string FileName, std::string PluginPath)
+249 -222
View File
@@ -9,7 +9,6 @@
#include <array> #include <array>
#include <boost/asio/ip/address.hpp> #include <boost/asio/ip/address.hpp>
#include <boost/asio/ip/address_v4.hpp> #include <boost/asio/ip/address_v4.hpp>
#include <boost/thread/synchronized_value.hpp>
#include <cstring> #include <cstring>
typedef boost::asio::detail::socket_option::integer<SOL_SOCKET, SO_RCVTIMEO> rcv_timeout_option; typedef boost::asio::detail::socket_option::integer<SOL_SOCKET, SO_RCVTIMEO> rcv_timeout_option;
@@ -36,8 +35,10 @@ TNetwork::TNetwork(TServer& Server, TPPSMonitor& PPSMonitor, TResourceManager& R
Application::SetSubsystemStatus("UDPNetwork", Application::Status::Starting); Application::SetSubsystemStatus("UDPNetwork", Application::Status::Starting);
Application::RegisterShutdownHandler([&] { Application::RegisterShutdownHandler([&] {
beammp_debug("Kicking all players due to shutdown"); beammp_debug("Kicking all players due to shutdown");
Server.ForEachClient([&](std::shared_ptr<TClient> Client) -> bool { Server.ForEachClient([&](std::weak_ptr<TClient> client) -> bool {
ClientKick(*Client, "Server shutdown"); if (!client.expired()) {
ClientKick(*client.lock(), "Server shutdown");
}
return true; return true;
}); });
}); });
@@ -86,13 +87,23 @@ void TNetwork::UDPServerMain() {
if (Data.empty() || Pos > Data.begin() + 2) if (Data.empty() || Pos > Data.begin() + 2)
continue; continue;
uint8_t ID = uint8_t(Data.at(0)) - 1; uint8_t ID = uint8_t(Data.at(0)) - 1;
mServer.ForEachClient([&](std::shared_ptr<TClient> Client) -> bool { mServer.ForEachClient([&](std::weak_ptr<TClient> ClientPtr) -> bool {
if (Client->ID == ID) { std::shared_ptr<TClient> Client;
Client->UDPAddress = client; {
Client->IsConnected = true; ReadLock Lock(mServer.GetClientMutex());
Data.erase(Data.begin(), Data.begin() + 2); if (!ClientPtr.expired()) {
mServer.GlobalParser(Client, std::move(Data), mPPSMonitor, *this); Client = ClientPtr.lock();
} else
return true;
} }
if (Client->GetID() == ID) {
Client->SetUDPAddr(client);
Client->SetIsConnected(true);
Data.erase(Data.begin(), Data.begin() + 2);
TServer::GlobalParser(ClientPtr, std::move(Data), mPPSMonitor, *this);
}
return true; return true;
}); });
} catch (const std::exception& e) { } catch (const std::exception& e) {
@@ -142,6 +153,7 @@ void TNetwork::TCPServerMain() {
if (ec) { if (ec) {
beammp_errorf("failed to accept: {}", ec.message()); beammp_errorf("failed to accept: {}", ec.message());
} }
ClientSocket.set_option(rcv_timeout_option{ 120000 }); //timeout of 120seconds
TConnection Conn { std::move(ClientSocket), ClientEp }; TConnection Conn { std::move(ClientSocket), ClientEp };
std::thread ID(&TNetwork::Identify, this, std::move(Conn)); std::thread ID(&TNetwork::Identify, this, std::move(Conn));
ID.detach(); // TODO: Add to a queue and attempt to join periodically ID.detach(); // TODO: Add to a queue and attempt to join periodically
@@ -168,29 +180,16 @@ void TNetwork::Identify(TConnection&& RawConnection) {
return; return;
} }
std::shared_ptr<TClient> Client { nullptr }; std::shared_ptr<TClient> Client { nullptr };
try { if (Code == 'C') {
if (Code == 'C') { Client = Authentication(std::move(RawConnection));
Client = Authentication(std::move(RawConnection)); } else if (Code == 'D') {
} else if (Code == 'D') { HandleDownload(std::move(RawConnection));
HandleDownload(std::move(RawConnection)); } else if (Code == 'P') {
} else if (Code == 'P') {
boost::system::error_code ec;
write(RawConnection.Socket, buffer("P"), ec);
return;
} else {
beammp_errorf("Invalid code got in Identify: '{}'", Code);
}
} catch (const std::exception& e) {
beammp_errorf("Error during handling of code {}->client left in invalid state, closing socket", Code);
boost::system::error_code ec; boost::system::error_code ec;
RawConnection.Socket.shutdown(socket_base::shutdown_both, ec); write(RawConnection.Socket, buffer("P"), ec);
if (ec) { return;
beammp_debugf("Failed to shutdown client socket: {}", ec.message()); } else {
} beammp_errorf("Invalid code got in Identify: '{}'", Code);
RawConnection.Socket.close(ec);
if (ec) {
beammp_debugf("Failed to close client socket: {}", ec.message());
}
} }
} }
@@ -204,11 +203,16 @@ void TNetwork::HandleDownload(TConnection&& Conn) {
return; return;
} }
auto ID = uint8_t(D); auto ID = uint8_t(D);
auto Client = GetClient(mServer, ID); mServer.ForEachClient([&](const std::weak_ptr<TClient>& ClientPtr) -> bool {
if (Client.has_value()) { ReadLock Lock(mServer.GetClientMutex());
auto New = Sync<ip::tcp::socket>(std::move(Conn.Socket)); if (!ClientPtr.expired()) {
Client.value()->DownSocket.swap(New); auto c = ClientPtr.lock();
} if (c->GetID() == ID) {
c->SetDownSock(std::move(Conn.Socket));
}
}
return true;
});
} }
std::string HashPassword(const std::string& str) { std::string HashPassword(const std::string& str) {
@@ -244,9 +248,8 @@ std::shared_ptr<TClient> TNetwork::Authentication(TConnection&& RawConnection) {
return nullptr; return nullptr;
} }
if (!TCPSend(*Client, StringToVector("A"))) { // changed to A for Accepted version if (!TCPSend(*Client, StringToVector("A"))) { //changed to A for Accepted version
Disconnect(Client); // TODO: handle
return nullptr;
} }
Data = TCPRcv(*Client); Data = TCPRcv(*Client);
@@ -256,24 +259,12 @@ std::shared_ptr<TClient> TNetwork::Authentication(TConnection&& RawConnection) {
return nullptr; return nullptr;
} }
std::string key(reinterpret_cast<const char*>(Data.data()), Data.size()); nlohmann::json AuthReq {
{ "key", std::string(reinterpret_cast<const char*>(Data.data()), Data.size()) }
nlohmann::json AuthReq {}; };
std::string AuthResStr {}; auto Target = "/pkToUser";
try { unsigned int ResponseCode = 0;
AuthReq = nlohmann::json { const auto AuthResStr = Http::POST(Application::GetBackendUrlForAuth(), 443, Target, AuthReq.dump(), "application/json", &ResponseCode);
{ "key", key }
};
auto Target = "/pkToUser";
unsigned int ResponseCode = 0;
AuthResStr = Http::POST(Application::GetBackendUrlForAuth(), 443, Target, AuthReq.dump(), "application/json", &ResponseCode);
} catch (const std::exception& e) {
beammp_debugf("Invalid json sent by client, kicking: {}", e.what());
ClientKick(*Client, "Invalid Key (invalid UTF8 string)!");
return nullptr;
}
try { try {
nlohmann::json AuthRes = nlohmann::json::parse(AuthResStr); nlohmann::json AuthRes = nlohmann::json::parse(AuthResStr);
@@ -283,7 +274,7 @@ std::shared_ptr<TClient> TNetwork::Authentication(TConnection&& RawConnection) {
Client->SetName(AuthRes["username"]); Client->SetName(AuthRes["username"]);
Client->SetRoles(AuthRes["roles"]); Client->SetRoles(AuthRes["roles"]);
Client->IsGuest = AuthRes["guest"]; Client->SetIsGuest(AuthRes["guest"]);
for (const auto& ID : AuthRes["identifiers"]) { for (const auto& ID : AuthRes["identifiers"]) {
auto Raw = std::string(ID); auto Raw = std::string(ID);
auto SepIndex = Raw.find(':'); auto SepIndex = Raw.find(':');
@@ -301,33 +292,41 @@ std::shared_ptr<TClient> TNetwork::Authentication(TConnection&& RawConnection) {
return nullptr; return nullptr;
} }
if (!Application::Settings.Password.empty()) { // ask password if(!Application::Settings.Password.empty()) { // ask password
if (!TCPSend(*Client, StringToVector("S"))) { if(!TCPSend(*Client, StringToVector("S"))) {
Disconnect(Client); // TODO: handle
return {};
} }
beammp_info("Waiting for password"); beammp_info("Waiting for password");
Data = TCPRcv(*Client); Data = TCPRcv(*Client);
std::string Pass = std::string(reinterpret_cast<const char*>(Data.data()), Data.size()); std::string Pass = std::string(reinterpret_cast<const char*>(Data.data()), Data.size());
if (Pass != HashPassword(Application::Settings.Password)) { if(Pass != HashPassword(Application::Settings.Password)) {
beammp_debug(Client->Name.get() + " attempted to connect with a wrong password"); beammp_debug(Client->GetName() + " attempted to connect with a wrong password");
