add udpserver, tcpserver

This commit is contained in:
Lion Kortlepel 2021-02-16 15:54:50 +01:00 committed by Anonymous275
parent f19a012509
commit bf74b1ae32
18 changed files with 401 additions and 55 deletions

2
.idea/.gitignore generated vendored
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@ -1,2 +0,0 @@
# Default ignored files
/workspace.xml

2
.idea/.name generated
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@ -1 +1 @@
Server TUDPServer.cpp

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@ -1,2 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<module classpath="CMake" type="CPP_MODULE" version="4" />

3
.idea/misc.xml generated
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@ -1,7 +1,4 @@
<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
<project version="4"> <project version="4">
<component name="CMakeWorkspace" PROJECT_DIR="$PROJECT_DIR$" /> <component name="CMakeWorkspace" PROJECT_DIR="$PROJECT_DIR$" />
<component name="JavaScriptSettings">
<option name="languageLevel" value="ES6" />
</component>
</project> </project>

3
.idea/vcs.xml generated
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@ -2,6 +2,9 @@
<project version="4"> <project version="4">
<component name="VcsDirectoryMappings"> <component name="VcsDirectoryMappings">
<mapping directory="$PROJECT_DIR$" vcs="Git" /> <mapping directory="$PROJECT_DIR$" vcs="Git" />
<mapping directory="$PROJECT_DIR$/asio" vcs="Git" />
<mapping directory="$PROJECT_DIR$/include/commandline" vcs="Git" /> <mapping directory="$PROJECT_DIR$/include/commandline" vcs="Git" />
<mapping directory="$PROJECT_DIR$/rapidjson" vcs="Git" />
<mapping directory="$PROJECT_DIR$/socket.io-client-cpp" vcs="Git" />
</component> </component>
</project> </project>

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@ -44,7 +44,7 @@ add_executable(BeamMP-Server
include/THeartbeatThread.h src/THeartbeatThread.cpp include/THeartbeatThread.h src/THeartbeatThread.cpp
include/Http.h src/Http.cpp include/Http.h src/Http.cpp
include/SocketIO.h src/SocketIO.cpp include/SocketIO.h src/SocketIO.cpp
include/TPPSMonitor.h src/TPPSMonitor.cpp) include/TPPSMonitor.h src/TPPSMonitor.cpp include/TUDPServer.h src/TUDPServer.cpp include/TTCPServer.h src/TTCPServer.cpp)
target_include_directories(BeamMP-Server PUBLIC "${CMAKE_CURRENT_SOURCE_DIR}/include" "${CMAKE_CURRENT_SOURCE_DIR}/commandline") target_include_directories(BeamMP-Server PUBLIC "${CMAKE_CURRENT_SOURCE_DIR}/include" "${CMAKE_CURRENT_SOURCE_DIR}/commandline")

