From dc3bb517a353053945aebf0b021fb1eeeb3d130e Mon Sep 17 00:00:00 2001 From: O1LER <44237025+O1LER@users.noreply.github.com> Date: Sat, 2 Nov 2024 14:29:48 +0100 Subject: [PATCH] Update README.md Co-authored-by: Tixx <83774803+WiserTixx@users.noreply.github.com> --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 3664a8a..76fb346 100644 --- a/README.md +++ b/README.md @@ -65,7 +65,7 @@ If you are building for ARM (like aarch64), you need to run `export VCPKG_FORCE_ You can build on **Windows, Linux** or other platforms by following these steps: 1. Check out the repository with git: `git clone --recursive https://github.com/BeamMP/BeamMP-Server`. -2. Specify the server version to build by cheking out a tag: `git checkout tags/v3.4.1` - See https://github.com/BeamMP/BeamMP-Server/tags for possible versions/tags +2. Specify the server version to build by checking out a tag: `git checkout tags/v3.4.1` - [Possible versions/tags](https://github.com/BeamMP/BeamMP-Server/tags) 3. Go into the directory `cd BeamMP-Server`. 4. Run CMake `cmake -S . -B bin -DCMAKE_BUILD_TYPE=Release` - this can take a few minutes and may take a lot of disk space and bandwidth. 5. Build via `cmake --build bin --parallel --config Release -t BeamMP-Server`.