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Possible fix for event handler timeouts
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@@ -149,8 +149,7 @@ void TConsole::Command_Help(const std::string&) {
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kick <name> [reason] kicks specified player with an optional reason
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list lists all players and info about them
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say <message> sends the message to all players in chat
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lua [state id] switches to lua, optionally into a specific state id's lua
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)";
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lua [state id] switches to lua, optionally into a specific state id's lua)";
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Application::Console().WriteRaw("BeamMP-Server Console: " + std::string(sHelpString));
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}
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