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@ -8,46 +8,52 @@
#include "Compat.h" #include "Compat.h"
#include "VehicleData.h" #include "VehicleData.h"
class TServer;
class TClient final { class TClient final {
public: public:
using TSetOfVehicleData = std::unordered_set<std::unique_ptr<TVehicleData>>; using TSetOfVehicleData = std::unordered_set<std::unique_ptr<TVehicleData>>;
explicit TClient(TServer& Server);
void AddNewCar(int Ident, const std::string& Data); void AddNewCar(int Ident, const std::string& Data);
void SetCarData(int Ident, const std::string& Data); void SetCarData(int Ident, const std::string& Data);
TSetOfVehicleData& GetAllCars(); TSetOfVehicleData& GetAllCars();
void SetName(const std::string& Name) { _Name = Name; } void SetName(const std::string& Name) { mName = Name; }
void SetRoles(const std::string& Role) { _Role = Role; } void SetRoles(const std::string& Role) { mRole = Role; }
std::string GetCarData(int Ident); std::string GetCarData(int Ident);
void SetUDPAddr(sockaddr_in Addr) { _UDPAddress = Addr; } void SetUDPAddr(sockaddr_in Addr) { mUDPAddress = Addr; }
void SetDownSock(SOCKET CSock) { _Socket[1] = CSock; } void SetDownSock(SOCKET CSock) { mSocket[1] = CSock; }
void SetTCPSock(SOCKET CSock) { _Socket[0] = CSock; } void SetTCPSock(SOCKET CSock) { mSocket[0] = CSock; }
void SetStatus(int Status) { _Status = Status; } void SetStatus(int Status) { mStatus = Status; }
void DeleteCar(int Ident); void DeleteCar(int Ident);
sockaddr_in GetUDPAddr() { return _UDPAddress; } sockaddr_in GetUDPAddr() const { return mUDPAddress; }
std::string GetRoles() { return _Role; } std::string GetRoles() const { return mRole; }
std::string GetName() { return _Name; } std::string GetName() const { return mName; }
SOCKET GetDownSock() { return _Socket[1]; } SOCKET GetDownSock() const { return mSocket[1]; }
SOCKET GetTCPSock() { return _Socket[0]; } SOCKET GetTCPSock() const { return mSocket[0]; }
void SetID(int ID) { _ID = ID; } void SetID(int ID) { mID = ID; }
int GetOpenCarID(); int GetOpenCarID() const;
int GetCarCount(); int GetCarCount() const;
void ClearCars(); void ClearCars();
int GetStatus() { return _Status; } int GetStatus() const { return mStatus; }
int GetID() { return _ID; } int GetID() const { return mID; }
bool IsConnected() const { return _IsConnected; } bool IsConnected() const { return mIsConnected; }
bool IsSynced() const { return _IsSynced; } bool IsSynced() const { return mIsSynced; }
bool IsGuest() const { return _IsGuest; } bool IsGuest() const { return mIsGuest; }
TServer& Server() const;
private: private:
bool _IsConnected = false; TServer& mServer;
bool _IsSynced = false; bool mIsConnected = false;
bool _IsGuest = false; bool mIsSynced = false;
TSetOfVehicleData _VehicleData; bool mIsGuest = false;
std::string _Name = "Unknown Client"; TSetOfVehicleData mVehicleData;
SOCKET _Socket[2] { SOCKET(-1) }; std::string mName = "Unknown Client";
sockaddr_in _UDPAddress; SOCKET mSocket[2] { SOCKET(-1) };
std::string _Role; sockaddr_in mUDPAddress {}; // is this initialization OK?
std::string _DID; std::string mRole;
int _Status = 0; std::string mDID;
int _ID = -1; int mStatus = 0;
int mID = -1;
}; };

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@ -76,3 +76,8 @@ static inline void debug(const std::string& str) {
static inline void luaprint(const std::string& str) { static inline void luaprint(const std::string& str) {
Application::Console().Write(std::string("[LUA] ") + str); Application::Console().Write(std::string("[LUA] ") + str);
} }
#define Biggest 30000
std::string Comp(std::string Data);
std::string DeComp(std::string Compressed);

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@ -4,13 +4,18 @@
#ifdef __unix #ifdef __unix
#include <arpa/inet.h> #include <arpa/inet.h>
#include <sys/socket.h>
#include <termios.h> #include <termios.h>
#include <unistd.h> #include <unistd.h>
using SOCKET = int; using SOCKET = int;
using DWORD = unsigned long; using DWORD = unsigned long;
using PDWORD = unsigned long*; using PDWORD = unsigned long*;
using LPDWORD = unsigned long*; using LPDWORD = unsigned long*;
char _getch(void); char _getch();
inline void CloseSocketProper(int socket) {
shutdown(socket, SHUT_RDWR);
close(socket);
}
#endif // unix #endif // unix
// ======================= WIN32 ======================= // ======================= WIN32 =======================
@ -18,6 +23,10 @@ char _getch(void);
#ifdef WIN32 #ifdef WIN32
#include <conio.h> #include <conio.h>
#include <windows.h> #include <windows.h>
inline void CloseSocketProper(int socket) {
shutdown(socket, SHUT_RDWR);
close(socket);
}
#endif // WIN32 #endif // WIN32
// ======================= OTHER ======================= // ======================= OTHER =======================
@ -25,4 +34,3 @@ char _getch(void);
#if !defined(WIN32) && !defined(__unix) #if !defined(WIN32) && !defined(__unix)
#error "OS not supported" #error "OS not supported"
#endif #endif

