mirror of
https://github.com/BeamMP/BeamMP-Server.git
synced 2026-07-18 04:33:58 +00:00
Bump version v3.9.0
This commit is contained in:
+33
-12
@@ -32,6 +32,8 @@
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#include <boost/asio/ip/address_v6.hpp>
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#include <boost/asio/ip/v6_only.hpp>
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#include <cstring>
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#include <openssl/err.h>
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#include <openssl/rand.h>
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#include <zlib.h>
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typedef boost::asio::detail::socket_option::integer<SOL_SOCKET, SO_RCVTIMEO> rcv_timeout_option;
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@@ -146,23 +148,30 @@ void TNetwork::UDPServerMain() {
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}
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if (Client->GetID() == ID) {
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// not initialized yet
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if (Client->GetUDPAddr() == ip::udp::endpoint {} || !Client->IsUDPConnected()) {
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// same IP (just a sanity check)
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if (remote_client_ep.address() == Client->GetTCPSock().remote_endpoint().address()) {
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Client->SetUDPAddr(remote_client_ep);
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Client->SetIsUDPConnected(true);
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beammp_debugf("UDP connected for client {}", ID);
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} else {
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beammp_debugf("Denied initial UDP packet due to IP mismatch");
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if (Client->GetUDPAddr() == ip::udp::endpoint {} && !Client->IsUDPConnected() && !Client->GetMagic().empty()) {
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if (Data.size() != 66) {
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beammp_debugf("Invalid size for UDP value. IP: {} ID: {}", remote_client_ep.address().to_string(), ID);
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return false;
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}
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const std::vector Magic(Data.begin() + 2, Data.end());
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if (Magic != Client->GetMagic()) {
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beammp_debugf("Invalid value for UDP IP: {} ID: {}", remote_client_ep.address().to_string(), ID);
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return false;
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}
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Client->SetMagic({});
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Client->SetUDPAddr(remote_client_ep);
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Client->SetIsUDPConnected(true);
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return false;
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}
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if (Client->GetUDPAddr() == remote_client_ep) {
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Data.erase(Data.begin(), Data.begin() + 2);
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mServer.GlobalParser(ClientPtr, std::move(Data), mPPSMonitor, *this);
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mServer.GlobalParser(ClientPtr, std::move(Data), mPPSMonitor, *this, true);
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} else {
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beammp_debugf("Ignored UDP packet due to remote address mismatch");
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beammp_debugf("Ignored UDP packet for Client {} due to remote address mismatch. Source: {}, Client: {}", ID, remote_client_ep.address().to_string(), Client->GetUDPAddr().address().to_string());
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return false;
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}
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}
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@@ -660,7 +669,7 @@ void TNetwork::TCPClient(const std::weak_ptr<TClient>& c) {
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Client->Disconnect("TCPRcv failed");
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break;
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}
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mServer.GlobalParser(c, std::move(res), mPPSMonitor, *this);
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mServer.GlobalParser(c, std::move(res), mPPSMonitor, *this, false);
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}
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if (QueueSync.joinable())
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@@ -751,6 +760,18 @@ void TNetwork::OnConnect(const std::weak_ptr<TClient>& c) {
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SyncResources(*LockedClient);
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if (LockedClient->IsDisconnected())
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return;
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std::vector<unsigned char> buf(64);
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int ret = RAND_bytes(buf.data(), buf.size());
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if (ret != 1) {
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unsigned long error = ERR_get_error();
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beammp_errorf("RAND_bytes failed with error code {}", error);
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beammp_assert(ret != 1);
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return;
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}
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LockedClient->SetMagic(buf);
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buf.insert(buf.begin(), 'U');
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(void)Respond(*LockedClient, buf, true);
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(void)Respond(*LockedClient, StringToVector("M" + Application::Settings.getAsString(Settings::Key::General_Map)), true); // Send the Map on connect
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beammp_info(LockedClient->GetName() + " : Connected");
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LuaAPI::MP::Engine->ReportErrors(LuaAPI::MP::Engine->TriggerEvent("onPlayerJoining", "", LockedClient->GetID()));
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