ClientKick(*Client, "Wrong password!"); ClientKick(*Client, "Wrong password!");
return {}; return {};
} else { } else {
beammp_debug(Client->Name.get() + " used the correct password"); beammp_debug(Client->GetName() + " used the correct password");
} }
} }
beammp_debug("Name-> " + Client->Name.get() + ", Guest-> " + std::to_string(Client->IsGuest.get()) + ", Roles-> " + Client->Role.get()); beammp_debug("Name -> " + Client->GetName() + ", Guest -> " + std::to_string(Client->IsGuest()) + ", Roles -> " + Client->GetRoles());
mServer.ForEachClient([&](const std::shared_ptr<TClient>& Cl) -> bool { mServer.ForEachClient([&](const std::weak_ptr<TClient>& ClientPtr) -> bool {
if (Cl->Name.get() == Client->Name.get() && Cl->IsGuest == Client->IsGuest) { std::shared_ptr<TClient> Cl;
Disconnect(Cl); {
ReadLock Lock(mServer.GetClientMutex());
if (!ClientPtr.expired()) {
Cl = ClientPtr.lock();
} else
return true;
}
if (Cl->GetName() == Client->GetName() && Cl->IsGuest() == Client->IsGuest()) {
Cl->Disconnect("Stale Client (not a real player)");
return false; return false;
} }
return true; return true;
}); });
auto Futures = LuaAPI::MP::Engine->TriggerEvent("onPlayerAuth", "", Client->Name.get(), Client->Role.get(), Client->IsGuest.get(), Client->Identifiers.get()); auto Futures = LuaAPI::MP::Engine->TriggerEvent("onPlayerAuth", "", Client->GetName(), Client->GetRoles(), Client->IsGuest(), Client->GetIdentifiers());
TLuaEngine::WaitForAll(Futures); TLuaEngine::WaitForAll(Futures);
bool NotAllowed = std::any_of(Futures.begin(), Futures.end(), bool NotAllowed = std::any_of(Futures.begin(), Futures.end(),
[](const std::shared_ptr<TLuaResult>& Result) { [](const std::shared_ptr<TLuaResult>& Result) {
@@ -354,13 +353,7 @@ std::shared_ptr<TClient> TNetwork::Authentication(TConnection&& RawConnection) {
if (mServer.ClientCount() < size_t(Application::Settings.MaxPlayers)) { if (mServer.ClientCount() < size_t(Application::Settings.MaxPlayers)) {
beammp_info("Identification success"); beammp_info("Identification success");
mServer.InsertClient(Client); mServer.InsertClient(Client);
try { TCPClient(Client);
TCPClient(Client);
} catch (const std::exception& e) {
beammp_infof("Client {} disconnected: {}", Client->ID.get(), e.what());
Disconnect(Client);
return {};
}
} else { } else {
ClientKick(*Client, "Server full!"); ClientKick(*Client, "Server full!");
} }
@@ -375,7 +368,7 @@ std::shared_ptr<TClient> TNetwork::CreateClient(ip::tcp::socket&& TCPSock) {
bool TNetwork::TCPSend(TClient& c, const std::vector<uint8_t>& Data, bool IsSync) { bool TNetwork::TCPSend(TClient& c, const std::vector<uint8_t>& Data, bool IsSync) {
if (!IsSync) { if (!IsSync) {
if (c.IsSyncing) { if (c.IsSyncing()) {
if (!Data.empty()) { if (!Data.empty()) {
if (Data.at(0) == 'O' || Data.at(0) == 'A' || Data.at(0) == 'C' || Data.at(0) == 'E') { if (Data.at(0) == 'O' || Data.at(0) == 'A' || Data.at(0) == 'C' || Data.at(0) == 'E') {
c.EnqueuePacket(Data); c.EnqueuePacket(Data);
@@ -385,6 +378,8 @@ bool TNetwork::TCPSend(TClient& c, const std::vector<uint8_t>& Data, bool IsSync
} }
} }
auto& Sock = c.GetTCPSock();
/* /*
* our TCP protocol sends a header of 4 bytes, followed by the data. * our TCP protocol sends a header of 4 bytes, followed by the data.
* *
@@ -399,10 +394,10 @@ bool TNetwork::TCPSend(TClient& c, const std::vector<uint8_t>& Data, bool IsSync
std::memcpy(ToSend.data(), &Size, sizeof(Size)); std::memcpy(ToSend.data(), &Size, sizeof(Size));
std::memcpy(ToSend.data() + sizeof(Size), Data.data(), Data.size()); std::memcpy(ToSend.data() + sizeof(Size), Data.data(), Data.size());
boost::system::error_code ec; boost::system::error_code ec;
write(*c.TCPSocket.synchronize(), buffer(ToSend), ec); write(Sock, buffer(ToSend), ec);
if (ec) { if (ec) {
beammp_debugf("write(): {}", ec.message()); beammp_debugf("write(): {}", ec.message());
Disconnect(c); c.Disconnect("write() failed");
return false; return false;
} }
c.UpdatePingTime(); c.UpdatePingTime();
@@ -416,10 +411,11 @@ std::vector<uint8_t> TNetwork::TCPRcv(TClient& c) {
} }
int32_t Header {}; int32_t Header {};
auto& Sock = c.GetTCPSock();
boost::system::error_code ec; boost::system::error_code ec;
std::array<uint8_t, sizeof(Header)> HeaderData; std::array<uint8_t, sizeof(Header)> HeaderData;
read(*c.TCPSocket.synchronize(), buffer(HeaderData), ec); read(Sock, buffer(HeaderData), ec);
if (ec) { if (ec) {
// TODO: handle this case (read failed) // TODO: handle this case (read failed)
beammp_debugf("TCPRcv: Reading header failed: {}", ec.message()); beammp_debugf("TCPRcv: Reading header failed: {}", ec.message());
@@ -428,8 +424,8 @@ std::vector<uint8_t> TNetwork::TCPRcv(TClient& c) {
Header = *reinterpret_cast<int32_t*>(HeaderData.data()); Header = *reinterpret_cast<int32_t*>(HeaderData.data());
if (Header < 0) { if (Header < 0) {
ClientKick(c, "Invalid packet->header negative"); ClientKick(c, "Invalid packet - header negative");
beammp_errorf("Client {} send negative TCP header, ignoring packet", c.ID.get()); beammp_errorf("Client {} send negative TCP header, ignoring packet", c.GetID());
return {}; return {};
} }
@@ -439,10 +435,10 @@ std::vector<uint8_t> TNetwork::TCPRcv(TClient& c) {
Data.resize(Header); Data.resize(Header);
} else { } else {
ClientKick(c, "Header size limit exceeded"); ClientKick(c, "Header size limit exceeded");
beammp_warn("Client " + c.Name.get() + " (" + std::to_string(c.ID.get()) + ") sent header of >100MB->assuming malicious intent and disconnecting the client."); beammp_warn("Client " + c.GetName() + " (" + std::to_string(c.GetID()) + ") sent header of >100MB - assuming malicious intent and disconnecting the client.");
return {}; return {};
} }
auto N = read(*c.TCPSocket.synchronize(), buffer(Data), ec); auto N = read(Sock, buffer(Data), ec);
if (ec) { if (ec) {
// TODO: handle this case properly // TODO: handle this case properly
beammp_debugf("TCPRcv: Reading data failed: {}", ec.message()); beammp_debugf("TCPRcv: Reading data failed: {}", ec.message());
@@ -465,30 +461,37 @@ std::vector<uint8_t> TNetwork::TCPRcv(TClient& c) {
void TNetwork::ClientKick(TClient& c, const std::string& R) { void TNetwork::ClientKick(TClient& c, const std::string& R) {
beammp_info("Client kicked: " + R); beammp_info("Client kicked: " + R);
if (!TCPSend(c, StringToVector("K" + R))) { if (!TCPSend(c, StringToVector("K" + R))) {
beammp_debugf("tried to kick player '{}' (id {}), but was already disconnected", c.Name.get(), c.ID.get()); beammp_debugf("tried to kick player '{}' (id {}), but was already disconnected", c.GetName(), c.GetID());
} }
Disconnect(c); c.Disconnect("Kicked");
} }
void TNetwork::Looper(const std::shared_ptr<TClient>& Client) { void TNetwork::Looper(const std::weak_ptr<TClient>& c) {
RegisterThreadAuto(); RegisterThreadAuto();
while (!Client->IsDisconnected()) { while (!c.expired()) {
if (!Client->IsSyncing.get() && Client->IsSynced.get() && Client->MissedPacketsQueue->size() != 0) { auto Client = c.lock();
while (Client->MissedPacketsQueue->size() > 0) { if (Client->IsDisconnected()) {
beammp_debug("client is disconnected, breaking client loop");
break;
}
if (!Client->IsSyncing() && Client->IsSynced() && Client->MissedPacketQueueSize() != 0) {
// debug("sending " + std::to_string(Client->MissedPacketQueueSize()) + " queued packets");
while (Client->MissedPacketQueueSize() > 0) {
std::vector<uint8_t> QData {}; std::vector<uint8_t> QData {};
{ // locked context { // locked context
auto Lock = Client->MissedPacketsQueue; std::unique_lock lock(Client->MissedPacketQueueMutex());
if (Lock->size() <= 0) { if (Client->MissedPacketQueueSize() <= 0) {
break; break;
} }
QData = Lock->front(); QData = Client->MissedPacketQueue().front();
Lock->pop(); Client->MissedPacketQueue().pop();
