Anonymous275
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19b7f7f579
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new auth system + major optimization
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2020-12-16 01:36:35 +02:00 |
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Lion Kortlepel
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e12b7da27f
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lua unique_ptr to shared_ptr
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2020-11-16 16:48:00 +01:00 |
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Lion Kortlepel
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6710c18168
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fix lua file stuff and more file stuff
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2020-11-13 22:43:35 +01:00 |
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Lion Kortlepel
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270cca40ac
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fix closesocketproper on windows
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2020-11-12 23:39:04 +01:00 |
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Lion Kortlepel
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fa9bc16038
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CloseSocketProper instead of closesocket
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2020-11-12 23:20:37 +01:00 |
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Lion Kortlepel
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58e65cf43f
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clang-format everything
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2020-11-12 17:09:14 +01:00 |
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Lion Kortlepel
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d44aa86ed1
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shutdown the socket on linux as well
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2020-11-12 02:31:11 +01:00 |
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Lion Kortlepel
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308500c01f
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Fix multiple small issues :)
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2020-11-11 11:24:36 +01:00 |
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Lion Kortlepel
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7ab37b7fe9
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Properly add RWMutex
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2020-11-08 22:39:20 +01:00 |
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Lion Kortlepel
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7fce274915
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Fix printing, make CI into unique_ptr (more)
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2020-11-08 21:46:02 +01:00 |
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Lion Kortlepel
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c6fbd3dc49
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Add more memory safety, fix print(nil) crash
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2020-11-08 14:44:49 +01:00 |
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Lion Kortlepel
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26383d5346
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Add lots of memory safety to client interface
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2020-11-08 02:50:17 +01:00 |
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Lion Kortlepel
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437a654b90
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Added thread names to logs
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2020-11-08 02:28:40 +01:00 |
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Anonymous275
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a08d29a0ae
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Vehicle ghost fix, player list fix
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2020-11-07 23:29:06 +02:00 |
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Anonymous275
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2021f0b461
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fixed debug output, server exit hang, crashes
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2020-11-07 18:52:03 +02:00 |
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Anonymous275
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e5a0d43024
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fixed windows build
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2020-11-06 16:43:18 +02:00 |
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Lion Kortlepel
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36db73b562
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Add more safety on some memory handling
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2020-11-04 14:35:28 +01:00 |
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Lion Kortlepel
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f2d87078ae
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Fix various memory leaks with RAII
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2020-11-04 13:10:45 +01:00 |
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Lion Kortlepel
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5452aeb558
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Fix race condition in debug build printing
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2020-11-04 11:58:09 +01:00 |
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Lion Kortlepel
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9bae155439
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dont assert at all in release mode
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2020-11-03 12:53:19 +01:00 |
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Lion Kortlepel
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c5c21c43ad
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Implement various WIN32 fixes
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2020-11-03 12:50:35 +01:00 |
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Lion Kortlepel
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801ea3f777
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Fix windows naming issue with assert
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2020-11-03 12:10:08 +01:00 |
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Lion Kortlepel
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e986df0579
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change __WIN32 to WIN32 (oops)
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2020-11-03 12:01:31 +01:00 |
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Lion Kortlepel
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b2166402a2
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Print TIDs in every new thread
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2020-11-03 10:22:49 +01:00 |
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Lion Kortlepel
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2ec65d5b84
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Implement Assertion properly, TID printing in debug builds
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2020-11-03 10:13:52 +01:00 |
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Lion Kortlepel
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69f20bdf41
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Add TID debug printing
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2020-11-03 09:36:00 +01:00 |
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Lion Kortlepel
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eead954bf9
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Fix Console on Unix, adapt console behavior to that of a traditional
console, add Assert.h, add clang-format file with modified WebKit style
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2020-11-03 09:01:58 +01:00 |
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Lion Kortlepel
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953131289d
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Fix compiler warnings, explicitly cast by default
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2020-11-01 12:19:19 +01:00 |
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Lion Kortlepel
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8bc35fb82e
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Refactor to work on Linux / Unix, fix some compiler errors.
CMakeLists was also modified to make this work, but its scuffed
and i will hold on to that for a while longer
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2020-11-01 02:00:27 +01:00 |
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Anonymous275
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3bdc75b0c0
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server input
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2020-10-31 14:55:00 +02:00 |
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Anonymous275
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71a84b4f1b
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Server update 0.63.5
- async lua implementation
- cleaner backend heartbeat
- two way encryption on connect
- async tcp buffer
- disconnect handler
- cleaned UDP implementation
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2020-10-16 17:05:31 +03:00 |
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Anonymous275
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31c96cee94
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V0.6
rewrite
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2020-08-21 20:58:10 +03:00 |
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