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README: ensure that submodules are initialized recursively
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README.md
11
README.md
@ -76,14 +76,15 @@ If you can't find this version of boost (only 1.6x, for example), you can either
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### How to build
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On windows. use git-bash for these commands. On linux, these should work in your shell.
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On windows, use git-bash for these commands. On Linux, these should work in your shell.
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1. Make sure you have all [prerequisites](#prerequisites) installed
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2. Clone the repository in a location of your choice with **`git clone --recurse-submodules https://github.com/BeamMP/BeamMP-Server`**. Now change into the cloned directory by running `cd BeamMP-Server`.
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3. Checkout the branch of the release you want to compile (`master` is often unstable), for example `git checkout tags/v1.20` for version 1.20. You can find the latest version [here](https://github.com/BeamMP/BeamMP-Server/tags).
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4. Run `cmake .` (with `.`)
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5. Run `make`
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6. You will now have a `BeamMP-Server` file in your directory, which is executable with `./BeamMP-Server` (`.\BeamMP-Server.exe` for windows). Follow the (windows or linux, doesnt matter) instructions on the [wiki](https://wiki.beammp.com/en/home/Server_Mod) for further setup after installation (which we just did), such as port-forwarding and getting a key to actually run the server.
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3. Ensure that all submodules are initialized by running `git submodule init --update --recursive`. Then change into the cloned directory by running `cd BeamMP-Server`.
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4. Checkout the branch of the release you want to compile (`master` is often unstable), for example `git checkout tags/v1.20` for version 1.20. You can find the latest version [here](https://github.com/BeamMP/BeamMP-Server/tags).
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5. Run `cmake .` (with `.`)
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6. Run `make`
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7. You will now have a `BeamMP-Server` file in your directory, which is executable with `./BeamMP-Server` (`.\BeamMP-Server.exe` for windows). Follow the (windows or linux, doesnt matter) instructions on the [wiki](https://wiki.beammp.com/en/home/Server_Mod) for further setup after installation (which we just did), such as port-forwarding and getting a key to actually run the server.
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*tip: to run the server in the background, simply (in bash, zsh, etc) run:* `nohup ./BeamMP-Server &`*.*
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