} // end locked context } // end locked context
// beammp_debug("sending a missed packet: " + QData);
if (!TCPSend(*Client, QData, true)) { if (!TCPSend(*Client, QData, true)) {
Disconnect(Client); Client->Disconnect("Failed to TCPSend while clearing the missed packet queue");
auto Lock = Client->MissedPacketsQueue; std::unique_lock lock(Client->MissedPacketQueueMutex());
while (!Lock->empty()) { while (!Client->MissedPacketQueue().empty()) {
Lock->pop(); Client->MissedPacketQueue().pop();
} }
break; break;
} }
@@ -499,38 +502,54 @@ void TNetwork::Looper(const std::shared_ptr<TClient>& Client) {
} }
} }
void TNetwork::TCPClient(const std::shared_ptr<TClient>& c) { void TNetwork::TCPClient(const std::weak_ptr<TClient>& c) {
// TODO: the c.expired() might cause issues here, remove if you end up here with your debugger
if (c.expired() || !c.lock()->GetTCPSock().is_open()) {
mServer.RemoveClient(c);
return;
}
OnConnect(c); OnConnect(c);
RegisterThread("(" + std::to_string(c->ID.get()) + ") \"" + c->Name.get() + "\""); RegisterThread("(" + std::to_string(c.lock()->GetID()) + ") \"" + c.lock()->GetName() + "\"");
std::thread QueueSync(&TNetwork::Looper, this, c); std::thread QueueSync(&TNetwork::Looper, this, c);
while (true) { while (true) {
if (c->IsDisconnected()) { if (c.expired())
break;
auto Client = c.lock();
if (Client->IsDisconnected()) {
beammp_debug("client status < 0, breaking client loop"); beammp_debug("client status < 0, breaking client loop");
break; break;
} }
auto res = TCPRcv(*c); auto res = TCPRcv(*Client);
if (res.empty()) { if (res.empty()) {
beammp_debug("TCPRcv empty"); beammp_debug("TCPRcv empty");
Disconnect(c); Client->Disconnect("TCPRcv failed");
break; break;
} }
mServer.GlobalParser(c, std::move(res), mPPSMonitor, *this); TServer::GlobalParser(c, std::move(res), mPPSMonitor, *this);
} }
if (QueueSync.joinable()) if (QueueSync.joinable())
QueueSync.join(); QueueSync.join();
Disconnect(c); if (!c.expired()) {
auto Client = c.lock();
OnDisconnect(c);
} else {
beammp_warn("client expired in TCPClient, should never happen");
}
} }
void TNetwork::UpdatePlayer(TClient& Client) { void TNetwork::UpdatePlayer(TClient& Client) {
std::string Packet = ("Ss") + std::to_string(mServer.ClientCount()) + "/" + std::to_string(Application::Settings.MaxPlayers) + ":"; std::string Packet = ("Ss") + std::to_string(mServer.ClientCount()) + "/" + std::to_string(Application::Settings.MaxPlayers) + ":";
mServer.ForEachClient([&](const std::shared_ptr<TClient>& Client) -> bool { mServer.ForEachClient([&](const std::weak_ptr<TClient>& ClientPtr) -> bool {
ReadLock Lock(mServer.GetClientMutex()); ReadLock Lock(mServer.GetClientMutex());
Packet += Client->Name.get() + ","; if (!ClientPtr.expired()) {
auto c = ClientPtr.lock();
Packet += c->GetName() + ",";
}
return true; return true;
}); });
Packet = Packet.substr(0, Packet.length() - 1); Packet = Packet.substr(0, Packet.length() - 1);
@@ -538,66 +557,74 @@ void TNetwork::UpdatePlayer(TClient& Client) {
//(void)Respond(Client, Packet, true); //(void)Respond(Client, Packet, true);
} }
void TNetwork::Disconnect(const std::weak_ptr<TClient>& ClientPtr) { void TNetwork::OnDisconnect(const std::weak_ptr<TClient>& ClientPtr) {
// this is how one checks that the ClientPtr is not empty (as opposed to expired)
if (ClientPtr.owner_before(std::weak_ptr<TClient> {})) {
return;
}
std::shared_ptr<TClient> LockedClientPtr { nullptr }; std::shared_ptr<TClient> LockedClientPtr { nullptr };
try { try {
LockedClientPtr = ClientPtr.lock(); LockedClientPtr = ClientPtr.lock();
} catch (const std::exception&) { } catch (const std::exception&) {
beammp_warn("Client expired in CloseSockets, this is unexpected"); beammp_warn("Client expired in OnDisconnect, this is unexpected");
return; return;
} }
beammp_assert(LockedClientPtr != nullptr); beammp_assert(LockedClientPtr != nullptr);
TClient& c = *LockedClientPtr; TClient& c = *LockedClientPtr;
Disconnect(c); beammp_info(c.GetName() + (" Connection Terminated"));
}
void TNetwork::Disconnect(TClient& Client) {
beammp_info(Client.Name.get() + (" Connection Terminated"));
std::string Packet; std::string Packet;
{ TClient::TSetOfVehicleData VehicleData;
auto Locked = Client.VehicleData.synchronize(); { // Vehicle Data Lock Scope
for (auto& v : *Locked) { auto LockedData = c.GetAllCars();
LuaAPI::MP::Engine->ReportErrors(LuaAPI::MP::Engine->TriggerEvent("onVehicleDeleted", "", Client.ID.get(), v.ID())); VehicleData = *LockedData.VehicleData;
Packet = "Od:" + std::to_string(Client.ID.get()) + "-" + std::to_string(v.ID()); } // End Vehicle Data Lock Scope
SendToAll(&Client, StringToVector(Packet), false, true); for (auto& v : VehicleData) {
} Packet = "Od:" + std::to_string(c.GetID()) + "-" + std::to_string(v.ID());
SendToAll(&c, StringToVector(Packet), false, true);
} }
Packet = ("L") + Client.Name.get() + (" left the server!"); Packet = ("L") + c.GetName() + (" left the server!");
SendToAll(&Client, StringToVector(Packet), false, true); SendToAll(&c, StringToVector(Packet), false, true);
Packet.clear(); Packet.clear();
auto Futures = LuaAPI::MP::Engine->TriggerEvent("onPlayerDisconnect", "", Client.ID.get()); auto Futures = LuaAPI::MP::Engine->TriggerEvent("onPlayerDisconnect", "", c.GetID());
TLuaEngine::WaitForAll(Futures); LuaAPI::MP::Engine->WaitForAll(Futures);
Client.CloseSockets("Normal disconnect"); c.Disconnect("Already Disconnected (OnDisconnect)");
mServer.RemoveClient(Client); mServer.RemoveClient(ClientPtr);
} }
void TNetwork::Disconnect(const std::shared_ptr<TClient>& ClientPtr) {
if (ClientPtr == nullptr) { int TNetwork::OpenID() {
return; int ID = 0;
} bool found;
Disconnect(*ClientPtr); do {
found = true;
mServer.ForEachClient([&](const std::weak_ptr<TClient>& ClientPtr) -> bool {
ReadLock Lock(mServer.GetClientMutex());
if (!ClientPtr.expired()) {
auto c = ClientPtr.lock();
if (c->GetID() == ID) {
found = false;
ID++;
}
}
return true;
});
} while (!found);
return ID;
} }
void TNetwork::OnConnect(const std::weak_ptr<TClient>& c) { void TNetwork::OnConnect(const std::weak_ptr<TClient>& c) {
beammp_assert(!c.expired()); beammp_assert(!c.expired());
beammp_info("Client connected"); beammp_info("Client connected");
auto LockedClient = c.lock(); auto LockedClient = c.lock();
mServer.ClaimFreeIDFor(*LockedClient); LockedClient->SetID(OpenID());
beammp_info("Assigned ID " + std::to_string(LockedClient->ID.get()) + " to " + LockedClient->Name.get()); beammp_info("Assigned ID " + std::to_string(LockedClient->GetID()) + " to " + LockedClient->GetName());
LuaAPI::MP::Engine->ReportErrors(LuaAPI::MP::Engine->TriggerEvent("onPlayerConnecting", "", LockedClient->ID.get())); LuaAPI::MP::Engine->ReportErrors(LuaAPI::MP::Engine->TriggerEvent("onPlayerConnecting", "", LockedClient->GetID()));
SyncResources(*LockedClient); SyncResources(*LockedClient);
if (LockedClient->IsDisconnected()) if (LockedClient->IsDisconnected())
return; return;
(void)Respond(*LockedClient, StringToVector("M" + Application::Settings.MapName), true); // Send the Map on connect (void)Respond(*LockedClient, StringToVector("M" + Application::Settings.MapName), true); // Send the Map on connect
beammp_info(LockedClient->Name.get() + " : Connected"); beammp_info(LockedClient->GetName() + " : Connected");
LuaAPI::MP::Engine->ReportErrors(LuaAPI::MP::Engine->TriggerEvent("onPlayerJoining", "", LockedClient->ID.get())); LuaAPI::MP::Engine->ReportErrors(LuaAPI::MP::Engine->TriggerEvent("onPlayerJoining", "", LockedClient->GetID()));
} }
void TNetwork::SyncResources(TClient& c) { void TNetwork::SyncResources(TClient& c) {
if (!TCPSend(c, StringToVector("P" + std::to_string(c.ID.get())))) { if (!TCPSend(c, StringToVector("P" + std::to_string(c.GetID())))) {
throw std::runtime_error("Failed to send 'P' to client"); // TODO handle
} }
std::vector<uint8_t> Data; std::vector<uint8_t> Data;