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@ -10,8 +10,11 @@ public:
void operator()() override; void operator()() override;
private: void SetInternalPPS(int NewPPS) { mInternalPPS = NewPPS; }
void IncrementInternalPPS() { ++mInternalPPS; }
[[nodiscard]] int InternalPPS() const { return mInternalPPS; }
private:
TServer& mServer; TServer& mServer;
bool mShutdown { false }; bool mShutdown { false };
int mInternalPPS { 0 }; int mInternalPPS { 0 };

14
include/TTCPServer.h Normal file
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@ -0,0 +1,14 @@
#pragma once
#include "Common.h"
#include "Compat.h"
#include "IThreaded.h"
#include "TServer.h"
class TTCPServer : public IThreaded {
public:
explicit TTCPServer(TServer& Server);
private:
TServer& mServer;
};

26
include/TUDPServer.h Normal file
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@ -0,0 +1,26 @@
#pragma once
#include "Client.h"
#include "Common.h"
#include "Compat.h"
#include "IThreaded.h"
#include "TPPSMonitor.h"
#include "TServer.h"
class TUDPServer : public IThreaded {
public:
explicit TUDPServer(TServer& Server, TPPSMonitor& PPSMonitor);
void operator()() override;
void UDPSend(TClient& Client, std::string Data) const;
void SendToAll(TClient* c, const std::string& Data, bool Self, bool Rel);
private:
void UDPParser(TClient& Client, std::string Packet);
TServer& mServer;
TPPSMonitor& mPPSMonitor;
SOCKET mUDPSock;
std::string UDPRcvFromClient(sockaddr_in& client) const;
};

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@ -1,28 +1,29 @@
#include "Client.h" #include "Client.h"
#include "CustomAssert.h"
#include <memory> #include <memory>
// FIXME: add debug prints // FIXME: add debug prints
void TClient::DeleteCar(int Ident) { void TClient::DeleteCar(int Ident) {
for (auto& v : _VehicleData) { for (auto& v : mVehicleData) {
if (v != nullptr && v->ID() == Ident) { if (v != nullptr && v->ID() == Ident) {
_VehicleData.erase(v); mVehicleData.erase(v);
break; break;
} }
} }
} }
void TClient::ClearCars() { void TClient::ClearCars() {
_VehicleData.clear(); mVehicleData.clear();
} }
int TClient::GetOpenCarID() { int TClient::GetOpenCarID() const {
int OpenID = 0; int OpenID = 0;
bool found; bool found;
do { do {
found = true; found = true;
for (auto& v : _VehicleData) { for (auto& v : mVehicleData) {
if (v != nullptr && v->ID() == OpenID) { if (v != nullptr && v->ID() == OpenID) {
OpenID++; OpenID++;
found = false; found = false;
@ -33,15 +34,15 @@ int TClient::GetOpenCarID() {
} }
void TClient::AddNewCar(int Ident, const std::string& Data) { void TClient::AddNewCar(int Ident, const std::string& Data) {
_VehicleData.insert(std::make_unique<TVehicleData>(TVehicleData { Ident, Data })); mVehicleData.insert(std::make_unique<TVehicleData>(TVehicleData { Ident, Data }));
} }
TClient::TSetOfVehicleData& TClient::GetAllCars() { TClient::TSetOfVehicleData& TClient::GetAllCars() {
return _VehicleData; return mVehicleData;
} }
std::string TClient::GetCarData(int Ident) { std::string TClient::GetCarData(int Ident) {
for (auto& v : _VehicleData) { for (auto& v : mVehicleData) {
if (v != nullptr && v->ID() == Ident) { if (v != nullptr && v->ID() == Ident) {
return v->Data(); return v->Data();
} }
@ -51,7 +52,7 @@ std::string TClient::GetCarData(int Ident) {
} }
void TClient::SetCarData(int Ident, const std::string& Data) { void TClient::SetCarData(int Ident, const std::string& Data) {
for (auto& v : _VehicleData) { for (auto& v : mVehicleData) {
if (v != nullptr && v->ID() == Ident) { if (v != nullptr && v->ID() == Ident) {
v->Data() = Data; v->Data() = Data;
return; return;
@ -59,6 +60,13 @@ void TClient::SetCarData(int Ident, const std::string& Data) {
} }
DeleteCar(Ident); DeleteCar(Ident);
} }
int TClient::GetCarCount() { int TClient::GetCarCount() const {
return int(_VehicleData.size()); return int(mVehicleData.size());
}
TServer& TClient::Server() const {
return mServer;
}
TClient::TClient(TServer& Server)
: mServer(Server) {
} }

