Lua: Kick properly (with ClientKick), add chat message printing

This commit is contained in:
Lion Kortlepel
2021-10-02 01:28:58 +02:00
parent af14188ec0
commit d027f7f29f
4 changed files with 5 additions and 7 deletions

View File

@@ -142,6 +142,7 @@ std::string Version::AsString() {
void LogChatMessage(const std::string& name, int id, const std::string& msg) {
std::stringstream ss;
ss << ThreadName();
ss << "[CHAT] ";
if (id != -1) {
ss << "(" << id << ") <" << name << ">";
@@ -149,6 +150,7 @@ void LogChatMessage(const std::string& name, int id, const std::string& msg) {
ss << name << "";
}
ss << msg;
Application::Console().Write(ss.str());
}
std::string GetPlatformAgnosticErrorString() {