while (!c.IsDisconnected()) { while (!c.IsDisconnected()) {
@@ -629,7 +656,7 @@ void TNetwork::Parse(TClient& c, const std::vector<uint8_t>& Packet) {
if (ToSend.empty()) if (ToSend.empty())
ToSend = "-"; ToSend = "-";
if (!TCPSend(c, StringToVector(ToSend))) { if (!TCPSend(c, StringToVector(ToSend))) {
throw std::runtime_error("Failed to send packet to client"); // TODO: error
} }
} }
return; return;
@@ -639,12 +666,11 @@ void TNetwork::Parse(TClient& c, const std::vector<uint8_t>& Packet) {
} }
void TNetwork::SendFile(TClient& c, const std::string& UnsafeName) { void TNetwork::SendFile(TClient& c, const std::string& UnsafeName) {
beammp_info(c.Name.get() + " requesting : " + UnsafeName.substr(UnsafeName.find_last_of('/'))); beammp_info(c.GetName() + " requesting : " + UnsafeName.substr(UnsafeName.find_last_of('/')));
if (!fs::path(UnsafeName).has_filename()) { if (!fs::path(UnsafeName).has_filename()) {
if (!TCPSend(c, StringToVector("CO"))) { if (!TCPSend(c, StringToVector("CO"))) {
Disconnect(c); // TODO: handle
return;
} }
beammp_warn("File " + UnsafeName + " is not a file!"); beammp_warn("File " + UnsafeName + " is not a file!");
return; return;
@@ -654,29 +680,27 @@ void TNetwork::SendFile(TClient& c, const std::string& UnsafeName) {
if (!std::filesystem::exists(FileName)) { if (!std::filesystem::exists(FileName)) {
if (!TCPSend(c, StringToVector("CO"))) { if (!TCPSend(c, StringToVector("CO"))) {
Disconnect(c); // TODO: handle
return;
} }
beammp_warn("File " + UnsafeName + " could not be accessed!"); beammp_warn("File " + UnsafeName + " could not be accessed!");
return; return;
} }
if (!TCPSend(c, StringToVector("AG"))) { if (!TCPSend(c, StringToVector("AG"))) {
Disconnect(c); // TODO: handle
return;
} }
/// Wait for connections /// Wait for connections
int T = 0; int T = 0;
while (!c.DownSocket->is_open() && T < 50) { while (!c.GetDownSock().is_open() && T < 50) {
std::this_thread::sleep_for(std::chrono::milliseconds(100)); std::this_thread::sleep_for(std::chrono::milliseconds(100));
T++; T++;
} }
if (!c.DownSocket->is_open()) { if (!c.GetDownSock().is_open()) {
beammp_error("Client doesn't have a download socket!"); beammp_error("Client doesn't have a download socket!");
if (!c.IsDisconnected()) if (!c.IsDisconnected())
Disconnect(c); c.Disconnect("Missing download socket");
return; return;
} }
@@ -756,54 +780,31 @@ void TNetwork::SplitLoad(TClient& c, size_t Sent, size_t Size, bool D, const std
Data.resize(Split); Data.resize(Split);
else else
Data.resize(Size); Data.resize(Size);
ip::tcp::socket* TCPSock { nullptr };
if (D) { if (D)
auto TCPSock = c.DownSocket.synchronize(); TCPSock = &c.GetDownSock();
while (!c.IsDisconnected() && Sent < Size) { else
size_t Diff = Size - Sent; TCPSock = &c.GetTCPSock();
if (Diff > Split) { while (!c.IsDisconnected() && Sent < Size) {
f.seekg(Sent, std::ios_base::beg); size_t Diff = Size - Sent;
f.read(reinterpret_cast<char*>(Data.data()), Split); if (Diff > Split) {
if (!TCPSendRaw(c, *TCPSock, Data.data(), Split)) { f.seekg(Sent, std::ios_base::beg);
if (!c.IsDisconnected()) f.read(reinterpret_cast<char*>(Data.data()), Split);
Disconnect(c); if (!TCPSendRaw(c, *TCPSock, Data.data(), Split)) {
break; if (!c.IsDisconnected())
} c.Disconnect("TCPSendRaw failed in mod download (1)");
Sent += Split; break;
} else {
f.seekg(Sent, std::ios_base::beg);
f.read(reinterpret_cast<char*>(Data.data()), Diff);
if (!TCPSendRaw(c, *TCPSock, Data.data(), int32_t(Diff))) {
if (!c.IsDisconnected())
Disconnect(c);
break;
}
Sent += Diff;
} }
} Sent += Split;
} else { } else {
auto TCPSock = c.TCPSocket.synchronize(); f.seekg(Sent, std::ios_base::beg);
while (!c.IsDisconnected() && Sent < Size) { f.read(reinterpret_cast<char*>(Data.data()), Diff);
size_t Diff = Size - Sent; if (!TCPSendRaw(c, *TCPSock, Data.data(), int32_t(Diff))) {
if (Diff > Split) { if (!c.IsDisconnected())
f.seekg(Sent, std::ios_base::beg); c.Disconnect("TCPSendRaw failed in mod download (2)");
f.read(reinterpret_cast<char*>(Data.data()), Split); break;
if (!TCPSendRaw(c, *TCPSock, Data.data(), Split)) {
if (!c.IsDisconnected())
Disconnect(c);
break;
}
Sent += Split;
} else {
f.seekg(Sent, std::ios_base::beg);
f.read(reinterpret_cast<char*>(Data.data()), Diff);
if (!TCPSendRaw(c, *TCPSock, Data.data(), int32_t(Diff))) {
if (!c.IsDisconnected())
Disconnect(c);
break;
}
Sent += Diff;
} }
Sent += Diff;
} }
} }
} }
@@ -844,24 +845,36 @@ bool TNetwork::SyncClient(const std::weak_ptr<TClient>& c) {
return false; return false;
} }
auto LockedClient = c.lock(); auto LockedClient = c.lock();
if (LockedClient->IsSynced.get()) if (LockedClient->IsSynced())
return true; return true;
// Syncing, later set isSynced // Syncing, later set isSynced
// after syncing is done, we apply all packets they missed // after syncing is done, we apply all packets they missed
if (!Respond(*LockedClient, StringToVector("Sn" + LockedClient->Name.get()), true)) { if (!Respond(*LockedClient, StringToVector("Sn" + LockedClient->GetName()), true)) {
return false; return false;
} }
// ignore error // ignore error
(void)SendToAll(LockedClient.get(), StringToVector("JWelcome " + LockedClient->Name.get() + "!"), false, true); (void)SendToAll(LockedClient.get(), StringToVector("JWelcome " + LockedClient->GetName() + "!"), false, true);
LuaAPI::MP::Engine->ReportErrors(LuaAPI::MP::Engine->TriggerEvent("onPlayerJoin", "", LockedClient->ID.get())); LuaAPI::MP::Engine->ReportErrors(LuaAPI::MP::Engine->TriggerEvent("onPlayerJoin", "", LockedClient->GetID()));
LockedClient->IsSyncing = true; LockedClient->SetIsSyncing(true);
bool Return = false; bool Return = false;
bool res = true; bool res = true;
mServer.ForEachClient([&](const std::shared_ptr<TClient>& Client) -> bool { mServer.ForEachClient([&](const std::weak_ptr<TClient>& ClientPtr) -> bool {
auto VehicleData = Client->VehicleData.synchronize(); std::shared_ptr<TClient> client;
if (Client != LockedClient) { {
for (auto& v : *VehicleData) { ReadLock Lock(mServer.GetClientMutex());
if (!ClientPtr.expired()) {
client = ClientPtr.lock();
} else
return true;
}
TClient::TSetOfVehicleData VehicleData;
{ // Vehicle Data Lock Scope
auto LockedData = client->GetAllCars();
VehicleData = *LockedData.VehicleData;
} // End Vehicle Data Lock Scope
if (client != LockedClient) {
for (auto& v : VehicleData) {
if (LockedClient->IsDisconnected()) { if (LockedClient->IsDisconnected()) {
Return = true; Return = true;
res = false; res = false;
@@ -873,22 +886,32 @@ bool TNetwork::SyncClient(const std::weak_ptr<TClient>& c) {
return true; return true;
}); });
LockedClient->IsSyncing = false; LockedClient->SetIsSyncing(false);
if (Return) { if (Return) {
return res; return res;
} }
LockedClient->IsSynced = true; LockedClient->SetIsSynced(true);
beammp_info(LockedClient->Name.get() + (" is now synced!")); beammp_info(LockedClient->GetName() + (" is now synced!"));
return true; return true;
} }
void TNetwork::SendToAll(TClient* c, const std::vector<uint8_t>& Data, bool Self, bool Rel) { void TNetwork::SendToAll(TClient* c, const std::vector<uint8_t>& Data, bool Self, bool Rel) {
if (!Self) if (!Self)
beammp_assert(c); beammp_assert(c);
char C = static_cast<char>(Data.at(0)); char C = Data.at(0);
mServer.ForEachClient([&](const std::shared_ptr<TClient>& Client) -> bool { bool ret = true;
mServer.ForEachClient([&](std::weak_ptr<TClient> ClientPtr) -> bool {
std::shared_ptr<TClient> Client;
try {
ReadLock Lock(mServer.GetClientMutex());
Client = ClientPtr.lock();
} catch (const std::exception&) {
// continue
beammp_warn("Client expired, shouldn't happen - if a client disconnected recently, you can ignore this");
return true;
}
if (Self || Client.get() != c) { if (Self || Client.get() != c) {
if (Client->IsSynced || Client->IsSyncing) { if (Client->IsSynced() || Client->IsSyncing()) {
