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https://github.com/BeamMP/BeamMP-Server.git
synced 2026-04-12 10:46:07 +00:00
add debug command to track statistics and debug client connections
The `debug` command shows info useful to develpers of the client and server
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@@ -36,6 +36,7 @@ private:
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void Command_Status(const std::string& cmd, const std::vector<std::string>& args);
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void Command_Settings(const std::string& cmd, const std::vector<std::string>& args);
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void Command_Clear(const std::string&, const std::vector<std::string>& args);
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void Command_Debug(const std::string&, const std::vector<std::string>& args);
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void Command_Say(const std::string& FullCommand);
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bool EnsureArgsCount(const std::vector<std::string>& args, size_t n);
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@@ -52,6 +53,7 @@ private:
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{ "status", [this](const auto& a, const auto& b) { Command_Status(a, b); } },
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{ "settings", [this](const auto& a, const auto& b) { Command_Settings(a, b); } },
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{ "clear", [this](const auto& a, const auto& b) { Command_Clear(a, b); } },
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{ "debug", [this](const auto& a, const auto& b) { Command_Debug(a, b); } },
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{ "say", [this](const auto&, const auto&) { Command_Say(""); } }, // shouldn't actually be called
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};
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