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https://github.com/BeamMP/BeamMP-Server.git
synced 2026-04-04 23:06:08 +00:00
Add statuses, status messages
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@@ -247,6 +247,34 @@ void TConsole::Command_Status(const std::string&) {
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return true;
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});
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size_t SystemsStarting = 0;
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size_t SystemsGood = 0;
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size_t SystemsBad = 0;
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std::string SystemsBadList {};
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std::string SystemsGoodList {};
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std::string SystemsStartingList {};
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auto Statuses = Application::GetSubsystemStatuses();
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for (const auto& NameStatusPair : Statuses) {
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switch (NameStatusPair.second) {
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case Application::Status::Good:
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SystemsGood++;
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SystemsGoodList += NameStatusPair.first + ", ";
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break;
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case Application::Status::Bad:
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SystemsBad++;
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SystemsBadList += NameStatusPair.first + ", ";
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break;
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case Application::Status::Starting:
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SystemsStarting++;
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SystemsStartingList += NameStatusPair.first + ", ";
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break;
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}
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}
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// remove ", " at the end
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SystemsBadList = SystemsBadList.substr(0, SystemsBadList.size() - 2);
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SystemsGoodList = SystemsGoodList.substr(0, SystemsGoodList.size() - 2);
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SystemsStartingList = SystemsStartingList.substr(0, SystemsStartingList.size() - 2);
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auto ElapsedTime = mLuaEngine->Server().UptimeTimer.GetElapsedTime();
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Status << "BeamMP-Server Status:\n"
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@@ -262,6 +290,11 @@ void TConsole::Command_Status(const std::string&) {
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<< "\t\tStates: " << mLuaEngine->GetLuaStateCount() << "\n"
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<< "\t\tEvent timers: " << mLuaEngine->GetTimedEventsCount() << "\n"
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<< "\t\tEvent handlers: " << mLuaEngine->GetRegisteredEventHandlerCount() << "\n"
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<< "\tSubsystems:\n"
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<< "\t\tGood/Starting/Bad: " << SystemsGood << "/" << SystemsStarting << "/" << SystemsBad << "\n"
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<< "\t\tGood: [ " << SystemsGoodList << " ]\n"
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<< "\t\tStarting: [ " << SystemsStartingList << " ]\n"
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<< "\t\tBad: [ " << SystemsBadList << " ]\n"
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<< "";
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Application::Console().WriteRaw(Status.str());
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