mirror of
https://github.com/BeamMP/BeamMP-Server.git
synced 2026-04-03 22:36:23 +00:00
add moar tests!!!
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@@ -133,9 +133,9 @@ int BeamMPServerMain(MainArguments Arguments) {
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TServer Server(Arguments.List);
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TConfig Config(ConfigPath);
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TLuaEngine LuaEngine;
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LuaEngine.SetServer(&Server);
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Application::Console().InitializeLuaConsole(LuaEngine);
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auto LuaEngine = std::make_shared<TLuaEngine>();
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LuaEngine->SetServer(&Server);
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Application::Console().InitializeLuaConsole(*LuaEngine);
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if (Config.Failed()) {
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beammp_info("Closing in 10 seconds");
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@@ -155,7 +155,7 @@ int BeamMPServerMain(MainArguments Arguments) {
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TPPSMonitor PPSMonitor(Server);
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THeartbeatThread Heartbeat(ResourceManager, Server);
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TNetwork Network(Server, PPSMonitor, ResourceManager);
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LuaEngine.SetNetwork(&Network);
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LuaEngine->SetNetwork(&Network);
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PPSMonitor.SetNetwork(Network);
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Application::CheckForUpdates();
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