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@ -1,5 +1,10 @@
#include "Common.h" #include "Common.h"
#include "TConsole.h" #include "TConsole.h"
#include <algorithm>
#include <array>
#include <iostream>
#include <zlib.h>
std::unique_ptr<TConsole> Application::mConsole = std::make_unique<TConsole>(); std::unique_ptr<TConsole> Application::mConsole = std::make_unique<TConsole>();
@ -16,3 +21,46 @@ void Application::GracefullyShutdown() {
Handler(); Handler();
} }
} }
std::string Comp(std::string Data) {
std::array<char, Biggest> C {};
// obsolete
C.fill(0);
z_stream defstream;
defstream.zalloc = Z_NULL;
defstream.zfree = Z_NULL;
defstream.opaque = Z_NULL;
defstream.avail_in = (uInt)Data.length();
defstream.next_in = (Bytef*)&Data[0];
defstream.avail_out = Biggest;
defstream.next_out = reinterpret_cast<Bytef*>(C.data());
deflateInit(&defstream, Z_BEST_COMPRESSION);
deflate(&defstream, Z_SYNC_FLUSH);
deflate(&defstream, Z_FINISH);
deflateEnd(&defstream);
size_t TO = defstream.total_out;
std::string Ret(TO, 0);
std::copy_n(C.begin(), TO, Ret.begin());
return Ret;
}
std::string DeComp(std::string Compressed) {
std::array<char, Biggest> C {};
// not needed
C.fill(0);
z_stream infstream;
infstream.zalloc = Z_NULL;
infstream.zfree = Z_NULL;
infstream.opaque = Z_NULL;
infstream.avail_in = Biggest;
infstream.next_in = (Bytef*)(&Compressed[0]);
infstream.avail_out = Biggest;
infstream.next_out = (Bytef*)(C.data());
inflateInit(&infstream);
inflate(&infstream, Z_SYNC_FLUSH);
inflate(&infstream, Z_FINISH);
inflateEnd(&infstream);
size_t TO = infstream.total_out;
std::string Ret(TO, 0);
std::copy_n(C.begin(), TO, Ret.begin());
return Ret;
}

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@ -30,7 +30,7 @@ void TServer::RemoveClient(std::weak_ptr<TClient> WeakClientPtr) {
std::weak_ptr<TClient> TServer::InsertNewClient() { std::weak_ptr<TClient> TServer::InsertNewClient() {
debug("inserting new client (" + std::to_string(ClientCount()) + ")"); debug("inserting new client (" + std::to_string(ClientCount()) + ")");
WriteLock Lock(mClientsMutex); WriteLock Lock(mClientsMutex);
auto [Iter, Replaced] = mClients.insert(std::make_shared<TClient>()); auto [Iter, Replaced] = mClients.insert(std::make_shared<TClient>(*this));
return *Iter; return *Iter;
} }

5
src/TTCPServer.cpp Normal file
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@ -0,0 +1,5 @@
#include "TTCPServer.h"
TTCPServer::TTCPServer(TServer& Server)
: mServer(Server) {
}

