fix console initializing too early

the console was initialized too early, leading to the server waiting for
it to shut down if the authkey is invalid, among other issues.
This commit is contained in:
Lion Kortlepel
2023-12-21 12:46:50 +01:00
parent a6cbffc774
commit 81299db946
4 changed files with 51 additions and 38 deletions

View File

@@ -157,13 +157,13 @@ void TConsole::ChangeToLuaConsole(const std::string& LuaStateId) {
mIsLuaConsole = true;
if (mStateId != mDefaultStateId) {
Application::Console().WriteRaw("Attached to Lua state '" + mStateId + "'. For help, type `:help`. To detach, type `:exit`");
mCommandline.set_prompt("lua @" + LuaStateId + "> ");
mCommandline->set_prompt("lua @" + LuaStateId + "> ");
} else {
Application::Console().WriteRaw("Attached to Lua. For help, type `:help`. To detach, type `:exit`");
mCommandline.set_prompt("lua> ");
mCommandline->set_prompt("lua> ");
}
mCachedRegularHistory = mCommandline.history();
mCommandline.set_history(mCachedLuaHistory);
mCachedRegularHistory = mCommandline->history();
mCommandline->set_history(mCachedLuaHistory);
}
}
@@ -175,9 +175,9 @@ void TConsole::ChangeToRegularConsole() {
} else {
Application::Console().WriteRaw("Detached from Lua.");
}
mCachedLuaHistory = mCommandline.history();
mCommandline.set_history(mCachedRegularHistory);
mCommandline.set_prompt("> ");
mCachedLuaHistory = mCommandline->history();
mCommandline->set_history(mCachedRegularHistory);
mCommandline->set_prompt("> ");
mStateId = mDefaultStateId;
}
}
@@ -257,7 +257,7 @@ void TConsole::Command_Clear(const std::string&, const std::vector<std::string>&
if (!EnsureArgsCount(args, 0, size_t(-1))) {
return;
}
mCommandline.write("\x1b[;H\x1b[2J");
mCommandline->write("\x1b[;H\x1b[2J");
}
void TConsole::Command_Kick(const std::string&, const std::vector<std::string>& args) {
@@ -589,16 +589,20 @@ Commands
}
TConsole::TConsole() {
mCommandline.enable_history();
mCommandline.set_history_limit(20);
mCommandline.set_prompt("> ");
}
void TConsole::InitializeCommandline() {
mCommandline = std::make_unique<Commandline>();
mCommandline->enable_history();
mCommandline->set_history_limit(20);
mCommandline->set_prompt("> ");
BackupOldLog();
mCommandline.on_command = [this](Commandline& c) {
mCommandline->on_command = [this](Commandline& c) {
try {
auto TrimmedCmd = c.get_command();
TrimmedCmd = TrimString(TrimmedCmd);
auto [cmd, args] = ParseCommand(TrimmedCmd);
mCommandline.write(mCommandline.prompt() + TrimmedCmd);
mCommandline->write(mCommandline->prompt() + TrimmedCmd);
if (mIsLuaConsole) {
if (!mLuaEngine) {
beammp_info("Lua not started yet, please try again in a second");
@@ -633,7 +637,7 @@ TConsole::TConsole() {
beammp_error("Console died with: " + std::string(e.what()) + ". This could be a fatal error and could cause the server to terminate.");
}
};
mCommandline.on_autocomplete = [this](Commandline&, std::string stub, int) {
mCommandline->on_autocomplete = [this](Commandline&, std::string stub, int) {
std::vector<std::string> suggestions;
try {
if (mIsLuaConsole) { // if lua
@@ -703,11 +707,21 @@ TConsole::TConsole() {
void TConsole::Write(const std::string& str) {
auto ToWrite = GetDate() + str;
mCommandline.write(ToWrite);
// allows writing to stdout without an initialized console
if (mCommandline) {
mCommandline->write(ToWrite);
} else {
std::cout << ToWrite << std::endl;
}
}
void TConsole::WriteRaw(const std::string& str) {
mCommandline.write(str);
// allows writing to stdout without an initialized console
if (mCommandline) {
mCommandline->write(str);
} else {
std::cout << str << std::endl;
}
}
void TConsole::InitializeLuaConsole(TLuaEngine& Engine) {