mirror of
https://github.com/BeamMP/BeamMP-Server.git
synced 2025-07-01 23:35:41 +00:00
Fix ComposedKey
metadata not printing to console
Make ComposedKey formattable by overloading fmt::format Signed-off-by: Lucca Jiménez Könings <development@jimkoen.com>
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8693b8a2b0
commit
f5e2f7425f
@ -17,11 +17,44 @@
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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#pragma once
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#include <cstdint>
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#include <fmt/core.h>
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#include <fmt/format.h>
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#include <stdexcept>
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#include <string>
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#include <unordered_map>
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#include <variant>
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struct ComposedKey {
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std::string Category;
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std::string Key;
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bool operator==(const ComposedKey& rhs) const {
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return (this->Category == rhs.Category && this->Key == rhs.Key);
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}
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};
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template <>
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struct fmt::formatter<ComposedKey> : formatter<std::string> {
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auto format(ComposedKey key, format_context& ctx) const;
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};
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inline auto fmt::formatter<ComposedKey>::format(ComposedKey key, fmt::format_context& ctx) const {
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std::string key_metadata = fmt::format("{}::{}", key.Category, key.Key);
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return formatter<std::string>::format(key_metadata, ctx);
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}
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namespace std {
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template <>
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class hash<ComposedKey> {
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public:
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std::uint64_t operator()(const ComposedKey& key) const {
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std::hash<std::string> hash_fn;
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return hash_fn(key.Category + key.Key);
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}
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};
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}
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struct Settings {
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using SettingsTypeVariant = std::variant<std::string, bool, int>;
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@ -78,23 +111,24 @@ struct Settings {
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SettingsAccessMask // Console read/write permissions
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>;
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std::unordered_map<std::string, SettingsAccessControl> InputAccessMapping {
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{ "Description", { General_Description, write } },
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{ "Tags", { General_Tags, write } },
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{ "MaxPlayers", { General_MaxPlayers, write } },
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{ "Name", { General_Name, write } },
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{ "Map", { General_Map, read } },
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{ "AuthKey", { General_AuthKey, noaccess } },
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{ "Private", { General_Private, read } },
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{ "Port", { General_Port, read } },
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{ "MaxCars", { General_MaxCars, write } },
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{ "LogChat", { General_LogChat, read } },
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{ "Resourcefolder", { General_ResourceFolder, read } },
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{ "Debug", { General_Debug, noaccess } },
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{ "SendErrorsShowMessage", { Misc_SendErrorsShowMessage, noaccess } },
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{ "SendErrors", { Misc_SendErrors, noaccess } },
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{ "ImScaredOfUpdates", { Misc_ImScaredOfUpdates, noaccess } }
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std::unordered_map<ComposedKey, SettingsAccessControl> InputAccessMapping {
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{ { "General", "Description" }, { General_Description, write } },
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{ { "General", "Tags" }, { General_Tags, write } },
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{ { "General", "MaxPlayers" }, { General_MaxPlayers, write } },
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{ { "General", "Name" }, { General_Name, write } },
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{ { "General", "Map" }, { General_Map, read } },
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{ { "General", "AuthKey" }, { General_AuthKey, noaccess } },
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{ { "General", "Private" }, { General_Private, read } },
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{ { "General", "Port" }, { General_Port, read } },
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{ { "General", "MaxCars" }, { General_MaxCars, write } },
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{ { "General", "LogChat" }, { General_LogChat, read } },
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{ { "General", "ResourceFolder" }, { General_ResourceFolder, read } },
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{ { "General", "Debug" }, { General_Debug, noaccess } },
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{ { "Misc", "SendErrorsShowMessage" }, { Misc_SendErrorsShowMessage, noaccess } },
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{ { "Misc", "SendErrors" }, { Misc_SendErrors, noaccess } },
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{ { "Misc", "ImScaredOfUpdates" }, { Misc_ImScaredOfUpdates, noaccess } }
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};
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/*
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std::unordered_map<std::string, Key> InputKeyMapping{
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{"Description", General_Description},
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@ -172,25 +206,25 @@ struct Settings {
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SettingsMap.at(key) = value;
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}
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const std::unordered_map<std::string, SettingsAccessControl>& getACLMap() const {
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const std::unordered_map<ComposedKey, SettingsAccessControl>& getACLMap() const {
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return InputAccessMapping;
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}
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SettingsAccessControl getConsoleInputAccessMapping(const std::string& keyName) {
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SettingsAccessControl getConsoleInputAccessMapping(const ComposedKey& keyName) {
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if (!InputAccessMapping.contains(keyName)) {
