more cleanup

This commit is contained in:
Anonymous275
2020-12-20 14:11:29 +02:00
parent 2e7f2cc6bd
commit 97d8f9506e
32 changed files with 289 additions and 421 deletions

View File

@@ -1,20 +1,24 @@
// Copyright (c) 2020 Anonymous275.
// BeamMP Server code is not in the public domain and is not free software.
// One must be granted explicit permission by the copyright holder in order to modify or distribute any part of the source or binaries.
// Anything else is prohibited. Modified works may not be published and have be upstreamed to the official repository.
///
/// Created by Anonymous275 on 5/8/2020
///
///UDP
#include "Client.hpp"
#include "Compressor.h"
#include "Logger.h"
#include "Network.h"
#include "Security/Enc.h"
#include "Settings.h"
#include "Compressor.h"
#include "UnixCompat.h"
#include <array>
#include <cmath>
#include "Client.hpp"
#include "Settings.h"
#include "Network.h"
#include "Logger.h"
#include <cstring>
#include <sstream>
#include <thread>
#include <vector>
#include <cmath>
int FC(const std::string& s, const std::string& p, int n);
SOCKET UDPSock;
@@ -39,21 +43,21 @@ void UDPSend(Client* c, std::string Data) {
sendOk = sendto(UDPSock, Data.c_str(), len, 0, (sockaddr*)&Addr, AddrSize);
#ifdef WIN32
if (sendOk == -1) {
debug(Sec("(UDP) Send Failed Code : ") + std::to_string(WSAGetLastError()));
debug(("(UDP) Send Failed Code : ") + std::to_string(WSAGetLastError()));
if (c->GetStatus() > -1)
c->SetStatus(-1);
} else if (sendOk == 0) {
debug(Sec("(UDP) sendto returned 0"));
debug(("(UDP) sendto returned 0"));
if (c->GetStatus() > -1)
c->SetStatus(-1);
}
#else // unix
if (sendOk == -1) {
debug(Sec("(UDP) Send Failed Code : ") + std::string(strerror(errno)));
debug(("(UDP) Send Failed Code : ") + std::string(strerror(errno)));
if (c->GetStatus() > -1)
c->SetStatus(-1);
} else if (sendOk == 0) {
debug(Sec("(UDP) sendto returned 0"));
debug(("(UDP) sendto returned 0"));
if (c->GetStatus() > -1)
c->SetStatus(-1);
}
@@ -77,9 +81,9 @@ std::string UDPRcvFromClient(sockaddr_in& client) {
int64_t Rcv = recvfrom(UDPSock, &Ret[0], 10240, 0, (sockaddr*)&client, (socklen_t*)&clientLength);
if (Rcv == -1) {
#ifdef WIN32
error(Sec("(UDP) Error receiving from Client! Code : ") + std::to_string(WSAGetLastError()));
error(("(UDP) Error receiving from Client! Code : ") + std::to_string(WSAGetLastError()));
#else // unix
error(Sec("(UDP) Error receiving from Client! Code : ") + std::string(strerror(errno)));
error(("(UDP) Error receiving from Client! Code : ") + std::string(strerror(errno)));
#endif // WIN32
return "";
}
@@ -102,7 +106,7 @@ void UDPParser(Client* c, std::string Packet) {
#ifdef WIN32
WSADATA data;
if (WSAStartup(514, &data)) {
error(Sec("Can't start Winsock!"));
error(("Can't start Winsock!"));
//return;
}
@@ -115,13 +119,13 @@ void UDPParser(Client* c, std::string Packet) {
// Try and bind the socket to the IP and port
if (bind(UDPSock, (sockaddr*)&serverAddr, sizeof(serverAddr)) == SOCKET_ERROR) {
error(Sec("Can't bind socket!") + std::to_string(WSAGetLastError()));
error(("Can't bind socket!") + std::to_string(WSAGetLastError()));
std::this_thread::sleep_for(std::chrono::seconds(5));
_Exit(-1);
//return;
}
info(Sec("Vehicle data network online on port ") + std::to_string(Port) + Sec(" with a Max of ") + std::to_string(MaxPlayers) + Sec(" Clients"));
info(("Vehicle data network online on port ") + std::to_string(Port) + (" with a Max of ") + std::to_string(MaxPlayers) + (" Clients"));
while (true) {
try {
sockaddr_in client {};
@@ -141,7 +145,7 @@ void UDPParser(Client* c, std::string Packet) {
}
}
} catch (const std::exception& e) {
error(Sec("fatal: ") + std::string(e.what()));
error(("fatal: ") + std::string(e.what()));
}
}
/*CloseSocketProper(UDPSock);
@@ -157,13 +161,13 @@ void UDPParser(Client* c, std::string Packet) {
// Try and bind the socket to the IP and port
if (bind(UDPSock, (sockaddr*)&serverAddr, sizeof(serverAddr)) != 0) {
error(Sec("Can't bind socket!") + std::string(strerror(errno)));
error(("Can't bind socket!") + std::string(strerror(errno)));
std::this_thread::sleep_for(std::chrono::seconds(5));
_Exit(-1);
//return;
}
info(Sec("Vehicle data network online on port ") + std::to_string(Port) + Sec(" with a Max of ") + std::to_string(MaxPlayers) + Sec(" Clients"));
info(("Vehicle data network online on port ") + std::to_string(Port) + (" with a Max of ") + std::to_string(MaxPlayers) + (" Clients"));
while (true) {
try {
sockaddr_in client {};
@@ -183,7 +187,7 @@ void UDPParser(Client* c, std::string Packet) {
}
}
} catch (const std::exception& e) {
error(Sec("fatal: ") + std::string(e.what()));
error(("fatal: ") + std::string(e.what()));
}
}
/*CloseSocketProper(UDPSock); // TODO: Why not this? We did this in TCPServerMain?