add real uptime counter, for use in lua later

This commit is contained in:
Lion Kortlepel
2021-02-03 00:24:49 +01:00
committed by Lion
parent e4979bb6e2
commit f9cb9af078
3 changed files with 10 additions and 1 deletions

View File

@@ -6,6 +6,7 @@
/// Created by Anonymous275 on 7/28/2020
///
#pragma once
#include <chrono>
#include <string>
extern std::string ServerName;
extern std::string ServerDesc;
@@ -25,4 +26,9 @@ extern bool Private;
extern int MaxCars;
extern bool Debug;
extern int Port;
extern int PPS;
extern int PPS;
extern std::chrono::time_point<std::chrono::high_resolution_clock> StartTime;
inline std::chrono::seconds GetUptimeInSeconds() {
return std::chrono::duration_cast<std::chrono::seconds>(std::chrono::high_resolution_clock::now() - StartTime);
}