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throw std::logic_error { "Unknown key name accessed in Settings::getConsoleInputAccessMapping" };
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} else if (InputAccessMapping.at(keyName).second == SettingsAccessMask::noaccess) {
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throw std::logic_error { "Key " + keyName + " is not accessible from within the runtime!" };
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throw std::logic_error { "Setting '" + keyName.Category + " > " + keyName.Key + "' is not accessible from within the runtime!" };
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}
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return InputAccessMapping.at(keyName);
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}
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void setConsoleInputAccessMapping(const std::string& keyName, std::string value) {
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void setConsoleInputAccessMapping(const ComposedKey& keyName, std::string value) {
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if (!InputAccessMapping.contains(keyName)) {
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throw std::logic_error { "Unknown key name accessed in Settings::setConsoleInputAccessMapping" };
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} else if (InputAccessMapping.at(keyName).second == SettingsAccessMask::noaccess) {
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throw std::logic_error { "Key " + keyName + " is not accessible from within the runtime!" };
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throw std::logic_error { "Setting '" + keyName.Category + " > " + keyName.Key + "' is not accessible from within the runtime!" };
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} else if (InputAccessMapping.at(keyName).second == SettingsAccessMask::read) {
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throw std::logic_error { "Key " + keyName + " is not writeable from within the runtime!" };
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throw std::logic_error { "Setting '" + keyName.Category + " > " + keyName.Key + "' is not writeable from within the runtime!" };
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}
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Key key = InputAccessMapping.at(keyName).first;
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@ -201,13 +235,13 @@ struct Settings {
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SettingsMap.at(key) = value;
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}
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void setConsoleInputAccessMapping(const std::string& keyName, int value) {
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void setConsoleInputAccessMapping(const ComposedKey& keyName, int value) {
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if (!InputAccessMapping.contains(keyName)) {
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throw std::logic_error { "Unknown key name accessed in Settings::setConsoleInputAccessMapping" };
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} else if (InputAccessMapping.at(keyName).second == SettingsAccessMask::noaccess) {
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throw std::logic_error { "Key " + keyName + " is not accessible from within the runtime!" };
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throw std::logic_error { "Key '" + keyName.Category + " > " + keyName.Key + "' is not accessible from within the runtime!" };
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} else if (InputAccessMapping.at(keyName).second == SettingsAccessMask::read) {
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throw std::logic_error { "Key " + keyName + " is not writeable from within the runtime!" };
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throw std::logic_error { "Key '" + keyName.Category + " > " + keyName.Key + "' is not writeable from within the runtime!" };
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}
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Key key = InputAccessMapping.at(keyName).first;
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@ -218,13 +252,13 @@ struct Settings {
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SettingsMap.at(key) = value;
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}
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void setConsoleInputAccessMapping(const std::string& keyName, bool value) {
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void setConsoleInputAccessMapping(const ComposedKey& keyName, bool value) {
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if (!InputAccessMapping.contains(keyName)) {
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throw std::logic_error { "Unknown key name accessed in Settings::setConsoleInputAccessMapping" };
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} else if (InputAccessMapping.at(keyName).second == SettingsAccessMask::noaccess) {
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throw std::logic_error { "Key " + keyName + " is not accessible from within the runtime!" };
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throw std::logic_error { "Key '" + keyName.Category + " > " + keyName.Key + "' is not accessible from within the runtime!" };
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} else if (InputAccessMapping.at(keyName).second == SettingsAccessMask::read) {
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throw std::logic_error { "Key " + keyName + " is not writeable from within the runtime!" };
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throw std::logic_error { "Key '" + keyName.Category + " > " + keyName.Key + "' is not writeable from within the runtime!" };
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}
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Key key = InputAccessMapping.at(keyName).first;
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@ -384,8 +384,8 @@ void TConsole::Command_Settings(const std::string&, const std::vector<std::strin
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Settings:
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settings help displays this help
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settings list lists all settings
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settings get <setting> prints current value of specified setting
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settings set <setting> <value> sets specified setting to value
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settings get <category> <setting> prints current value of specified setting
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settings set <categoty> <setting> <value> sets specified setting to value
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)";
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if (args.size() == 0) {
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@ -399,27 +399,28 @@ void TConsole::Command_Settings(const std::string&, const std::vector<std::strin
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Application::Console().WriteRaw("BeamMP-Server Console: " + std::string(sHelpString));
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return;
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} else if (args.front() == "get") {
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if (args.size() == 1) {
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beammp_errorf("'settings get' needs at least one argument!");
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if (args.size() < 3) {
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beammp_errorf("'settings get' needs at least two arguments!");
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Application::Console().WriteRaw("BeamMP-Server Console: " + std::string(sHelpString));
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return;
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}
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try {