if (Rel || C == 'W' || C == 'Y' || C == 'V' || C == 'E') { if (Rel || C == 'W' || C == 'Y' || C == 'V' || C == 'E') {
if (C == 'O' || C == 'T' || Data.size() > 1000) { if (C == 'O' || C == 'T' || Data.size() > 1000) {
if (Data.size() > 400) { if (Data.size() > 400) {
@@ -898,38 +921,42 @@ void TNetwork::SendToAll(TClient* c, const std::vector<uint8_t>& Data, bool Self
} else { } else {
Client->EnqueuePacket(Data); Client->EnqueuePacket(Data);
} }
// ret = SendLarge(*Client, Data);
} else { } else {
Client->EnqueuePacket(Data); Client->EnqueuePacket(Data);
// ret = TCPSend(*Client, Data);
} }
} else { } else {
if (!UDPSend(*Client, Data)) { ret = UDPSend(*Client, Data);
Disconnect(Client);
}
} }
} }
} }
return true; return true;
}); });
if (!ret) {
// TODO: handle
}
return;
} }
bool TNetwork::UDPSend(TClient& Client, std::vector<uint8_t> Data) { bool TNetwork::UDPSend(TClient& Client, std::vector<uint8_t> Data) {
if (!Client.IsConnected || Client.IsDisconnected()) { if (!Client.IsConnected() || Client.IsDisconnected()) {
// this can happen if we try to send a packet to a client that is either // this can happen if we try to send a packet to a client that is either
// 1. not yet fully connected, or // 1. not yet fully connected, or
// 2. disconnected and not yet fully removed // 2. disconnected and not yet fully removed
// this is fine can can be ignored :^) // this is fine can can be ignored :^)
return true; return true;
} }
const auto Addr = Client.UDPAddress; const auto Addr = Client.GetUDPAddr();
if (Data.size() > 400) { if (Data.size() > 400) {
CompressProperly(Data); CompressProperly(Data);
} }
boost::system::error_code ec; boost::system::error_code ec;
mUDPSock.send_to(buffer(Data), *Addr, 0, ec); mUDPSock.send_to(buffer(Data), Addr, 0, ec);
if (ec) { if (ec) {
beammp_debugf("UDP sendto() failed: {}", ec.message()); beammp_debugf("UDP sendto() failed: {}", ec.message());
if (!Client.IsDisconnected()) if (!Client.IsDisconnected())
Disconnect(Client); Client.Disconnect("UDP send failed");
return false; return false;
} }
return true; return true;
+10 -2
View File
@@ -33,14 +33,22 @@ void TPPSMonitor::operator()() {
Application::SetPPS("-"); Application::SetPPS("-");
continue; continue;
} }
mServer.ForEachClient([&](const std::shared_ptr<TClient>& c) -> bool { mServer.ForEachClient([&](const std::weak_ptr<TClient>& ClientPtr) -> bool {
std::shared_ptr<TClient> c;
{
ReadLock Lock(mServer.GetClientMutex());
if (!ClientPtr.expired()) {
c = ClientPtr.lock();
} else
return true;
}
if (c->GetCarCount() > 0) { if (c->GetCarCount() > 0) {
C++; C++;
V += c->GetCarCount(); V += c->GetCarCount();
} }
// kick on "no ping" // kick on "no ping"
if (c->SecondsSinceLastPing() > (20 * 60)) { if (c->SecondsSinceLastPing() > (20 * 60)) {
beammp_debug("client " + std::string("(") + std::to_string(c->ID.get()) + ")" + c->Name.get() + " timing out: " + std::to_string(c->SecondsSinceLastPing()) + ", pps: " + Application::PPS()); beammp_debug("client " + std::string("(") + std::to_string(c->GetID()) + ")" + c->GetName() + " timing out: " + std::to_string(c->SecondsSinceLastPing()) + ", pps: " + Application::PPS());
TimedOutClients.push_back(c); TimedOutClients.push_back(c);
} }
+1 -2
View File
@@ -1,7 +1,6 @@
#include "TPluginMonitor.h" #include "TPluginMonitor.h"
#include "TLuaEngine.h" #include "TLuaEngine.h"
#include <filesystem>
TPluginMonitor::TPluginMonitor(const fs::path& Path, std::shared_ptr<TLuaEngine> Engine) TPluginMonitor::TPluginMonitor(const fs::path& Path, std::shared_ptr<TLuaEngine> Engine)
: mEngine(Engine) : mEngine(Engine)
@@ -10,7 +9,7 @@ TPluginMonitor::TPluginMonitor(const fs::path& Path, std::shared_ptr<TLuaEngine>
if (!fs::exists(mPath)) { if (!fs::exists(mPath)) {
fs::create_directories(mPath); fs::create_directories(mPath);
} }
for (const auto& Entry : fs::recursive_directory_iterator(mPath, fs::directory_options::follow_directory_symlink)) { for (const auto& Entry : fs::recursive_directory_iterator(mPath)) {
// TODO: trigger an event when a subfolder file changes // TODO: trigger an event when a subfolder file changes
if (Entry.is_regular_file()) { if (Entry.is_regular_file()) {
mFileTimes[Entry.path().string()] = fs::last_write_time(Entry.path()); mFileTimes[Entry.path().string()] = fs::last_write_time(Entry.path());
+138
View File
@@ -0,0 +1,138 @@
#include "TSentry.h"
#include "Common.h"
#include <cstring>
#include <sentry.h>
#include <sstream>
TSentry::TSentry() {
if (std::strlen(S_DSN) == /* DISABLES CODE */ (0)) {
mValid = false;
} else {
mValid = true;
sentry_options_t* options = sentry_options_new();
sentry_options_set_dsn(options, S_DSN);
auto ReleaseString = "BeamMP-Server@" + Application::ServerVersionString();
sentry_options_set_symbolize_stacktraces(options, true);
sentry_options_set_release(options, ReleaseString.c_str());
sentry_options_set_max_breadcrumbs(options, 10);
sentry_init(options);
}
}
TSentry::~TSentry() {
if (mValid) {
sentry_close();
}
}
void TSentry::PrintWelcome() {
if (mValid) {
if (!Application::Settings.SendErrors) {
mValid = false;
if (Application::Settings.SendErrorsMessageEnabled) {
beammp_info("Opted out of error reporting (SendErrors), Sentry disabled.");
} else {
beammp_info("Sentry disabled");
}
} else {
if (Application::Settings.SendErrorsMessageEnabled) {
beammp_info("Sentry started! Reporting errors automatically. This sends data to the developers in case of errors and crashes. You can learn more, turn this message off or opt-out of this in the ServerConfig.toml.");
} else {
beammp_info("Sentry started");
}
}
} else {
if (Application::Settings.SendErrorsMessageEnabled) {
beammp_info("Sentry disabled in unofficial build. Automatic error reporting disabled.");
} else {
beammp_info("Sentry disabled in unofficial build");
}
}
}
void TSentry::SetupUser() {
if (!mValid) {
return;
}
Application::SetSubsystemStatus("Sentry", Application::Status::Good);
sentry_value_t user = sentry_value_new_object();
if (Application::Settings.Key.size() == 36) {
sentry_value_set_by_key(user, "id", sentry_value_new_string(Application::Settings.Key.c_str()));
} else {
sentry_value_set_by_key(user, "id", sentry_value_new_string("unauthenticated"));
}
sentry_set_user(user);
}
void TSentry::Log(SentryLevel level, const std::string& logger, const std::string& text) {
if (!mValid) {
return;
}
SetContext("threads", { { "thread-name", ThreadName(true) } });
auto Msg = sentry_value_new_message_event(sentry_level_t(level), logger.c_str(), text.c_str());
sentry_capture_event(Msg);
sentry_set_transaction(nullptr);
}
void TSentry::LogError(const std::string& text, const std::string& file, const std::string& line) {
if (!mValid) {
return;
}
SetTransaction(file + ":" + line);
Log(SentryLevel::Error, "default", file + ": " + text);
}
void TSentry::SetContext(const std::string& context_name, const std::unordered_map<std::string, std::string>& map) {
if (!mValid) {
return;
}
auto ctx = sentry_value_new_object();
for (const auto& pair : map) {
std::string key = pair.first;
if (key == "type") {
// `type` is reserved
key = "_type";
}
sentry_value_set_by_key(ctx, key.c_str(), sentry_value_new_string(pair.second.c_str()));
}
sentry_set_context(context_name.c_str(), ctx);
}
void TSentry::LogException(const std::exception& e, const std::string& file, const std::string& line) {
if (!mValid) {
return;
}
SetTransaction(file + ":" + line);
Log(SentryLevel::Fatal, "exceptions", std::string(e.what()) + " @ " + file + ":" + line);
}
void TSentry::LogAssert(const std::string& condition_string, const std::string& file, const std::string& line, const std::string& function) {
if (!mValid) {
return;
}
SetTransaction(file + ":" + line + ":" + function);
std::stringstream ss;
ss << "\"" << condition_string << "\" failed @ " << file << ":" << line;
Log(SentryLevel::Fatal, "asserts", ss.str());
}