224
src/TUDPServer.cpp Normal file
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@ -0,0 +1,224 @@
#include "TUDPServer.h"
#include "CustomAssert.h"
#include <any>
#include <cstring>
TUDPServer::TUDPServer(TServer& Server, TPPSMonitor& PPSMonitor)
: mServer(Server)
, mPPSMonitor(PPSMonitor) {
}
void TUDPServer::operator()() {
#ifdef WIN32
WSADATA data;
if (WSAStartup(514, &data)) {
error(("Can't start Winsock!"));
//return;
}
mUDPSock = socket(AF_INET, SOCK_DGRAM, 0);
// Create a server hint structure for the server
sockaddr_in serverAddr {};
serverAddr.sin_addr.S_un.S_addr = ADDR_ANY; //Any Local
serverAddr.sin_family = AF_INET; // Address format is IPv4
serverAddr.sin_port = htons(Application::Settings.Port); // Convert from little to big endian
// Try and bind the socket to the IP and port
if (bind(mUDPSock, (sockaddr*)&serverAddr, sizeof(serverAddr)) == SOCKET_ERROR) {
error(("Can't bind socket!") + std::to_string(WSAGetLastError()));
std::this_thread::sleep_for(std::chrono::seconds(5));
exit(-1);
//return;
}
#else // unix
mUDPSock = socket(AF_INET, SOCK_DGRAM, 0);
// Create a server hint structure for the server
sockaddr_in serverAddr {};
serverAddr.sin_addr.s_addr = INADDR_ANY; //Any Local
serverAddr.sin_family = AF_INET; // Address format is IPv4
serverAddr.sin_port = htons(uint16_t(Application::Settings.Port)); // Convert from little to big endian
// Try and bind the socket to the IP and port
if (bind(mUDPSock, (sockaddr*)&serverAddr, sizeof(serverAddr)) != 0) {
error(("Can't bind socket!") + std::string(strerror(errno)));
std::this_thread::sleep_for(std::chrono::seconds(5));
exit(-1);
//return;
}
#endif
info(("Vehicle data network online on port ") + std::to_string(Application::Settings.Port) + (" with a Max of ")
+ std::to_string(Application::Settings.MaxPlayers) + (" Clients"));
while (true) {
try {
sockaddr_in client {};
std::string Data = UDPRcvFromClient(client); //Receives any data from Socket
size_t Pos = Data.find(':');
if (Data.empty() || Pos > 2)
continue;
/*char clientIp[256];
ZeroMemory(clientIp, 256); ///Code to get IP we don't need that yet
inet_ntop(AF_INET, &client.sin_addr, clientIp, 256);*/
uint8_t ID = uint8_t(Data.at(0)) - 1;
mServer.ForEachClient([&](std::weak_ptr<TClient> ClientPtr) -> bool {
if (!ClientPtr.expired()) {
auto Client = ClientPtr.lock();
if (Client->GetID() == ID) {
Client->SetUDPAddr(client);
Client->SetConnected(true);
UDPParser(*Client, Data.substr(2));
}
}
return true;
});
} catch (const std::exception& e) {
error(("fatal: ") + std::string(e.what()));
}
}
}
void TUDPServer::UDPParser(TClient& Client, std::string Packet) {
if (Packet.find("Zp") != std::string::npos && Packet.size() > 500) {
abort();
}
if (Packet.substr(0, 4) == "ABG:") {
Packet = DeComp(Packet.substr(4));
}
if (Packet.empty()) {
return;
}
std::any Res;
char Code = Packet.at(0);
//V to Z
if (Code <= 90 && Code >= 86) {
mPPSMonitor.IncrementInternalPPS();
SendToAll(&Client, Packet, false, false);
return;
}
switch (Code) {
case 'H': // initial connection
#ifdef DEBUG
debug(std::string("got 'H' packet: '") + Packet + "' (" + std::to_string(Packet.size()) + ")");
#endif
SyncClient(Client);
return;
case 'p':
Respond(Client, ("p"), false);
UpdatePlayers();
return;
case 'O':
if (Packet.length() > 1000) {
debug(("Received data from: ") + Client->GetName() + (" Size: ") + std::to_string(Packet.length()));
}
ParseVeh(Client, Packet);
return;
case 'J':
#ifdef DEBUG
debug(std::string(("got 'J' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
#endif
SendToAll(Client, Packet, false, true);
return;
case 'C':
#ifdef DEBUG
debug(std::string(("got 'C' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
#endif
if (Packet.length() < 4 || Packet.find(':', 3) == std::string::npos)
break;
