mirror of
https://github.com/BeamMP/BeamMP-Server.git
synced 2026-07-13 18:24:16 +00:00
move TIoPollThread out and use it in TServer
the previous IoCtx was never being polled
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@@ -0,0 +1,36 @@
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// BeamMP, the BeamNG.drive multiplayer mod.
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// Copyright (C) 2024 BeamMP Ltd., BeamMP team and contributors.
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//
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// BeamMP Ltd. can be contacted by electronic mail via contact@beammp.com.
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as published
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// by the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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#pragma once
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#include <boost/asio/io_context.hpp>
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#include <boost/asio/executor_work_guard.hpp>
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#include <thread>
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class TIoPollThread {
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public:
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TIoPollThread();
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~TIoPollThread();
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boost::asio::io_context& IoCtx() noexcept { return mIoCtx; }
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private:
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boost::asio::io_context mIoCtx;
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boost::asio::executor_work_guard<boost::asio::io_context::executor_type> mWorkGuard;
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std::jthread mThread;
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};
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