void TSentry::AddErrorBreadcrumb(const std::string& msg, const std::string& file, const std::string& line) {
if (!mValid) {
return;
}
auto crumb = sentry_value_new_breadcrumb("default", (msg + " @ " + file + ":" + line).c_str());
sentry_value_set_by_key(crumb, "level", sentry_value_new_string("error"));
sentry_add_breadcrumb(crumb);
}
void TSentry::SetTransaction(const std::string& id) {
if (!mValid) {
return;
}
sentry_set_transaction(id.c_str());
}
std::unique_lock<std::mutex> TSentry::CreateExclusiveContext() {
return std::unique_lock<std::mutex>(mMutex);
}
+83 -147
View File
@@ -7,7 +7,6 @@
#include <TLuaPlugin.h> #include <TLuaPlugin.h>
#include <algorithm> #include <algorithm>
#include <any> #include <any>
#include <optional>
#include <sstream> #include <sstream>
#include <nlohmann/json.hpp> #include <nlohmann/json.hpp>
@@ -52,30 +51,6 @@ TEST_CASE("GetPidVid") {
CHECK_EQ(pid, 10); CHECK_EQ(pid, 10);
CHECK_EQ(vid, 12); CHECK_EQ(vid, 12);
} }
SUBCASE("Valid doubledigit 2") {
const auto MaybePidVid = GetPidVid("10-2");
CHECK(MaybePidVid);
auto [pid, vid] = MaybePidVid.value();
CHECK_EQ(pid, 10);
CHECK_EQ(vid, 2);
}
SUBCASE("Valid doubledigit 3") {
const auto MaybePidVid = GetPidVid("33-23");
CHECK(MaybePidVid);
auto [pid, vid] = MaybePidVid.value();
CHECK_EQ(pid, 33);
CHECK_EQ(vid, 23);
}
SUBCASE("Valid doubledigit 4") {
const auto MaybePidVid = GetPidVid("3-23");
CHECK(MaybePidVid);
auto [pid, vid] = MaybePidVid.value();
CHECK_EQ(pid, 3);
CHECK_EQ(vid, 23);
}
SUBCASE("Empty string") { SUBCASE("Empty string") {
const auto MaybePidVid = GetPidVid(""); const auto MaybePidVid = GetPidVid("");
CHECK(!MaybePidVid); CHECK(!MaybePidVid);
@@ -118,17 +93,7 @@ TServer::TServer(const std::vector<std::string_view>& Arguments) {
} }
Application::SetSubsystemStatus("Server", Application::Status::Good); Application::SetSubsystemStatus("Server", Application::Status::Good);
} }
void TServer::RemoveClient(TClient& Client) {
beammp_debug("removing client " + Client.Name.get() + " (" + std::to_string(ClientCount()) + ")");
Client.ClearCars();
WriteLock Lock(mClientsMutex);
// erase all clients whose id matches, and those who have expired
std::erase_if(mClients,
[&](const std::weak_ptr<TClient>& C) {
return C.expired()
|| C.lock()->ID.get() == Client.ID.get();
});
}
void TServer::RemoveClient(const std::weak_ptr<TClient>& WeakClientPtr) { void TServer::RemoveClient(const std::weak_ptr<TClient>& WeakClientPtr) {
std::shared_ptr<TClient> LockedClientPtr { nullptr }; std::shared_ptr<TClient> LockedClientPtr { nullptr };
try { try {
@@ -139,26 +104,14 @@ void TServer::RemoveClient(const std::weak_ptr<TClient>& WeakClientPtr) {
} }
beammp_assert(LockedClientPtr != nullptr); beammp_assert(LockedClientPtr != nullptr);
TClient& Client = *LockedClientPtr; TClient& Client = *LockedClientPtr;
RemoveClient(Client); beammp_debug("removing client " + Client.GetName() + " (" + std::to_string(ClientCount()) + ")");
// TODO: Send delete packets for all cars
Client.ClearCars();
WriteLock Lock(mClientsMutex);
mClients.erase(WeakClientPtr.lock());
} }
void TServer::ClaimFreeIDFor(TClient& ClientToChange) { void TServer::ForEachClient(const std::function<bool(std::weak_ptr<TClient>)>& Fn) {
ReadLock lock(mClientsMutex);
int ID = 0;
bool found = true;
do {
found = true;
for (const auto& Client : mClients) {
if (Client->ID.get() == ID) {
found = false;
++ID;
}
}
} while (!found);
ClientToChange.ID = ID;
}
void TServer::ForEachClient(const std::function<bool(const std::shared_ptr<TClient>&)> Fn) {
decltype(mClients) Clients; decltype(mClients) Clients;
{ {
ReadLock lock(mClientsMutex); ReadLock lock(mClientsMutex);
@@ -176,7 +129,7 @@ size_t TServer::ClientCount() const {
return mClients.size(); return mClients.size();
} }
void TServer::GlobalParser(const std::shared_ptr<TClient>& Client, std::vector<uint8_t>&& Packet, TPPSMonitor& PPSMonitor, TNetwork& Network) { void TServer::GlobalParser(const std::weak_ptr<TClient>& Client, std::vector<uint8_t>&& Packet, TPPSMonitor& PPSMonitor, TNetwork& Network) {
constexpr std::string_view ABG = "ABG:"; constexpr std::string_view ABG = "ABG:";
if (Packet.size() >= ABG.size() && std::equal(Packet.begin(), Packet.begin() + ABG.size(), ABG.begin(), ABG.end())) { if (Packet.size() >= ABG.size() && std::equal(Packet.begin(), Packet.begin() + ABG.size(), ABG.begin(), ABG.end())) {
Packet.erase(Packet.begin(), Packet.begin() + ABG.size()); Packet.erase(Packet.begin(), Packet.begin() + ABG.size());
@@ -186,6 +139,11 @@ void TServer::GlobalParser(const std::shared_ptr<TClient>& Client, std::vector<u
return; return;
} }
if (Client.expired()) {
return;
}
auto LockedClient = Client.lock();
std::any Res; std::any Res;
char Code = Packet.at(0); char Code = Packet.at(0);
@@ -194,7 +152,7 @@ void TServer::GlobalParser(const std::shared_ptr<TClient>& Client, std::vector<u
// V to Y // V to Y
if (Code <= 89 && Code >= 86) { if (Code <= 89 && Code >= 86) {
PPSMonitor.IncrementInternalPPS(); PPSMonitor.IncrementInternalPPS();
Network.SendToAll(Client.get(), Packet, false, false); Network.SendToAll(LockedClient.get(), Packet, false, false);
return; return;
} }
switch (Code) { switch (Code) {
@@ -204,18 +162,18 @@ void TServer::GlobalParser(const std::shared_ptr<TClient>& Client, std::vector<u
} }
return; return;
case 'p': case 'p':
if (!Network.Respond(*Client, StringToVector("p"), false)) { if (!Network.Respond(*LockedClient, StringToVector("p"), false)) {
// failed to send // failed to send
Network.Disconnect(Client); LockedClient->Disconnect("Failed to send ping");
} else { } else {
Network.UpdatePlayer(*Client); Network.UpdatePlayer(*LockedClient);
} }
return; return;
case 'O': case 'O':
if (Packet.size() > 1000) { if (Packet.size() > 1000) {
beammp_debug(("Received data from: ") + Client->Name.get() + (" Size: ") + std::to_string(Packet.size())); beammp_debug(("Received data from: ") + LockedClient->GetName() + (" Size: ") + std::to_string(Packet.size()));
} }
ParseVehicle(*Client, StringPacket, Network); ParseVehicle(*LockedClient, StringPacket, Network);
return; return;
case 'C': { case 'C': {
if (Packet.size() < 4 || std::find(Packet.begin() + 3, Packet.end(), ':') == Packet.end()) if (Packet.size() < 4 || std::find(Packet.begin() + 3, Packet.end(), ':') == Packet.end())
@@ -227,12 +185,12 @@ void TServer::GlobalParser(const std::shared_ptr<TClient>& Client, std::vector<u
Message = PacketAsString.substr(ColonPos + 2); Message = PacketAsString.substr(ColonPos + 2);
} }
if (Message.empty()) { if (Message.empty()) {
beammp_debugf("Empty chat message received from '{}' ({}), ignoring it", Client->Name.get(), Client->ID.get()); beammp_debugf("Empty chat message received from '{}' ({}), ignoring it", LockedClient->GetName(), LockedClient->GetID());
return; return;
} }
auto Futures = LuaAPI::MP::Engine->TriggerEvent("onChatMessage", "", Client->ID.get(), Client->Name.get(), Message); auto Futures = LuaAPI::MP::Engine->TriggerEvent("onChatMessage", "", LockedClient->GetID(), LockedClient->GetName(), Message);
TLuaEngine::WaitForAll(Futures); TLuaEngine::WaitForAll(Futures);
LogChatMessage(Client->Name.get(), Client->ID.get(), PacketAsString.substr(PacketAsString.find(':', 3) + 1)); LogChatMessage(LockedClient->GetName(), LockedClient->GetID(), PacketAsString.substr(PacketAsString.find(':', 3) + 1));
if (std::any_of(Futures.begin(), Futures.end(), if (std::any_of(Futures.begin(), Futures.end(),
[](const std::shared_ptr<TLuaResult>& Elem) { [](const std::shared_ptr<TLuaResult>& Elem) {
return !Elem->Error return !Elem->Error
@@ -241,22 +199,21 @@ void TServer::GlobalParser(const std::shared_ptr<TClient>& Client, std::vector<u
})) { })) {
break; break;
} }
std::string SanitizedPacket = fmt::format("C:{}: {}", Client->Name.get(), Message); std::string SanitizedPacket = fmt::format("C:{}: {}", LockedClient->GetName(), Message);
