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synced 2025-07-03 16:25:35 +00:00
Add build instructions for linux, fix some cmake issues
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@ -24,15 +24,14 @@ file(GLOB source_files "src/*.cpp" "src/*/*.cpp" "include/*.h" "include/*/*.h" "
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add_executable(BeamMP-Server ${source_files})
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target_include_directories(BeamMP-Server SYSTEM PUBLIC $<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/include>)
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find_package(Lua 5.3 REQUIRED)
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target_include_directories(BeamMP-Server SYSTEM PUBLIC ${LUA_INCLUDE_DIR} ${Boost_INCLUDE_DIRS})
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if (UNIX)
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find_package(Lua 5.3 REQUIRED)
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target_link_libraries(BeamMP-Server curl z pthread stdc++fs ${Boost_LINK_DIRS} ${LUA_LIBRARIES})
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elseif (WIN32)
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include(FindLua)
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find_package(CURL CONFIG REQUIRED)
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find_package(ZLIB REQUIRED)
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find_package(Lua REQUIRED)
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target_link_libraries(BeamMP-Server PRIVATE urlmon ws2_32 CURL::libcurl ZLIB::ZLIB ${Boost_LINK_DIRS} ${LUA_LIBRARIES})
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endif ()
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35
README.md
35
README.md
@ -1 +1,36 @@
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# BeamNG-MP-Server
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## Unix specific build instructions
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1. You need boost >= 1.70.0
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Check with your ditro's package manager whether it provides this. If it does, you should use that.
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If it doesnt provide it or you want to link it statically (like we do with our releases), then you have to do this:
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download the latest boost source code.
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Then, go to the downloaded directory and run
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```sh
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b2 link=static runtime-link=static threading=multi
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```
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And then either symlink, edit CMakeLists to find it, or simply run
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```sh
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b2 link=static runtime-link=static threading=multi install
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```
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(warning: installs boost into your system, you might not want this).
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Then on invocation of cmake, ensure that you define `Boost_USE_STATIC_RUNTIME=ON`.
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2. Building
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Run cmake, and then make.
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Example:
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```bash
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~/src/Server $ cmake -S . -B bin -DCMAKE_BUILD_TYPE=Release
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...
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~/src/Server $ make -C bin -j 5
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```
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