Res = TriggerLuaEvent("onChatMessage", false, nullptr, std::make_unique<LuaArg>(LuaArg { { Client->GetID(), Client->GetName(), Packet.substr(Packet.find(':', 3) + 1) } }), true);
if (std::any_cast<int>(Res))
break;
SendToAll(nullptr, Packet, true, true);
return;
case 'E':
#ifdef DEBUG
debug(std::string(("got 'E' packet: '")) + Packet + ("' (") + std::to_string(Packet.size()) + (")"));
#endif
HandleEvent(Client, Packet);
return;
default:
return;
}
}
void TUDPServer::SendToAll(TClient* c, const std::string& Data, bool Self, bool Rel) {
if (!Self)
Assert(c);
char C = Data.at(0);
mServer.ForEachClient([&](std::weak_ptr<TClient> ClientPtr) -> bool {
if (!ClientPtr.expired()) {
auto Client = ClientPtr.lock();
if (Self || Client.get() != c) {
if (Client->IsSynced()) {
if (Rel || C == 'W' || C == 'Y' || C == 'V' || C == 'E') {
if (C == 'O' || C == 'T' || Data.length() > 1000)
SendLarge(*Client, Data);
else
TCPSend(*Client, Data);
} else
UDPSend(*Client, Data);
}
}
}
return true;
});
}
void TUDPServer::UDPSend(TClient& Client, std::string Data) const {
if (!Client.IsConnected() || Client.GetStatus() < 0) {
#ifdef DEBUG
debug(Client.GetName() + ": !IsConnected() or GetStatus() < 0");
#endif // DEBUG
return;
}
sockaddr_in Addr = Client.GetUDPAddr();
socklen_t AddrSize = sizeof(Client.GetUDPAddr());
if (Data.length() > 400) {
std::string CMP(Comp(Data));
Data = "ABG:" + CMP;
}
#ifdef WIN32
int sendOk;
int len = static_cast<int>(Data.size());
#else
int64_t sendOk;
size_t len = Data.size();
#endif // WIN32
sendOk = sendto(mUDPSock, Data.c_str(), len, 0, (sockaddr*)&Addr, AddrSize);
#ifdef WIN32
if (sendOk == -1) {
debug(("(UDP) Send Failed Code : ") + std::to_string(WSAGetLastError()));
if (Client.GetStatus() > -1)
Client.SetStatus(-1);
} else if (sendOk == 0) {
debug(("(UDP) sendto returned 0"));
if (Client.GetStatus() > -1)
Client.SetStatus(-1);
}
#else // unix
if (sendOk == -1) {
debug(("(UDP) Send Failed Code : ") + std::string(strerror(errno)));
if (Client.GetStatus() > -1)
Client.SetStatus(-1);
} else if (sendOk == 0) {
debug(("(UDP) sendto returned 0"));
if (Client.GetStatus() > -1)
Client.SetStatus(-1);
}
#endif // WIN32
}
std::string TUDPServer::UDPRcvFromClient(sockaddr_in& client) const {
size_t clientLength = sizeof(client);
std::array<char, 1024> Ret {};
int64_t Rcv = recvfrom(mUDPSock, Ret.data(), Ret.size(), 0, (sockaddr*)&client, (socklen_t*)&clientLength);
if (Rcv == -1) {
#ifdef WIN32
error(("(UDP) Error receiving from Client! Code : ") + std::to_string(WSAGetLastError()));
#else // unix
error(("(UDP) Error receiving from Client! Code : ") + std::string(strerror(errno)));
#endif // WIN32
return "";
}
return std::string(Ret.begin(), Ret.begin() + Rcv);
}

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@ -8,6 +8,7 @@
#include "TResourceManager.h" #include "TResourceManager.h"
#include "TServer.h" #include "TServer.h"
#include "TPPSMonitor.h" #include "TPPSMonitor.h"
#include "TUDPServer.h"
#include <atomic> #include <atomic>
#include <functional> #include <functional>
#include <iostream> #include <iostream>
@ -46,10 +47,12 @@ int main(int argc, char** argv) {
TServer Server(argc, argv); TServer Server(argc, argv);
[[maybe_unused]] TConfig Config("Server.cfg"); [[maybe_unused]] TConfig Config("Server.cfg");
TLuaEngine LuaEngine(Server);
TResourceManager ResourceManager; TResourceManager ResourceManager;
[[maybe_unused]] TPPSMonitor PPSMonitor(Server); [[maybe_unused]] TPPSMonitor PPSMonitor(Server);
THeartbeatThread Heartbeat(ResourceManager, Server); THeartbeatThread Heartbeat(ResourceManager, Server);
TTCPServer TCPServer(Server);
TUDPServer UDPServer(Server, PPSMonitor);
TLuaEngine LuaEngine(Server);
// TODO: replace // TODO: replace
bool Shutdown = false; bool Shutdown = false;