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Disconnect handler + role sync
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@@ -18,7 +18,7 @@ bool Debug = false;
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void addToLog(basic_string<char> Data);
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void HeartbeatInit();
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string MapName = "levels/gridmap/level.json";
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string MapName = "/levels/gridmap/level.json";
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bool Private = false;
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int MaxPlayers = 10;
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int UDPPort = 30814;
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