mirror of
https://github.com/BeamMP/BeamMP-Server.git
synced 2026-04-03 14:26:09 +00:00
implement GetOSName, start working on HttpsPOST
This commit is contained in:
124
src/TLuaFile.cpp
124
src/TLuaFile.cpp
@@ -2,6 +2,7 @@
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#include "Client.h"
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#include "Common.h"
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#include "CustomAssert.h"
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#include "Http.h"
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#include "TLuaEngine.h"
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#include "TNetwork.h"
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#include "TServer.h"
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@@ -9,7 +10,30 @@
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#include <future>
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#include <thread>
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// TODO: REWRITE
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namespace LuaTable {
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void Begin(lua_State* L) {
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lua_newtable(L);
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}
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void End(lua_State* L, const std::string& name) {
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lua_setglobal(L, name.c_str());
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}
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void BeginEntry(lua_State* L, const std::string& name) {
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lua_pushstring(L, name.c_str());
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}
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void EndEntry(lua_State* L) {
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lua_settable(L, -3);
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}
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void InsertFunction(lua_State* L, const std::string& name, lua_CFunction func) {
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BeginEntry(L, name);
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lua_pushcfunction(L, func);
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EndEntry(L);
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}
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}
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void SendError(TLuaEngine& Engine, lua_State* L, const std::string& msg);
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std::any CallFunction(TLuaFile* lua, const std::string& FuncName, std::shared_ptr<TLuaArg> Arg);
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@@ -39,6 +63,7 @@ std::shared_ptr<TLuaArg> CreateArg(lua_State* L, int T, int S) {
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}
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return temp;
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}
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void ClearStack(lua_State* L) {
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lua_settop(L, 0);
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}
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@@ -561,6 +586,42 @@ int lua_Set(lua_State* L) {
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return 0;
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}
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/*
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// CallInPlugin(PluginName, FunctionName)
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int lua_CallInPlugin(lua_State* L) {
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if (!lua_isstring(L, 1)) {
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SendError(Engine(), L, "CallInPlugin expects a string as 1. argument.");
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return 1;
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}
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if (!lua_isstring(L, 2)) {
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SendError(Engine(), L, "CallInPlugin expects a string as 2. argument.");
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return 1;
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}
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const char* PluginName = lua_tostring(L, 1);
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const char* FunctionName = lua_tostring(L, 2);
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bool FoundPlugin = false;
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for (const auto& File : Engine().LuaFiles()) {
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if (File->GetPluginName() == PluginName) {
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FoundPlugin = true;
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auto State = File->GetState();
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lua_getglobal(State, FunctionName);
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if (!lua_isfunction(State, -1)) {
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SendError(Engine(), L, "CallInPlugin: \"" + std::string(FunctionName) + "\" in plugin \"" + std::string(PluginName) + "\" is not a function.");
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return 1;
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}
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ClearStack(State);
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CallFunction(File.get(), FunctionName, nullptr);
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}
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}
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if (!FoundPlugin) {
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SendError(Engine(), L, "CallInPlugin: Could not find plugin called \"" + std::string(PluginName) + "\"");
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return 1;
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}
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return 0;
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}
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*/
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extern "C" {
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int lua_Print(lua_State* L) {
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@@ -763,32 +824,48 @@ void TLuaFile::SetFileName(const std::string& Name) {
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mFileName = Name;
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}
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// GetOSName() -> Linux || Windows || Other
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int lua_GetOSName(lua_State* L) {
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#if defined(__linux) || defined(__linux__)
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lua_pushstring(L, "Linux");
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#elif defined(WIN32)