Network.SendToAll(nullptr, StringToVector(SanitizedPacket), true, true); Network.SendToAll(nullptr, StringToVector(SanitizedPacket), true, true);
return; return;
} }
case 'E': case 'E':
HandleEvent(*Client, StringPacket); HandleEvent(*LockedClient, StringPacket);
return; return;
case 'N': case 'N':
beammp_trace("got 'N' packet (" + std::to_string(Packet.size()) + ")"); beammp_trace("got 'N' packet (" + std::to_string(Packet.size()) + ")");
Network.SendToAll(Client.get(), Packet, false, true); Network.SendToAll(LockedClient.get(), Packet, false, true);
return; return;
case 'Z': // position packet case 'Z': // position packet
PPSMonitor.IncrementInternalPPS(); PPSMonitor.IncrementInternalPPS();
Network.SendToAll(Client.get(), Packet, false, false); Network.SendToAll(LockedClient.get(), Packet, false, false);
HandlePosition(*Client, StringPacket); HandlePosition(*LockedClient, StringPacket);
return;
default: default:
return; return;
} }
@@ -266,7 +223,7 @@ void TServer::HandleEvent(TClient& c, const std::string& RawData) {
// E:Name:Data // E:Name:Data
// Data is allowed to have ':' // Data is allowed to have ':'
if (RawData.size() < 2) { if (RawData.size() < 2) {
beammp_debugf("Client '{}' ({}) tried to send an empty event, ignoring", c.Name.get(), c.ID.get()); beammp_debugf("Client '{}' ({}) tried to send an empty event, ignoring", c.GetName(), c.GetID());
return; return;
} }
auto NameDataSep = RawData.find(':', 2); auto NameDataSep = RawData.find(':', 2);
@@ -275,7 +232,7 @@ void TServer::HandleEvent(TClient& c, const std::string& RawData) {
} }
std::string Name = RawData.substr(2, NameDataSep - 2); std::string Name = RawData.substr(2, NameDataSep - 2);
std::string Data = RawData.substr(NameDataSep + 1); std::string Data = RawData.substr(NameDataSep + 1);
LuaAPI::MP::Engine->ReportErrors(LuaAPI::MP::Engine->TriggerEvent(Name, "", c.ID.get(), Data)); LuaAPI::MP::Engine->ReportErrors(LuaAPI::MP::Engine->TriggerEvent(Name, "", c.GetID(), Data));
} }
bool TServer::IsUnicycle(TClient& c, const std::string& CarJson) { bool TServer::IsUnicycle(TClient& c, const std::string& CarJson) {
@@ -286,15 +243,14 @@ bool TServer::IsUnicycle(TClient& c, const std::string& CarJson) {
return true; return true;
} }
} catch (const std::exception& e) { } catch (const std::exception& e) {
beammp_warn("Failed to parse vehicle data as json for client " + std::to_string(c.ID.get()) + ": '" + CarJson + "'."); beammp_warn("Failed to parse vehicle data as json for client " + std::to_string(c.GetID()) + ": '" + CarJson + "'.");
} }
return false; return false;
} }
bool TServer::ShouldSpawn(TClient& c, const std::string& CarJson, int ID) { bool TServer::ShouldSpawn(TClient& c, const std::string& CarJson, int ID) {
auto UnicycleID = c.UnicycleID.synchronize(); if (IsUnicycle(c, CarJson) && c.GetUnicycleID() < 0) {
if (IsUnicycle(c, CarJson) && *UnicycleID < 0) { c.SetUnicycleID(ID);
*UnicycleID = ID;
return true; return true;
} else { } else {
return c.GetCarCount() < Application::Settings.MaxCars; return c.GetCarCount() < Application::Settings.MaxCars;
@@ -314,11 +270,11 @@ void TServer::ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Networ
beammp_tracef("got 'Os' packet: '{}' ({})", Packet, Packet.size()); beammp_tracef("got 'Os' packet: '{}' ({})", Packet, Packet.size());
if (Data.at(0) == '0') { if (Data.at(0) == '0') {
int CarID = c.GetOpenCarID(); int CarID = c.GetOpenCarID();
beammp_debugf("'{}' created a car with ID {}", c.Name.get(), CarID); beammp_debugf("'{}' created a car with ID {}", c.GetName(), CarID);
std::string CarJson = Packet.substr(5); std::string CarJson = Packet.substr(5);
Packet = "Os:" + c.Role.get() + ":" + c.Name.get() + ":" + std::to_string(c.ID.get()) + "-" + std::to_string(CarID) + ":" + CarJson; Packet = "Os:" + c.GetRoles() + ":" + c.GetName() + ":" + std::to_string(c.GetID()) + "-" + std::to_string(CarID) + ":" + CarJson;
auto Futures = LuaAPI::MP::Engine->TriggerEvent("onVehicleSpawn", "", c.ID.get(), CarID, Packet.substr(3)); auto Futures = LuaAPI::MP::Engine->TriggerEvent("onVehicleSpawn", "", c.GetID(), CarID, Packet.substr(3));
TLuaEngine::WaitForAll(Futures); TLuaEngine::WaitForAll(Futures);
bool ShouldntSpawn = std::any_of(Futures.begin(), Futures.end(), bool ShouldntSpawn = std::any_of(Futures.begin(), Futures.end(),
[](const std::shared_ptr<TLuaResult>& Result) { [](const std::shared_ptr<TLuaResult>& Result) {
@@ -332,11 +288,11 @@ void TServer::ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Networ
if (!Network.Respond(c, StringToVector(Packet), true)) { if (!Network.Respond(c, StringToVector(Packet), true)) {
// TODO: handle // TODO: handle
} }
std::string Destroy = "Od:" + std::to_string(c.ID.get()) + "-" + std::to_string(CarID); std::string Destroy = "Od:" + std::to_string(c.GetID()) + "-" + std::to_string(CarID);
if (!Network.Respond(c, StringToVector(Destroy), true)) { if (!Network.Respond(c, StringToVector(Destroy), true)) {
// TODO: handle // TODO: handle
} }
beammp_debugf("{} (force : car limit/lua) removed ID {}", c.Name.get(), CarID); beammp_debugf("{} (force : car limit/lua) removed ID {}", c.GetName(), CarID);
} }
} }
return; return;
@@ -346,8 +302,8 @@ void TServer::ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Networ
if (MaybePidVid) { if (MaybePidVid) {
std::tie(PID, VID) = MaybePidVid.value(); std::tie(PID, VID) = MaybePidVid.value();
} }
if (PID != -1 && VID != -1 && PID == c.ID.get()) { if (PID != -1 && VID != -1 && PID == c.GetID()) {
auto Futures = LuaAPI::MP::Engine->TriggerEvent("onVehicleEdited", "", c.ID.get(), VID, Packet.substr(3)); auto Futures = LuaAPI::MP::Engine->TriggerEvent("onVehicleEdited", "", c.GetID(), VID, Packet.substr(3));
TLuaEngine::WaitForAll(Futures); TLuaEngine::WaitForAll(Futures);
bool ShouldntAllow = std::any_of(Futures.begin(), Futures.end(), bool ShouldntAllow = std::any_of(Futures.begin(), Futures.end(),
[](const std::shared_ptr<TLuaResult>& Result) { [](const std::shared_ptr<TLuaResult>& Result) {
@@ -356,16 +312,15 @@ void TServer::ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Networ
auto FoundPos = Packet.find('{'); auto FoundPos = Packet.find('{');
FoundPos = FoundPos == std::string::npos ? 0 : FoundPos; // attempt at sanitizing this FoundPos = FoundPos == std::string::npos ? 0 : FoundPos; // attempt at sanitizing this
auto UnicycleID = c.UnicycleID.synchronize(); if ((c.GetUnicycleID() != VID || IsUnicycle(c, Packet.substr(FoundPos)))
if ((*UnicycleID != VID || IsUnicycle(c, Packet.substr(FoundPos)))
&& !ShouldntAllow) { && !ShouldntAllow) {
Network.SendToAll(&c, StringToVector(Packet), false, true); Network.SendToAll(&c, StringToVector(Packet), false, true);
Apply(c, VID, Packet); Apply(c, VID, Packet);
} else { } else {
if (*UnicycleID == VID) { if (c.GetUnicycleID() == VID) {
*UnicycleID = -1; c.SetUnicycleID(-1);
} }
std::string Destroy = "Od:" + std::to_string(c.ID.get()) + "-" + std::to_string(VID); std::string Destroy = "Od:" + std::to_string(c.GetID()) + "-" + std::to_string(VID);
Network.SendToAll(nullptr, StringToVector(Destroy), true, true); Network.SendToAll(nullptr, StringToVector(Destroy), true, true);
c.DeleteCar(VID); c.DeleteCar(VID);
} }
@@ -378,16 +333,15 @@ void TServer::ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Networ
if (MaybePidVid) { if (MaybePidVid) {
std::tie(PID, VID) = MaybePidVid.value(); std::tie(PID, VID) = MaybePidVid.value();
} }
if (PID != -1 && VID != -1 && PID == c.ID.get()) { if (PID != -1 && VID != -1 && PID == c.GetID()) {
auto UnicycleID = c.UnicycleID.synchronize(); if (c.GetUnicycleID() == VID) {
if (*UnicycleID == VID) { c.SetUnicycleID(-1);
*UnicycleID = -1;
} }
Network.SendToAll(nullptr, StringToVector(Packet), true, true); Network.SendToAll(nullptr, StringToVector(Packet), true, true);
// TODO: should this trigger on all vehicle deletions? // TODO: should this trigger on all vehicle deletions?
