Add IPv6 support (#349)

Adds IPv6 support.

FreeBSD users beware: From this point forward, you will have to set
`sysctl net.inet6.ip6.v6only=0` so that the BeamMP-Server continues to
work. The server also prints this information.
This commit is contained in:
SaltySnail
2024-08-20 20:35:48 +02:00
committed by GitHub
4 changed files with 62 additions and 19 deletions

View File

@@ -88,7 +88,7 @@ public:
void ClearCars();
[[nodiscard]] int GetID() const { return mID; }
[[nodiscard]] int GetUnicycleID() const { return mUnicycleID; }
[[nodiscard]] bool IsConnected() const { return mIsConnected; }
[[nodiscard]] bool IsUDPConnected() const { return mIsUDPConnected; }
[[nodiscard]] bool IsSynced() const { return mIsSynced; }
[[nodiscard]] bool IsSyncing() const { return mIsSyncing; }
[[nodiscard]] bool IsGuest() const { return mIsGuest; }
@@ -100,7 +100,7 @@ public:
[[nodiscard]] const std::queue<std::vector<uint8_t>>& MissedPacketQueue() const { return mPacketsSync; }
[[nodiscard]] size_t MissedPacketQueueSize() const { return mPacketsSync.size(); }
[[nodiscard]] std::mutex& MissedPacketQueueMutex() const { return mMissedPacketsMutex; }
void SetIsConnected(bool NewIsConnected) { mIsConnected = NewIsConnected; }
void SetIsUDPConnected(bool NewIsConnected) { mIsUDPConnected = NewIsConnected; }
[[nodiscard]] TServer& Server() const;
void UpdatePingTime();
int SecondsSinceLastPing();
@@ -109,7 +109,7 @@ private:
void InsertVehicle(int ID, const std::string& Data);
TServer& mServer;
bool mIsConnected = false;
bool mIsUDPConnected = false;
bool mIsSynced = false;
bool mIsSyncing = false;
mutable std::mutex mMissedPacketsMutex;