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lua_pushstring(L, "Windows");
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#else
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lua_pushstring(L, "Unknown");
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#endif
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}
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void TLuaFile::Load() {
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Assert(mLuaState);
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luaL_openlibs(mLuaState);
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lua_register(mLuaState, "GetPlayerIdentifiers", lua_GetIdentifiers);
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lua_register(mLuaState, "TriggerGlobalEvent", lua_TriggerEventG);
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lua_register(mLuaState, "TriggerLocalEvent", lua_TriggerEventL);
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lua_register(mLuaState, "TriggerClientEvent", lua_RemoteEvent);
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lua_register(mLuaState, "GetPlayerCount", lua_GetPlayerCount);
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lua_register(mLuaState, "isPlayerConnected", lua_isConnected);
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lua_register(mLuaState, "RegisterEvent", lua_RegisterEvent);
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lua_register(mLuaState, "GetPlayerName", lua_GetPlayerName);
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lua_register(mLuaState, "RemoveVehicle", lua_RemoveVehicle);
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lua_register(mLuaState, "GetPlayerDiscordID", lua_TempFix);
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lua_register(mLuaState, "CreateThread", lua_CreateThread);
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lua_register(mLuaState, "GetPlayerVehicles", lua_GetCars);
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lua_register(mLuaState, "SendChatMessage", lua_sendChat);
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lua_register(mLuaState, "GetPlayers", lua_GetAllPlayers);
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lua_register(mLuaState, "GetPlayerGuest", lua_GetGuest);
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lua_register(mLuaState, "StopThread", lua_StopThread);
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lua_register(mLuaState, "DropPlayer", lua_dropPlayer);
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lua_register(mLuaState, "GetPlayerHWID", lua_HWID);
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LuaTable::Begin(mLuaState);
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LuaTable::InsertFunction(mLuaState, "GetPlayerIdentifiers", lua_GetIdentifiers);
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LuaTable::InsertFunction(mLuaState, "TriggerGlobalEvent", lua_TriggerEventG);
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LuaTable::InsertFunction(mLuaState, "TriggerLocalEvent", lua_TriggerEventL);
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LuaTable::InsertFunction(mLuaState, "TriggerClientEvent", lua_RemoteEvent);
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LuaTable::InsertFunction(mLuaState, "GetPlayerCount", lua_GetPlayerCount);
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LuaTable::InsertFunction(mLuaState, "IsPlayerConnected", lua_isConnected);
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LuaTable::InsertFunction(mLuaState, "RegisterEvent", lua_RegisterEvent);
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LuaTable::InsertFunction(mLuaState, "GetPlayerName", lua_GetPlayerName);
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LuaTable::InsertFunction(mLuaState, "RemoveVehicle", lua_RemoveVehicle);
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LuaTable::InsertFunction(mLuaState, "GetPlayerDiscordID", lua_TempFix);
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LuaTable::InsertFunction(mLuaState, "CreateThread", lua_CreateThread);
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LuaTable::InsertFunction(mLuaState, "GetPlayerVehicles", lua_GetCars);
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LuaTable::InsertFunction(mLuaState, "SendChatMessage", lua_sendChat);
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LuaTable::InsertFunction(mLuaState, "GetPlayers", lua_GetAllPlayers);
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LuaTable::InsertFunction(mLuaState, "GetPlayerGuest", lua_GetGuest);
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LuaTable::InsertFunction(mLuaState, "StopThread", lua_StopThread);
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LuaTable::InsertFunction(mLuaState, "DropPlayer", lua_dropPlayer);
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lua_register(mLuaState, "Register", lua_Register);
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lua_register(mLuaState, "exit", lua_ServerExit);
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lua_register(mLuaState, "Sleep", lua_Sleep);
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LuaTable::InsertFunction(mLuaState, "GetPlayerHWID", lua_HWID);
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LuaTable::InsertFunction(mLuaState, "Sleep", lua_Sleep);
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LuaTable::InsertFunction(mLuaState, "Set", lua_Set);
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LuaTable::InsertFunction(mLuaState, "GetOSName", lua_GetOSName);
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LuaTable::End(mLuaState, "MP");
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lua_register(mLuaState, "print", lua_Print);
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lua_register(mLuaState, "Set", lua_Set);
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lua_register(mLuaState, "exit", lua_ServerExit);
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if (!mConsole)
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Reload();
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}
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@@ -863,6 +940,7 @@ void SendError(TLuaEngine& Engine, lua_State* L, const std::string& msg) {
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warn(a + (" | Incorrect Call of ") + msg);
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}
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void TLuaArg::PushArgs(lua_State* State) {
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for (std::any arg : args) {
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if (!arg.has_value()) {
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@@ -887,4 +965,4 @@ void TLuaArg::PushArgs(lua_State* State) {
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error("what in the hell is " + std::string(arg.type().name()));
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}
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}
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}
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}
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