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Add JsonDeserialize
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@@ -190,6 +190,7 @@ private:
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std::string Lua_GetPlayerName(int ID);
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sol::table Lua_GetPlayerVehicles(int ID);
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sol::table Lua_HttpCreateConnection(const std::string& host, uint16_t port);
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sol::table Lua_JsonDeserialize(const std::string& str);
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int Lua_GetPlayerIDByName(const std::string& Name);
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std::string mName;
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