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debug log if vehicle gets destroyed
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@@ -1,6 +1,11 @@
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#include "VehicleData.h"
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#include "Common.h"
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TVehicleData::TVehicleData(int ID, const std::string& Data)
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: _ID(ID)
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, _Data(Data) {
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}
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TVehicleData::~TVehicleData() {
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debug("vehicle " + std::to_string(_ID) + " destroyed");
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}
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