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fix deadlock in DeleteCar
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d4d773b769
commit
a584e25bf3
@ -31,7 +31,6 @@ public:
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void SetName(const std::string& Name) { mName = Name; }
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void SetRoles(const std::string& Role) { mRole = Role; }
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void AddIdentifier(const std::string& ID) { mIdentifiers.insert(ID); };
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void EraseVehicle(TVehicleData& VehicleData);
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std::string GetCarData(int Ident);
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void SetUDPAddr(sockaddr_in Addr) { mUDPAddress = Addr; }
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void SetDownSock(SOCKET CSock) { mSocket[1] = CSock; }
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@ -6,24 +6,14 @@
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// FIXME: add debug prints
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void TClient::DeleteCar(int Ident) {
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std::unique_lock lock(mVehicleDataMutex);
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for (auto& v : mVehicleData) {
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if (v.ID() == Ident) {
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EraseVehicle(v);
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break;
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}
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}
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}
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void TClient::EraseVehicle(TVehicleData& VehicleData) {
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std::unique_lock lock(mVehicleDataMutex);
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auto iter = std::find_if(mVehicleData.begin(), mVehicleData.end(), [&](auto& elem) {
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return VehicleData.ID() == elem.ID();
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return Ident == elem.ID();
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});
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if (iter != mVehicleData.end()) {
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mVehicleData.erase(iter);
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} else {
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debug("tried to erase a vehicle that doesn't exist!");
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debug("tried to erase a vehicle that doesn't exist (not an error)");
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}
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}
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