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Settings::SettingsAccessControl acl = Application::SettingsSingleton.getConsoleInputAccessMapping(args.at(1));
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Settings::SettingsAccessControl acl = Application::SettingsSingleton.getConsoleInputAccessMapping(ComposedKey(args.at(1), args.at(2)));
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Settings::SettingsTypeVariant keyType = Application::SettingsSingleton.get(acl.first);
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std::visit(
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overloaded {
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[&args](std::string keyValue) {
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Application::Console().WriteRaw(fmt::format("{} = {}", args.at(1), keyValue));
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Application::Console().WriteRaw(fmt::format("'{} > {}' = {}", args.at(1), args.at(2), keyValue));
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},
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[&args](int keyValue) {
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Application::Console().WriteRaw(fmt::format("{} = {}", args.at(1), keyValue));
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Application::Console().WriteRaw(fmt::format("'{} > {}' = {}", args.at(1), args.at(2), keyValue));
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},
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[&args](bool keyValue) {
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Application::Console().WriteRaw(fmt::format("{} = {}", args.at(1), keyValue));
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Application::Console().WriteRaw(fmt::format("'{} > {}' = {}", args.at(1), args.at(2), keyValue));
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}
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},
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@ -439,23 +440,23 @@ void TConsole::Command_Settings(const std::string&, const std::vector<std::strin
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try {
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Settings::SettingsAccessControl acl = Application::SettingsSingleton.getConsoleInputAccessMapping(args.at(1));
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Settings::SettingsAccessControl acl = Application::SettingsSingleton.getConsoleInputAccessMapping(ComposedKey(args.at(1), args.at(2)));
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Settings::SettingsTypeVariant keyType = Application::SettingsSingleton.get(acl.first);
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std::visit(
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overloaded {
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[&args](std::string keyValue) {
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Application::SettingsSingleton.setConsoleInputAccessMapping(args.at(1), std::string(args.at(2)));
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Application::Console().WriteRaw(fmt::format("{} := {}", args.at(1), std::string(args.at(2))));
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Application::SettingsSingleton.setConsoleInputAccessMapping(ComposedKey(args.at(1), args.at(2)), std::string(args.at(2)));
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Application::Console().WriteRaw(fmt::format("{} > {} := {}", args.at(1), args.at(2), std::string(args.at(2))));
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},
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[&args](int keyValue) {
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Application::SettingsSingleton.setConsoleInputAccessMapping(args.at(1), std::stoi(args.at(2)));
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Application::Console().WriteRaw(fmt::format("{} := {}", args.at(1), std::stoi(args.at(2))));
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Application::SettingsSingleton.setConsoleInputAccessMapping(ComposedKey(args.at(1), args.at(2)), std::stoi(args.at(2)));
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Application::Console().WriteRaw(fmt::format("{} > {} := {}", args.at(1),args.at(2), std::stoi(args.at(2))));
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},
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[&args](bool keyValue) {
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// todo: implement other way to convert from string to bool
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Application::SettingsSingleton.setConsoleInputAccessMapping(args.at(1), std::stoi(args.at(2)));
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Application::Console().WriteRaw(fmt::format("{} := {}", args.at(1), std::stoi(args.at(2))));
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Application::SettingsSingleton.setConsoleInputAccessMapping(ComposedKey(args.at(1), args.at(2)), std::stoi(args.at(2)));
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Application::Console().WriteRaw(fmt::format("{} > {} := {}", args.at(1), args.at(2), std::stoi(args.at(2))));
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}
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},
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@ -468,25 +469,25 @@ void TConsole::Command_Settings(const std::string&, const std::vector<std::strin
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}else if(args.front() == "list"){
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//std::unordered_map<std::string, Settings::SettingsAccessControl>
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for(const auto& [keyName, keyACL] : Application::SettingsSingleton.getACLMap()){
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for(const auto& [composedKey, keyACL] : Application::SettingsSingleton.getACLMap()){
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// even though we have the value, we want to ignore it in order to make use of access
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// control checks
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try{
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Settings::SettingsAccessControl acl = Application::SettingsSingleton.getConsoleInputAccessMapping(keyName);
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Settings::SettingsAccessControl acl = Application::SettingsSingleton.getConsoleInputAccessMapping(composedKey);
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Settings::SettingsTypeVariant keyType = Application::SettingsSingleton.get(acl.first);
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std::visit(
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overloaded {
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[&keyName](std::string keyValue) {
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Application::Console().WriteRaw(fmt::format("{} = {}", keyName, keyValue));
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[&composedKey](std::string keyValue) {
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Application::Console().WriteRaw(fmt::format("{} = {}", composedKey, keyValue));
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},
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[&keyName](int keyValue) {
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Application::Console().WriteRaw(fmt::format("{} = {}", keyName, keyValue));
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[&composedKey](int keyValue) {
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Application::Console().WriteRaw(fmt::format("{} = {}", composedKey, keyValue));
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},
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[&keyName](bool keyValue) {
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Application::Console().WriteRaw(fmt::format("{} = {}", keyName, keyValue));
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[&composedKey](bool keyValue) {
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Application::Console().WriteRaw(fmt::format("{} = {}", composedKey, keyValue));
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}
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},
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