LuaAPI::MP::Engine->ReportErrors(LuaAPI::MP::Engine->TriggerEvent("onVehicleDeleted", "", c.ID.get(), VID)); LuaAPI::MP::Engine->ReportErrors(LuaAPI::MP::Engine->TriggerEvent("onVehicleDeleted", "", c.GetID(), VID));
c.DeleteCar(VID); c.DeleteCar(VID);
beammp_debug(c.Name.get() + (" deleted car with ID ") + std::to_string(VID)); beammp_debug(c.GetName() + (" deleted car with ID ") + std::to_string(VID));
} }
return; return;
} }
@@ -398,9 +352,9 @@ void TServer::ParseVehicle(TClient& c, const std::string& Pckt, TNetwork& Networ
std::tie(PID, VID) = MaybePidVid.value(); std::tie(PID, VID) = MaybePidVid.value();
} }
if (PID != -1 && VID != -1 && PID == c.ID.get()) { if (PID != -1 && VID != -1 && PID == c.GetID()) {
Data = Data.substr(Data.find('{')); Data = Data.substr(Data.find('{'));
LuaAPI::MP::Engine->ReportErrors(LuaAPI::MP::Engine->TriggerEvent("onVehicleReset", "", c.ID.get(), VID, Data)); LuaAPI::MP::Engine->ReportErrors(LuaAPI::MP::Engine->TriggerEvent("onVehicleReset", "", c.GetID(), VID, Data));
Network.SendToAll(&c, StringToVector(Packet), false, true); Network.SendToAll(&c, StringToVector(Packet), false, true);
} }
return; return;
@@ -428,12 +382,22 @@ void TServer::Apply(TClient& c, int VID, const std::string& pckt) {
std::string VD = c.GetCarData(VID); std::string VD = c.GetCarData(VID);
if (VD.empty()) { if (VD.empty()) {
beammp_error("Tried to apply change to vehicle that does not exist"); beammp_error("Tried to apply change to vehicle that does not exist");
auto Lock = Sentry.CreateExclusiveContext();
Sentry.SetContext("vehicle-change",
{ { "packet", Packet },
{ "vehicle-id", std::to_string(VID) },
{ "client-car-count", std::to_string(c.GetCarCount()) } });
Sentry.LogError("attempt to apply change to nonexistent vehicle", _file_basename, _line);
return; return;
} }
std::string Header = VD.substr(0, VD.find('{')); std::string Header = VD.substr(0, VD.find('{'));
FoundPos = VD.find('{'); FoundPos = VD.find('{');
if (FoundPos == std::string::npos) { if (FoundPos == std::string::npos) {
auto Lock = Sentry.CreateExclusiveContext();
Sentry.SetContext("vehicle-change-packet",
{ { "packet", VD } });
Sentry.LogError("malformed packet", _file_basename, _line);
return; return;
} }
VD = VD.substr(FoundPos); VD = VD.substr(FoundPos);
@@ -468,63 +432,35 @@ void TServer::InsertClient(const std::shared_ptr<TClient>& NewClient) {
(void)mClients.insert(NewClient); (void)mClients.insert(NewClient);
} }
struct PidVidData { void TServer::HandlePosition(TClient& c, const std::string& Packet) {
int PID;
int VID;
std::string Data;
};
static std::optional<PidVidData> ParsePositionPacket(const std::string& Packet) {
if (Packet.size() < 3) { if (Packet.size() < 3) {
// invalid packet // invalid packet
return std::nullopt; return;
} }
// Zp:PID-VID:DATA // Zp:serverVehicleID:data
// Zp:0:data
std::string withoutCode = Packet.substr(3); std::string withoutCode = Packet.substr(3);
auto NameDataSep = withoutCode.find(':', 2);
if (NameDataSep == std::string::npos || NameDataSep < 2) {
// invalid packet
return;
}
// FIXME: ensure that -2 does what it should... it seems weird.
std::string ServerVehicleID = withoutCode.substr(2, NameDataSep - 2);
if (NameDataSep + 1 > withoutCode.size()) {
// invalid packet
return;
}
std::string Data = withoutCode.substr(NameDataSep + 1);
// parse veh ID // parse veh ID
if (auto DataBeginPos = withoutCode.find('{'); DataBeginPos != std::string::npos && DataBeginPos != 0) { auto MaybePidVid = GetPidVid(ServerVehicleID);
// separator is :{, so position of { minus one if (MaybePidVid) {
auto PidVidOnly = withoutCode.substr(0, DataBeginPos - 1); int PID = -1;
auto MaybePidVid = GetPidVid(PidVidOnly); int VID = -1;
if (MaybePidVid) { // FIXME: check that the VID and PID are valid, so that we don't waste memory
int PID = -1; std::tie(PID, VID) = MaybePidVid.value();
int VID = -1;
// FIXME: check that the VID and PID are valid, so that we don't waste memory
std::tie(PID, VID) = MaybePidVid.value();
std::string Data = withoutCode.substr(DataBeginPos); c.SetCarPosition(VID, Data);
return PidVidData {
.PID = PID,
.VID = VID,
.Data = Data,
};
} else {
// invalid packet
return std::nullopt;
}
}
// invalid packet
return std::nullopt;
}
TEST_CASE("ParsePositionPacket") {
const auto TestData = R"({"tim":10.428000331623,"vel":[-2.4171722121385e-05,-9.7184734153252e-06,-7.6420763232237e-06],"rot":[-0.0001296154171915,0.0031575385950029,0.98994906610295,0.14138903660382],"rvel":[5.3640324636461e-05,-9.9824529946024e-05,5.1664064641372e-05],"pos":[-0.27281248907838,-0.20515357944633,0.49695488960431],"ping":0.032999999821186})";
SUBCASE("All the pids and vids") {
for (int pid = 0; pid < 100; ++pid) {
for (int vid = 0; vid < 100; ++vid) {
std::optional<PidVidData> MaybeRes = ParsePositionPacket(fmt::format("Zp:{}-{}:{}", pid, vid, TestData));
CHECK(MaybeRes.has_value());
CHECK_EQ(MaybeRes.value().PID, pid);
CHECK_EQ(MaybeRes.value().VID, vid);
CHECK_EQ(MaybeRes.value().Data, TestData);
}
}
}
}
void TServer::HandlePosition(TClient& c, const std::string& Packet) {
if (auto Parsed = ParsePositionPacket(Packet); Parsed.has_value()) {
c.SetCarPosition(Parsed.value().VID, Parsed.value().Data);
} }
} }
+20 -14
View File
@@ -1,3 +1,5 @@
#include "TSentry.h"
#include "ArgsParser.h" #include "ArgsParser.h"
#include "Common.h" #include "Common.h"
#include "Http.h" #include "Http.h"
@@ -62,6 +64,7 @@ int main(int argc, char** argv) {
} catch (const std::exception& e) { } catch (const std::exception& e) {
beammp_error("A fatal exception has occurred and the server is forcefully shutting down."); beammp_error("A fatal exception has occurred and the server is forcefully shutting down.");
beammp_error(e.what()); beammp_error(e.what());
Sentry.LogException(e, _file_basename, _line);
MainRet = -1; MainRet = -1;
} }
std::exit(MainRet); std::exit(MainRet);
@@ -69,6 +72,7 @@ int main(int argc, char** argv) {
int BeamMPServerMain(MainArguments Arguments) { int BeamMPServerMain(MainArguments Arguments) {
setlocale(LC_ALL, "C"); setlocale(LC_ALL, "C");
Application::InitializeConsole();
ArgsParser Parser; ArgsParser Parser;
Parser.RegisterArgument({ "help" }, ArgsParser::NONE); Parser.RegisterArgument({ "help" }, ArgsParser::NONE);
Parser.RegisterArgument({ "version" }, ArgsParser::NONE); Parser.RegisterArgument({ "version" }, ArgsParser::NONE);
@@ -79,10 +83,12 @@ int BeamMPServerMain(MainArguments Arguments) {
return 1; return 1;
} }
if (Parser.FoundArgument({ "help" })) { if (Parser.FoundArgument({ "help" })) {
Application::Console().Internal().set_prompt("");
Application::Console().WriteRaw(sCommandlineArguments); Application::Console().WriteRaw(sCommandlineArguments);
return 0; return 0;
} }
if (Parser.FoundArgument({ "version" })) { if (Parser.FoundArgument({ "version" })) {
Application::Console().Internal().set_prompt("");
Application::Console().WriteRaw("BeamMP-Server v" + Application::ServerVersionString()); Application::Console().WriteRaw("BeamMP-Server v" + Application::ServerVersionString());
return 0; return 0;
} }
@@ -106,22 +112,11 @@ int BeamMPServerMain(MainArguments Arguments) {
} }
} }
} }
TConfig Config(ConfigPath);
if (Config.Failed()) {
beammp_info("Closing in 10 seconds");
// loop to make it possible to ctrl+c instead
for (size_t i = 0; i < 20; ++i) {
std::this_thread::sleep_for(std::chrono::milliseconds(500));
}
return 1;
}
Application::InitializeConsole();
Application::Console().StartLoggingToFile();
Application::SetSubsystemStatus("Main", Application::Status::Starting); Application::SetSubsystemStatus("Main", Application::Status::Starting);
Application::Console().StartLoggingToFile();
SetupSignalHandlers(); SetupSignalHandlers();
bool Shutdown = false; bool Shutdown = false;
@@ -136,14 +131,25 @@ int BeamMPServerMain(MainArguments Arguments) {
}); });
TServer Server(Arguments.List); TServer Server(Arguments.List);
TConfig Config(ConfigPath);
auto LuaEngine = std::make_shared<TLuaEngine>(); auto LuaEngine = std::make_shared<TLuaEngine>();
LuaEngine->SetServer(&Server); LuaEngine->SetServer(&Server);
Application::Console().InitializeLuaConsole(*LuaEngine); Application::Console().InitializeLuaConsole(*LuaEngine);
if (Config.Failed()) {
beammp_info("Closing in 10 seconds");
// loop to make it possible to ctrl+c instead
for (size_t i = 0; i < 20; ++i) {
std::this_thread::sleep_for(std::chrono::milliseconds(500));
}
return 1;
}
RegisterThread("Main"); RegisterThread("Main");
beammp_trace("Running in debug mode on a debug build"); beammp_trace("Running in debug mode on a debug build");
Sentry.SetupUser();
Sentry.PrintWelcome();
TResourceManager ResourceManager; TResourceManager ResourceManager;
TPPSMonitor PPSMonitor(Server); TPPSMonitor PPSMonitor(Server);
THeartbeatThread Heartbeat(ResourceManager, Server); THeartbeatThread Heartbeat(ResourceManager, Server);
Submodule vcpkg deleted from 8397227251.
-19
View File
@@ -1,19 +0,0 @@
{
"name": "server",
"version-string": "0.1.0",
"dependencies": [
"boost-asio",
"boost-spirit",
"boost-uuid",
"boost-variant",
"cpp-httplib",
"doctest",
"fmt",
"libzip",
"nlohmann-json",
"openssl",
"rapidjson",
"sol2",
"toml11"
]
}