major refactor of Client and Server

this refactor includes changes to TClient:

- all member fields are now public, but protected with Sync (an alias
  for boost::synchronized_value
- removed all (now) obsolete getters and setters

changes to TServer and TNetwork:

- thread-safe ID generation, previously it was possible for there to be
  ID duplicates. this is now solved by moving id generation and
  assignment into the same mutex locked context.
- deprecated ForEachClientWeak and replaced some usages of it with
  ForEachClient, getting rid of the weak_ptr shit in most places
- implemented a bunch of new functions for getting rid of more weak_ptr
  everywhere
This commit is contained in:
Lion Kortlepel
2024-01-08 14:55:53 +01:00
parent c6aa7776fc
commit b9f73f77c3
13 changed files with 375 additions and 388 deletions
+6 -1
View File
@@ -22,14 +22,19 @@ public:
void InsertClient(const std::shared_ptr<TClient>& Ptr);
void RemoveClient(const std::weak_ptr<TClient>&);
void RemoveClient(TClient&);
// in Fn, return true to continue, return false to break
void ForEachClient(const std::function<bool(std::weak_ptr<TClient>)>& Fn);
[[deprecated("Use ForEachClient instead")]] void ForEachClientWeak(const std::function<bool(std::weak_ptr<TClient>)>& Fn);
void ForEachClient(const std::function<bool(const std::shared_ptr<TClient>&)> Fn);
size_t ClientCount() const;
void GlobalParser(const std::weak_ptr<TClient>& Client, std::vector<uint8_t>&& Packet, TPPSMonitor& PPSMonitor, TNetwork& Network);
static void HandleEvent(TClient& c, const std::string& Data);
RWMutex& GetClientMutex() const { return mClientsMutex; }
// thread-safe ID lookup & claim
void ClaimFreeIDFor(TClient& Client);
const TScopedTimer UptimeTimer;
// asio io context