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refactor identification to its own method
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@@ -105,4 +105,5 @@ private:
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thread_pool m_threadpool {};
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Sync<bool> m_shutdown { false };
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ip::udp::socket m_udp_socket { m_io };
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void handle_identification(ClientID id, const Packet& packet, std::shared_ptr<Client>& client);
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};
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