Lion Kortlepel
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308500c01f
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Fix multiple small issues :)
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2020-11-11 11:24:36 +01:00 |
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Lion Kortlepel
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7fce274915
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Fix printing, make CI into unique_ptr (more)
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2020-11-08 21:46:02 +01:00 |
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Lion Kortlepel
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c6fbd3dc49
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Add more memory safety, fix print(nil) crash
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2020-11-08 14:44:49 +01:00 |
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Lion Kortlepel
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26383d5346
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Add lots of memory safety to client interface
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2020-11-08 02:50:17 +01:00 |
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Anonymous275
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a08d29a0ae
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Vehicle ghost fix, player list fix
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2020-11-07 23:29:06 +02:00 |
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Anonymous275
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2021f0b461
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fixed debug output, server exit hang, crashes
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2020-11-07 18:52:03 +02:00 |
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Lion Kortlepel
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801ea3f777
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Fix windows naming issue with assert
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2020-11-03 12:10:08 +01:00 |
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Lion Kortlepel
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e986df0579
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change __WIN32 to WIN32 (oops)
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2020-11-03 12:01:31 +01:00 |
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Lion Kortlepel
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2ec65d5b84
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Implement Assertion properly, TID printing in debug builds
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2020-11-03 10:13:52 +01:00 |
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Lion Kortlepel
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8bc35fb82e
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Refactor to work on Linux / Unix, fix some compiler errors.
CMakeLists was also modified to make this work, but its scuffed
and i will hold on to that for a while longer
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2020-11-01 02:00:27 +01:00 |
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Anonymous275
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71a84b4f1b
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Server update 0.63.5
- async lua implementation
- cleaner backend heartbeat
- two way encryption on connect
- async tcp buffer
- disconnect handler
- cleaned UDP implementation
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2020-10-16 17:05:31 +03:00 |
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Anonymous275
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31c96cee94
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V0.6
rewrite
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2020-08-21 20:58:10 +03:00 |
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