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Report errors on WaitForAll
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@@ -331,8 +331,6 @@ void TNetwork::Authentication(const TConnection& ClientConnection) {
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return;
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}
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LuaAPI::MP::Engine->ReportErrors(Futures);
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if (mServer.ClientCount() < size_t(Application::Settings.MaxPlayers)) {
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beammp_info("Identification success");
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mServer.InsertClient(Client);
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